www.it-ebooks.info www.it-ebooks.info The ArT of The App STore InTroducTIon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .xv chApTer 1 A Brief History of Time in the App Store . . . . . . . . . . . . . . . . . .1 chApTer 2 Setting Your Goals, Costs, and Expectations . . . . . . . . . . . . .13 chApTer 3 Researching the App Store Market . . . . . . . . . . . . . . . . . . . . . 33 chApTer 4 Knowing Your Customer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 chApTer 5 Plotting the Stages of Development . . . . . . . . . . . . . . . . . . . . 93 chApTer 6 Guidelines and Expectations for Developing Your App . . .123 chApTer 7 Creating Free and Freemium Apps . . . . . . . . . . . . . . . . . . . . .145 chApTer 8 Creating Paid and Premium Apps . . . . . . . . . . . . . . . . . . . . . .177 chApTer 9 Adopting Apple’s Approach . . . . . . . . . . . . . . . . . . . . . . . . . . 195 chApTer 10 Riding the Social Networking Wave . . . . . . . . . . . . . . . . . . . .211 chApTer 11 Feedback, Maintaining, and Scaling . . . . . . . . . . . . . . . . . . . 243 AppendIx A Reading List of Recommended Books . . . . . . . . . . . . . . . . . 257 AppendIx B Online Resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .261 Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .275 www.it-ebooks.info www.it-ebooks.info The Art of the App Store The Business of Apple DevelopmenT Tyson McCann www.it-ebooks.info The Art of the App store: The Business of Apple Development Published by John Wiley & Sons, Inc. 10475 Crosspoint Boulevard Indianapolis, IN 46256 www.wiley.com Copyright © 2012 by John Wiley & Sons, Inc., Indianapolis, Indiana Published by John Wiley & Sons, Inc., Indianapolis, Indiana Published simultaneously in Canada ISBN: 978-0-470-95278-8 ISBN: 978-1-118-22112-9 (ebk) ISBN: 978-1-118-23534-8 (ebk) ISBN: 978-1-118-26007-4 (ebk) Manufactured in the United States of America 10 9 8 7 6 5 4 3 2 1 No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permis- sion of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600. 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John Wiley & Sons, Inc., is not associated with any product or vendor mentioned in this book. www.it-ebooks.info To CG, J, and L. www.it-ebooks.info ABouT The AuThor TySon MccAnn is a game designer, producer, user experience, and social media consultant with experience at major game companies including Sega, 3DO, the Tetris Company, Fisher-Price, and Funcom. His broad experience includes edu- cational software, casual and social games, and hard-core video and computer games on everything from mobile devices to current generation consoles and PC. Along with design and production on a few iPhone titles, in 2010 he was part of a team that released a top-grossing, multiple award-winning iPhone multiplayer action game. ABouT The TechnIcAl edITor JoSh coldIron is a cross-media designer who has worked on several IOS games across all apple mobile devices, including the “Hall of Fame” award-winning “Archetype.” His experience ranges from producer and level design, to leading quality assurance and localization. He has practiced successful use of social net- working as a marketing tool for IOS apps, as well as for his own business. Before IOS development, he was art director in the print field for various publications. He currently works alongside Villain developing new IOS titles. www.it-ebooks.info credITS AcquISITIonS edITor VIce preSIdenT And Mary James execuTIVe group puBlISher Richard Swadley proJecT edITor Kevin Shafer VIce preSIdenT And execuTIVe puBlISher TechnIcAl edITor Neil Edde Josh Coldiron ASSocIATe puBlISher SenIor producTIon edITor Jim Minatel Debra Banninger proJecT coordInATor, coVer copy edITor Katie Crocker Kim Cofer coMpoSITor edITorIAl MAnAger James D . Kramer, Mary Beth Wakefield Happenstance Type-O-Rama freelAncer edITorIAl MAnAger proofreAder Rosemarie Graham Nancy Carrasco ASSocIATe dIrecTor of MArkeTIng Indexer David Mayhew Robert Swanson MArkeTIng MAnAger coVer deSIgner Ashley Zurcher Ryan Sneed BuSIneSS MAnAger coVer IMAge Amy Knies © Brian Santa Maria / iStockPhoto producTIon MAnAger Tim Tate www.it-ebooks.info AcknowledgMenTS I AM Very grATeful to Kevin Shafer for his fantastic editorial assistance, compe- tence and professionalism, as well as to Mary James, Mary Beth Wakefield, and all those involved at Wiley for this opportunity. To Josh Coldiron for keeping the references to past projects in check and being a logic gatekeeper. To Dane Baker of Villain for his reaching out and asking me to tag along on his company’s initial whirlwind journey. To MunkyFun for having the skills to develop a hit iOS app as if they’d been doing it for years. To developers, colleagues, and those I’ve been fortunate enough to work with for helping me continue to grow in software devel- opment, and as a professional. And infinite thanks especially to my family and my wife, Melissa, for being so patient and supportive. I owe you unconditionally, big time. www.it-ebooks.info
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