Description:KurzbeschreibungA one-of-a-kind book on Windows Phone 7 developmentWhile numerous books cover both Silverlight and XNA, there lacks a resource that covers the specifics of Windows Phone 7 development. This book fills that void and shares the specifics of building phone applications and games. You'll learn how to get started with designing, building, testing, and deploying mobile applications for Windows Phone 7. Working examples used throughout the book cover how to design and layout a Windows Phone 7 application, interact with the device, and even sell your applications. Fills the void in the market for an instructional book on developing applications for Windows Phone 7 Offers an overview of Windows Phone and discusses the necessary tools Explains how to work with multiview applications Addresses tool bars, pickers, table views, navigation controllers, application setting, and user defaults* Reviews drawing with XNA, using the camera, and understanding basic data persistenceExplore the exciting possibilties of Windows Phone 7 development with this invaluable reference. BuchrückseiteTest and deploy rich mobile applications for Windows Phone 7The inclusion of Silverlight and XNA on Microsoft's Windows Phone 7 offers you the opportunity to create unique applications for this smart phone. Using tools such as Visual Studio, Expression Blend, and the device emulator, this book shows you how to take your Windows Phone 7 applications from the drawing board to the marketplace. Helpful examples throughout the book and on the website demonstrate how to design and lay out a Windows Phone 7 application, interact with the device, and even sell your applications.Professional Windows Phone 7 Application Development: Provides an overview of Windows Phone 7 tools and user interface basics Explains how to use the panorama, pivot and map controls, navigate between pages, and work with application settings Shares techniques for working with multiview applications, autorotating, and autosizing Offers advice for understanding application lifecycle management and XNA game development Uncovers tips for utilizing taps, touches, and gestures, and working the camera Includes downloadable examples from the website and discusses best practices for building mobile applicationswrox.comProgrammer ForumsJoin our Programmer to Programmer forums to ask and answer programming questions about this book, join discussions on the hottest topics in the industry, and connect with fellow programmers from around the world.Code DownloadsTake advantage of free code samples from this book, as well as code samples from hundreds of other books, all ready to use.Read MoreFind articles, ebooks, sample chapters, and tables of contents for hundreds of books, and more reference resources on programming topics that matter to you.Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.