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The ZX Spectrum - Commodore 64 Book PDF

196 Pages·2016·60.188 MB·English
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The From the makers of ZX Spectrum Over 190 pages of 8-bit TM classics The ultimate collector’s guide Includes The Commodore 64 Book (cid:36)(cid:77)(cid:66)(cid:84)(cid:84)(cid:74)(cid:68)(cid:1)(cid:72)(cid:66)(cid:78)(cid:70)(cid:84)(cid:1)(cid:116)(cid:1)(cid:37)(cid:70)(cid:87)(cid:70)(cid:77)(cid:80)(cid:81)(cid:70)(cid:83)(cid:1)(cid:74)(cid:79)(cid:85)(cid:70)(cid:83)(cid:87)(cid:74)(cid:70)(cid:88)(cid:84)(cid:1)(cid:116)(cid:1)(cid:51)(cid:66)(cid:83)(cid:70)(cid:84)(cid:85)(cid:1)(cid:83)(cid:70)(cid:77)(cid:70)(cid:66)(cid:84)(cid:70)(cid:84)(cid:1)(cid:1) Welcome to The ZX Spectrum TM There are a number of reasons why the Spectrum was considered the underdog when it went up against Commodore’s hugely popular C64. The Spectrum was smaller, had a fl imsier build, didn’t manage to make much of an impact in the United States, and it had a sound chip that could best be described as adequate (and was certainly inferior to its C64 counterpart). And yet despite all this, the Spectrum remains one of the best-loved home computers of the Eighties. Rising phoenix-like from the ashes of Sir Clive Sinclair’s ZX81, the Spectrum quickly became a hit with gamers thanks to its many arcade conversions, cute hardware design and a host of incredible games, ranging from Sabre Wulf, to Head Over Heels, Turbo Esprit and Skool Daze. Many of the UK’s most important so(cid:2) ware houses, including Rare and Codemasters, cut their teeth on the machine, and it was largely responsible for the rise of the bedroom coders, some of which feature within this very book. With the Spectrum now well into its thirties, it’s telling that Sir Clive Sinclair’s beloved machine still retains a passionate fanbase, both in the UK and beyond. Whether you love Matthew Smith, Ultimate Play The Game, Durell So(cid:2) ware, R-Type or Manic Miner, you’ll fi nd plenty to enjoy inside this book. In association with magazine The ZX Spectrum TM Imagine Publishing Ltd Richmond House 33 Richmond Hill Bournemouth Dorset BH2 6EZ (cid:8) +44 (0) 1202 586200 Website: www.imagine-publishing.co.uk Publishing Director Aaron Asadi Head of Design Ross Andrews Editor In Chief Jon White Production Editor Hannah Westlake Senior Art Editor Greg Whitaker Designer Perry Wardell-Wicks Photographer James Sheppard Printed by William Gibbons, 26 Planetary Road, Willenhall, West Midlands, WV13 3XT Distributed in the UK, Eire & the Rest of the World by Marketforce, 5 Churchill Place, Canary Wharf, London, E14 5HU Tel 0203 787 9060 www.marketforce.co.uk Distributed in Australia by Gordon & Gotch Australia Pty Ltd, 26 Rodborough Road, Frenchs Forest, NSW, 2086 Australia Tel: +61 2 9972 8800 Web: www.gordongotch.com.au Disclaimer The publisher cannot accept responsibility for any unsolicited material lost or damaged in the post. All text and layout is the copyright of Imagine Publishing Ltd. Nothing in this bookazine may be reproduced in whole or part without the written permission of the publisher. All copyrights are recognised and used specifically for the purpose of criticism and review. Although the bookazine has endeavoured to ensure all information is correct at time of print, prices and availability may change. This bookazine is fully independent and not affiliated in any way with the companies mentioned herein. The ZX Spectrum Book Third Edition © 2016 Imagine Publishing Ltd ISBN 9781785463174 Part of the bookazine series 54 The Contents ZX Spectrum 08 42 28 18 52 8 RETROINSPECTION: ZX SPECTRUM 28 CLASSIC GAME: THE GREAT ESCAPE OVER 30 Discover how Sir Clive Sinclair’s 8-bit computer made It might not have featured Steve McQueen, but that didn’t stop a massive impact on the gaming industry Denton Designs from making a great isometric adventure YEARS OF 12 PERFECT TEN: ZX SPECTRUM 30 THE STORY OF MONTY MOLE CLASSIC hThereer ea raer eth ae h 1u0g yeo nuu smhobuelrd onf’t f baen twasitthico guatmes for the Spectrum; MCroenattyo rM, Poelete isr Honaerr oafp t hcoe mmeoss ot iucto onfi ch cidhinagra tcot erersv eoaf lt hhies 8o-rbigiti nesra . GAMING 14 AND THE REST… ZX SPECTRUM 36 RETRO REVIVAL: BATTY Wet your nostalgia glands with this glorious spread of Spectrum Discover how this amazing Arkanoid clone was actually better games. How many of them have you played? than the real deal and given away for free 16 RETRO REVIVAL: COBRA 38 THE MAKING OF: JUMPING JACK A look back at the classic shoot-em-up that still holds up as one I magine Software alum Albert Ball talks Jumping Jack, the of the greatest (unofficial) movie tie-ins of its generation game that charmed them all 18 THE MAKING OF: HEAD OVER HEELS 42 FEATURE: TOP 25 ZX SPECTRUM GAMES Jon Ritman reveals how he made one of the most iconic and I t’s impossible to name the greatest Spectrum games of all imaginative isometric games of all time time, but that didn’t stop us from trying… 22 DEVELOPER LOOKBACK: 52 CLASSIC GAME: TRASHMAN ULTIMATE: PLAY THE GAME M alcolm Evans was a whizz on the ZX81, and proved to be just Discover how one of the Spectrum’s best developers turned into as good on the Spectrum. Don’t believe us? Play Trashman to a worldwide juggernaut that’s still going strong today see what we’re talking about 6 | SPECTRUM 30 60 86 74 22 38 64 68 80 54 THE MAKING OF: SCOOBY (cid:2)DOO 78 RETRO REVIVAL: R(cid:2)TYPE Developers from Elite and Gargoyle Games share their B ob Pape’s stunning arcade conversion is one of the Spectrum’s experiences creating this frantic platformer great programming achievements, and proved just what was possible on the hardware 60 COMPANY PROFILE: IMAGINE SOFTWARE 80 FROM THE ARCHIVES: DURELL SOFTWARE We reveal the meteoric rise and amazing fall of one of the most infamous software houses of the Eighties Key members reveal how they turned a small developer into 64 CLASSIC GAME: FEUD one of the Spectrum’s best game publishers Many people forget about this masterpiece by the Pickford 86 COLLECTOR’S GUIDE ZX SPECTRUM brothers, which is a shame, as it’s a truly clever game. Find out If you’re now interested in collecting for Sir Clive Sinclair’s 8-bit why it’s still a brilliant piece of work micro, this guide will reveal where you need to start 66 RETRO REVIVAL: DYNAMITE DAN Discover why this excellent little platformer from Rod Bowkett is still worthy of your precious time 68 ON THE TRAIL OF MIRE MARE We aim to track down the most infamous of all unreleased Spectrum titles – Ultimate’s mythical Sabreman sequel 74 IN THE CHAIR WITH MATTHEW SMITH The larger-than-life creator of Manic Miner and Jet Set Willy discusses the highs and lows of his career Year Released: 1982 Original Price: £125 (£175 48k) Buy it now for: £10+ Associated Magazines: Crash, Your Sinclair, Sinclair User, Sinclair Programs, Sinclair Answers, ZX Computing Why the Spectrum was great… Owning a Spectrum was like being part of a secret club. Like-minded gamers who knew what it meant to type out hundred line pokes, wait ten minutes for The Hobbit to load, and had mastered the art of tape-to-tape copying. 8 | SPECTRUM RETROINSPECTION: SINCLAIR ZX SPECTRUM sinclair ZX Spectrum THE HUMBLE SINCLAIR ZX SPECTRUM WAS SMALL AND UNASSUMING, YET IT MANAGED TO CONQUER THE UK COMPUTER MARKET DURING THE EIGHTIES AND WAS COMMERCIALLY VIABLE FOR OVER A DECADE. DURING THIS TIME THE MACHINE WON THE HEARTS OF MILLIONS AND A THRIVING FAN SCENE NOW EXISTS. OVER 30 YEARS SINCE ITS ORIGINAL LAUNCH, MARTYN CARROLL REVEALS HOW THE 8-BIT COMPUTER OVERCAME ALL THE ODDS H aving made a name for himself in the Tech specs electronics fi eld, releasing everything from A trusty Zilog Z80A chip running at 3.54MHz powered the Spectrum. The pocket calculators to tiny televisions, Sir machine was available with either 16K Clive Sinclair turned his entrepreneurial gaze or 48K of RAM, and Sinclair BASIC was provided on a 16K ROM chip. The toward computers, and in 1978 he launched video display could output 24 lines of the MK14. It was sold in kit form and proved to text with 32 character positions, and be little more than a programmable calculator, 192x256 pixels for high-resolution graphics. The Spectrum had very few but sales of over 50,000 convinced Sir Clive that external connectors. There was TV out, there was a hunger for computers aimed at hobbyists. ear and mic ports to connect a tape recorder, and a 28-pin expansion slot In early 1980 Sinclair released the ZX80, a diminutive home for connecting a wide range of available computer with a touch-sensitive membrane keyboard and just 1K of peripherals, including joystick interfaces, memory. It too was sold in kit form for £79, but crucially a pre-built printers and Sinclair’s own Microdrive storage system. version was available for £99, opening up the world of computers Sinclair’s Richard Altwasser, to more general home users who weren’t prepared to whip out a who had previously helped develop the ZX81, designed the Spectrum’s soldering iron and start bolting bits together. However, it was the hardware. The ROM code was written ZX80’s successor, the enhanced and improved ZX81 that really almost entirely by Steve Vickers of kick-started the home computing craze in the UK. Released in March Nine Tiles Information Handling Ltd (a small portion was adapted from the 1981 and available for either £49 (kit form) or £69 (pre-built), the ZX81 original ZX80 ROM code written by clocked up sales of more than 400,000 in a little over 12 months. John Grant), while Sinclair designer Rick Dickinson created the casing and Sinclair had devised the ultimate entry-level computer and the British infamous ‘dead fl esh’ keyboard. public were buying into it. But Sir Clive wasn’t about to stand idly by, counting the cheques and postal orders that were pouring into his hectic mail order department. The industry he’d had a hand in creating was moving fast, very fast, and competitors were queuing up for a piece of the pie. To compound matters, the cost of components and memory was tumbling all the time, allowing more manufacturers to tap into the low-cost computer market that belonged almost exclusively to Sinclair. Plus, there was the small matter of Acorn beating Sinclair to a lucrative BBC contract that would ultimately see Acorn computers installed in classrooms up and down the country. It was time for Sir Clive to dig in and fi ght his corner. To this end, Sinclair began to mastermind the ZX82 and ZX83 » The men behind the Spectrum, Steve Vickers (left) of Nine Tiles and Richard models. The former would supersede the ZX81, adding sound Altwasser of Sinclair Research. SPECTRUM | 9 sinclair ZX Spectrum capabilities, colour graphics and a moving keyboard to the mix, while the latter was hoped to seize control of the small business market. The eventual fortunes of the two machines couldn’t be more different. The ZX82 was renamed the ZX Spectrum and went on to become Britain’s best selling home computer. The ZX83, meanwhile, was launched as the Sinclair QL (Quantum Leap) in 1984 and failed to make an impression as a business machine. The QL is now regarded as an embarrassing footnote in the Sinclair story, second only to the disastrous C5 motorised tricycle (although to be honest, the C5 is probably more of an epitaph than a footnote). RAINBOW BRIGHT In April 1982, long before the QL and C5 tarnished Sir Clive’s name, the Spectrum was launched in a blaze of publicity at the Earls Court Computer Show. Shortly after its unveiling, an advert for the new computer began to appear in specialist computer magazines. It was »The MK14 was Sir Clive’s first home computer and today is now highly sought after typically text-heavy and very Sinclair, hammering home each of the by Sinclair collectors. machine’s ‘astonishing’ new features. Topping the list of key features was the Spectrum’s high-resolution colour graphic capabilities. Whereas the ZX80/81 were monochrome machines, the Spectrum » The first Spectrum print ad sang the system’s praises, lived up to its name by outputting seven colours plus black. Sound even going so far as to include a glowing quote from Sir Clive himself. support was also included, with the new BEEP command allowing you to control pitch and duration. The advert went on to reveal details of a full-size moving keyboard that would replace the plastic membrane used on the ZX80/81. To seal the deal, the Spectrum came with a very generous amount of RAM – 16K as standard, with an expanded 48K » The Spectrum was a fairly simple machine with no dedicated graphics hardware and limited expansion options version also available. (photo: Bill Bertram). But what about the price? Would Sir Clive be able to continue his noble aim of delivering affordable computers to the masses? The answer was a resounding yes. The 16K model was available for just £125, and for £50 more you could take home the 48K version. Compare that to the Commodore 64, which launched in the UK at £299. Or even better, the BBC Model B, which would lighten your pockets to the tune of £399. Sinclair had soundly undercut the competition and looked to have sewn up the market once again. The advert posed a problem however. The Spectrum simply sounded too good to be true. All those features for such a competitive price. There had to be a catch. But before anyone could see the machine and make up their own minds, they had to suffer Sinclair’s famously unreliable mail order department. Customers were advised to allow up to 28 days for delivery, and yet those who’d placed their orders early typically had to wait between 12 and 16 weeks for their shiny new machines to arrive. During the latter half of 1982 Sinclair was reportedly manufacturing 20,000 Spectrums a month and yet was still unable to meet the huge demand. It didn’t help that a quantity of machines were earmarked for overseas markets following a steady » Released in April 1982, European roll out. Things did ease somewhat by early 1983, mainly the Spectrum went on because the Spectrum was made available though WHSmiths and to become the UK’s best selling home computer. other high street chains. 10 | SPECTRUM

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Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.