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Operating System Concepts, 6th Edition PDF

978 Pages·2001·42.08 MB·English
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Silberschatz, Galvin and Gagne 2002 A.1 Operating System Concepts Module A: The FreeBSD System I History I Design Principles I Programmer Interface I User Interface I Process Management I Memory Management I File System I I/O System I Interprocess Communication Silberschatz, Galvin and Gagne 2002 A.2 Operating System Concepts History I First developed in 1969 by Ken Thompson and Dennis Ritchie of the Research Group at Bell Laboratories; incorporated features of other operating systems, especially MULTICS. I The third version was written in C, which was developed at Bell Labs specifically to support UNIX. I The most influential of the non-Bell Labs and non-AT&T UNIX development groups — University of California at Berkeley (Berkeley Software Distributions). ✦ 4BSD UNIX resulted from DARPA funding to develop a standard UNIX system for government use. ✦ Developed for the VAX, 4.3BSD is one of the most influential versions, and has been ported to many other platforms. I Several standardization projects seek to consolidate the variant flavors of UNIX leading to one programming interface to UNIX. Silberschatz, Galvin and Gagne 2002 A.3 Operating System Concepts History of UNIX Versions Silberschatz, Galvin and Gagne 2002 A.4 Operating System Concepts Early Advantages of UNIX I Written in a high-level language. I Distributed in source form. I Provided powerful operating-system primitives on an inexpensive platform. I Small size, modular, clean design. Silberschatz, Galvin and Gagne 2002 A.5 Operating System Concepts UNIX Design Principles I Designed to be a time-sharing system. I Has a simple standard user interface (shell) that can be replaced. I File system with multilevel tree-structured directories. I Files are supported by the kernel as unstructured sequences of bytes. I Supports multiple processes; a process can easily create new processes. I High priority given to making system interactive, and providing facilities for program development. Silberschatz, Galvin and Gagne 2002 A.6 Operating System Concepts Programmer Interface I Kernel: everything below the system-call interface and above the physical hardware. ✦ Provides file system, CPU scheduling, memory management, and other OS functions through system calls. I Systems programs: use the kernel-supported system calls to provide useful functions, such as compilation and file manipulation. Like most computer systems, UNIX consists of two separable parts: Silberschatz, Galvin and Gagne 2002 A.7 Operating System Concepts 4.4BSD Layer Structure Silberschatz, Galvin and Gagne 2002 A.8 Operating System Concepts System Calls I System calls define the programmer interface to UNIX I The set of systems programs commonly available defines the user interface. I The programmer and user interface define the context that the kernel must support. I Roughly three categories of system calls in UNIX. ✦ File manipulation (same system calls also support device manipulation) ✦ Process control ✦ Information manipulation. Silberschatz, Galvin and Gagne 2002 A.9 Operating System Concepts File Manipulation I A file is a sequence of bytes; the kernel does not impose a structure on files. I Files are organized in tree-structured directories. I Directories are files that contain information on how to find other files. I Path name: identifies a file by specifying a path through the directory structure to the file. ✦ Absolute path names start at root of file system ✦ Relative path names start at the current directory I System calls for basic file manipulation: create, open, read, write, close, unlink, trunc. Silberschatz, Galvin and Gagne 2002 A.10 Operating System Concepts Typical UNIX Directory Structure Silberschatz, Galvin and Gagne 2002 A.11 Operating System Concepts Process Control I A process is a program in execution. I Processes are identified by their process identifier, an integer. I Process control system calls ✦ fork creates a new process ✦ execve is used after a fork to replace on of the two processes’s virtual memory space with a new program ✦ exit terminates a process ✦ A parent may wait for a child process to terminate; wait provides the process id of a terminated child so that the parent can tell which child terminated. ✦ wait3 allows the parent to collect performance statistics about the child I A zombie process results when the parent of a defunct child process exits before the terminated child. Silberschatz, Galvin and Gagne 2002 A.12 Operating System Concepts Illustration of Process Control Calls Silberschatz, Galvin and Gagne 2002 A.13 Operating System Concepts Process Control (Cont.) I Processes communicate via pipes; queues of bytes between two processes that are accessed by a file descriptor. I All user processes are descendants of one original process, init. I init forks a getty process: initializes terminal line parameters and passes the user’s login name to login. ✦ login sets the numeric user identifier of the process to that of the user ✦ executes a shell which forks subprocesses for user commands. Silberschatz, Galvin and Gagne 2002 A.14 Operating System Concepts Process Control (Cont.) I setuid bit sets the effective user identifier of the process to the user identifier of the owner of the file, and leaves the real user identifier as it was. I setuid scheme allows certain processes to have more than ordinary privileges while still being executable by ordinary users. Silberschatz, Galvin and Gagne 2002 A.15 Operating System Concepts Signals I Facility for handling exceptional conditions similar to software interrupts. I The interrupt signal, SIGINT, is used to stop a command before that command completes (usually produced by ^C). I Signal use has expanded beyond dealing with exceptional events. ✦ Start and stop subprocesses on demand ✦ SIGWINCH informs a process that the window in which output is being displayed has changed size. ✦ Deliver urgent data from network connections.

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