TRAIN your BRAIN to be a MATH GENIUS LONDON, NEW YORK, MELBOURNE, MUNICH, AND DELHI Senior editor Francesca Baines Project editors Clare Hibbert, James Mitchem Designer Hoa Luc Senior art editors Jim Green, Stefan Podhorodecki Additional designers Dave Ball, Jeongeun Yule Park Managing editor Linda Esposito Managing art editor Diane Peyton Jones Category publisher Laura Buller Production editor Victoria Khroundina Senior production controller Louise Minihane Jacket editor Manisha Majithia Jacket designer Laura Brim Picture researcher Nic Dean DK picture librarian Romaine Werblow Publishing director Jonathan Metcalf Associate publishing director Liz Wheeler Art director Phil Ormerod First American edition, 2012 This book is full of puzzles and Published in the United States by activities to boost your brain DK Publishing 375 Hudson Street power. The activities are a lot of New York, New York 10014 fun, but you should always check with an adult before you do any Copyright © 2012 Dorling Kindersley Limited of them so that they know what 12 13 14 15 16 10 9 8 7 6 5 4 3 2 1 you’re doing and are sure 001—182438 —09/12 that you’re safe. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the copyright owner. Published in Great Britain by Dorling Kindersley Limited. A catalog record for this book is available from the Library of Congress. ISBN: 978-0-7566-9796-9 DK books are available at special discounts when purchased in bulk for sales promotions, premiums, fund-raising, or educational use. For details, contact: DK Publishing Special Markets, 375 Hudson Street, New York, New York 10014 or [email protected]. Printed and bound in China by Hung Hing Discover more at www.dk.com TRAIN your BRAIN to be a MATH GENIUS Written by Dr. Mike Goldsmith Consultant Branka Surla Illustrated by Seb Burnett CONTENTS 6 A world of math MATH BRAIN INVENTING NUMBERS MAGIC NUMBERS 10 Meet your brain 26 Learning to count 50 Seeing sequences 12 Math skills 28 Number systems 52 Pascal’s triangle 14 Learning math 30 Big zero 54 Magic squares 16 Brain vs. machine 32 Pythagoras 56 Missing numbers 18 Problems with numbers 34 Thinking outside the box 58 Karl Gauss 20 Women and math 36 Number patterns 60 Infinity 22 Seeing the solution 38 Calculation tips 62 Numbers with meaning 40 Archimedes 64 Number tricks 42 Math that measures 66 Puzzling primes 44 How big? How far? 46 The size of the problem 4 SHAPES AND SPACE A WORLD OF MATH 70 Triangles 94 Interesting times 120 Glossary 72 Shaping up 96 Mapping 122 Answers 74 Shape shifting 98 Isaac Newton 126 Index 76 Round and round 100 Probability 128 Credits 78 The third dimension 102 Displaying data 80 3-D shape puzzles 104 Logic puzzles and paradoxes 82 3-D fun 106 Breaking codes 84 Leonhard Euler 108 Codes and ciphers 86 Amazing mazes 110 Alan Turing 88 Optical illusions 112 Algebra 90 Impossible shapes 114 Brainteasers 116 Secrets of the Universe The book is full of problems and puzzles for 118 The big quiz you to solve. To check the answers, turn to pages 122–125. 5 There’s a height restriction on this ride, sonny. Try I´ll be in this line for coming back next year. 10 minutes, so I should still be in time to catch the next I wonder what would bus home. happen if the ride spun even faster? People are hungry tonight. At this rate, I’ll run out of hot dogs in half an hour. m S c Miateshc niitse cenesttites hstasettrehsoemen tt—oibeirhatuixd lie leahfnesdc eo v tlp.raeb purnnSits dodtc tgaohm mreepeans ri,tk vaheac m elt iaorcicriadhlei esnu s!esse,, n a C j Yo a MA WAOTRLHD O F caacllloc bsutealsa wc,t iaaooknurnedks a e ttt nodiamd baou oie unc unstag tteurs i.ees mlQvdine ucmurgays uantth tt lhiitn itaegos, t m,f rioamkoe n m ati o n. It is impossible to imagine our world without math. We use it, often without realizing, for a Panel puzzle These shapes form a square panel, used whole range of activities —when we tell time, A in one of the carnival stalls. However, an go shopping, catch a ball, or play a game. This extra shape has somehow been mixed up with them. Can you figure out which book is all about how to get your math brain piece does not belong? buzzing, with lots of things to do, many of the B big ideas explained, and stories about how the E great math brains have changed our world. F C D 6 Gulp! The slide looks even steeper from the top. I wonder what speed I’ll be going when I get to the bottom? Look at me! I’m floating in the air and I’ve got two tongues! One in four people are I think I’ve got the hitting a coconut. Grr! I’m angle just right... one making a loss. more go and I’ll win a prize. P a nuOreesftpewesed nuwa tcttioahn ho y vhearsoesM s hloelv pahof ep nwotu alhywo st sia otn hanetrkknarueiitnnpdnmase ggseib ns .cfoe rsoabfrpr nensm i phr b seaaae ttv htee . r ns, S hU an sdpperseasectsuenta ss.ahnhi ien edYsni ldooc anfplu dr sgtu eendhsuisaeie sh n egoagfwdm n p totmeararoils kna cdktey ak t nhayn h ortidg oonw a ugcamnr—bdee oast.u te Profit margin A game of chance It costs $144 a day to run the Everyone loves to try to knock down bumper cars, accounting for a coconut—but what are your chances wages, electricity, transportation, of success? The stall owner needs to and so on. There are 12 bumper know so he can make sure he’s got cars, and, on average, 60 percent enough coconuts, and to work out how of them are occupied each session. much to charge. He’s discovered that, on The ride is open for eight hours a average, he has 90 customers a day, each day, with four sessions an hour, throwing three balls, and the total number and each driver pays $2 per of coconuts won is 30. So what is the session. How much profit is likelihood of you winning a coconut? the owner making? 7 Math brain