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Explorations in Monte Carlo Methods PDF

252 Pages·2009·2.14 MB·English
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Undergraduate Texts in Mathematics Editorial Board S. Axler K.A. Ribet For other titles published in this series, go to http://www.springer.com/series/666 Ronald W. Shonkwiler Franklin Mendivil Explorations in Monte Carlo Methods Ronald W. Shonkwiler Franklin Mendivil School of Mathematics Department of Mathematics and Statistics Georgia Institute of Technology Acadia University Atlanta, GA 30332-0160 Wolfville, NS B4P 2R6 USA Canada [email protected] [email protected] Editorial Board S. Axler K.A. Ribet Mathematics Department Mathematics Department San Francisco State University University of California at Berkeley San Francisco, CA 94132 Berkeley, CA 94720-3840 USA USA [email protected] [email protected] ISSN 0172-6056 ISBN978-0-387-87836-2 e-ISBN978-0-387-87837-9 DOI10.1007/978-0-387-87837-9 Springer Dordrecht Heidelberg London New York Library of Congress Control Number: 2009932312 Mathematics Subject Classification (2000): 65C05 (primary), 68T05, 60J20 (secondary), 60G40 (tertiary) ©SpringerScience + BusinessMedia,LLC2009 Allrightsreserved. Thisworkmaynotbetranslatedorcopiedinwholeorinpartwithoutthewritten permissionofthepublisher(SpringerScience+BusinessMedia,LLC,233SpringStreet,NewYork,NY 10013,USA),exceptforbriefexcerptsinconnectionwithreviewsorscholarlyanalysis.Useinconnection withanyformofinformationstorageandretrieval,electronicadaptation,computersoftware,orbysimilar ordissimilarmethodologynowknownorhereafterdevelopedisforbidden. Theuseinthispublicationoftradenames,trademarks,servicemarks,andsimilarterms,eveniftheyare notidentifiedassuch,isnottobetakenasanexpressionofopinionastowhetherornottheyaresubject toproprietaryrights. Printedonacid-freepaper Springer is part of Springer Science+Business Media (www.springer.com) Preface The Monte Carlo method is a technique for analyzing phenomena by means of computer algorithms that employ, in an essential way, the generation of random numbers. A solution by Monte Carlo methods was one of the very first uses made of the newly invented digital computer. In a very real sense the method was “born” with the computer. From the start, Monte Carlo methods have been used to solve difficult problems for which no other solutionmethodwasavailableatthetime.Thisisstillthecase.Insome cases better methods arose and displaced Monte Carlo; as it should be. Yet, in many applications Monte Carlo is unsurpassed. It still enjoys almostexclusivedominionoveritsoriginalapplication,simulatingcom- plex interactions in any area where quantitative models are possible. In the meantime Monte Carlo has moved ahead as well, finding new areas of application and enjoying new resurgence in former areas as a result of increased computer power. Today Monte Carlo methods are more widespread than ever. Monte Carlo methods originated in their modern form with, and were named by, Stanislaw Ulam and John von Neumann. Later Ulam went on to expand on the method and champion its use. He inspired many subsequent adherent’s who themselves developed and extended the method. To “Stan,” as he was known to his friends, Monte Carlo was just one technique for performing mathematical experiments on the computer, an idea in which he fervently believed. In this book we show how Monte Carlo can be used to solve prob- lems in science, engineering, business, and industry. But most of all, we intend to have fun. We will use the computer to explore the hidden and sometimes surprising nature of quantitative systems. From throw- vi Preface ing needles on cracks to playing blackjack, from following sea birds searching for food to using computer creatures to solve optimization problems, we will explore what Monte Carlo can do. Along theway wewill learn and improve skills in probability, statis- tics, programming, mathematics, and even Monte Carlo methods. For example, the central limit theorem plays a central role in many parts of the book. And we will learn that computer random numbers are not randomatall; nevertheless,asourceof good“pseudorandom”numbers is essential to the method. The initial mathematical skills the student should have are calculus throughintegrationandmatrixarithmetic.Afamiliaritywithprogram- ming is helpful, but the programming in this text starts at an elemen- tarylevelandproceedsgraduallyinscope.A“computerinclined”mind is probably more important. Our demonstration programs are amply commented. ProgrammingisattheheartofMonteCarlomethodsandwillbethe primaryactivity of ourwork inthis text. Allthatwelearn anddiscover emerges in the display of the results of our programs. Toward that end weprovidealargenumberofproblemsforcomputersolutionattheend ofeach chapter.Thestatement ofeach problemisprefixedbyanumber in parentheses indicating the relative difficulty or time requirement for that problem. These are only estimates, however; your perception may bedifferent,buthopefullynotbytoomuch.Keepinmindthatcreating anddebuggingcodealwaystakesmoretimethanexpected.Hofstadter’s Law states: it always takes longer than you expect, even when you take Hofstadter’s Law into account. With regard to programming, quick, short, and simple solutions is a major feature of Monte Carlo methods. For example the program on page 4 for simulating the Buffon needle problem mentioned above is just seven lines. Generally, programs in the earlier chapters tend to be small and simple. Later on, they become a little more elaborate. Thus the program for pricing options via simulation on page 178 is a bit longer at 24 lines. Besides the numerical computations, the results have to be graph- ically displayed. Most convenient is a software package that can do both. We have chosen to use Matlab for illustration purposes through- out. Rather than using pseudocode for this purpose, Matlab is itself easy to understand, and the code presented can be directly run within Matlab. The included code produced many of the figures in the text. However, while Matlab is good as a mathematics and graphics pack- Preface vii age, it is not optimal as a programming language. We recommend that for the serious implementation of a Monte Carlo solution, for example in optimization, a richer programming language be used such as C or Java. As a note to any instructor using this book, we have found over the years in teaching a course based on this material that an excellent way to finish up is having students do a final project of their own choosing; see Appendix C. Be prepared for some very impressive submissions. Atlanta, Georgia Ronald Shonkwiler Wolfville, Nova Scotia Franklin Mendivil viii Preface Acknowledgments One of us (Shonkwiler) had the great fortune of having gotten to know Stan Ulam, in part through a set theory course he taught at the Uni- versity of Colorado. As anyone whose life he touched will testify, he was a most enthusiastic, inspiring, genuinely creative, and yet humble person. Wewishtothank David Kramerfor hisoutstandingjob copyediting theoriginalmanuscript,LauraHeldforhercheerfulmanagementofthe work from its infancy to completion, and Ann Kostant for her initial inspiration and for looking in from time to time keeping us on track. Finally, we give a special thanks to our students, who show an abiding interest in the material, ask insightful questions, and sometimes find novelsolutionstotheproblems.Ultimately itisforthemthatoureffort is sustained. Contents Preface .................................................. v 1 Introduction to Monte Carlo Methods ............... 1 1.1 How Can Random Numbers Solve Problems? .......... 1 1.1.1 History of the Monte Carlo Method ............. 2 1.1.2 Histogramming Simulation Results.............. 4 1.1.3 Sample Paths ................................ 8 1.2 Some Basic Probability ............................. 10 1.2.1 Events and Random Variables.................. 10 1.2.2 Discrete and Continuous Random Variables ...... 11 1.2.3 The Probability Density Function............... 14 1.2.4 Expected Values.............................. 16 1.2.5 Conditional Probabilities ...................... 20 1.2.6 Variance for a Sum of Random Variables– Joint Probability Densities..................... 24 1.3 Random Number Generation ........................ 28 1.3.1 Requirements for a Random Number Generator (RNG) ...................................... 28 1.3.2 Middle-Square and Other Middle-Digit Techniques 31 1.3.3 Linear Congruential Random Number Generators. 32 1.4 Some Applications ................................. 37 Problems: Chapter 1.................................... 43 2 Some Probability Distributions and Their Uses ...... 51 2.1 CDF Inversion–Discrete Case: Bernoulli Trials ......... 51 2.1.1 Two-Outcome CDF Inversion .................. 52 2.1.2 Multiple-Outcome Distributions ................ 53

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Monte Carlo methods are among the most used and useful computational tools available today, providing efficient and practical algorithims to solve a wide range of scientific and engineering problems. Applications covered in this book include optimization, finance, statistical mechanics, birth and de
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