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The Official Solution to Alexander's Star Puzzle PDF

95 Pages·1982·1.305 MB·English
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Preview The Official Solution to Alexander's Star Puzzle

P,-Ok NMOAN T9 gj;(cid:1)LIN Po L A 1I1 ALEXANDIS SMAR" THE OFFICIAL SOLUTION TO ALEXANDER'S STAW PUZZLE N CONTENTS L Introduction 1 1. RUBIK'S CUBETM 2 2. The Invention of the Star 4 3. The Making of the Star 7 II. Solution Preliminaries 9 4. The Great Dodecahedron 10 5. ALEXANDER'S STAR@: / Construction and Coloration 16 6. The Geography of ALEXANDER'S STAR 19 7. Flush Faces 24 8. Following Leads 26 9. Seeing Stars 28 10. A Menu of Moves 31 11. A Plan of Attack 43 m. The Step-by-Step Solution 45 Step 1. First Two Pieces and Orientation 46 Step 2. Completing the North Star 49 Step 3. Filling in the Northern Ring 53 Step 4. Completing the Equator 57 Step 5. Completing the Southern Ring 62 Step 6. Starting the South Star and Bind-Finding 64 Step 7. The Bind 71 Step 8. Flipping Out 73 IV. Variations on the Star 75 1. The Non-Opposing Solution 77 2. The Triangular Coloring 79 3. The Totally Flipped Star 80 4. The Star-Center Labeling 82 5. The Triangular Labeling 83 6. The Completion of ALEXANDER'S STAR: The Inner Labeling 84 V. Mathematics and Puzzles 87 THE OFFICIAL SOLUTION TO ALEXANDER'S STAW PUZZLE Adam Alexander Ballantine Books * New York Copyright © 1982 by Adam Alexander ALEXANDER'S STARE is a registered trademark of Gabriel Industries. a division of CBS Inc. RUBIK'S CUBETM is a registered trademark of Gabriel Industries, a division of CBS Inc. All rights reserved under International and Pan-American Copyright Conventions. Published in the United States by Ballantine Books. a division of Random House, Inc.. New York. and simultaneously in Canada by Random House of Canada Limited. Toronto. Canada. Library of Congress Catalog Card Number: 82-90771 ISBN 0-345-30842-5 Manufactured in the United States of America First Edition: December 1982 Drawingsa nd book design by Gene Siegel I Introduction RUBIK'S CUBET Sometime in the early seventies, Erno Rubik, pro- fessor of Architecture and Design at the School for Commercial Artists in Budapest, Hungary. invented his famous Cube. The Hungarian patent is dated 1975. In 1979, the Ideal iby Corporation purchased the rights to manufacture and market RUBIK'S CUBETD around the world. It was introduced in early 1980, but 1981 was truly the "year of the Cube:' Be- tween the Cubes made by Ideal and the counterfeits made by all sorts of small companies, approxi- mately eighty million Cubes were sold worldwide. Professor Rubik's motivation in creating the Cube was to help his students visualize objects in three dimensions. Whether or not he achieved his goal is hard to say; but as a device to illustrate the complexities of simple processes, It created a revolu- tion. The complexity of world politics was illustrated on the cover of Newsweek magazine by a RUBIK'S CUBET™w ith a map of the world on Its sides. It is my contention that the appeal of the Cube 2 has to do with its simple mechanical structure in contrast to its complexity of patterns; it is a bridge between the old mechanical world and the new elec- tronic computer world. Of course, there are more basic answers for the appeal of the Cube. It seems so obvious at first glance: you simply have to put everything back where it's supposed to be. Not so simple, after all: you suddenly realize that each move affects things in unexpected ways. This Is the key to the appeal of the Cube. It looks simple at first, and then it reminds you that there are more consequences to any action than you ever thought. Rubik discovered more than just a puzzle. In a sense, he discovered a principle of interchangeable, interlocking parts. It was my attempt to extend and elucidate this principle that led to the creation of ALEXANDER'S STARK As a mathematician working in the toy in- dustry, I watched the RUBIK'S CUBE phenomenon with great interest. I wondered whether Ideal Ibys had something in the works, a sequel to the Cube. So I watched very carefully, and atIby Falr, in February 1981, the event where major toy companies show their new products, I found out that.. .there was no sequel to the Cube! "This is my departments I thought to myself. After all, when I worked for one large toy company, my business card gave me the title "Corporate Mathematician:' So I started the process to figure out the range of possibilities of "Rubicoid mechanisms:' my own term for any system of pieces that per- mitted repositioning while holding themselves together, in the manner of the Cube. 3 The Invention of the Star The first thing I did was try to generalize the prin- ciple of the Cube. It is a set of pieces, with subsets that move with respect to the rest but without the whole set falling apart. The subsets, which are overlapping, rotate. That was the first generaliza- tion: overlapping subsets of pieces that could each rotate with respect to the others while the whole assemblage held together. Very good, but what does that say about the pieces? They have to be alike or of only a few types, and they have to be replaceable. This tells me that the entire shape must be symmetrical, it's got to look like itself from many different angles, the way a cube looks like itself from many different directions. That's what I needed: a shape with symmetry. Where do I look for shapes with lots of symmetry? Solid geometry, especially the study of the regular figures. So that was the beginning. From tetrahedron to octahedron to cube to dodecahedron to ico- sahedron, I figured out systems with four, six, eight, 4

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