ebook img

Networking and Online Games: Understanding and Engineering Multiplayer Internet Games PDF

235 Pages·2006·3.666 MB·English
Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.

Download Networking and Online Games: Understanding and Engineering Multiplayer Internet Games PDF Free - Full Version

by Grenville Armitage Mark Claypool Philip Branch| 2006| 235 pages| 3.666| English

About Networking and Online Games: Understanding and Engineering Multiplayer Internet Games

The computer game industry is clearly growing in the direction of multiplayer, online games. Understanding the demands of games on IP (Internet Protocol) networks is essential for ISP (Internet Service Provider) engineers to develop appropriate IP services. Correspondingly, knowledge of the underlying network's capabilities is vital for game developers.Networking and Online Games concisely draws together and illustrates the overlapping and interacting technical concerns of these sectors. The text explains the principles behind modern multiplayer communication systems and the techniques underlying contemporary networked games. The traffic patterns that modern games impose on networks, and how network performance and service level limitations impact on game designers and player experiences, are covered in-depth, giving the reader the knowledge necessary to develop better gaming products and network services. Examples of real-world multiplayer online games illustrate the theory throughout.Networking and Online Games:Provides a comprehensive, cutting-edge guide to the development and service provision needs of online, networked games.Contrasts the considerations of ISPs (e.g. predicting traffic loads) with those of game developers (e.g. sources of lag/jitter), clarifying coinciding requirements.Explains how different technologies such as cable, ADSL (Asymmetric Digital Subscriber Line) and wireless, etc., affect online game-play experience, and how different game styles impose varying traffic dynamics and requirements on the network.Discusses future directions brought by emerging technologies such as UMTS (Universal Mobile Telephone Service), GPRS (General Packet Radio Service), Wireless LANs, IP service Quality, and NAPT/NAT (Network Address Port Translation/Network Address Translation)Illustrates the concepts using high-level examples of existing multiplayer online games (such as Quake III Arena, Wolfenstein Enemy Territory, and Half-Life 2).Networking and Online Games will be an invaluable resource for games developers, engineers and technicians at Internet Service Providers, as well as advanced undergraduate and graduate students in Electrical Engineering, Computer Science and Multimedia Engineering.

Detailed Information

Author:Grenville Armitage Mark Claypool Philip Branch
Publication Year:2006
ISBN:470030461
Pages:235
Language:English
File Size:3.666
Format:PDF
Price:FREE
Download Free PDF

Safe & Secure Download - No registration required

Why Choose PDFdrive for Your Free Networking and Online Games: Understanding and Engineering Multiplayer Internet Games Download?

  • 100% Free: No hidden fees or subscriptions required for one book every day.
  • No Registration: Immediate access is available without creating accounts for one book every day.
  • Safe and Secure: Clean downloads without malware or viruses
  • Multiple Formats: PDF, MOBI, Mpub,... optimized for all devices
  • Educational Resource: Supporting knowledge sharing and learning

Frequently Asked Questions

Is it really free to download Networking and Online Games: Understanding and Engineering Multiplayer Internet Games PDF?

Yes, on https://PDFdrive.to you can download Networking and Online Games: Understanding and Engineering Multiplayer Internet Games by Grenville Armitage Mark Claypool Philip Branch completely free. We don't require any payment, subscription, or registration to access this PDF file. For 3 books every day.

How can I read Networking and Online Games: Understanding and Engineering Multiplayer Internet Games on my mobile device?

After downloading Networking and Online Games: Understanding and Engineering Multiplayer Internet Games PDF, you can open it with any PDF reader app on your phone or tablet. We recommend using Adobe Acrobat Reader, Apple Books, or Google Play Books for the best reading experience.

Is this the full version of Networking and Online Games: Understanding and Engineering Multiplayer Internet Games?

Yes, this is the complete PDF version of Networking and Online Games: Understanding and Engineering Multiplayer Internet Games by Grenville Armitage Mark Claypool Philip Branch. You will be able to read the entire content as in the printed version without missing any pages.

Is it legal to download Networking and Online Games: Understanding and Engineering Multiplayer Internet Games PDF for free?

https://PDFdrive.to provides links to free educational resources available online. We do not store any files on our servers. Please be aware of copyright laws in your country before downloading.

The materials shared are intended for research, educational, and personal use in accordance with fair use principles.

Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.