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The Everything Golf Instruction Book: From Teeing Off to Sinking the Putt, All You Need to Play the Game PDF

348 Pages·2003·2.36 MB·English
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Preview The Everything Golf Instruction Book: From Teeing Off to Sinking the Putt, All You Need to Play the Game

The Golf Instruction Book Dear Reader: Most golf books are written by the world’s finest golfers who have long forgotten what it’s like to shank half a dozen consecutive shots. However, this book is written by an ex-hacker who wakes up in a cold sweat every now and then from a dream about incurable slices and topped shots, and a golf coach who’s seen the frustrations of scholarship athletes who have tons of talent, but scant ounces of patience. That’s a long way to say we know your game. We can help you learn the swing for the first time or put new keys in your brain to help you find that elusive swing that’s just right for you. We can teach you how to take what a course gives and execute the surest shots to get out of trouble and avoid disaster. Golf is the perfect blend of physical and mental challenges. Success comes not from perfect mastery of the game—all golfers are doomed to fail in such an attempt—but from taking pleasure in the pilgrimage, from straighter shots and better lag putts to improved distance control and wiser decisions. You can do it, and we’re glad to help. The Series! Editorial Publishing Director Gary M. Krebs Managing Editor Kate McBride Copy Chief Laura MacLaughlin Acquisitions Editor Eric Hall Development Editor Lesley Bolton Production Editor Khrysti Nazzaro Production Production Director Susan Beale Production Manager Michelle Roy Kelly Series Designers Daria Perreault Colleen Cunningham Cover Design Paul Beatrice Frank Rivera Layout and Graphics Colleen Cunningham Rachael Eiben Michelle Roy Kelly Daria Perreault Erin Ring Series Cover Artist Barry Littmann Interior Illustrator Kathie Kelleher Visit the entire Everything® series at www.everything.com THE GOLF INSTRUCTION BOOK From teeing off to sinking the putt, all you need to play the game Rob Blumer and Dr. Rex Chaney Contents Top Ten Things You Will Learn after Reading This Book Introduction 1 Learning the Game Golf Course Terminology Rules to Get You Going Golf Etiquette Playing at the Local Course Keeping Score A Handicap Primer 2 What You Need to Get Started Developing the Right Mental Game Clubs and Balls Putters and Other Gear Finding a Foursome The Power of Playing Alone Building Confidence on the Practice Range 3 The Basic Swing Motion Positioning Your Body for the Setup Club Height and Shaft Angle Distance from the Ball Gripping the Club Reduce the Target Distance Keep Both Eyes on the Ball Putting the Body in Motion 4 Teeing Off The Raised Ball Hitting Up Positioning the Body to Hit Up Weight Transference Avoiding Danger from the Tee When to Leave the Driver Alone 5 Improving Your Accuracy Swinging Inside-Out Swinging Outside-In A Word about Shanks The Open Club Face The Closed Club Face The Square Club Face Combining Swing Path and Face Angle 6 Swinging with Power Start with Balance Motion of the Hands Muscle Coil Turning Speed Club Face Angle and Power Loss Whip Cracking—The Braking Mechanism 7 Keeping Your Swing Consistent Shoulder Tilt Left Arm Turn Left Arm Alignment Right Elbow Tuck Myths about Weight Shift Truths about Weight Shift and Balance The Tilt The Finish 8 Shot Making Footwork Wrists and Club Face Angle Learning to Draw the Ball Learning to Fade the Ball Using Backspin Surrendering the Impossible Shot 9 Playing Your Irons The Difference in the Clubs Changing Ball Positions for Different Irons When More Than One Club Will Do When More Than One Distance Will Do Short Shots Wrist Action 10 Chipping and Pitching A Whole New Set of Rules The Right Clubs to Use Weight Shift Stiff Wrists The Constant Club Face Hitting Down for Height Warnings 11 Playing from Bunkers Different Types of Bunkers The Problem with the Soft Lie Fairway Bunker Shots and an Embedded Ball Fairway Bunker Shots and a Good Lie Greenside Bunkers and the Lie Greenside Bunker Shots to Elevated Greens Greenside Bunker Shots with a Close Pin 12 Putting Great Putting Makes a Great Round Reading the Green Developing a Pre-Putt Routine Finding Your Best Putting Stroke Keys to Accuracy Rules about Marking Balls Etiquette on the Greens 13 Troubleshooting A Novice’s Definition of Hook and Slice Correcting a Hook Correcting the Slice Stopping Tops When Your Club Hits the Ground First Raising a Low Trajectory Lowering a High Trajectory 14 Lies and Hazards

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Have you ever watched a golf tournament and marveled at a player’s precision and accuracy? Perhaps you tried to play a round, but became frustrated and gave up. The Everything® Golf Instruction Book will provide you with all you need to learn the game, boost your confidence, and enjoy your day on
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Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.