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How to Make Anime PDF

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16/10/2022 14:57 listeningside sideA Subscribe to DeepL Pro to translate larger documents. Visit www.DeepL.com/pro for more information. tress clinch Introduction. Although the expression may vary depending on the work and direction, the tool basic expression of cell animation is to draw smooth, well-defined lines. As an essential basic skill for an animator (animator), it is necessary to be able to Rules and Etiquette trace (crimp) the rough lines of the original drawing with well-defined lines. In About Timesheets addition to the beauty of the lines, the artist must also ensure that there are tress clinch no mistakes in light of the character settings and, if necessary, follow up on Video Creation any deficiencies in the original drawings. This is the first skill that must be Procedures mastered, as good or bad tresses not only affect the appearance of the Techniques for characters, etc., but also affect the middle split*. Roughness of lines and inaccuracies of shape are rarely corrected in the middle division, and the middle split in fact, there is a risk of deterioration. Example 1: Gyakkapachi First... Air air bubbles Example 2: Look carefully at the original Turning around drawings and supervising artists (if Example 3: necessary). Walking After viewing the character setting Example #4: Waxed table, storyboards, etc., and wires understanding what is to be drawn, cut, and the situation, etc. Example 5: Wave feeding - shinning Start working on it. Example 6: Effects -Example Collection TIPS! A collection of examples of works that come to mind Afterword/Reference The air vent, eye popping, fluttering hair, etc., etc., etc., etc. If there is a cell separation, the cell Each item is to be tresed on a separate sheet of paper. The cell (layer) composition is correctly listeningside.net/a_side04.html recognized and created. 1 /5 business efficiently and reliably. 16/10/2022 14:57 listeningside sideA solid line stress While taking care not to destroy the atmosphere of the original, clean the square while turning the paper to a position where it is easy to draw lines. There is no need to draw long lines all at once. Just connect lines of a length that is easy to draw and make it look like a clean line. Currently, thin, even-gauge lines seem to be the mainstream, but some works require a stronger or weaker line. Use clear, crisp lines to ensure that the image will be captured during scanning (data conversion and importing). Why do the lines in the video have to be thick and smooth? (Explanation for video trainees of self-production circles) The relationship between your eyes and your hair Depending on the work or character, or depending on the direction, there are cases where the eyes can be seen through the hair. In the original picture Even if the gestures are drawn, be sure to check how the actual process is done before making the tracing. TIhnr esaodmleess cases, the painted line itself may be used as a part of the expression, but in most cases, the color tress are drawn as a boundary of the paint division, so draw the color as evenly and thinly as possible without interruption. listeningside.net/a_side04.html 2 /5 16/10/2022 14:57 listeningside sideA *Example of a tresure Shadows, highlights, and other fill lines Boundary line between eyes and skin Paint lines for clothing patterns, etc. Effects bridge line After finishing one piece of the dress, compare the original image and the crimped video image to see if the nuance of the original image has been picked up. If there is a discrepancy in the size of the bust up by one line, the image is too far off (use this as a rule of thumb). listeningside.net/a_side04.html 3 /5 16/10/2022 14:57 listeningside sideA Tress tips 1. Be aware of the relationship between the line you are currently drawing and the lines that intersect or adjoin it. In the case of the example, the hair, cheeks, and eyes come from the front, but the lines that come to the front are emphasized more than those at the back. 2. Be aware of the texture of the Tpahret "yIo" ua nadre t hceu r"rIe"n atrlye dthraew fiirnsgt .t wo words that come to mind. Do. The difference in texture between the hardness of the hair clip and the softness of the hair, and the difference in the texture 3. The ends of flowing lines, such of the material. as hair, are done with a brush. The "knowledge" is then used to mI'ma kgeo itnhge ttore usssee sit. as a kind of a "wipe". Using the so-called "nuki" technique, the end of the line glides without abruptly breaking off. Use the most appropriate processing methods. TheE overing inifa lt hpeic stuarmee t hwaot rmk aakneds tthhee vsiadmeoe ccrhya?r acter are drawn, there are naturally various differences depending on the artist. It is not only the pattern of the picture, but also the way of drawing the line. Even in the original picture of an animation, individuality appears depending on the animator. Being able to witness such differences first hand is quite enjoyable, and is a perk of being an animator. When a good original picture was passed around during my working days, I was allowed to copy it for reference. Among the many original drawings, there are some animators who draw original drawings and corrections that make animators weep. One such troublesome or rather difficult animator is Ms. Yukiko Kamimura. Let me warn you so that you do not misunderstand, it is not that he is difficult to understand or that he is dirty. On the contrary, she draws lines so beautifully and carefully that if you are a bad animator, there is a great danger that the lines will not "clinch up" and will look dirtier than the original. There was a time when he used a fine sine pen to draw the color-tressed parts (because it was easier to draw without applying pressure... or was it?) I remember that he used a tool that could not be undone if he made a mistake, yet there was not the slightest sign of hesitation, and the lines were smooth and beautiful. Another thing that made the animation industry cry was the original drawings of Yoshikazu Yasuhiko. Yoshikazu Yasuhiko's recently published "Yoshikazu Yasuhiko Animation Drawings" (機動戦⼠ガンダム) once again showed his greatness and became the talk of the industry. During my working days, I was fortunate enough to have the opportunity to view one of Mr. Yasuhiko's original drawings on video. The lines are soft and fluid listeningside.net/a_side04.html 4 /5 16/10/2022 14:57 listeningside sideA despite being drawn in pencil. As I remember Yasuhiko's name from the impression of the beautiful lines drawn with a brush in the manga "Arion" before "Gundam", I was impressed by the lines in front of my eyes. However, as a video artist, it is very difficult to use such lines without losing the beauty of the lines. listeningside.net/a_side04.html 5 /5 16/10/2022 14:57 listeningside sideA How do you get it right? I remember that it took a lot of effort just to get the image to look right. Of course, a moving image is all about movement, but as an artist, it is my nature to want to keep a beautiful picture as beautiful as possible. The last work of "Yoshikazu Yasuhiko", the animator Yoshikazu Yasuhiko, was not released as a media in Japan until the last video/LD. There are many speculations as to why. There are various speculations about the reason on the net, but it is really regrettable. In addition to the splendid animators who participated in this project, we were also able to enjoy the acting of Goro Nosano and Kanemi Shiozawa, the acting instruction of Koichi Chiba, the sound director and voice actor who supported them (thank you very much for your support!), and the theme song sung by George Yanagi (whose "I'm crying..." is one of the most popular songs I've ever heard). ), and the theme song sung by George Yanagi ("I'm crying in the rain..."). I think it's only natural to want to see and preserve the skills of these late great creators in a better form.... (By the way, the music is by Hisa no Yuzuru!) I was in the midst of drawing a huge amount of monobai, octopus, dongame, smoke and other stuff. It was a happy time for me when I was drawing a lot of monobai, octopus, dongame, smoke, etc. I hope you will make a beautiful media version of this work! Â The Day After Tomorrow: George Yanagi listeningside.net/a_side04.html 6 /5 16/10/2022 14:57 listeningside sideA Video Creation Procedure Introduction. The main part of the video work is the creation of the middle section. As you tool work out your own way of doing things, the speed of your work will increase. Rules and Etiquette About Timesheets Create a plan (atari) for the movement tress clinch While working on the original Video Creation prints, check the flow of the Procedures movement and draw a rough sketch Techniques for for the number of sheets to be used the middle split for the middle split. If there are any Example 1: claws, we will take them into Gyakkapachi consideration and create the movement (play and trajectory). Air air bubbles *When you become accustomed to Example 2: this stage, you will be able to Turning around complete the work at this stage by Example 3: simulation in your mind, and you Walking will be able to immediately start Example #4: Waxed drafting, and depending on the wires content, you will be able to make a Example 5: Wave clear drawing of the piece and then feeding - shinning split it into two pieces. Example 6: Effects -Example Collection TIPS! rough sketch A collection of examples of works After rough sketching with a black that come to mind pencil, complete the preliminary Afterword/Reference drawing while carefully checking the previous and following drawings. Take the utmost care to ensure that there are no character collapses or deviations in trajectory, etc., and that the drawing does not deviate from the assumptions made in the original. Don't be too conscious of the frame and don't make the pose or shape too dull. To draw a character well, be aware of what cannot be seen under the clothes, and pay attention to balance and drawing using auxiliary lines and center lines. listeningside.net/a_side05.html 1 /5 16/10/2022 14:57 listeningside sideA Dem4otnstration of animha tion drawing and n video creation ot e in th e to ni c s ol fa re pr e Flap, flap, flap s e The name "Animation Basis nt From "Encyclopedia of basic at knowledge". io This name isn not familiar to me. (There is no speociff ic name for it in the first place. th I don't think I deid ...), the technology is a di Essential for nimeters. The term "the at or, if you can't do this, a decent o medium. ni You can't doc t hings like split the s money. c al e Parapara: The video numbers are arranged from the bottom of this listeningside.net/a_side05.html 2 /5 16/10/2022 14:57 listeningside sideA I guess that's why... listeningside.net/a_side05.html 3 /5 16/10/2022 14:57 listeningside sideA flap (sound of somethin g light and thin such as a fan moving through the air) When we posted a video on Twitter showing how to handle paper, including both of the above, the response was "very positive" and "very positive. I've received a lot of "retweets/requests", so I'll summarize them here again. ...flipping through The image is an example of not so good. Let's practice so that paper may be delayed smoothly. It is a technique that all the people concerned with production should learn even if it is not a painter. listeningside.net/a_side05.html 4 /5

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