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Digital Character Painting Using Photoshop CS3 (Graphics Series) PDF

433 Pages·2007·22.39 MB·English
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Preview Digital Character Painting Using Photoshop CS3 (Graphics Series)

D C IGITAL HARACTER P U AINTING SING P CS3 HOTOSHOP® DON SEEGMILLER CHARLESRIVERMEDIA Boston, Massachusetts Copyright 2008 Career & Professional Group, a division of Thomson Learning Inc. Published by Charles River Media, an Imprint of Thomson Learning Inc. All rights reserved. No part of this publication may be reproduced in any way, stored in a retrieval system of any type, or transmitted by any means or media, electronic or mechanical, including, but not limited to, photocopy, recording, or scanning, withoutprior permission in writingfrom the publisher. Publisher and General Manager, Charles River Media:Stacy L. Hiquet Associate Director of Marketing:Sarah O’Donnell Manager of Editorial Services:Heather Talbot Marketing Manager: Jordan Casey Marketing Assistant:Adena Flitt Project Editor:Karen A. Gill Technical Reviewer:Howard Lyon CRM Editorial Services Coordinator:Jennifer Blaney Copy Editor: Ruth Saavedra Interior Layout Tech:Judy Littlefield Cover Designer:Tyler Creative Cover Images:Don Seegmiller CD-ROM Producer:Brandon Penticuff Indexer:Valerie Perry Proofreader:Melba Hopper Charles River Media, Inc. 25 Thomson Place Boston, MA 02210 617-757-7900 617-757-7969 (fax) [email protected] www.charlesriver.com This book is printed on acid-free paper. Don Seegmiller. Digital Character Painting Using Photoshop CS3 . ISBN-10: 1-58450-533-8 ISBN-13: 978-1-58450-533-4 eISBN-10: 1-58450-602-4 Library of Congress Catalog Card Number: 2007931939 All brand names and product names mentioned in this book are trademarks or service marks of their respective companies. Any omission or misuse (of any kind) of service marks or trademarks should not be regarded as intent to infringe on the property of others. The publisher recognizes and respects all marks used by companies, manufactur- ers, and developers as a means to distinguish their products. Printed in Canada 08 09 10 11 12 TC 10 9 8 7 6 5 4 3 2 1 Charles River Media titles are available for site license or bulk purchase by institutions, user groups, corporations, etc. For additional information, please contact the Special Sales Department at 800-347-7707. Requests for replacement of a defective CD-ROM must be accompanied by the original disc, your mailing address, telephone number, date of purchase, and purchase price. Please state the nature of the problem, and send the infor- mation to Charles River Media, Inc., 25 Thomson Place, Boston, MA 02210. CRM’s sole obligation to the purchaser is to replace the disc, based on defective materials or faulty workmanship, but not on the operation or functionality of the product. This book is dedicated to my family; in particular, Marti, my dear wife, who has always helped keep my vision clear and my perspective correct. This page intentionally left blank C ONTENTS PREFACE xvii INTRODUCTION xxi PART I CHARACTER DESIGN 1 CHAPTER 1 INTRODUCTION TO CHARACTER DESIGN 3 What Is Character Design? 6 Character Design Issues and Limitations 8 Conclusion 11 CHAPTER 2 DEVELOPING A WORKING METHOD 13 The Need for a Methodical and Successful Way of Working 14 Identifying and Understanding the Problem 14 Analyzing the Problem and Breaking It Down into Simpler Elements 16 Choosing the Best Idea 16 Drawing the Character 16 Evaluating the Results 16 Conclusion 17 CHAPTER 3 EXPANDING ON YOUR IDEAS WHEN CREATING THE CHARACTER 19 Basic Strategies to Help Generate Creative Ideas 20 Learning to Relax 20 Locating Useful Reference Materials 22 v vi Contents Using Wordplay 22 Fantasizing About the Character 22 Using Symbolism with the Character 23 Building the Character Around a Myth 23 Snowballing 23 Visiting Special Places for Inspiration 23 Developing Your Basic Idea 24 Using Caricature 25 Using Humor 25 Using Blotter Pictures 26 Using Exaggeration 27 Using Satire 28 Using Parody 28 Doing Some Expression Exercises 28 Doing Some Five-Dot Action Exercises 29 Using Folded Paper 29 Using Idealization 29 Adding and Subtracting 29 Using Repetition 29 Using Combinations 30 Transferring Characteristics 30 Superimposing 30 Changing the Scale 30 Substituting 30 Distorting 30 Disguising the Character 31 Using Analogy 31 Creating a Hybrid 31 Evolving the Character 31 Changing the Character with Metamorphosis and Mutation 31 Using Metaphors 31 Using Visual Puns 32 Doodling and Scribbling 32 Making Things Look Strange, or Transforming the Ordinary into the Fantastic 32 Using Mimicry 32 Conclusion 32 vii Contents CHAPTER 4 MAKING THE CHARACTER REAL BY CREATING A CHARACTER HISTORY 33 Creating the Character’s History 34 The Character’s Past, Present, and Future 34 The Character’s Everyday Environment 35 The Character’s Personality 35 The Character’s Personality Traits 36 The Character’s Look 37 Conclusion 37 CHAPTER 5 DESIGNING THE PHYSICAL LOOK OF YOUR CHARACTER 39 Describing the Character 40 The Character’s General Physical Characteristics 40 The Character’s Body Type 40 The Character’s Proportions 42 The Character’s Makeup 42 The Character’s Gender 42 The Character’s Surface 42 The Character’s Color 43 The Character’s Facial Structure 43 The Character’s Movement 43 Other Considerations 44 The Visual Issues of Character Design and How to Communicate Your Ideas 44 Conclusion 45 PART II ARTISTIC PRINCIPLES FOR A DIGITAL AGE 47 CHAPTER 6 BASIC PRINCIPLES FOR IMPROVING THE DRAWING, SKETCHING, AND PAINTING OF YOUR CHARACTER 49 Some Basic Ideas About Drawing 50 Some Basic Ideas About Painting Figures, Hair, and Flesh Tones 52 The Art Part: Sketching, Drawing, and Painting the Character 54 Conclusion 55 viii Contents CHAPTER 7 VALUE AND ITS USE IN PICTURE MAKING 57 What Is Value? 59 How to Use Value Effectively in Your Art 64 Rules for Using Value in Your Images 69 Conclusion 71 CHAPTER 8 COLOR AND ITS USE IN PICTURE MAKING 73 The Four Primary Characteristics of Color 74 Hue 74 Value 75 Chroma 75 Temperature 75 Secondary Color Characteristics 76 Color Quality 76 Color Distance 76 Color Weight 77 How Color Acts and Reacts 78 Simultaneous Contrast 78 Color Contrast 79 Using Colors Effectively 79 Conclusion 80 CHAPTER 9 USING LIGHTING ARRANGEMENTS TO LIGHT A CHARACTER EFFECTIVELY 81 Using Lighting to Create Striking Art 82 The Main Types of Lighting 83 Positioning Your Lights 87 The Color of Your Lights 94 A Last Word About Shadows 94 Conclusion 96 CHAPTER 10 USING EDGES WHEN PAINTING A PICTURE 97 Types of Edges 98 How Edges Interact 101 Edges and Value 101 Edges and Color 102 Where You Will Find the Different Types of Edges 106 Conclusion 107 ix Contents CHAPTER 11 BLENDING EDGES IN YOUR DIGITAL PAINTINGS 109 A New Method for Blending the Edge Where Your Colors and Shapes Meet 110 Optional Blending Method 123 Conclusion 126 CHAPTER 12 CREATING TEXTURES AND PATTERNS FOR USE IN DIGITAL PAINTING 127 Creating Textures 128 Creating Textures from Photographic Reference Materials 128 Photoshop’s Pattern Maker 136 Creating Hand-Drawn Textures from Scratch 139 Conclusion 141 CHAPTER 13 PHOTOSHOP BRUSHES 143 Section 1: The Basics of Photoshop Brushes 144 Where Are the Photoshop Brushes? 144 How to Change Brush Properties 148 Section 2: The Photoshop Brushes Palette 152 Brush Presets 154 Brush Tip Shape 154 Shape Dynamics 159 Scattering 162 Texture 163 Dual Brush 165 Color Dynamics 165 Other Dynamics 169 Section 3: Creating Your Own Photoshop Brushes 172 Creating and Saving Brushes in Photoshop 172 Creating a Custom Brush in Photoshop Using a Photographic Texture 175 Creating Brush Libraries of Your Custom Brushes 180 Conclusion 182

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Digital Character Painting Using Photoshop CS3 is a brilliantly illustrated, full-color book that combines both the fundamentals of character design and the skills of digital painting. Completely updated using Photoshop CS3 as the primary tool, the book details how to create characters that elicit s
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