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Computational Geometry, Topology and Physics of Digital Images with Applications: Shape Complexes, Optical Vortex Nerves and Proximities PDF

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Intelligent Systems Reference Library 162 James F. Peters Computational Geometry, Topology and Physics of Digital Images with Applications Shape Complexes, Optical Vortex Nerves and Proximities Intelligent Systems Reference Library Volume 162 Series Editors Janusz Kacprzyk, Polish Academy of Sciences, Warsaw, Poland Lakhmi C. Jain, Faculty of Engineering and Information Technology, Centre for Artificial Intelligence, University of Technology, Sydney, NSW, Australia; Faculty of Science, Technology and Mathematics, University of Canberra, Canberra, ACT, Australia; KES International, Shoreham-by-Sea, UK; Liverpool Hope University, Liverpool, UK The aim of this series is to publish a Reference Library, including novel advances and developments in all aspects of Intelligent Systems in an easily accessible and well structured form. The series includes reference works, handbooks, compendia, textbooks,well-structuredmonographs,dictionaries,andencyclopedias.Itcontains well integrated knowledge and current information in the field of Intelligent Systems. The series covers the theory, applications, and design methods of IntelligentSystems.Virtuallyalldisciplinessuchasengineering,computerscience, avionics, business, e-commerce, environment, healthcare, physics and life science are included. The list of topics spans all the areas of modern intelligent systems such as: Ambient intelligence, Computational intelligence, Social intelligence, Computational neuroscience, Artificial life, Virtual society, Cognitive systems, DNA and immunity-based systems, e-Learning and teaching, Human-centred computing and Machine ethics, Intelligent control, Intelligent data analysis, Knowledge-based paradigms, Knowledge management, Intelligent agents, Intelligent decision making,Intelligent network security, Interactiveentertainment, Learningparadigms,Recommendersystems,RoboticsandMechatronicsincluding human-machine teaming, Self-organizing and adaptive systems, Soft computing including Neural systems, Fuzzy systems, Evolutionary computing and the Fusion of these paradigms, Perception and Vision, Web intelligence and Multimedia. ** Indexing: The books of this series are submitted to ISI Web of Science, SCOPUS, DBLP and Springerlink. More information about this series at http://www.springer.com/series/8578 James F. Peters Computational Geometry, Topology and Physics of Digital Images with Applications Shape Complexes, Optical Vortex Nerves and Proximities 123 James F.Peters Department ofElectrical andComputer Engineering, Engineering andInformation Technology Complex University of Manitoba Winnipeg, MB,Canada ISSN 1868-4394 ISSN 1868-4408 (electronic) Intelligent Systems Reference Library ISBN978-3-030-22191-1 ISBN978-3-030-22192-8 (eBook) https://doi.org/10.1007/978-3-030-22192-8 ©SpringerNatureSwitzerlandAG2020 Thisworkissubjecttocopyright.AllrightsarereservedbythePublisher,whetherthewholeorpart of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission orinformationstorageandretrieval,electronicadaptation,computersoftware,orbysimilarordissimilar methodologynowknownorhereafterdeveloped. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publicationdoesnotimply,evenintheabsenceofaspecificstatement,thatsuchnamesareexemptfrom therelevantprotectivelawsandregulationsandthereforefreeforgeneraluse. The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, expressed or implied, with respect to the material contained hereinorforanyerrorsoromissionsthatmayhavebeenmade.Thepublisherremainsneutralwithregard tojurisdictionalclaimsinpublishedmapsandinstitutionalaffiliations. ThisSpringerimprintispublishedbytheregisteredcompanySpringerNatureSwitzerlandAG Theregisteredcompanyaddressis:Gewerbestrasse11,6330Cham,Switzerland This book is dedicated to Somashekhar (Som) Naimpally, 1931–2014 and Anna Di Concilio, Amma, and sweet P for offering many glimpses of the proximities of surface shapes. Preface This book introduces the computational geometry, topology and physics of digital images and video frame sequences. It is the geometry of mesh generation by Edelsbrunner [1] and thegeometry of polytopes by Ziegler [2] thatprovidea solid basis for the computational geometry approach to the study of geometric struc- tures that infuse triangulated visual scenes explored in this monograph. A planar polytope is a filled polygon defined by the intersection of closed half-planes covering the interior of the polygon. In addition, an introduction to computational geometry in this monograph can be found on the geometric foundations of com- puter vision by Peters [3]. It is the topology of cellular complexes introduced by Alexandroff[4,5],(beautifullyextendedandelaboratedbyCookeandFinney[6]), Borsuk [7, 8, 9], a recent formulation of this topology by Edelsbrunner and Harer [10] and the work on persistence homology by Munch [11] that provide a solid basis for an introductory study of the computational topology of visual scenes. This form of topology exploresthe fabric, shapes and structurestypically found in visual scenes. Coupled with the inherent geometry and topology of visual scenes, thereisthecomputationalphysicsarisingfromthestructuresandeventsrecordedin videos and the concomitant sensitivity concerning the fine structure of light to consider. The fine structure of light and light caustics that we have in mind are introduced by Nye [12]. A consideration of light caustics brings into play catas- trophetheoryandtheappearanceoflightcausticfoldsandcusps,whichleadstothe introductionof optical vortexnerves intriangulateddigital images. In thiscontext, computational physics is synonymous with the study of the structure of light choreographedinvideoframes.Thischoreographyofthestructureoflightappears asasequenceofsnapshotsoflightreflectedandrefractedfromsurfaceshapes that providesasolidbasisforthestudyofthestructuresandshapesthatappearinvisual scenes. Thestudyofthepersistenceofimageobjectshapesinsequencesofvideoframes as well as sequences of photographs that record surface shape changes in a visual scene,isimportant.Surfaceshapestendtoappear,undergoachangeinthevarying ix x Preface light and surface conditions, and eventually disappear. The familiar tendency to lookforunusualappearancesobjects(bothnaturalandartificial)invisualscenesis atacitrecognitionofcontinuouschangeandthemomentarypersistenceofobserved componentsinvisualscenes.Inotherwords,itisimportanttotakeintoaccountthe spacetime character of visual scene shapes. By this, I mean an understanding of visual scenes includes not only a study of the geometry and topology of visual scenes but also a consideration of the physics of light, the character and energy of the photons colliding with curved surfaces in a visual scene. Physics enters into the picture in cases where we take into account the descriptionofsurfaceshapesandthelightreflectedfromsurfaceshapesrecordedin photos and, especially, in video frames. Computer engineering also enters in the picture here with the study of photonics and reflected light-capturing devices. In terms of the physics of digital images, the shape-shifting character of energy is important. For more about this view of energy, see Susskind [13, x7, p. 126]. Computational geometry facilitates the capture of fine-grained structures embeddedinimageobjectshapes.Andcomputationaltopologyenablesthecapture andanalysesoftheproximitiesfoundincellularcomplexes(collectionsofvertices, linesegments,filledtriangles,cycles,vortexes,nerves)embeddedinthegeometryof triangulated visual scenes (see, e.g., Peters [14, 15]). It is the homology of cell complexes (an offspring of Alexandroff’s approach to topology [4]) that is an importantcomponent,here.Homologyisamathematicalframeworkthatfocuseson howspaceisconnected,utilizingalgebraicstructuressuchasgroupsandmapsthat relate topologically meaningful subsetsof a space to each other [10, xIV.1, p. 79]. A group G is a nonempty set equipped with a binary operation (cid:2) that is asso- ciativeandinwhichthereisanidentityelementeandeverymemberainGhasan inverse b, i.e., a(cid:2)b¼e . A cyclic group H is a group in which every member of Gcanbewrittenasapositiveintegralpowerofasingleelementcalledagenerator. AcyclicgroupisAbelian,provideda(cid:2)b¼b(cid:2)a,foreverypairelementsinG.A freeabeliangroupisanAbeliPangroupwithmultiplegenerators,i.e.,everyelement ofthegroupcanbewrittenas gaforgeneratorsg inG.Foragoodintroduction i i i tocyclic groups from a homologyperspective, seeGiblin [16,A.1, p.216]. Inpracticalterms,homologyisasourceofinsightsintohowthepiecesofavisual scenecanbeconnectedtoeachother.Cyclicgroupsareusefulinrepresentingina concise way how the pieces of a visual scene that are attached to each other and connected together. Cyclic groups with multiple generators are also a source of an important feature inearmarkingsurface shapes of interest, namely, Betti numbers (counts of the number of generators in a free Abelian group). H. Poincaré named such numbers in honour of Enrico Betti, based on the paper [17]. The focus in computationalgeometry,topologyandphysicsofdigitalimagesisonfinitespaces. Betti observes that a finite space has properties independent of the size of its dimensions,andfromtheshape ofitselements.Thesepropertiesrefertoitonlyto the way of connection of its parts… [17, x3, p. 143]. The properties of a finite bounded spatial region tend to be revealed by the path-connected vertices in a cell complex covering the space. (see, for example, the path-connected vortices Preface xi coveringbounded region occupied bythesurfaceshape inFig. 1).Formore about this, see Tucker and Bailey [18], Salepci and Welshinger [19] and Pranav and Edelsbrunner and van de Weygaert and Vegter [20]. A thorough study of a computational approach to homology is given by Kaczynski,MischaikovandMrozek[21].Thefocushereisdiscerningandtracking, analyzing and representing, and approximating the closeness of shifting surface shapes. To grapple with continual shape shifting from one visual scene (one video frame to another one), feature vectors on descriptive proximity spaces, provide us with a means of representing shape changes that are either close or sometimes far apart. For more about this, see Di Concilio, Guadagni, Peters and Ramanna [22]. Fig.1 Nesting, non-overlappingvortexes coveringashape In the Euclidean plane, these geometric structures are vertices, line segments, andfilledtriangles(3-sidedpolytopes).Apolytopeisanintersectionofclosedhalf planes[2]. Anindividualpolytope isaspatialregionwithafilledinteriorbounded onallsides.Inatopologicalsetting,thefocusisonthedecompositionofregionsof visual scenes into very simple polytopes such as filled triangles that are easily measured and analyzed. The basic ingredients of this topology are simplicial complexes, shape theory and persistent homology. The secret underlying this work is the decomposition of closed digital image regionsintosetsofshapecomplexesthatprovideabasisforshapeanalysis.Ashape complex is a covering of a shape with a collection of nesting, usually non-overlapping vortexes (see, for example, Fig. 1). A sample decomposition as a partialtriangulationofaNapoliflowerdisplay1inFig.2aisshowninFig.2b.The 1ManythankstoArturoTozziforthisphoto.

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