USING APPS FOR LEARNING ACROSS THE CURRICULUM “The authors take an eminently practical approach, informed by several of the most important perspectives in our field today: literacy as social practice, literacy and learning affordances, and multi-modal learning contexts. This book and the accompanying wiki will delight you with an extensive array of new apps and new ideas that you can use immediately in your classroom.” Donald J. Leu, Neag Endowed Chair in Literacy and Technology at the Neag School of Education, University of Connecticut “This book is well-suited to provide educators with the knowledge, skills, and dispositions needed to use iOS and Android apps in the classroom. Most of the other books in this field are solely print-based, or do not contain the mix of theory and practice, or do not include sound scholarship and online resources. Using Apps for Learning Across the Curriculum contains all of these elements and more.” W. Ian O’Byrne, Assistant Professor of Education and Coordinator of the Sixth Year Diploma in Instructional Technologies and Digital Media Literacy, University of New Haven Richard Beach is Professor Emeritus, Department of Curriculum and Instruc- tion, University of Minnesota, USA. David O’Brien is Professor, Department of Curriculum and Instruction, Uni- versity of Minnesota, USA. How can apps be used to foster learning with literacy across the curriculum? This book offers both a theoretical framework for considering app affordances and practical ways to use apps to build students’ disciplinary literacies and to foster a wide range of literacy practices. Using Apps for Learning Across the Curriculum • presents a wide range of different apps and also assesses their value; • features methods for and apps related to planning instruction and assessing student learning; • identifies favorite apps whose affordances are most likely to foster certain disciplinary literacies; • includes resources and apps for professional development; • provides examples of student learning in the classroom. A website (www.usingipads.pbworks.com) with resources for teaching and fur- ther reading for each chapter, a link to a blog for continuing conversations about topics in the book (www.appsforlearningliteracies.com), and more enhance the usefulness of the book. USING APPS FOR LEARNING ACROSS THE CURRICULUM A Literacy-Based Framework and Guide Richard Beach and David O’Brien First published 2015 by Routledge 711 Third Avenue, New York, NY 10017 and by Routledge 2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN Routledge is an imprint of the Taylor & Francis Group, an informa business © 2015 Taylor & Francis The right of Richard Beach and David O’Brien to be identified as authors of this work has been asserted by them in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may be reprinted or reproduced or utilized in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. Trademark notice: Product or corporate names may be trademarks or registered trademarks, and are used only for identification and explanation without intent to infringe. Library of Congress Cataloging in Publication Data Beach, Richard. Using apps for learning across the curriculum: a literacy-based framework and guide/Richard Beach, David O’Brien. pages cm Includes bibliographical references and index. 1. Application software. 2. Internet in education. 3. Educational technology. 4. Tablet computers. I. O’Brien, David G. II. Title. QA76.76.A65B38 2014 371.33—dc23 2014015384 ISBN: 978-1-138-78262-4 (hbk) ISBN: 978-1-138-78263-1 (pbk) ISBN: 978-1-315-76912-7 (ebk) Typeset in Bembo by Swales & Willis Ltd, Exeter, Devon, UK CONTENTS Preface vii Overview of the Book ix Acknowledgments xi PART I A Literacy-Based Framework for Using Apps 1 1 Introduction: Defining Purposes for Learning With Literacies Through Use of Apps 3 2 Acquiring Disciplinary Literacies Through Use of Apps 19 3 Planning Instruction Using Apps to Foster Learning With Literacy 37 PART II Guidelines and Classroom Examples for Using Apps 59 4 Using Apps for Accessing and Assessing Information 61 5 Using Apps for Reading Digitally 81 6 Using Apps for Writing 103 vi Contents 7 Using Apps to Foster Discussion 142 8 Using Apps to Respond to and Produce Images 166 9 Using Apps for Audio and Video Productions 190 10 Using Apps for Gaming/Simulations 212 11 Using Apps for Reflection/Assessment 233 PART III Professional Development 251 12 Professional Development on Using Apps 253 Index 267 PREFACE Students are increasingly using mobile devices in the classroom for academic pur- poses. These devices are ubiquitous; portable; have intuitive touch features; and allow for image, audio, and video productions. Given this increased use of mobile devices, teachers are also employing apps supported by these devices. However, overwhelmed with the availability of hundreds of thousands of apps—as of 2014, about 500,000 iOS apps and about 600,000 Android apps— teachers face the challenge of knowing how and why to use apps to foster learn- ing in their classrooms. The purpose of this book is to provide a framework for thinking about how to employ these apps in ways that will foster learning with literacy across the curriculum. In thinking about the uses of apps, we focus on how apps foster use of literacy practices involved in accessing/assessing informa- tion, reading, writing, engaging in discussion, creating and reading images, using audio/video, and using games/simulation. For example, we describe how uses of annotation apps for responding to texts can be used to engage students in collab- orative discussions about those texts. Also, we describe how use of these literacy practices supports students in acquiring certain disciplinary literacies unique to English language arts, social studies, science, math, art, and music. For example, use of the affordances of mapping apps is supportive of learning geography in social studies classes while use of the affordances of drawing apps is supportive of learning in art classes. We believe that our book is unique in that it goes beyond simply describing apps as found in app recommendation sites or books about apps to provide a framework for thinking about the uses of apps within the larger context of literacy learning across the curriculum. Teachers from different subject matter areas can use this framework to collaboratively devise activities supporting cross-disciplinary literacy learning so that students are using the same or similar apps in different viii Preface courses. For example, teachers can plan activities involving use of annotation apps for students to share and build on each other’s synthesis responses to their reading. Teachers can also use this framework for devising criteria to assess students’ learning in terms of their ability to employ certain literacy practices, for example, assessing students on their ability to employ annotation apps to synthesize their understanding of texts. This book also provides readers with a number of features related to sugges- tions for using apps in the classroom through: • descriptions of uses of app affordances supporting particular literacy practices related to accessing information, reading, writing, discussing, image/audio/ video production, gaming, and reflection associated with learning in different subject matter areas for further resources and reading on uses of apps; • connections between use of certain literacy practices and addressing the Common Core Standards; • examples of classroom uses of apps demonstrating how students learn to employ disciplinary literacies through their uses of apps; • links to apps designed for use in fostering specific literacy practices for iOS apps, to the iTunes Store; Android apps, to the Google Play Store; and Chrome OS apps, to the Chrome Store; • links to resources and further reading on uses of apps on the book’s website http://usingipads.pbworks.com and a blog http://www.appsforlearningliteracies. com for further discussion of topics in the book. OVERVIEW OF THE BOOK Part I: A Literacy-Based Framework for Using Apps provides a framework for the book (Chapters 1 to 3). Chapter 1 presents the idea that the affordances of apps—how apps support literacy learning— reside not in the apps themselves but in how you design activ- ities that exploit the uses of certain apps. This means that rather than let an app itself drive your activity, it is your activity that drives how and why you are using a certain app. Chapter 2 describes how uses of app affordances can foster uses of literacy prac- tices to help students acquire disciplinary literacies as they study English language arts, social sciences, natural sciences, math, world/second language, art, music, physical education, etc. Chapter 3 provides strategies for planning instruction and creating activities that exploit these app affordances based on determination of students’ prior expe- riences, knowledge, needs, abilities, and interests. It also describes how devising activities using app affordances fosters learning different disciplinary literacies in ways that support implementation of the Common Core Standards. In Part II: Guidelines and Classroom Examples for Using Apps, Chapters 4 to 11 look at uses of apps to foster use of certain specific literacy practices in the classroom. Chapter 4 describes the use of apps to foster accessing and assessing informa- tion through the use of online database searches, including the ability to identify relevant key terms and assess the validity of information acquired. Chapter 5 discusses the uses of apps to help students learn to read digitally through defining purposes for processing links in texts; synthesizing ideas through uses of note-taking, annotation, mind-mapping, tagging, and social networking apps; and acquiring the ability to select online texts relevant to one’s needs and interests.
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