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W
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The Animator’s Sketchbook will teach students of animation how to About the Author: E
improve their work through observation and drawing. It will show readers
Tony White is a British Academy Award–winning
how to access their inner “animator.” With over 60 different gesture and
animation director, animator, author and educa-
T
drawing exercises, this book enhances vision, analysis, understanding, and tor. At the beginning of his career, he studied
H
the core skills required to become a master animator. Filled with extensive advanced animation techniques with some of the
E
practice pages, Tony White’s Sketchbook invites students to demonstrate finest masters of the art-form. Specifically: Ken
Harris (original lead animator of "Bugs Bunny," A ANIMATOR’S SKETCHBOOK
what they learn. Each exercise is timed, so that the skills acquired are
"Roadrunner," etc.), Art Babbitt (original lead N The
optimized for efficiency and comprehension. The style and technique of the
animator on Pinocchio, Fantasia, etc.) and Rich- I
art produced will be entirely up to the reader, thus making no two sketch- ard Williams (3-time Oscar winner and author of M TONY WHITE
by
books alike. The Animator's Survival Kit). Tony is currently A
Senior Instructor for the AIE-Seattle/Seattle T
Key Features Schools District 'Skills Center' program and O
How to See, Interpret & Draw Like a Master Animator
creator of online 2D animation content for AIE in
R
Australia. Tony is passionately committed to
’
• Provides readers with their own personal sketchbook, demonstrating seeing a return of innovative, top-draw traditional S
classical art skills that are highly prized by studio employers 2D animated filmmaking in the US. To help S
• Readers will come away better visualizing form, gesture, pose and realize this dream, Tony has launched the annual K
DRAWTASTIC Festival of Drawing and Anima- E
expression. Includes 66 speed and gesture drawing exercises
tion in Seattle, and has started work on his unique T
• Provides the perfect way for students of animation to improve
and personal movie project, CULPEPER. Tony's C
their core skills best-selling animation books include: The Anima- H
• Perfect for animation instructors who can rely on this unique tor's Workbook; Animation from Pencils to B
Pixels—Classical Techniques for Digital Anima-
course workbook to take their students to new levels of classic O
tors; How to Make Animated Films, Jumping
visualizing expertise O
through Hoops: The Animation Job Coach and
K
The Animator's Notebook.
K29590
ISBN-13: 978-1-4987-7401-7
90000
9 781498 774017
ANIMATOR’S SKETCHBOOK
The
How to See, Interpret & Draw Like a Master Animator
ANIMATOR’S SKETCHBOOK
The
TONY WHITE
by
How to See, Interpret & Draw Like a Master Animator
Boca Raton London New York
CRC Press is an imprint of the
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© 2017 by Taylor & Francis Group, LLC
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Version Date: 20160621
International Standard Book Number-13: 978-1-4987-7401-7 (Paperback)
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Library of Congress Cataloging‑in‑Publication Data
Names: White, Tony, 1947- author.
Title: The animator’s sketchbook : how to see, interpret & draw like a master
animator / Tony White.
Description: Boca Raton : CRC Press, 2016. | Includes bibliographical
references and index.
Identifiers: LCCN 2016016652 | ISBN 9781498774017
Subjects: LCSH: Drawing--Technique. | Animation (Cinematography)
Classification: LCC NC1765 .W475 2016 | DDC 741.5/8--dc23
LC record available at https://lccn.loc.gov/2016016652
Visit the Taylor & Francis Web site at
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and the CRC Press Web site at
http://www.crcpress.com
This sketchbook belongs to:
Name ________________________________________________________________________________________________
Contact _______________________________________________________________________________________________
(Please return to the above owner in case of loss.)
I dedicate this book to all those master animators of the future
who are starting their journey on the long road to animation
mastery. Whether you ultimately turn your knowledge to
two-dimensional (2D), three-dimensional (3D), stop-motion,
or any other form of animation, you will find that the work
you put in here will prove the finest foundation you will ever
have to grow and learn! Software and generic techniques can
be learned by anyone. But the work you create through the
Animator’s Sketchbook will be unique to you and you alone.
It is, in fact, that special uniqueness that most employers are
looking for in this day and age, so don’t sell yourself short
with the work you do here. A strong understanding of the
core principles of movement, based on personal observation
and drawing what is seen, really is the key to all animation
mastery. I sincerely believe that this book will provide you
with that perfect solid ground upon which you can build an
outstanding career for yourself. Ultimately, though, this book
will only become valuable to you in direct proportion to what
you put into it—not me! So I earnestly advise you to give
your all to the exercise requirements to be found within the
pages of this book—that is, if you really do want to become
one of those revered animation masters of the future.
Tony White
Contents
Preface xv
Thank You xvii
Introduction xix
Part 1 What This Book Is All About
The Importance of Drawing 3
What This Book Will and Won’t Do 5
How This Book Is Structured 7
Illustration Pages 9
The Process 11
Simple Is Best 13
Introducing Arnie 15
The Key Pose Animation Process 17
ix