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Strategy for advanced players PDF

136 Pages·1992·4.734 MB·English
by  SchillerEric
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Strategy for Advanced Players by Eric Schiller Chess Digest 1992 2 Copyright © 1992 by Eric Schiller All rights reserved under Pan American & International Copyright conventions. ISBN: 0-87568-202-2 No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means: electronic, electrostatic, magnetic tape, mechanical photocopying, recording, or otherwise, without prior and current permission from the publisher. Author: Eric Schiller Manuscript preparation: M.L. Rantala for Chessworks Unlimited Typeset in Palatino, Avant Garde, and Reykjavik LaserfonlS. Cover: Elaine Smith Proofreading: Hugh Myers Publisher: Chess Digest, inc., 1601 Tantor, Dallas, Texas, 75229. Send the publisher $2 for the New Chess Guide that catalogs every book and chess item for general sale in the United States. You are given publishers, page counts, notation, diagram numbers, colors, and sizes of each item along with numerous pictures. Also included is a free Chess Improvement Course for beginners up through Master level. 3 Contents Introduction. .................................................................... 7 Lesson 1 Exchanging pieces • Michell-Leonhardt.. ...................... 10 Lesson 2 Spatial disadvantage • Forgacs-Tartakower .................. 11 Lesson 3 Doubled pawns • Janowski-Capablanca ......................... 13 Lesson 4 Control of the center • Capablanca-Bogoljubow .......... 16 Lesson 5 Infiltration • Wolf-Rubinstein ........................................ 20 Lesson 6 Coordination • Blechschmidt-Flohr .............................. 24 Lesson 7 Kingside attack • Winter-Colle ........................................ 27 Lesson 8 Kingside attack • Botvinnik-Vidmar ............................. 28 Lesson 9 Queenside majority • Keres-Fine .................................... 30 Lesson 10 Open file • Alekhine-Book ............................................... 34 Lesson 11 Quiet move • Alekhine-Capablanca ............................. 37 4 Lesson 12 Pin • Keres-Euwe ................................................................ 39 Lesson 13 Discovered check • Botvinnik-Euwe ............................. 44 Lesson 14 Active position • Smyslov-Reshevsky ......................... .45 Lesson 15 Isolated pawn • Spassky-Aftonov .................................. .48 Lesson 16 Control of the diagonal • Smyslov-Botvinnik ............ 50 Lesson 17 Flexibility • Spassky-Smyslov .......................................... 51 Lesson 18 Control of the Center • Evans-Larsen ............................ 52 Lesson 19 Cramped position • Nyezhmetdinov-Sakharov ......... 55 Lesson 20 Pressure • Smyslov-Spassky ............................................. 58 Lesson 21 Outpost • Smyslov-Simagin ............................................ 59 Lesson 22 Seventh rank • Reshevsky-Larsen ................................. 62 Lesson 23 Blockade • Spassky-Petrosian. .......................................... 65 Lesson 24 Zugzwang • Fischer-Petrosian ......................................... 67 Lesson 25 "Man-on-man" coverage • Gligoric-Portisch ............... 70 Lesson 26 Bishop pair • Karpov-Hort ............................................... 75 5 Lesson 27 Fortress • Najdorf-Huebner ............................................. 78 Lesson 28 Good knight • Gligoric-Kavalek. ..................................... 82 Lesson 29 Pin • Pavlenko-Furman. ................................................... 85 Lesson 30 Diagonal • Reshevsky-Schiller ........................................ 87 Lesson 31 Exchange sacrifice • Karpov-Spassky .............................. 89 Lesson 32 Bad bishop • Karpov-Uhlmann ...................................... 92 Lesson 33 Bishops of opposite color • Hort-Kurajica .................... 95 Lesson 34 Counterattacks • Reshevsky-Vaganian ......................... 97 Lesson 35 Open files • Hort-Alburt ................................................. 100 Lesson 36 Space • Ribli-Portisch. ...................................................... 103 Lesson 37 Exploiting the light squares • Speelman-Larsen. ....... 106 Lesson 38 Doubled rooks • Kasparov-Hjorth ................................ ll0 Lesson 39 Outpost • Hort-Karpov .................................................... 111 Lesson 40 Weak light squares • Kasparov-Yusupov ................... 114 Lesson 41 Open file • Borik-Hort ..................................................... 117 6 Lesson 42 Rook on the 7th rank • Hort-Miles .............................. 120 Lesson 43 Spatial advantage • Timman-Kasparov ...................... 123 Lesson 44 Pressure • Schiller-Shannon. ......................................... 126 Lesson 45 Outpost • Yermolinsky-Fedorowicz ............................. 127 Index of Themes ......................................................... 131 Index of Openings ....................................................... 133 Index of Games ............................................................ 134 Strategy for Advanced Players 7 Introduction The art of strategic planning is not easily acquired from most teaching materials, yet it is one of the most important aspects of practical play. I think that the reason for this is primarily because the pedagogical technique applied in most cases mimics that used in the teaching of tactics. Tactical skill can be obtained by studying individual elements of a position using a small set of stock maneuvers. Positional factors have also been approached in this way, with examples showing how a certain positional weakness can be exploited by specific means. This is a fine introduction to strategic play, and suitable for beginners. The major difficulty, however, lies in combining the appropriate methods with a solid positional evaluation and, importantly, recognizing that one's opponent is likely to counter any plan that arises. In a real game, therefore, a player has to be prepared to switch plans frequently, to constantly re-examine the strategy to see if it is still appropriate under new circumstances. Often a change of plan is required every few moves. Sometimes a plan which was countered at one point in the game is made possible again later in the game. For this reason the .games are presented in chronological order, as each contains multiple themes. To study individual ideas, use the index to find games containing a particular theme. This book contains complete games where the strategic and positional factors that you have already acquired are seen in the complex interplay of the middlegame and endgame. There are few quick knockouts-most of the games feature a fascinating ebb and 8 Strategy tor Advanced Players flow of strategic plans. In some cases a single motif runs throughout the game, in others many ideas are required in order to achieve victory. A few words of general advice are in order regarding both studying the games and putting the knowledge gained into action in tournament play. If tactics are the down-to earth business of chess, then strategy is its fine art. As such, creativity is needed. It is well-known that computers do not do well at long-term planning in chess. They can crunch numbers, but they cannot dream. And indeed it is dreaming that is necessary in order to amalgamate th.e positional characteristics one sees on the board and to create a concrete plan. At the board, and especially when the opponent is on the move, it is useful to fantasize about the position. Imagine tactical operations which could be carried out if it were not for the presence of a certain piece. Forget about the laws of chess for a moment and think about where you would like to put your pieces if you could simply pick them up and move them to any square you wish without any intervention on the part of your opponent. These mental exercises help to focus your mind on the strategic goals of the position. Once you know what you want to do, it is simply a matter of figuring out some way of getting your opponent to cooperate. The desired result can often be achieved by such tactical operations as deflections and sacrifices. As you study the games in this book, constantly ask yourself what each player is trying to accomplish and what means are available to counter these plans. In some games a player achieves his goal quickly because his opponent is caught napping, in others the immediate threats are parried and others take their place. In your own games, do not get frustrated when your opponent sees what you are up to and takes measures to prevent it - that is the normal course of a

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