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Mastering Photoshop for Web Design (Smashing Magazine) PDF

283 Pages·2010·7.12 MB·English
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Preview Mastering Photoshop for Web Design (Smashing Magazine)

Table of Contents Introduction About the Author Imprint Chapter 1, Color Management Chapter 2, Paths Chapter 3, Layer Styles Chapter 4, Brushes Chapter 5, Typography Chapter 6, Photography Chapter 7, Exporting Summary Smashing eBooks Series Introduction This book was written in the hope of filling a gap — a gap that has existed for as long as designers have been using Photoshop for Web design; a gap that we so often fill with tutorials focused on the latest trends and on inspiration galleries that are quickly browsed and forgotten; a gap that is growing as quickly as our technologies. It’s a gap of foundation. The fast pace of the Internet has focused us on the latest and greatest techniques, which typically have a lifespan of only a few months. Rarely do we focus on the fundamentals, the principles that outlive the trends. Unfortunately, the principles are often less appealing than the shiny and new. Photoshop tutorials offer quick results. They hold our hands step by step until something incredible appears, but they rarely go in depth to explain the principles that enable us to create something unique and incredible of our own. Mastering the fundamentals of our tools opens our minds and unlocks our inherent creativity. It helps us recognize the difference between timeless and trendy. It increases our efficiency and ultimately makes us and our work more valuable. My hope is that this book helps you gain a deeper understanding of Photoshop. If you’re a beginner, I hope it gives you the comprehension you need to bring your ideas to life. If you’re a veteran, I hope it unveils some of the mysteries that have always boggled you. Ultimately, though, I hope this book increases your appreciation of the fundamentals and the subtleties that make Photoshop such a powerful tool. About the Author Thomas Giannattasio is an interactive designer who resides in the Washington DC metro area. He specializes in Web design and front-end development, particularly art direction, website design and application design, and has 14 years of experience. Thomas cares strongly about typography, simplicity and user experience. Currently he works as a senior designer for a global marketing firm and freelances under the name attasi. Dedicated to my relentlessly supportive wife, Maggie, without whom this book would not be possible. Thanks for putting up with me! — Tom Imprint Published in July 2010 Smashing Media GmbH, Freiburg, Germany Book Cover Design: Andrea Austoni Proofreading: Andrew Lobo Layout: Jessica Bordeau, Vitaly Friedman Concept & Editing: Sven Lennartz, Vitaly Friedman Chapter 1, Color Management Maintaining a consistent appearance on the Web is difficult because you never know the end user’s environment. They may be viewing a website on their home computer or on a mobile device. They could be on a Windows platform or running a Mac. Even within these parameters, a multitude of other variables affect how their monitor is calibrated. All of these factors amount to an unremediable loss of control over the final output. Colors can appear lighter or darker, more or less saturated, cooler or warmer, or just plain wrong depending on the user’s environment. This can be quite a problem, especially with a client’s brand-specific colors As Web designers, our responsibility is to ensure that the experiences we craft are as true to the original as possible. To do this, you need to manage and align every step of the design process with how the majority of users will be viewing your work. This requires a complex and equally confusing system of color management. While it doesn’t completely solve the problem of color shifting, it makes it far less severe and ensures the maximum preservation of colors across a majority of devices. Calibrating the Display Gaining control of your color output starts by controlling your input (i.e. your monitor). A properly calibrated monitor is crucial: it lays the foundation for a properly managed workflow. Calibrating your monitor can be done with software, but it is better left to a colorimeter. Purchasing a colorimeter is a good idea if you’re concerned about accuracy. A number of companies sell affordable solutions: Monaco Optix, LaCie blue eye, basICColor displaySQUID, etc. Whether you use hardware or software to calibrate your monitor, let your monitor warm up for about half an hour. Also ensure that the lighting in the room is soft and evenly distributed and that no light shines directly on the monitor. Because our work will be displayed on both Macs and Windows machines, our gamma and white point should be set to the most common settings. Gamma is basically a value that represents the relationship between luminance values of the monitor. The higher the number, the darker the display appears. Windows machines run a gamma of 2.2, while Macs run 1.8 — although, Snow Leopard now defaults to 2.2. A gamma of 2.2 is the most common setting of Web users, and for this reason your monitor should be set to match. The most common white point is D65, and you’re best off following suit. The LaCie blue eye colorimeter (http://bit.ly/cHphAV) ICC Profiles Managing color across the ever-increasing spectrum of devices would be impossible without a universal standard. The International Color Consortium (ICC) has provided just that. By specifying vendor-neutral color specifications, the ICC has created the ability for devices to interpret and display color as intended. In order for the ICC specification to work, both devices and files need to have profiles attached to them. An image file’s ICC profile essentially tells the device how to interpret its color data, and the device’s profile tells the system how to display that color data. The sRGB color gamut. (http://bit.ly/aYuSGV)

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