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377 Pages·2010·10.745 MB·English
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Human-Computer Interaction Series Editors-in-chief John Karat IBM Thomas Watson Research Center (USA) Jean Vanderdonckt Université catholique de Louvain (Belgium) Editorial Board Gregory Abowd, Georgia Institute of Technology (USA) Gaëlle Calvary, LIG-University of Grenoble I (France) John Carroll, School of Information Sciences & Technology, Penn State University (USA) Gilbert Cockton, University of Sunderland (UK) Mary Czerwinski, Microsoft Research (USA) Steve Feiner, Columbia University (USA) Elizabeth Furtado, University of Fortaleza (Brazil) Kristina Höök, SICS (Sweden) Robert Jacob, Tufts University (USA) Robin Jeffries, Google (USA) Peter Johnson, University of Bath (UK) Kumiyo Nakakoji, University of Tokyo (Japan) Philippe Palanque, Université Paul Sabatier (France) Oscar Pastor, University of Valencia (Spain) Fabio Paternò, ISTI-CNR (Italy) Costin Pribeanu, National Institute for Research & Development in Informatics (Romania) Marilyn Salzman, Salzman Consulting (USA) Chris Schmandt, Massachussetts Institute of Technology (USA) Markus Stolze, IBM Zürich (Switzerland) Gerd Szwillus, Universität Paderborn (Germany) Manfred Tscheligi, University of Salzburg (Austria) Gerrit van der Veer, University of Twente (The Netherlands) Schumin Zhai, IBM Almaden Research Center (USA) Human-Computer Interaction is a multidisciplinary field focused on human aspects of the development of computer technology. As computer-based technology becomes increasingly pervasive - not just in developed countries, but worldwide - the need to take a human-centered approach in the design and development of this technology becomes ever more important. For roughly 30 years now, researchers and practitioners in computational and behavioral sciences have worked to identify theory and practice that influences the direction of these technologies, and this diverse work makes up the field of human–computer interaction. Broadly speaking it includes the study of what technology might be able to do for people and how people might interact with the technology. In this series we present work which advances the science and technology of developing systems which are both effective and satisfying for people in a wide variety of contexts. The human–computer interaction series will focus on theoretical perspec- tives (such as formal approaches drawn from a variety of behavioral sciences), practical approaches (such as the techniques for effectively integrating user needs in system develop- ment), and social issues (such as the determinants of utility, usability and acceptability). For other titles published in this series, go to www.springer.com/series/6033 Aaron Marcus Anxo Cereijo Roibás ● Riccardo Sala Editors Mobile TV: Customizing Content and Experience Mobile Storytelling, Creation and Sharing Editors Aaron Marcus Anxo Cereijo Roibás Aaron Marcus and Associates, Inc. (AM+A) 3 Birchfield Street 1196 Euclid Avenue, Suite 1F London Berkeley, CA 94708-1640 Unit 12 USA United Kingdom E14 8ED [email protected] [email protected] Riccardo Sala Riccardo Sala Ltd. 21b Bradbury Mews N16 8JW London, UK [email protected] ISBN 978-1-84882-700-4 e-ISBN 978-1-84882-701-1 DOI 10.1007/978-1-84882-701-1 Springer London Dordrecht Heidelberg New York British Library Cataloguing in Publication Data A catalogue record for this book is available from the British Library Library of Congress Control Number: 2009940110 © Springer-Verlag London Limited 2010 Apart from any fair dealing for the purposes of research or private study, or criticism or review, as permitted under the Copyright, Designs and Patents Act 1988, this publication may only be reproduced, stored or transmitted, in any form or by any means, with the prior permission in writing of the publishers, or in the case of reprographic reproduction in accordance with the terms of licenses issued by the Copyright Licensing Agency. Enquiries concerning reproduction outside those terms should be sent to the publishers. The use of registered names, trademarks, etc., in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant laws and regulations and therefore free for general use. The publisher makes no representation, express or implied, with regard to the accuracy of the information contained in this book and cannot accept any legal responsibility or liability for any errors or omissions that may be made. Printed on acid-free paper Springer is part of Springer Science+Business Media (www.springer.com) Contents Mobile TV: Customizing Content and Experience ...................................... 1 Aaron Marcus, Anxo Cereijo-Roibas, and Riccardo Sala Part I What It All Means: Six Perspectives on Mobile TV Mobile TV’s Time to Shine Has Arrived ...................................................... 5 Fred Kitson Saddlebags, Paperbacks and Mobile Media ................................................. 11 Carola Zwick The Path Tells a Story ..................................................................................... 15 Frank Nack Introduction to Social TV ............................................................................... 21 Gunnar Harboe The Sociability of Mobile TV ......................................................................... 25 David Geerts Interactive TV Narrativity ............................................................................. 29 Marian F. Ursu Part II User Experience and Design of Mobile TV in Everyday Life Culture, Interface Design, and Design Methods for Mobile Devices ........................................................................................... 37 Kun-pyo Lee Mobile Video in Everyday Social Interactions ............................................. 67 Erika Reponen, Jaakko Lehikoinen, and Jussi Impiö v vi Contents Does Mobile Television Enhance a New Television Experience? ................ 81 Bram Lievens, Eva Vanhengel, Jo Pierson, and An Jacobs Part III Innovation Through Conceptual and Participatory Design for Mobile Multimedia Systems An Ambient Intelligence Framework for the Provision of Geographically Distributed Multimedia Content to Mobility Impaired Users ............................................................................ 99 Dionysios D Kehagias, Dimitris Giakoumis, Dimitrios Tzovaras, Evangelos Bekiaris, and Marion Wiethoff Creativity in Interactive TV: Personalize, Share, and Invent Interfaces ...................................................................................... 121 Radu-Daniel Vatavu Part IV Understanding the Context: Data Gathering, Requirements and Evaluation Methodologies Content for Mobile Television: Issues Regarding a New Mass Medium Within Today’s ICT Environment ....................................... 143 Dimitri Schuurman, Lieven De Marez, and Tom Evens Different Attitudes Concerning the Usage of Live Mobile TV and Mobile Video ......................................................................... 165 Koji Miyauchi, Taro Sugahara, and Hiromi Oda User Experience Evaluation in the Mobile Context ..................................... 195 Marianna Obrist, Alexander Meschtscherjakov, and Manfred Tscheligi Part V Context and Sociability in Mobile Interactive Multimedia Systems Social Properties of Mobile Video ................................................................. 207 April Slayden Mitchell, Kenton O’Hara, and Alex Vorbau m-YouTube Mobile UI: Video Selection Based on Social Influence ........... 235 Aaron Marcus and Angel Perez Scenarios of Use for Sociable Mobile TV ...................................................... 243 Konstantinos Chorianopoulos “What Are You Viewing?” Exploring the Pervasive Social TV Experience ...................................................................................... 255 Raimund Schatz, Lynne Baillie, Peter Fröhlich, Sebastian Egger, and Thomas Grechenig Contents vii Part VI Advanced Interaction Modalities with Mobile Digital Content m-LoCoS UI: A Universal Visible Language for Global Mobile Communication ............................................................................................... 293 Aaron Marcus The Future of Mobile TV: When Mobile TV Meets the Internet and Social Networking .............................................................. 305 Marie-José Montpetit, Natalie Klym, and Emmanuel Blain From One to Many Boxes: Mobile Devices as Primary and Secondary Screens ................................................................................... 327 Pablo Cesar, Hendrik Knoche, and Dick C.A. Bulterman Watch-and-Comment as an Approach to Collaboratively Annotate Points of Interest in Video and Interactive-TV Programs .......... 349 Maria da Graça C. Pimentel, Renan G. Cattelan, Erick L. Melo, Giliard B. Freitas, and Cesar A. Teixeira Conclusion (The Mobile Future) ................................................................... 369 Index ................................................................................................................. 373 Contributors Lynne Baillie Telecommunications Research Center Vienna (ftw.), Donau-City Str.1, 1220 Vienna, Austria [email protected] Evangelos Bekiaris Hellenic Institute of Transport, Centre for Research and Technology Hellas, P.O. Box 361, 6th Km Charilaou-Thermi Road, GR-57001, Thermi, Thessaloniki, Greece [email protected] Emmanuel Blain Massachusetts Institute of Technology, Communications Futures Program, 32 Vassar Street, 32-G820, Cambridge, MA 02139, USA [email protected] Bjoern-Michael Braun Schweizer Strasse 78, 60594 Frankfrut am Main, Germany [email protected] Renan G. Cattelan Faculdade de Computação, Universidade Federal de Uberlândia, 1B129, Av. Joao Naves de Avila, 2121, 38400-902, Uberlandia – MG, Brazil [email protected] Pablo Cesar CWI: Centrum Wiskunde & Informatica, Science Park 123, 1098 XG Amsterdam, The Netherlands [email protected] Konstantinos Chorianopoulos Department of Informatics, Ionian University, 49100 Corfu, Greece [email protected] ix x Contributors Lieven De Marez MICT-IBBT Ghent University, Korte Meer 7-9-11, 9000 GENT, Belgium [email protected] Sebastian Egger Telecommunications Research Center Vienna (ftw.), Donau-City Str.1, 1220 Vienna, Austria [email protected] Tom Evens MICT-IBBT Ghent University, Korte Meer 7-9-11, 9000 Gent, Belgium [email protected] Giliard B. Freitas Departamento de Ciências de Computação, Universidade Federal de São Carlos, 13565-905, Sao Carlos - SP, Brazil [email protected] Peter Fröhlich Telecommunications Research Center Vienna (ftw.), Donau-City Str.1, 1220 Vienna, Austria [email protected] Dr. David Geerts Centre for User Experience Research (CUO), IBBT/K.U.Leuven, Parkstraat 45 Bus 3605 – 3000 Leuven, Belgium [email protected] Dimitris Giakoumis Informatics and Telematics Institute, Centre for Research and Technology Hellas, P.O. Box 361, 6th Km Charilaou-Thermi Road, GR-57001, Thermi, Thessaloniki, Greece [email protected] Thomas Grechenig Vienna University of Technology – Institute for Industrial Software (INSO), Wiedner Hauptstrasse 76/2/2, 1040 Vienna, Austria [email protected] Gunnar Harboe Applied Research and Technology Center, Motorola, 1303 E Algonquin Rd, Schaumburg, IL 60202, USA [email protected] Jussi Impiö Nokia Research Center, P.O. Box 1000, 33721 Tampere, Finland

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