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Springer Texts in Business and Economics Felix Munoz-Garcia Daniel Toro-Gonzalez Strategy and Game Theory Practice Exercises with Answers Second Edition Springer Texts in Business and Economics Springer Texts in Business and Economics (STBE) delivers high-quality instruc- tionalcontentforundergraduatesandgraduatesinallareasofBusiness/Management Science and Economics. The series is comprised of self-contained books with a broadandcomprehensivecoveragethataresuitableforclassaswellasforindividual self-study. All texts are authored by established experts in their fields and offer a solid methodological background,often accompanied by problems and exercises. More information about this series at http://www.springer.com/series/10099 (cid:1) Felix Munoz-Garcia Daniel Toro-Gonzalez Strategy and Game Theory Practice Exercises with Answers Second Edition 123 Felix Munoz-Garcia DanielToro-Gonzalez Schoolof Economic Sciences Schoolof Economics andBusiness Washington State University Universidad Tecnológica deBolívar Pullman,WA, USA Cartagena,Bolivar, Colombia ISSN 2192-4333 ISSN 2192-4341 (electronic) SpringerTexts inBusiness andEconomics ISBN978-3-030-11901-0 ISBN978-3-030-11902-7 (eBook) https://doi.org/10.1007/978-3-030-11902-7 LibraryofCongressControlNumber:2018968092 1stedition:©SpringerInternationalPublishingSwitzerland2016 2ndedition:©SpringerNatureSwitzerlandAG2019 Thisworkissubjecttocopyright.AllrightsarereservedbythePublisher,whetherthewholeorpart of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission orinformationstorageandretrieval,electronicadaptation,computersoftware,orbysimilarordissimilar methodologynowknownorhereafterdeveloped. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publicationdoesnotimply,evenintheabsenceofaspecificstatement,thatsuchnamesareexemptfrom therelevantprotectivelawsandregulationsandthereforefreeforgeneraluse. The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authorsortheeditorsgiveawarranty,expressorimplied,withrespecttothematerialcontainedhereinor for any errors or omissions that may have been made. The publisher remains neutral with regard to jurisdictionalclaimsinpublishedmapsandinstitutionalaffiliations. ThisSpringerimprintispublishedbytheregisteredcompanySpringerNatureSwitzerlandAG Theregisteredcompanyaddressis:Gewerbestrasse11,6330Cham,Switzerland Preface This textbook presents worked-out exercises on Game Theory, with detailed step-by-stepexplanations,whichbothundergraduateandmaster’sstudentscanuse to further understand equilibrium behavior in strategic settings. While most text- booksonGameTheoryfocusontheoreticalresults,see,forinstance,Tirole(1991), Gibbons(1992)andOsborne(2004),theyofferfewpracticeexercises.Ourgoalis, hence, to complement the theoretical tools in current textbooks by providing practice exercises in which students can learn to systematically apply theoretical solution concepts to different fields of Economics and Business, such as industrial economics, public policy, and regulation. The textbook provides many exercises with detailed verbal explanations (153exercisesintotal),whichcoverthetopicsrequiredbyGameTheorycoursesat theundergraduatelevel,andbymostcoursesatthemaster’slevel.Importantly,our textbook emphasizes the economic intuition behind the main results and avoids unnecessary notation when possible, and thus is useful as a reference book regardless of the Game Theory textbook adopted by each instructor. Importantly, these points differentiate our presentation from that found in solutions manuals. Unlike these manuals, which can be rarely read in isolation, our textbook allows studentstoessentiallyreadeachexercisewithoutdifficulties,thankstothedetailed explanations, figures, and intuitions. Furthermore, for presentation purposes, each chapterranksexercisesaccordingtotheirdifficulty(withaletterAtoCnexttothe exercisenumber),allowingstudentstofirstsettheirfoundationsusingeasyexercises (type-A),andthen move on to harder applications (type-Band C exercises). Organization of the Book Wefirstexaminegamesthatarerequiredinmostcoursesattheundergraduatelevel, and then advance to more challenging games (which are often the content of master’s courses), both in Economics and Business programs. Specifically, Chaps. 1–6 cover complete-information games, separately analyzing simultaneous-move and sequential-move games, with applications from industrial economics and reg- ulation, thus helping students apply Game Theory to other fields of research. Chapters 7–9 pay special attention to incomplete information games, such as v vi Preface auctions and signaling games, while Chaps. 10 and 11 discuss cheap-talk games andequilibriumrefinements.Thesetopicshaveexperiencedasignificantexpansion inthelasttwodecades,bothinthetheoreticalandappliedliterature.Yettothisday most textbooks lack detailed worked-out examples that students can use as a guideline,leadingthemtoespeciallystrugglewiththistopic,whichoftenbecomes themostchallengingforbothundergraduateandgraduatestudents.Incontrast,our presentation emphasizes the common steps to follow when solving these types of incomplete information games and includes graphical illustrations to focus stu- dents’ attention to the most relevant payoff comparisons at each point of the analysis. Changes in the Second Edition First, thesecond edition includesall theerratafile identified bytheauthorsand by several readers who generously pointed them to us. Thanks again for your nice comments, and don’t hesitate to let us know if you find any errata on the second edition! Second,weaddedover40newexercisestoChaps.1–10,foratotalofmorethan 200 new pages. The exercises in the first edition included many exercises at the graduatelevel(mainlymaster’s,butalsosomeatthePh.D.level),butrelativelyfew exercises that undergraduate students in introductory or intermediate-level courses couldusetoimprovetheirpreparationonthesubject.Wetooknotice,soalmostall new exercises in the second edition are appropriate for the undergraduate courses on Game Theory and Industrial Organization. Third, this edition includesa new chapter, Chap. 10, on cheap-talk games. This chapterservesasadirectapplicationofthesequential-movegameswithincomplete information presented in Chap. 9. Cheap-talk games, however, assumes that mes- sagesarecostlessforthesender,sotheycanbeunderstoodasbeingaspecialtype game from Chap. 9, helping us use the same approach to predict how players behave when interacting in this type of settings. How to Use This Textbook Some instructors may use parts of the textbook in class in order to clarify how to apply certain solution concepts that are only theoretically covered in standard textbooks.Alternatively,otherinstructorsmayprefertoassigncertainexercisesasa required reading, since these exercises closely complement the material covered in class. This strategy could prepare students for the homework assignment on a similartopic, since ourpractice exercises emphasize theapproachstudents needto followineachclassofgames,andthemainintuitionbehindeachstep.Thisstrategy mightbeespeciallyattractiveforinstructorsatthegraduatelevel,whocouldspend Preface vii more time covering the theoretical foundations in class, asking students to go over our worked-out applications of each solution concept on their own. Inaddition,sinceexercisesarerankedaccordingtotheirdifficulty,instructorsat theundergraduatelevelcanassignthereadingofrelativelyeasyexercises(type-A) and spend more time explaining the intermediate-level exercises in class (type- B questions), whereas instructors teaching a graduate-level course can assume that studentsarereadingmosttype-Aexercisesontheirown,andonlyuseclasstimeto explain type-C (and some type-B) exercises. In this second edition, there are 153 exercisesintotal:43%aretype-A,45%aretype-B,andtheremaining12%aretype-C. Acknowledgements We would first like to thank several colleagues who encouraged us in the prepa- rationofthismanuscript:RonMittlehammer,JillMcCluskey,andAlanLove.Ana Espinola-Arredondo reviewed several chapters on a short deadline and provided extremely valuable feedback, both in content and presentation, and we extremely thankfulfor her insights.Felix is especiallygrateful tohis teachers andadvisorsat the University of Pittsburgh (Andreas Blume, Esther Gal-Or, John Duffy, Oliver Board, In-Uck Park, and Alexandre Matros), who taught him Game Theory and Industrial Organization, instilling a passion for the use of these topics in applied settings which hopefully transpires in the following pages. We appreciate several instructorsusingthefirsteditionofthebookforpointingouttyposandexplanations thatcouldbeimproved,suchasStephanKroll,fromColoradoStateUniversity,and AnaEspinola-Arredondo,fromWashingtonState University.Wearealso thankful to the “team” of teaching and research assistants, both at Washington State University and at Universidad Tecnologica de Bolivar, who helped us with this project over several years: Diem Nguyen, Gulnara Zaynutdinova, Modhurima Amin, Mianfeng Liu, Syed Badruddoza, Boris Houenou, Kiriti Kanjilal, Donald Petersen, Mursaleen Shiraj, Qingqing Wang, Jeremy Knowles, Xiaonan Liu, Ryan Bain, Eric Dunaway, Tongzhe Li, Azhar Uddin, Wenxing Song, Pitchayaporn Tantihkarnchana, Roberto Fortich, Jhon Francisco Cossio Cardenas, Luis Carlos Díaz Canedo, Dayana Pinzon, and Kevin David Gomez Perez. Thanks also to Ignace Lasters, Pablo Abitbol, and Andrés Cendales for the comments to the first edition of the book. We also appreciate the support of the editors at Springer- Verlag, Rebekah McClure, Lorraine Klimowich, Jayanthi Narayanaswamy, and Dhivya Prabha. Importantly, we would like to thank our wives, Ana Espinola-ArredondoandErickaDuncan,forsupportingandinspiringusduringthe (long!)preparationofthemanuscript.Wewouldnothavebeenabletodoitwithout your encouragement and motivation. Pullman, USA Felix Munoz-Garcia Cartagena, Colombia Daniel Toro-Gonzalez Contents 1 Dominance Solvable Games . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exercise 1—From Extensive Form to Normal Form Representation-IA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exercise 2—From Extensive Form to Normal Form Representation-IIA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exercise 3—From Extensive Form to Normal Form Representation-IIIB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exercise 4—Representing Games in Its Extensive FormA . . . . . . . . . . 8 Exercise 5—Prisoners’ Dilemma GameA . . . . . . . . . . . . . . . . . . . . . . 8 Exercise 6—Dominance Solvable GamesA. . . . . . . . . . . . . . . . . . . . . 11 Exercise 7—Applying IDSDS (Iterated Deletion of Strictly Dominated Strategies)A. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Exercise 8—Applying IDSDS When Players Have Five Available StrategiesA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Exercise 9—Applying IDSDS in the Battle of the Sexes GameA. . . . . 17 Exercise 10—Applying IDSDS in Two Common GamesA . . . . . . . . . 19 Exercise 11—Applying IDSDS in Three-Player GamesB. . . . . . . . . . . 20 Exercise 12—IDSDS and RationalityA. . . . . . . . . . . . . . . . . . . . . . . . 23 Exercise 13—Iterated Deletion of Strictly Dominated Strategies (IDSDS)A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Exercise 14—Unemployment BenefitsA . . . . . . . . . . . . . . . . . . . . . . . 28 Exercise 15—Finding Dominant Strategies in Games with I (cid:3) 2 Players and with Continuous Strategy SpacesB. . . . . . . . . . . . . . . . . . 29 Exercise 16—Equilibrium Predictions from IDSDS Versus IDWDSB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Exercise 17—Different Equilibrium Predictions from IDSDS and IDWDSA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 2 PureStrategy NashEquilibriumandSimultaneous-MoveGames with Complete Information. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Exercise 1—Prisoner’s DilemmaA . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 ix x Contents Exercise 2—Battle of the SexesA. . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Exercise 3—Pareto Coordination GameA . . . . . . . . . . . . . . . . . . . . . . 42 Exercise 4—Finding Nash Equilibria in the Unemployment Benefits GameA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Exercise 5—Hawk-Dove GameA. . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Exercise 6—Generalized Hawk-Dove GameA. . . . . . . . . . . . . . . . . . . 47 Exercise 7—Cournot Game of Quantity CompetitionA . . . . . . . . . . . . 48 Exercise 8—Games with Positive ExternalitiesB. . . . . . . . . . . . . . . . . 51 Exercise 9—Traveler’s DilemmaB . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Exercise 10—Nash Equilibria with Three PlayersB. . . . . . . . . . . . . . . 56 Exercise 11—Simultaneous-Move Games with n (cid:3) 2 PlayersB . . . . . 61 Exercise 12—Political Competition (Hoteling Model)B. . . . . . . . . . . . 64 Exercise 13—TournamentsB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Exercise 14—Lobbying GameA. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Exercise 15—Incentives and PunishmentB . . . . . . . . . . . . . . . . . . . . . 72 Exercise 16—Cournot Competition with Efficiency ChangesA. . . . . . . 76 Exercise 17—Cournot Mergers with Efficiency GainsB. . . . . . . . . . . . 80 3 Mixed Strategies, Strictly Competitive Games, and Correlated Equilibria . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Exercise 1—Game of ChickenA . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 Exercise 2—Lobbying GameA. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Exercise 3—A Variation of the Lobbying GameB. . . . . . . . . . . . . . . . 95 Exercise 4—Finding a Mixed Strategy Nash Equilibrium in the Unemployment Benefits GameA . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Exercise 5—Newlyweds Buying an Apartment GameA. . . . . . . . . . . . 100 Exercise 6—Finding Mixed Strategies in the Hawk-Dove GameB . . . . 104 Exercise 7—Finding Mixed Strategies in the Generalized Hawk-Dove GameB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 Exercise 8—Mixed Strategy Equilibrium with N > 2 PlayersB . . . . . . 109 Exercise 9—Randomizing Over Three Available ActionsB . . . . . . . . . 111 Exercise 10—Rock-Paper-Scissors GameB. . . . . . . . . . . . . . . . . . . . . 114 Exercise 11—Penalty Kicks GameB. . . . . . . . . . . . . . . . . . . . . . . . . . 118 Exercise 12—Pareto Coordination GameB . . . . . . . . . . . . . . . . . . . . . 120 Exercise 13—Mixing Strategies in a Bargaining GameC . . . . . . . . . . . 123 Exercise 14—Depicting the Convex Hull of Nash Equilibrium PayoffsC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 Exercise 15— Correlated EquilibriumC . . . . . . . . . . . . . . . . . . . . . . . 130 Exercise 16—Relationship Between Nash and Correlated Equilibrium PayoffsC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 Exercise 17—Identifying Strictly Competitive GamesA. . . . . . . . . . . . 141 Exercise 18—Maxmin StrategiesC . . . . . . . . . . . . . . . . . . . . . . . . . . . 145

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