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Learning Flex 4: Getting Up to Speed with Rich Internet Application Design and Development (Adobe Dev Lib) PDF

478 Pages·2010·6.91 MB·English
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Learning Flex 4 Getting Up to Speed with Rich Internet Application Design and Development Alaric Cole and Elijah Robison Beijing • Cambridge • Farnham • Köln • Sebastopol • Tokyo Learning Flex 4 by Alaric Cole and Elijah Robison Copyright © 2011 Alaric Cole and Elijah Robison. All rights reserved. Printed in Quebec, Canada. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly Media books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://my.safaribooksonline.com). For more information, contact our corporate/institutional sales department: 800-998-9938 or [email protected]. Editor: Mary Treseler Production Editor: Kristen Borg Copyeditor: Genevieve d’Entremont Technical Reviewers: Jodie O’Rourke and Russ Ferguson Proofreader: Sada Preisch Interior Designer: Ron Bilodeau Cover Designer: Matthew Woodruff and Karen Montgomery, based on a series design by Mark Paglietti Indexer: Lucie Haskins Print History: November 2010: First edition. The O’Reilly logo is a registered trademark of O’Reilly Media, Inc. This book’s trade dress is a trademark of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc., was aware of a trademark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and authors assume no responsibil- ity for errors or omissions, or for damages resulting from the use of the information contained herein. ISBN: 978-0-596-80563-0 [TI] Adobe Developer Library, a copublishing partnership between O’Reilly Media Inc. and Adobe Systems, Inc., is the authoritative resource for developers using Adobe technologies. These comprehensive resources offer learning solutions to help devel- opers create cutting-edge interactive web applications that can reach virtually any- one on any platform. With top-quality books and innovative online resources covering the latest tools for rich-Internet application development, the Adobe Developer Library delivers expert training,straightfromthesource.TopicsincludeActionScript,AdobeFlex®,Adobe Flash®, and Adobe Acrobat® software. Get the latest news about books, online resources, and more at adobedeveloper- library.com. Contents Preface .... .......... ... .. .. . .. . .. ... ... ... ... .. ... ... .. .. xi Chapter 1 Getting Up to Speed ... ..... ......... ... ... .. .. ... ... ... 1 What Is Flex? ................................................................. 1 What About AIR? ............................................................. 4 Where Flex Fits ............................................................... 5 Why Use Flex? ................................................................ 6 How Flex Compares to Other Technologies ................................. 8 When Not to Use Flex .......................................................11 Summary ...................................................................11 Chapter 2 Setting Up Your Environment ... .. ............ .. ... .. 13 Using Alternatives to Flash Builder ..........................................14 Introducing Flash Builder and Eclipse .......................................16 Running Your First Application ..............................................20 Creating a New Flex Project .................................................27 Summary ...................................................................29 Chapter 3 Using Design Mode ... ..... ......... ... ... .. .. ... ... .. 31 A Blank Slate: Your First Project ..............................................31 Adding Components to the Application ...................................36 Exploring Common Components ..........................................39 Modifying Properties Directly ...............................................44 Summary ...................................................................50 v Chapter 4 Using Source Mode .... ............. ... ... .. .. ... ... ... 51 What Design Mode Does ...................................................51 Anatomy of a Flex Application ..............................................52 Adding Components in Source Mode ......................................54 Code Completion ...........................................................55 MXML in Depth .............................................................56 S, FX, and MX: Namespaces Explained ......................................60 Summary ...................................................................62 Chapter 5 ActionScript Basics for Flex Applications ..... ...... 63 Getting Ready ...............................................................63 Dot Notation ................................................................64 Inline ActionScript ..........................................................65 Assignment and Concatenation ............................................66 Functions ...................................................................66 Variables ....................................................................74 Data Types ..................................................................75 Objects ......................................................................78 Classes ......................................................................79 ActionScript’s Relationship with MXML .....................................85 Comments? .................................................................87 Summary ...................................................................88 Chapter 6 Debugging Flex Applications ..... ............ .. ... .. 89 Outputting Values to the Console Using trace() ............................90 Inspecting Event Properties with trace() ....................................93 Using Breakpoints ..........................................................95 Summary ................................................................. 101 Chapter 7 Adding Interaction with ActionScript .... ......... 103 Understanding Events .................................................... 104 Common Events .......................................................... 104 Researching Events ....................................................... 105 Listening for and Responding to Events .................................. 109 Collision! A Whirlwind of Events .......................................... 120 Summary ................................................................. 136 vi Contents Chapter 8 Using Data Binding ... ..... ......... ... ... .. .. ... ... .. 137 What Is Data Binding? .................................................... 137 Applying Data Binding .................................................... 138 Two-Way Bindings ........................................................ 146 Handling Complex Data with Data Models ............................... 147 When Data Binding Isn’t Appropriate ..................................... 150 Summary ................................................................. 150 Chapter 9 Designing Application Layouts .... ............. ... . 151 Types of Layouts .......................................................... 152 The Display List ........................................................... 155 Sizing ..................................................................... 160 Controlling Whitespace in the Layout .................................... 162 Advanced Containers ..................................................... 165 Spacers and Lines ......................................................... 168 Alignment ................................................................ 171 Constraints-Based Layout ................................................. 173 Summary ................................................................. 176 Chapter 10 Creating Rich Forms ... ..... ......... ... ... .. .. ... ... . 177 Preparing a Form-Based Application ..................................... 177 Validating Data ............................................................ 184 Restricting Input .......................................................... 196 Formatting Input ......................................................... 197 Combining Restrictions and Formatters .................................. 199 Linking Formatters to Functions .......................................... 200 Summary ................................................................. 207 Chapter 11 Gathering and Displaying Data .... ............. ... . 209 Using List-Based Controls ................................................. 209 Using XML Data ........................................................... 217 Implementing List Selection .............................................. 229 Connecting to Search Results............................................. 231 Dragging and Dropping in Lists .......................................... 234 Creating Custom Item Renderers ......................................... 236 Working with External Data Services ..................................... 240 Summary ................................................................. 241 Contents vii Chapter 12 Controlling Visibility and Navigation ..... ......... 243 Controlling Visibility ....................................................... 244 Navigation Components .................................................. 244 Creating a Photo Gallery Application ..................................... 256 Summary ................................................................. 268 Chapter 13 Working with View States .... ............. ... ... .. .. 269 Scenarios for States ....................................................... 269 Managing States in Design Mode ........................................ 271 Making a Login/Registration Form ........................................ 275 Applying States to the Search Application ............................... 279 Summary ................................................................. 284 Chapter 14 Applying Effects, Transitions, and Filters ..... ..... 285 Effects ..................................................................... 286 Transitions ................................................................ 297 Filters ...................................................................... 306 Summary ................................................................. 312 Chapter 15 Styling and Skinning .... ............. ... ... .. .. ... ... 313 Inline Style Assignments .................................................. 314 Style Blocks and CSS ...................................................... 316 External CSS ............................................................... 320 Skinning .................................................................. 326 Summary ................................................................. 343 Chapter 16 Making Data Dynamic: Linking Flex to the Server ... 345 Some Background Information ........................................... 345 The ContactManager Application ........................................ 347 Linking ContactManager to the Server Using the HTTPService Class .... 356 Summary ................................................................. 364 viii Contents

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Learn Adobe Flex 4 in a fun and engaging way with this book's unique, hands-on approach. Using clear examples and step-by-step coaching from two experts, you'll create four applications that demonstrate fundamental Flex programming concepts. Throughout the course of this book, you’ll learn how to
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