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TEXTS IN COMPUTER SCIENCE Editors David Gries Fred B. Schneider TEXTS IN COMPUTER SCIENCE Apt and Olderog, Verification of Sequential and Concurrent Programs, Second Edition Alagar and Periyasamy, Specification of Software Systems Back and von Wright, Refinement Calculus: A Systematic Introduction Beidler, Data Structures and Algorithms: An Object-Oriented Approach Using Ada 95 Bergin, Data Structures Programming: With the Standard Template Library in C++ Brooks, C Programming: The Essentials for Engineers and Scientists Brooks, Problem Solving with Fortran 90: For Scientists and Engineers Dandamudi, Fundamentals of Computer Organization and Design Dandamudi, Introduction to Assembly Language Programming: For Pentium and RISC Processors, Second Edition Dandamudi, Introduction to Assembly Language Programming: From 8086 to Pentium Processors Fitting, First-Order Logic and Automated Theorem Proving, Second Edition Grillmeyer, Exploring Computer Science with Scheme Homer and Selman, Computability and Complexity Theory Immerman, Descriptive Complexity Jalote, An Integrated Approach to Software Engineering, Third Edition (continued after index) Toshinori Munakata Fundamentals of the New Artificial Intelligence Neural, Evolutionary, Fuzzy and More Second Edition Toshinori Munakata Computer and Information Science Department Cleveland State University Cleveland, OH 44115 USA [email protected] ISBN: 978-1-84628-838-8 e-ISBN: 978-1-84628-839-5 DOI: 10.1007/978-1-84628-839-5 British Library Cataloguing in Publication Data A catalogue record for this book is available from the British Library Library of Congress Control Number: 2007929732 © Springer-Verlag London Limited 2008 Apart from any fair dealing for the purposes of research or private study, or criticism or review, as permitted under the Copyright, Designs and Patents Act of 1988, this publication may only be reproduced, stored or transmitted, in any form or by any means, with the prior permission in writing of the publishers, or in the case of reprographic reproduction in accordance with the terms of licences issued by the Copyright Licensing Agency. Enquiries concerning reproduction outside those terms should be sent to the publishers. The use of registered names, trademarks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant laws and regulations and therefore free for general use. The publisher makes no representation, express or implied, with regard to the accuracy of the information contained in this book and cannot accept any legal responsibility or liability for any errors or omissions that may be made. Printed on acid-free paper 9 8 7 6 5 4 3 2 1 Springer Science+Business Media springer.com Preface This book was originally titled “Fundamentals of the New Artificial Intelligence: Beyond Traditional Paradigms.” I have changed the subtitle to better represent the contents of the book. The basic philosophy of the original version has been kept in the new edition. That is, the book covers the most essential and widely employed material in each area, particularly the material important for real-world applications. Our goal is not to cover every latest progress in the fields, nor to discuss every detail of various techniques that have been developed. New sections/subsections added in this edition are: Simulated Annealing (Section 3.7), Boltzmann Machines (Section 3.8) and Extended Fuzzy if-then Rules Tables (Sub-section 5.5.3). Also, numerous changes and typographical corrections have been made throughout the manuscript. The Preface to the first edition follows. General scope of the book Artificial intelligence (AI) as a field has undergone rapid growth in diversification and practicality. For the past few decades, the repertoire of AI techniques has evolved and expanded. Scores of newer fields have been added to the traditional symbolic AI. Symbolic AI covers areas such as knowledge-based systems, logical reasoning, symbolic machine learning, search techniques, and natural language processing. The newer fields include neural networks, genetic algorithms or evolutionary computing, fuzzy systems, rough set theory, and chaotic systems. The traditional symbolic AI has been taught as the standard AI course, and there are many books that deal with this aspect. The topics in the newer areas are often taught individually as special courses, that is, one course for neural networks, another course for fuzzy systems, and so on. Given the importance of these fields together with the time constraints in most undergraduate and graduate computer science curricula, a single book covering the areas at an advanced level is desirable. This book is an answer to that need. Specific features and target audience The book covers the most essential and widely employed material in each area, at a level appropriate for upper undergraduate and graduate students. Fundamentals of both theoretical and practical aspects are discussed in an easily understandable vi Preface fashion. Concise yet clear description of the technical substance, rather than journalistic fairy tale, is the major focus of this book. Other non-technical information, such as the history of each area, is kept brief. Also, lists of references and their citations are kept minimal. The book may be used as a one-semester or one-quarter textbook for majors in computer science, artificial intelligence, and other related disciplines, including electrical, mechanical and industrial engineering, psychology, linguistics, and medicine. The instructor may add supplementary material from abundant resources, or the book itself can also be used as a supplement for other AI courses. The primary target audience is seniors and first- or second-year graduates. The book is also a valuable reference for researchers in many disciplines, such as computer science, engineering, the social sciences, management, finance, education, medicine, and agriculture. How to read the book Each chapter is designed to be as independent as possible of the others. This is because of the independent nature of the subjects covered in the book. The objective here is to provide an easy and fast acquaintance with any of the topics. Therefore, after glancing over the brief Chapter 1, Introduction, the reader can start from any chapter, also proceeding through the remaining chapters in any order depending on the reader's interests. An exception to this is that Sections 2.1 and 2.2 should precede Chapter 3. In diagram form, the required sequence can be depicted as follows. the rest of Chapter 2 Sections 2.1 and 2.2 Chapter 3 Chapter 1 —— Chapter 4 Chapter 5 Chapter 6 Chapter 7 The relationship among topics in different chapters is typically discussed close to the end of each chapter, whenever appropriate. The book can be read without writing programs, but coding and experimentation on a computer is essential for complete understanding these subjects. Running so- called canned programs or software packages does not provide the target comprehension level intended for the majority of readers of this book. Prerequisites Prerequisites in mathematics. College mathematics at freshman (or possibly at sophomore) level are required as follows: Chapters 2 and 3 Neural Networks: Calculus, especially partial differentiation, concept of vectors and matrices, and elementary probability. Preface vii Chapter 4 Genetic algorithms: Discrete probability. Chapter 5 Fuzzy Systems: Sets and relations, logic, concept of vectors and matrices, and integral calculus. Chapter 6 Rough Sets: Sets and relations. Discrete probability. Chapter 7 Chaos: Concept of recurrence and ordinary differential equations, and vectors. Highlights of necessary mathematics are often discussed very briefly before the subject material. Instructors may further augment the basics if students are unprepared. Occasionally some basic mathematics elements are repeated briefly in relevant chapters for an easy reference and to keep each chapter independent as possible. Prerequisites in computer science. Introductory programming in a conventional high-level language (such as C or Java) and data structures. Knowledge of a symbolic AI language, such as Lisp or Prolog, is not required. Toshinori Munakata Contents Preface .............................................................................................................. v 1 Introduction ..................................................................................................... 1 1.1 An Overview of the Field of Artificial Intelligence ................................ 1 1.2 An Overview of the Areas Covered in this Book .................................... 3 2 Neural Networks: Fundamentals and the Backpropagation Model ........... 7 2.1 What is a Neural Network? ..................................................................... 7 2.2 A Neuron ................................................................................................. 7 2.3 Basic Idea of the Backpropagation Model .............................................. 8 2.4 Details of the Backpropagation Mode ..................................................... 15 2.5 A Cookbook Recipe to Implement the Backpropagation Model ............. 22 2.6 Additional Technical Remarks on the Backpropagation Model .............. 24 2.7 Simple Perceptrons .................................................................................. 28 2.8 Applications of the Backpropagation Model ........................................... 31 2.9 General Remarks on Neural Networks .................................................... 33 3 Neural Networks: Other Models .................................................................... 37 3.1 Prelude ..................................................................................................... 37 3.2 Associative Memory ................................................................................ 40 3.3 Hopfield Networks .................................................................................. 41 3.4 The Hopfield-Tank Model for Optimization Problems: The Basics ....... 46 3.4.1 One-Dimensional Layout ............................................................. 46 3.4.2 Two-Dimensional Layout ............................................................ 48 3.5 The Hopfield-Tank Model for Optimization Problems: Applications ..... 49 3.5.1 The N-Queen Problem ................................................................. 49 3.5.2 A General Guideline to Apply the Hopfield-Tank Model to Optimization Problems ................................................................ 54 3.5.3 Traveling Salesman Problem (TSP) ............................................. 55 3.6 The Kohonen Model ................................................................................ 58 3.7 Simulated Annealing ............................................................................... 63 x Contents 3.8 Boltzmann Machines ............................................................................... 69 3.8.1 An Overview ................................................................................ 69 3.8.2 Unsupervised Learning by the Boltzmann Machine: The Basics Architecture.................................................................................. 70 3.8.3 Unsupervised Learning by the Boltzmann Machine: Algorithms ..... 76 3.8.4 Appendix. Derivation of Delta-Weights ..................................... 81 4 Genetic Algorithms and Evolutionary Computing ....................................... 85 4.1 What are Genetic Algorithms and Evolutionary Computing? ................. 85 4.2 Fundamentals of Genetic Algorithms ...................................................... 87 4.3 A Simple Illustration of Genetic Algorithms .......................................... 90 4.4 A Machine Learning Example: Input-to-Output Mapping ...................... 95 4.5 A Hard Optimization Example: the Traveling Salesman Problem (TSP) ......................................................................................... 102 4.6 Schemata ................................................................................................. 108 4.6.1 Changes of Schemata Over Generations ...................................... 109 4.6.2 Example of Schema Processing ................................................... 113 4.7 Genetic Programming .............................................................................. 116 4.8 Additional Remarks ................................................................................. 118 5 Fuzzy Systems .................................................................................................. 121 5.1 Introduction ............................................................................................. 121 5.2 Fundamentals of Fuzzy Sets .................................................................... 123 5.2.1 What is a Fuzzy Set? .................................................................... 123 5.2.2 Basic Fuzzy Set Relations ............................................................ 125 5.2.3 Basic Fuzzy Set Operations and Their Properties ........................ 126 5.2.4 Operations Unique to Fuzzy Sets ................................................. 128 5.3 Fuzzy Relations ....................................................................................... 130 5.3.1 Ordinary (Nonfuzzy) Relations .................................................... 130 5.3.2 Fuzzy Relations Defined on Ordinary Sets .................................. 133 5.3.3 Fuzzy Relations Derived from Fuzzy Sets ................................... 138 5.4 Fuzzy Logic ............................................................................................. 138 5.4.1 Ordinary Set Theory and Ordinary Logic .................................... 138 5.4.2 Fuzzy Logic Fundamentals .......................................................... 139 5.5 Fuzzy Control .......................................................................................... 143 5.5.1 Fuzzy Control Basics ................................................................... 143 5.5.2 Case Study: Controlling Temperature with a Variable Heat Source 150 5.5.3 Extended Fuzzy if-then Rules Tables .......................................... 152 5.5.4 A Note on Fuzzy Control Expert Systems ................................... 155 5.6 Hybrid Systems ....................................................................................... 156 5.7 Fundamental Issues ................................................................................. 157 5.8 Additional Remarks ................................................................................. 158 6 Rough Sets ........................................................................................................ 162 6.1 Introduction ............................................................................................. 162 6.2 Review of Ordinary Sets and Relations ................................................... 165

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Brooks, C Programming: The Essentials for Engineers and. Scientists. Brooks, Problem Solving with Fortran 90: For Scientists and. Engineers. Dandamudi, Fundamentals of Computer Organization and Design. Dandamudi, Introduction to Assembly Language Programming: For Pentium and RISC
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