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Computers & Graphics 1996: Vol 20 Table of Contents PDF

9 Pages·1996·2.1 MB·English
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List of Contents NUMBER 1 In this issue the special topic is COMPUTER GRAPHICS IN SINGAPORE Guest Editors: Murali Damodaran and Robert Kheng Leng Gay Hans-Heino Ehricke, 1 Computers & Graphics Best Paper Award (1994) Klaus Donner, Walter Koller and Wolfgang Stra&er Michael Gervautz Computers & Graphics is planning a new section and Markus Gross Computer Graphics in Singapore Murali Damodaran Guest Editors’ Introduction and Robert Kheng Leng Gay A. Sourin, A. Pasko Using real functions with application to hair modelling and V. Savchenko Y.T. Lee, S. B. Tor Mathematical modelling and simulation of pop-up and E. L. Soo books Feng Lin, Hock Soon Seah Deformable volumetric model and_ isosurface: and Yong Tsui Lee exploring a new approach for surface boundary construction Kelvin Sung, Ray tracing in a distributed environment Jason Loh Jen Shiuan and A. L. Ananda Y.H. Ang, S. H. Ong Retrieval of artifact images using multidimensional and Zhao Li multiresolution features Tim Poston, Luis Serra, The graphics demands of virtual medicine Meiyappan Solaiyappan and Pheng Ann Heng Eng-Kiat Koh WAVEVISIONS: a desktop virtual reality software Aik-Siong Koh Software report: Dynamic Designer—a multibody and Alan Wegienka dynamics software Hong-Gian Chew Software report: ALEXIS—giant jigsaw made easy and Moung Liang Hwee-Leng Ong Software report: WINVIZ—a visual data analysis tool and Hing-Yan Lee Technical Section Bernhard Elsasser Approximation of digitized points by surfaces of and Josef Hoschek revolution ili iv Contents Rauf Izmailov, Visualization of polynomials Alexei Pokrovskii and Alexander Viladimirov R. Krishnan, A. Das Octree encoding of B-Rep based objects and B. Gurumoorthy A. Nahed and B. Peroche A 23-D hierarchical model based on planar maps Karel Culik Il Finite state transformation of images and Jarkko Kari Li Ling, M. Damodaran A model for animating the motion of cloth and Robert K. L. Gay Chaos & Graphics Hansong Zhang Pattern generation with color map Gouraud shading John Meier and Fractal representations of Cayley graphs Clifford A. Reiter M. A. Pumar Zooming of terrain imagery using fractal-based interpolation Education Jeffrey J. McConnell Active and group learning techniques and their use in graphics education Past/Future Issues List of 1995 reviewers Announcements NUMBER 2 In this issue the special topic is TECHNIQUES FOR VIRTUAL ENVIRONMENTS Guest Editors: Martin Gdbel and Jiaoying Shi Computers & Graphics is planning a new section Techniques for Virtual Environments Martin Gobel and Jiaoying Shi 181 Guest Editors’ Introduction Mark Green 185 Shared virtual environments: the implications for tool builders Zhigeng Pan, Jiaoying Shi 191 Distributed graphics support for virtual environments and Mingmin Zhang James Cremer, 199 Simulation and scenario support for virtual environ- Joseph Kearney ments and Hyeongseok Ko Helmut Haase, VR techniques for the investigation of molecule data Johannes Strassner and Fan Dai Contents v T. Todd Elvins Volume visualization in a collaborative computing environment Sheng Fu, Hujun Bao An accelerated rendering algorithm for stereoscopic and Qunsheng Peng display Technical Section Gregory Joy Reducng false contours in quantized color images and Zhigang Xiang Hans Werner Kohl Hidden-curve algorithm for correct grid surface repre- sentation of functions of two variables Zeng-Jia Hu Swept volumes generated by the natural quadric and Zhi-Kui Ling surfaces Chun-Fong You Reconstruction of curvilinear manifold objects from and Shih-Shing Yang orthographic views Chengfu Yao Bi-directional incremental linear interpolation and Jon G. Rokne Cevdet Aykanat, A parallel progressive radiosity algorithm based on Tolga K. Gapin patch data circulation and Bilent Ozgii¢ Chaos & Graphics J. C. Sprott Strange attractor symmetric icons M. Romera, G. Pastor Graphic tools to analyse one-dimensional quadratic and F. Montoya maps Education Dieter W. Feliner Computer graphics interface (CGI): a good concept and Martin Fischer and a valuable tool for research and teaching in com- puter graphics Past/Future Issues Announcements NUMBER3 In this issue the special topics are COMPUTER GRAPHICS IN COMPUTER GRAPHICS AND BRAZIL THE WORLD WIDE WEB Guest Editors: Léo Pini Magalhaes, Guest Editor: Detlef Krémker Joao Antonio Zuffo and Marcelo Knorich Zuffo iii Computers & Graphics is planning a new section Computer Graphics in Brazil Léo Pini Magalhaes, 347 Guest Editors’ Introduction Joao Antonio Zuffo and Marcelo Kn6Grich Zuffo vi Contents Jalio Kiyoshi Hasegawa Shape from shading with perspective projection and and Clésio Luis Tozzi camera calibration Luiz Henrique de Figueiredo Sampling implicit objects with physically-based par- and Jonas Gomes ticle systems Monica Costa Agents with emotions in behavioral animation and Bruno Feijo Marcelo KnG6rich Zuffo, A programming environment for high-performance Andrew J. Grant, volume visualization applications Roseli de Deus Lopes, Eduardo Toledo Santos and Joao Antonio Zuffo Gilberto Camara, SPRING: integrating remote sensing and GIS by Ricardo Cartaxo object-oriented data modelling Modesto Souza, Ubirajara Moura Freitas and Juan Garrido V. M. Menezes, ACAD system for telecommunications engineering in W. P. Paula Filho, a GIS environment A. A. Oliveira and N. C. Lima Filho Computer Graphics and the WWW Detief Kromker Guest Editor's Introduction Jan Borchers, Oliver Deussen, Layout rules for graphical Web documents Arnold Klingert and Clemens Knorzer Wolfgang Broll VRML: today and tomorrow and Tanja Koop A. Knierriem-Jasnoch, Reflection on WWW functionalities for educational! B. Tritsch purposes and U. Schroeder Marc Colet and Robert Herzog WWW2GCG, a Web interface to the GCG biological sequences analysis software Chaos & Graphics Stephen L. Dixon, Generation and graphical analysis of Mandelbrot and Kevin L. Steele Julia sets in more than four dimensions and Robert P. Burton John E. Pulsifer One tub, eight blocks, twelve blinkers and other views and Clifford A. Reiter of life Education Lars Kjelidahi Experience from 10 years of student projects oriented and Yngve Sundbland towards graphic interaction Past/Future Issues Announcements Contents NUMBER 4 In this issue the special topic is HARDWARE SUPPORTED TEXTURING Guest Editor: Wolfgang Straer Computers & Graphics is planning a new section Hardware Supported Texturing Wolfgang StraBer 473 Guest Editor’s Introduction G. Knittel, A. Schilling, 475 Hardware for superior texture performance A. Kugler and W. StraBer Mehmet Demirer 483 Approximation techniques for high performance and Richard L. Grimsdale texture mapping Steven Molnar 491 The PixelFlow texture and image subsystem Hans-Josef Ackermann 503 Single chip hardware support for rasterization and texture mapping 1. Ernst, D. Jackel, 515 Hardware-supported bump mapping H. Riisseler and O. Wittig Technical Section Vaclav Skala Line clipping in E? with O(1) processing complexity Jieqing Feng, Lizhuang Ma A new free-form deformation through the control of and Qunsheng Peng parametric surfaces Alok K. Chaturvedi Procedural method for terrain surface interpolation and Les A. Piegl Min Chen, Mark W. Jones Volume distortion and morphing using disk fields and Peter Townsend Ching-Yung Yang RWM-cut for color image quantization and Ja-Chen Lin Chaos & Graphics Helen Qammar Fractal basins in the control of the logistic equation and F. Mossayebi Ryan Richardson Palindrome pictures and Christine Shannon Education Xavier Pueyo, Frederic Pérez, An object-oriented approach for teaching visibility Tony Sellarés computation algorithms and Josep Suy Past/Future Issues Announcements In this issue the special topic is MOBILE COMPUTING Guest Editor: Thomas Kirste Computers & Graphics is planning a new section Mobile Computing Thomas Kirste Guest Editor’s Introduction B. R. Badrinath Distributed computing in mobile environments Michael Beigl and System support for mobiie computing Rimbert Rudisch UIf Leonhardt, Jeff Magee Location service in mobile computing environments and Paul Dias Lloyd Rutledge, John Buford Mobile objects and the HyOctane distributed hyper- and Roger Price document server Wayne V. Citrin PDA-based graphical interchange for field service and and Mark D. Gross repair workers Markku Kylanpaa, Nomadic access to information services by a GSM Olli Pihlajamaa phone and Martin Bergenwall Bernhard Sterzbach A mobile vehicle on-board computing and communi- and Wolfgang A. Halang cation system Thomas Kirste and A presentation model for mobile information visual- Uwe Rauschenbach ization J6rg Bonigk and A basic architecture for mobile information access Astrid Lubinski Technical Section Ronan Boulic, Ramon Mas A robust approach for the control of the center of and Daniel Thalmann mass with inverse kinetics J. Lépez, D. Tost, A. Puig VolDmi: an open system for volume modeling and and I. Navazo visualization R. Quirés, J. Lluch, M. Chover Geometric substitution using random L-systems and R. Vivo Paul Pratt and Martin Berzins Shock preserving quadratic interpolation for visualiz- ation on triangular meshes Chaos & Graphics Stephen D. Casey Using dimension theory to analyze and classify the generation of fractal sets Contents ix Paul W. Carlson Pseudo-3-D rendering methods for fractals in the complex plane Past/Future Issues Announcements NUMBER 6 In this issue the special topic is MEDICAL VISUALIZATION Guest Editors: Georgios Sakas and Peter Bono Computers & Graphics is planning a new section iV Call for Papers: 1997 Computers & Graphics Special Issue on Haptic Displays in Virtual Environments Medical Visualization Georgios Sakas Guest Editors’ Introduction and Peter Bono Jiirgen Fechter, User-centered development of medical visualization Thomas Grunert, applications: flexible interaction through commun- L. Miguel Encarnagao icating application objects and Wolfgang Strafer Karel J. Zuiderveld, Multimodality visualization of medical volume data Anton H. J. Koning, Rik Stokking, J. B. Antoine Maintz, Fred J. R. Appelman and Max A. Viergever Birgit Westermann Non-invasive 3-D patient registration for image- and Rolf Hauser guided skull base surgery John Coleman, TelelnVivo™: towards collaborative volume visual- Ammo Goettsch, ization environments Andrei Savchenko, Hendrik Kollmann, Kui Wang, Edwin Klement and Peter Bono Roni Yagel, Don Stredney, 813 Building a virtual environment for endoscopic sinus Gregory J. Wiet, surgery simulation Petra Schmalbrock, Louis Rosenberg, Dennis J. Sessanna and Yair Kurzion S. Gro&kopf, A. Hildebrand, 825 Computer aided surgery—vision and feasibility of an R. Malkewitz, W. Miller, advanced operation theatre R. Ziegler and G. Graschew Contents Technical Section S. Ouyang Phong shading by binary interpolation and D. E. Maynard Naai-Jung Shih Gesture modeling for architectural design and Wei-Der Shih Jean Paul Gourret A model for compression and classification of face and Jamal Khamlichi data structures Horace H. S. Ip Script-based facial gesture and speech animation and C. S. Chan using a NURBS based face model Marko Marhl, Nikola Guid, Extensions of sweep surface constructions Crtomir Oblongek and Matjaz Horvat R. Egli, C. Petit Moving coordinate frames for representation and and N. F. Stewart visualization in four dimensions Chaos & Graphics N. Vandewalle A toy model for life at the ‘‘edge of chaos’”’ and M. Ausloos Yisrael Radai* Computer art from the Mandelbrot set Education José Carlos Teixeira Environments for teaching computer graphics: experience Past/Future Issues Announcements

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