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Top 1200 video games industry PDF Book Page 8

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The World of Scary Video Games: A Study in Videoludic Horror

BERNARD PERRON
·489 Pages
·2018
·13.505 MB

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Well Played 3.0: Video games, value and meaning

Drew Davidson et al.
·346 Pages
·2009
·25.029 MB

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Well Played 2.0: Video Games, value and meaning

Drew Davidson et al.
·286 Pages
·2010
·1.403 MB

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The art of video games: from Pac-Man to Mass Effect

Chris Melissinos
·219 Pages
·2012
·103.93 MB

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Video digital

23 Pages
·2013
·1.72 MB

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Photoshop for video

Richard Harrington
·416 Pages
·2007
·50.551 MB

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On Video Games: The Visual Politics of Race, Gender and Space

Soraya Murray (editor)
·334 Pages
·2018
·28.734 MB

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The art of video games: from Pac-Man to Mass Effect

Chris Melissinos, Patrick O'Rourke
·219 Pages
·2012
·103.925 MB

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The 2000-2005 World Outlook for Pre-recorded Video Cassettes (Strategic Planning Series)

Research Group, The Pre-recorded Video Cassettes Research Group
·125 Pages
·2000
·0.438 MB

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Girls on games: a look at the fairer side of the tabletop industry

Selinker, Mike;Teague, Elisa
·68 Pages
·2016
·10.86 MB

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The video game industry: formation, present state, and future

Peter Zackariasson, Timothy Wilson (editors)
·271 Pages
·2012
·1.925 MB

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Video Games Have Always Been Queer (Postmillennial Pop (16))

Bonnie Ruberg
·279 Pages
·2019
·2.485 MB

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Power-Up: Unlocking the Hidden Mathematics in Video Games

Matthew Lane
·291 Pages
·2017
·19.253 MB

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Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.