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the AUTOMATED LIGHTING PROGRAMMER'S HANDBOOK PDF

305 Pages·2021·19.863 MB·English
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The Automated Lighting Programmer’s Handbook The Automated Lighting Programmer’s Handbook, fourth edition, provides re- spected and clear coverage of the process of programming automated lighting fixtures from basic principles to advanced production preparations. This guide helps lighting programmers and designers with the creative and operational challenges they face in their rapidly evolving industry. Concepts, procedures, and guidelines to ensure a successful production are covered as well as troubleshooting, much needed information on workflows, technology, work relationships, console networking, digital lighting, and more. Chapters are peppered with advice and war stories from some of the most prominent lighting designers and programmers of today. The fourth edition is the most comprehensive yet: added topics include programming structure, advanced recording/editing, cloning, multi-cell fixtures, safety routines, GDTF, and pre-visualization. Deep explorations into the work of programmers from Ear- lybird and Broadway provide readers with timely real-world scenarios and advice. The information in this book is perfect for anyone interested in the program- ming of automated lighting in any market. From the beginner to the expert, the methodologies within provide simple, yet powerful tools to assist with any production. Lighting designers also will gain important knowledge about the procedures and concepts utilized by lighting programmers. Brad Schiller has over 30 years of experience in the lighting industry. Start- ing his career in the mid 1980’s he has worked as a technician, program- mer, and designer on many different productions. Over the years he has also been employed by High End Systems, Vari*Lite, and Martin where he has assisted with product development, training, and testing for many popular fixtures and consoles. Brad has experience with various types of productions including theatre, television, concerts, film, architectural, dance, and cor- porate events. Project favorites include: the 1996 Academy Awards, The Sydney 2000 Olympic Games Opening and Closing Ceremonies, The Crys- tal Method, and Metallica. Brad’s career has allowed him countless oppor- tunities to work around the globe, and across diverse facets of the industry. At the 2005 LDI awards ceremony Brad was presented with the Technician of the Year award and described as “the programmer’s programmer.” He is also the author of Living the Lighting Life (Routledge 2021). A self-described “lighting geek,” he has a deep-rooted passion for lighting that continues to drive him. Learn more at www.bradschiller.com. The Automated Lighting Programmer’s Handbook Fourth Edition Brad Schiller Fourth edition published 2022 by Routledge 605 Third Avenue, New York, NY 10158 and by Routledge 2 Park Square, Milton Park, Abingdon, Oxon, OX14 4RN Routledge is an imprint of the Taylor & Francis Group, an informa business © 2022 Brad Schiller The right of Brad Schiller to be identified as author of this work has been asserted by him in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. Trademark notice: Product or corporate names may be trademarks or registered trademarks, and are used only for identification and explanation without intent to infringe. First edition published by Focal Press 2011 Third edition published by Routledge 2017 Library of Congress Cataloging-in-Publication Data Names: Schiller, Brad, author. Title: The automated lighting programmer’s handbook / Brad Schiller. Description: Fourth edition. | New York, NY : Routledge, 2022. | Includes index. Identifiers: LCCN 2021022367 (print) | LCCN 2021022368 (ebook)| ISBN 9780367653262 (hbk) | ISBN 9780367653255 (pbk) | ISBN 9781003128892 (ebk) Subjects: LCSH: Cinematography—Lighting—Automatic controll— Handbooks, manuals, etc. | Stage lighting—Automatic control—Handbooks, manuals, etc. | Electric lighting—Automatic controll—Handbooks, manuals, etc. | Digital control systems—Handbooks, manuals, etc. Classification: LCC TR891 .S35 2022 (print) | LCC TR891 (ebook) | DDC 777—dc23 LC record available at https://lccn.loc.gov/2021022367 LC ebook record available at https://lccn.loc.gov/2021022368 ISBN: 978-0-367-65326-2 (hbk) ISBN: 978-0-367-65325-5 (pbk) ISBN: 978-1-003-12889-2 (ebk) DOI: 10.4324/9781003128892 Typeset in Goudy by codeMantra Dedication I would like to dedicate this book frst to my grandfather, Maurice, who always encouraged everyone in the family to write. Then to my parents, Don and Annette, for teaching me “the best job is one you love.” Finally, I also dedicate this book to my wonderful wife, Robin Joy, and my fantastic son, Matthew. They both remind me on a daily basis about the excitement and richness of life. Contents List of Figures xi List of Tables xiii Acknowledgments xv Introduction 1 Ten Things Every Programmer Should Know 3 #1 Understanding the Fixtures 3 #2 Basic Console Operations 3 #3 Patching and Addressing 4 #4 Making Lights Move 4 #5 Long Hours and Late Nights 4 #6 Subtractive versus Additive Color Mixing 4 #7 Tracking 5 #8 Protect the Data 5 #9 How to Admit Your Faults 5 #10 Who to Call 6 But Wait! There’s More … 6 1 Programming Philosophies 7 The Automated Lighting Programmer 7 The Hollywood Syndrome 8 Creativity and Consistency 9 Learning to Program 10 Be an Artist 13 2 Automated Lighting Concepts 14 DMX-512 14 Fixture Libraries 17 viii Contents Crossfade 17 Bump 18 Parameter Abilities 18 Precedence (HTP and LTP) 18 Color Mixing 19 Tracking 20 Basic Programming Structure 24 Practice Makes Perfect 25 3 Preparing for Programming 26 Ask the Right Questions 26 Preparing to Program 28 Confguring the Console 28 Fixture Setup 31 Fixture Libraries 33 Preparing the Patch 33 Numbers Everywhere 35 Groups 37 Building a Basic Outline 41 The Importance of Labeling 41 Protecting Your Work 43 Always Be Prepared 47 4 Basic Programming 48 Understanding Your Fixtures 48 Speed Channels 52 Conventional Channels 55 Palettes/Presets 58 Recording Cues 60 Playing the Show 64 5 Intermediate Programming 65 Mark Cues 65 Block Cues 68 Cue Only 71 Record Remove 73 Making Copies 73 Effects Generators 76 Intensity Effects 82 Kickin’ it Old School 84 Common Chases 87 Contents ix Fanning 89 Multi-cell Units 92 6 Advanced Programming 96 Default Values 96 Magic Sheets and Layouts 99 Pixel Mapping 103 Fixture Cloning 104 The Power of Macros 107 7 External Interactions 111 Visualization 111 It’s Time for Timecode 116 The Magic of Midi 120 Operating OSC 124 Other Types of Automation 125 Emerging Technologies 125 8 Media Servers and Digital Lighting 128 Content 130 New Jobs 130 Functionality and Terminology 131 Programming Media-Based Lighting 133 Working with Layers 135 9 The Age of Networking 137 Networking Basics 138 Multi-user Programming 139 Network Backup and Failover 140 Distributed Processing 140 Connectivity 141 Remote Device Management 143 sACN (E1.31) and DMX-NET (E1.33): The Ethernet Protocols 143 Ease of Use 144 10 Programming Genres 145 Theatre 145 Concert Tours 149 Corporate Events 152 Televised and Streamed Events 156 Music Festivals and Busking 160 Architectural Installations 164

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