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Computer Systems Experiences of Users with and Without Disabilities: An Evaluation Guide for Professionals PDF

290 Pages·2013·15.585 MB·English
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REHABILITATION B o r s c i | K Computer Systems Experiences of Users u r o s u with and without Disabilities | F e d e r An Evaluation Guide for Professionals ic i | M e le Computer Systems Experiences of Users with and without Disabilities: An Evaluation Guide for Professionals offers a holistic approach to human– C computer interaction (HCI) assessment. o m p By introducing an integrated model of interaction evaluation (IMIE) that u t investigates the complexity of the intrasystemic dialogue between person and e r Simone Borsci technology, this book provides industry professionals with the tools needed for S y success in evaluating the quality of interactive products. The book focuses on s t Masaaki Kurosu the integration of the relationship between designers and evaluators and the e m involvement of disabled users in the assessment, and it helps guide readers to a s better understanding of what evaluations are, the complexity of an evaluation, E Forewords by Stefano Federici x and the importance of an assessment to the success of a product. p Constantine Stephanidis and e Maria Laura Mele r Esteban Levialdi i The book provides a historical and theoretical background of the management e n assessment data and the application of evaluation techniques and begins with c e an overview of the historical development of HCI and models of interaction s Computer Systems evaluation. It presents the definitions of accessibility, usability, and user o f experience (UX) provided throughout the evolution in the field of HCI and U explores the international rules of interaction and UX as a new and evolving se r Experiences of concept of HCI. s w i Features: t h • Presents a set of the most common evaluation techniques and their a Users with and n use in the framework of the IMIE d • Presents qualitative and quantitative methods of interaction analysis w i t • Discusses the application of interaction testing methods with samples of h o without Disabilities users with and without disability u t D This text includes extensive references at the end of each chapter to enhance i s a additional study and is an ideal resource for designers, manufacturers, and b professionals of interaction assessment. il An Evaluation Guide i t i K14823 e s for Professionals 6000 Broken Sound Parkway, NW Suite 300, Boca Raton, FL 33487 711 Third Avenue New York, NY 10017 an informa business 2 Park Square, Milton Park www.crcpress.com Abingdon, Oxon OX14 4RN, UK www.crcpress.com Computer Systems Experiences of Users with and without Disabilities An Evaluation Guide for Professionals Rehabilitation Science in Practice Series Series Editors Marcia J. Scherer, Ph.D. Dave Muller, Ph.D. President Executive Institute for Matching Person and Technology Suffolk New College Professor Editor-in-Chief Orthopaedics and Rehabilitation Disability and Rehabilitation University of Rochester Medical Center Founding Editor Aphasiology Published Titles Assistive Technology Assessment Handbook, edited by Stefano Federici and Marcia J. Scherer Assistive Technology for Blindness and Low Vision, Roberto Manduchi and Sri Kurniawan Computer Access for People with Disabilities: A Human Factors Approach, Richard C. Simpson Computer Systems Experiences of Users with and without Disabilities: An Evaluation Guide for Professionals, Simone Borsci, Maria Laura Mele, Masaaki Kurosu, and Stefano Federici Multiple Sclerosis Rehabilitation: From Impairment to Participation, edited by Marcia Finlayson Paediatric Rehabilitation Engineering: From Disability to Possibility, edited by Tom Chau and Jillian Fairley Quality of Life Technology Handbook, Richard Schultz Forthcoming Titles Ambient Assisted Living, Nuno M. Garcia, Joel Jose P. C. Rodrigues, Dirk Christian Elias, and Miguel Sales Dias Devices for Mobility and Manipulation for People with Reduced Abilities, Teodiano Bastos-Filho, Dinesh Kumar, and Sridhar Poosapadi Arjunan Neuroprosthetics: Principles and Applications, Justin C. Sanchez Rehabilitation Goal Setting: Theory, Practice and Evidence, Richard Siegert and William Levack Computer Systems Experiences of Users with and without Disabilities An Evaluation Guide for Professionals Simone Borsci Masaaki Kurosu Stefano Federici Maria Laura Mele Forewords by Constantine Stephanidis and Esteban Levialdi Boca Raton London New York CRC Press is an imprint of the Taylor & Francis Group, an informa business CRC Press Taylor & Francis Group 6000 Broken Sound Parkway NW, Suite 300 Boca Raton, FL 33487-2742 © 2014 by Taylor & Francis Group, LLC CRC Press is an imprint of Taylor & Francis Group, an Informa business No claim to original U.S. Government works Version Date: 20130620 International Standard Book Number-13: 978-1-4665-1114-9 (eBook - PDF) This book contains information obtained from authentic and highly regarded sources. Reasonable efforts have been made to publish reliable data and information, but the author and publisher cannot assume responsibility for the validity of all materials or the consequences of their use. The authors and publishers have attempted to trace the copyright holders of all material reproduced in this publication and apologize to copyright holders if permission to publish in this form has not been obtained. If any copyright material has not been acknowledged please write and let us know so we may rectify in any future reprint. Except as permitted under U.S. Copyright Law, no part of this book may be reprinted, reproduced, transmit- ted, or utilized in any form by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying, microfilming, and recording, or in any information storage or retrieval system, without written permission from the publishers. For permission to photocopy or use material electronically from this work, please access www.copyright. com (http://www.copyright.com/) or contact the Copyright Clearance Center, Inc. (CCC), 222 Rosewood Drive, Danvers, MA 01923, 978-750-8400. CCC is a not-for-profit organization that provides licenses and registration for a variety of users. For organizations that have been granted a photocopy license by the CCC, a separate system of payment has been arranged. Trademark Notice: Product or corporate names may be trademarks or registered trademarks, and are used only for identification and explanation without intent to infringe. Visit the Taylor & Francis Web site at http://www.taylorandfrancis.com and the CRC Press Web site at http://www.crcpress.com Contents Foreword by Constantine Stephanidis ......................................................................xi Foreword by Esteban Levialdi ...............................................................................xiii Preface......................................................................................................................xv Acknowledgments ................................................................................................xxiii Authors ...................................................................................................................xxv Contributors .........................................................................................................xxvii Chapter 1 Brief History of Human–Computer Interaction ...................................1 1.1 Historical Progress of Evaluation Models in Human–Computer Interaction Science .............................1 1.1.1 First Period, from 1950 to 1963: The Programmer Is the User ............................................3 1.1.2 Second Period, from 1963 to 1984: Evolution of Human–Computer Interaction Models .....................5 1.1.3 Third Period, from 1984 to 1998: Personal Computer and the Internet Era ........................................9 1.1.4 Fourth Period, from 1998 until Now: From Interaction Standards to User Interface for All .........12 1.2 Political Movement and the Standards: Accessibility as the First Pillar ......................................................................12 1.3 Usability and Design Philosophy: The Second and the Third Pillars .........................................................................15 1.3.1 From a Fragmented Set of Usability Evaluation Methods to the Need for a Unified Evaluation Approach .................................................................23 1.3.2 Design Philosophy ...................................................28 1.4 Merging Design and Evaluation of Interaction: An Integrated Model of Interaction Evaluation ...................33 Focus Sections of Chapter 1 Box 1.1 A Brief Introduction to the Visualization of Networked Data Sets ..................................................................................6 Giuseppe Liotta Box 1.2 From WCAG 1.0 to WCAG 2.0 ............................................16 Massimo Capponi Box 1.3 GOMS Evaluation Technique ..............................................25 Simone Borsci and Maria Laura De Filippis v vi Contents Box 1.4 ACCESS and AVANTI Project: International Initiatives toward User Interface for All ...............................32 Maria Laura De Filippis and Simone Borsci Chapter 2 Defining Usability, Accessibility, and User Experience ....................37 2.1 Introduction: Accessibility, Usability, and User Experience in Human–Computer Interaction .....................37 2.2 Concept of Accessibility ......................................................39 2.3 Usability: From the Small to the Big Perspective ...............41 2.3.1 Usability: Toward a Unified Standard .....................43 2.4 Relationships and Differences between Accessibility and Usability ........................................................................46 2.5 User Experience ...................................................................49 2.5.1 Steps of UX: From the Expectations of the Users before Product Purchase to the Final Impression of the Product .......................................52 2.6 Conclusion ...........................................................................54 Chapter 3 Why We Should Be Talking about Psychotechnologies for Socialization, Not Just Websites.........................................................57 3.1 Introduction: The Psychotechnological Evolution ...............57 3.2 What Is Psychotechnology? .................................................58 3.3 From Artifacts to Psychotechnologies .................................66 3.4 Psychotechnologies for Socialization ..................................69 3.4.1 Studies on Personality Characteristics Associated with Social Networking Sites ...............77 3.4.2 Studies on Social Networking Sites and Identity Construction ...............................................78 3.5 Web 2.0: From a Network System to an Ecosystem ............81 3.6 Conclusion ...........................................................................87 Focus Sections of Chapter 3 Box 3.1 The Biopsychosocial Model and Reciprocal Triadic Causation .............................................................................60 Stefano Federici and Fabio Meloni Box 3.2 Positive Technology .............................................................71 Giuseppe Riva Box 3.3 Mind, Body, and Sex in Cyberspace ....................................73 Stefano Federici Box 3.4 Facebook Contribution to the 2011 Tunisian Revolution: What Can Cyberpsychology Teach Us about the Arab Spring Uprisings? ..................................85 Yousri Marzouki Contents vii Chapter 4 Equalizing the Relationship between Design and Evaluation ............89 4.1 Active Role of Today’s End-User in the Pervasive Interaction with Psychotechnologies ...................................89 4.2 Equalizing the Design and the Evaluation Processes..........93 4.2.1 Intrasystemic Solution: A New Perspective on the Relation between Design and Evaluation ..........94 4.3 Intrasystemic Solution from a Psychotechnological Perspective ...........................................................................98 4.4 Conclusion .........................................................................102 Focus Section of Chapter 4 Box 4.1 Smart Future Initiative: The Disappearing Computer and Ubiquitous Computing ..................................................90 Simone Borsci Chapter 5 Why We Need an Integrated Model of Interaction Evaluation ........105 5.1 Evaluator’s Perspective in the Product Life Cycle ............105 5.2 Objectivity and Subjectivity in Interaction: When the System Overrides the User ................................................107 5.2.1 Bridge between Object and Subject: The Integrated Model of Evaluation .......109 5.3 Problems and Errors in the Evaluation ..............................114 5.3.1 Problems and Errors: From the Integrated Model to the Integrated Methodology ....117 5.4 Discrimination and Matching of Problems and Errors: The Integrated Methodology of Interaction Evaluation ....119 5.4.1 From the Concept of Mental Model to the Integrated Methodology of Interaction Evaluation ...120 5.4.2 Goals of the Integrated Methodology of Interaction Evaluation ...........................................124 5.4.2.1 Identification of the Interaction Problems ..............................127 5.4.2.2 Distance between the User and the Designer ....................................127 5.4.2.3 How to Measure the Distance: The Evaluator’s Role and Evaluation Model ...................................132 5.5 How to Use the Integrated Methodology: The Decision Process Carried Out by the Evaluator ...............................136 5.6 Conclusion .........................................................................140 Chapter 6 Why Understanding Disabled Users’ Experience Matters ...............143 6.1 Disabled Users’ Experience ...............................................143 6.1.1 Big Accessibility Approach...................................145 viii Contents 6.2 Modeling Users’ Interaction Behavior: The Simulation Process ...............................................................................151 6.3 Decision Process for User Testing: Sample Selection and Representativeness of Data .........................................154 6.3.1 Three Keys for Monitoring Participants’ Selection Process ...................................................157 6.3.2 Representativeness of the Sample .........................160 6.4 Simulation and Selection of Disabled Users for Composing Mixed Samples ...............................................161 6.5 Testing Disabled Users ......................................................163 6.6 Conclusion .........................................................................164 Focus Section of Chapter 6 Box 6.1 How Many People with a Disability Are There in the World? ......................................................................146 Stefano Federici and Fabio Meloni Chapter 7 How You Can Set Up and Perform an Interaction Evaluation: Rules and Methods ...........................................................................167 7.1 What Is the Evaluation Process? .......................................167 7.1.1 Significance of Evaluation: From Commonsense to Evaluation Criteria ...................168 7.1.2 Evaluation in Terms of Measurements and Criteria ...170 7.1.3 Process of Goal Achievement and Its Assessment ...172 7.2 UX and Usability: The Importance of the User’s Long- and Short-Term Use of a Product ............................173 7.2.1 Dynamic Process of the User Experience .............174 7.3 Brief Overview of the Techniques for Assessing UX and Usability ......................................................................176 7.4 Effectiveness and Efficiency of the Evaluation Process and the Management of the Gathered Data .......................179 7.4.1 Management of the Qualitative Data: An Overview of the Grounded-Theory Approach ......181 7.5 Grounded Procedure for the Management of Data and to Determine the Number of Problems Discovered by a Sample ............................................................................183 7.5.1 What Does It Mean to Monitor Problems? ...........184 7.5.2 Refining the p-Value of Heterogeneous Samples through Estimation Models ....................187 7.5.3 Making a Decision on the Basis of the Sample Behavior ................................................................190 7.6 Conclusion .........................................................................190 Contents ix Chapter 8 Evaluation Techniques, Applications, and Tools ..............................193 8.1 Introduction ...........................................................................193 8.2 Inspection and Simulation Methods of the Expected Interaction ..............................................................................196 8.2.1 Inspection of the Interaction ....................................197 8.2.2 Heuristic Evaluation .................................................198 8.2.3 Cognitive Walkthrough Method ...............................200 8.2.4 Task Analysis ...........................................................203 8.2.5 Summary of Inspection and Simulation Methods of the Expected Interaction ......................................204 8.3 Qualitative and Subjective Measurements for Interaction Analysis .................................................................................205 8.3.1 Questionnaire and Psychometric Tools ....................206 8.3.2 Interview...................................................................211 8.3.3 Observation ..............................................................213 8.3.4 Diary .........................................................................214 8.3.5 Eye-Tracking Methodology and Biofeedback ..........214 8.3.5.1 Biofeedback Usability and UX Testing ....215 8.3.5.2 Eye-Tracking Usability and UX Testing ...216 8.3.6 Summary of the Qualitative and Subjective Measurements for Interaction Analysis ....................218 8.4 Usability Testing and Analysis of Real Interaction ...............219 8.4.1 Usability Testing .......................................................219 8.4.2 Concurrent Thinking Aloud in Usability Testing ....221 8.4.3 Retrospective Thinking Aloud in Usability Testing ....224 8.4.4 Alternative Verbal Protocols for Disabled Users and Partial Concurrent Thinking Aloud ..................225 8.4.5 Remote Testing .........................................................227 8.4.6 Summary of Usability Testing and the Analysis of Real User Interaction ...........................................229 8.5 Conclusion .............................................................................230 References .............................................................................................................233

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