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Asprin, Robert - Thieves World 10 - Aftermath PDF

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ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 www.ABBYY.com www.ABBYY.com AFTERMATH Copyright © 1987 by Robert Lynn Aspnn and Lynn Abbey Dramatis Personae copynght © 1987 by Face of Chaos, Inc Introduction copynght © 1987 by Robert Lynn Aspnn "Cade" copyright © 1987 by Mark C Perry "Wake of the Riddler" copyright © 1987 by Paradise "Inheritor" copynght © 1987 by David A Drake "Mercy Worse Than None" copyright © 1987 by Brunner Fact and Fiction Limited "Seeing is Believing (But Love is Blind)" copyright © 1987 by Face of Chaos, Inc "Homecoming" copyright © 1987 by Andrew J Orfiilt All rights reserved "THIEVES' WORLD" and "SANCTUARY" are trademarks belonging to Robert Lynn Aspnn and Lynn Abbey This book may not be reproduced in whole or in part, by mimeograph or any other means, without permission For information, address the Berkley Publishing Group All characters in this book are fictitious. Any resemblance to actual persons, living or dead, is purely coincidental Endpaper maps by James R Odbert Published by arrangement with The Berkley Publishing Group 200 Madison Avenue New York, New York 10016 Printed in the United States of America Quality Printing and Binding by R R Donnelley & Sons Company 1009 Stoan Street Crawfordsville, IN 47933 USA ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 www.ABBYY.com www.ABBYY.com AFTERMATH CONTENTS Dramatis Personae, Lynn Abbey ..................... 5 Introduction, Robert Lynn Asprin .................... 11 Cade, Mark C. Perry ............................ 14 Wake of the Riddler, Janet Morris .................... 49 Inheritor, David Drake ........................... 79 A Mercy Worse Than None, John Brunner .............. 131 Seeing Is Believing (But Love Is Blind), Lynn Abbey ................................. 153 Homecoming, Andrew Ojfutt ....................... 177 AFTERMATH Dramatis Personae The Townspeople AHDIOVIZUN; AHDIOMERVIZ; AHDIO—Proprietor ofSly's Place, a legend- ary dive within the Maze. AYE-GOPHLAN—Captain of the palace guard before the arrival of Prince Kadakithis. Now he is one of three men charged with keeping the peace in Sanctuary. LALO THE LIMNER—Street artist gifted with magic he does not fully un- derstand. GILLA—His indomitable wife. GANNER—Their middle son, slain during the False Plague riots of the previous winter which signaled the end of severe civil unrest in Sanctuary. VANDA—Their daughter, employed as nursemaid to the Beysib at the palace. ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 www.ABBYY.com www.ABBYY.com HAKIEM—Storyteller and confidant extraordinaire. HORT—Son of a fisherman and now Hakiem's sometime apprentice. 6 AFTERMATH JUBAL—Prematurely aged former gladiator. Once he openly ran Sanc- tuary's most visible criminal organization, the hawkmasks; now he works behind the scenes. MASHA ZIL-INEEL—Midwife whose involvement in the destruction of the Purple Mage enabled her to move from the Maze to respectability up- town. MELILOT—Owner of a scriptorium where letters can be written or trans- lated. MRADHON vis—Nisibisi adventurer and sometime spy. He has betrayed almost everyone and been betrayed in return, but he is a consummate survivor. MYRTIS—Madam of the Aphrodisia House. SHAFRALAIN—Sanctuary nobleman who can trace his lineage and his money back to the days ofllsig's glory. ESARIA—His nubile daughter. EXPIMILIA—His wife. CUSHARLAIN—His cousin. A customs inspector and investigator. SNAPPER JO—A friend who survived the destruction of magic in Sanctu- ary. Now employed as a bartender in the Vulgar Unicorn. ZIP—Bitter young terrorist. Leader of the Popular Front for the Liberation of Sanctuary (PFLS). Now he and his remaining fighters have been designated as officials responsible for peace in the city. The S*danzo ILLYRA—Half-blood S'danzo seeress with True Sight. Wounded by PFLS in the False Plague Riots. DUBRO—Bazaar blacksmith and husband to Illyra. ARTON—Their son, marked by the gods as part of the emerging diety known as the Stormchildren. He was sent to the Bandaran ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 www.ABBYY.com www.ABBYY.com DRAMATIS PERSONAE 7 Islands for his education and safety—and to remove him from Sanctuary. LILLIS—Their daughter, slain in the False Plague riots. TREVYA—A newborn orphan girl placed in their care by Walegrin. MOONFLOWER—S'danzo seeress of remarkable obesity who was slain by Beysib guards who had mistakenly attacked her husband. THE TERMAGANT—Oldest of the S'danzo women practicing her craft in Sanctuary. The Magicians ENAS YORL—Quasi-immortal mage cursed with eternal life and a con- stantly changing physical form. ISCHADE—Necromancer and thief. Her curse is passed to her lovers who die from it. Her rivalry with Roxane drew her into the murky realm of Sanctuary's politics from which she has yet to extricate herself. ROXANE; DEATH'S QUEEN—Nisibisi witch. Nearly destroyed when Storm- bringer purged magic from Sanctuary, she is trapped inside a warded house and a dead man's body. HAUGHT—One-time apprentice oflschade who betrayed her and is now trapped with Roxane. TASFALEN—The dissolute Rankan nobleman, one oflschade's lov- ers, whose body has become Roxane's prison. STRICK; TORAZELAN STRICK TIFIRAQA— White Mage who has made Sanctuary his home. He will help anyone who comes to him, but there is always a Price, sometimes trivial and sometimes not, for his aid. AVENESTRA; AVNEH—Once a preteen prealcoholic barfly at Sly's Place. Now Strick's very young receptionist with a sweet tooth. FRAX—Former palace guardsman, now Strick's fiercely loyal guard. WINTSENAY; WINTS—A down-and-out young Ilsig whose life has ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 www.ABBYY.com www.ABBYY.com improved immeasurably since he began working for Strick. AFTERMATH Visitors in Sanctuary JARVEENA—A woman, once Melilot's apprentice, who. with Enas Tori's help, unveiled a plot to assassinate Prince Kadakithis shortly after his arrival in Sanctuary. In the intervening years she has been employed as Melilot's trading agent, and her many hideous scars have been slowly fading. SAMLOR HIL SAMT, Trader from the north. His sister died in Sanctuary and his business sometimes brings him back to the city. STAR—His seven-year-old niece. A single lock of white grows amid her black hair. The Beysibs claim this is the mark of the favor of their gods and the child does seem to have some strange abilities. The Rankans Living in Sanctuary CHENAYA; DAUGHTER OF THE SUN—^ beautiful and powerful young woman who is fated never to lose a fight. She is the prince's cousin and is working to raise an army of gladiators which will place him on the imperial throne. PRINCE KADAKITHIS—Charismatic but somewhat naive half-brother of the assassinated emperor, Abakithis. KAMA; JES—Tempus's daughter. 3rd Commando assassin. Sometime lover of Critias. Zip, and Molin Torchholder. MOLIN TORCHHOLDER; TORCH—Archpriest of Sanctuary's wargod (whichever deity that is at the moment). Architect for the rebuilt walls of Sanctuary. Supreme bureaucratic administrator of the city. RANKAN 3RD COMMANDO—Mercenary company founded by Tempus Thales and noted for its brutal efficiency. GAYLE—A member of that company. STEPSONS; SACRED BANDERS—Members of a mercenary unit loyal to Tempus. Their years in Sanctuary have been among the worst in their history and they are eager to leave for anywhere else. ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 www.ABBYY.com www.ABBYY.com DRAMATIS PERSONAE CRITIAS; CRIT—Longtime mercenary in the company. An intelli- gence gatherer and assistant to Tempus. Also the partner of Straton, though that pairing has been in disarray for some time now. STRATON; STRAT; ACE—Partner of Critias. Injured by the PELS at the start of the False Plague riots. He has been Ischade's lover and though her curse has not killed him, most of his former associates count him among Sanctuary's damned. TEMPUS THALES; THE RIDDLER—Nearly immortal mercenary, a partner of Vashanka before that god's demise; commander of the Stepsons; cursed with a fatal inability to give or receive love. WALEGRIN—Rankan army officer assigned to the Sanctuary garrison where his father had been slain by the S'danzo many years before. He is now one of three officers responsible for the peace in Sanctuary. He is also Illyra's half-brother. The Beysib SHUPANSEA; SHU-SEA—Head of the Beysib exiles in Sanctuary; mortal avatar of the Beysib mother goddess. Lover of Prince Kadakithis whom she wishes to marry. CHABOSTU; CHA-BOS—A daughter born before Shupansea was driven into exile. INTRODUCTION Robert Lynn Asprin Military units have never been noted for their punctuality, and the Stepsons were no exception. Even though their departure was originally planned for shortly after dawn, it was nearly noon before the first pair actually swung aboard their horses and headed off amid waves and good- natured catcalls from their comrades. This was not a regular army unit, but a free company of mercenaries, so the formations and columns one might expect in a troop relocation were nowhere in evidence. Rather, the men set out on their journey in pairs or small groups as they were ready, with no thought to waiting for the others. Indeed, it was doubtful they would even all take the same route to their new posting. However disor- ganized or leisurely their departure might be though, one thing was clear. The Stepsons were leaving Sanctuary. ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 www.ABBYY.com www.ABBYY.com Relatively few townspeople had gathered to witness their passing, but the first pair waved at them anyway as they set off. No one returned their salutation. Of the watchers, two men were notable if only from the diversity of the pair. One was old, his hair more silver-white than gray, while the other was a youth barely out of his teens. The younger was dressed in the humble garb of the town's lower class, while the elder man's finery marked him as one who moved in richer, perhaps even royal, circles, That they were together, however, was never in question. Not simply because they stood together and exchanged comments, though that Would have been sufficient evidence for most. Even more apparent was their manner. While they conversed freely, their eyes never met, but instead remained focused on what was going on around them. Close 12 AFTERMATH attention was paid to the departing pair of Stepsons as if attempting to memorize their appearance and gear, then switched once more to the preparation of the remaining mercenaries. Were they not so open in their scrutiny, the two might be mistaken for spies. As it was, they were ignored, for neither was unknown around the city. The younger was Hort, a lowly storyteller; the older, Hakiem, once a talespinner himself and mentor to Hort, was now adviser to the ruler of the Beysib. "Well, it actually looks like they're going." "Of course," Hakiem replied without looking at his friend. "Did you doubt it?" "Yes, and so did you." Hort smiled. "But that didn't keep us from being out here at dawn. We should have known that even if anything happened, it wouldn't happen until later." "True enough. Still, if we had slept in and they had decided to get underway on time, we would have missed it completely." The younger man snuck a sideways glance at Hakiem. "I can see where that would affect me," he said, "but why should it make any difference to you? Your storytelling days are behind you now." ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 www.ABBYY.com www.ABBYY.com "Call it habit," the old man grunted. "Besides, an adviser needs infor- mation as much as a storyteller, and the best information is still that which you gather yourself." The men fell silent as another pair of Stepsons rode by "Well, it actually looks like they're going," Hort repeated, almost to himself. Hakiem hawked and spat noisily in the dust. "Good riddance!" he declared with sudden vehemence. "The sooner they're clear of the town, the better it will be for all of us! There has been nothing but chaos and death in the city since they arrived. Maybe now things will return to normal!" Hort struggled, but lost his brief bout with silence- "As I recall, Hakiem, there was chaos and death in Sanctuary long before the Stepsons put in their appearance. I don't see where they've been any worse than Jubal's hawkmasks used to be ... or your pet fish- eyed friends for that matter- It's wrong to try to blame the Stepsons for all our problems . . . and dangerous to think things will return to nor- mal when they've left. I don't think I even know what normal is any- more." Hakiem turned away, his eyes avoiding both Hort and the departing Stepsons. "You're right, of course," he admitted. "Though the Beysib have been far gentler with our town than the Stepsons, who were supposed to be INTRODUCTION 13 guarding it. Water does not flow upstream, nor does time run backward. Sanctuary will never be what it was. Hawkmasks, Stepsons, Beysib - . . they've all had their impact on the town, and their presence will never be completely removed. Even the new laborers who are here to work on the walls will change our lives, though in what ways we have yet to find out. All we can do is what we've always done: watch. Watch and hope." "Speaking of the new laborers," Hort said with an almost forced casu- ainess, "have you heard anything of people disappearing?" ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 www.ABBYY.com www.ABBYY.com "I assume you mean dropping out of sight without turning up dead later," Hakiem retorted drily. "That's right." The youth nodded. "Able-bodied men you'd think would be able to take care of themselves. I've heard of three so far." "It's news to me. Still, I'll keep my ears open." A group of Stepsons walked their horses by, not even looking at the assembled watchers. Though he would never admit it openly, the withdrawal of the Step- sons as well as the Rankan 3rd Commando from Sanctuary concerned Hakiem much more than the disappearance of a few common laborers. He wondered how much of what was happening in town Hort was aware of and simply not commenting on and how much he was actually oblivi- ous to. There was a fight brewing. A contest of wills, if not swords, between the town and the Rankan Empire. He did not for a moment believe that it was coincidence that the Stepsons were being pulled out of town just when the tax issue was reaching a head. The question was, would they be back? If the empire tried to enforce its orders by force, would the Step- sons be the whip for the empire or the shield for the town? Or would they stay away, maintaining a mercenaries' neutrality, and not return until the matter was resolved ... if they returned at all? The old man studied faces, but could not find a clue to the future written anywhere: neither a hint of the future in the faces of the merce- naries, nor a glimmer of realization of the stakes that were being played for in those of the townsfolk. CADE Mark C. Perry In another time, in another place, he could have been something else. He could have been a hero, or a general, a pnest, or a king But he was born in Sanctuary and that made him a killer. Cade stood on a low hill looking down on the city. Sanctuary. He turned his head and spat Sanctuary, the capital of hell He had left the city eleven years ago, after killing a man, his first Now he was back, to kill again Somewhere in that cesspit his brother's body lay rotting, all his bones cracked by some torturer It was that someone whom Cade was going to kill ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 ABBYY PClDicFk hTerrae tno sbfouyrmer2.0 www.ABBYY.com www.ABBYY.com The wind shifted and the stench of the city assaulted him After the long nde through the clean desert the smell was a physical force, full of wet decay, the smell of man at his worst. Victim and hunter were all the same in Sanctuary The evil of his birthplace was alive, active, infecting everything that came into contact with it. The sun was going down, dusk slowly covered the decrepitude of the city's ancient buildings, but the shadows could not hide it all, even from this distance. Cade was surprised to see a new wall going up around the town but it hardly helped the view, for surely that wall was not so much to keep enemies out as the inhabitants in. Even a madman would see there was no gain to be had by conquering Sanctuary Cade smiled to himself at the thought Attack Sanctuary—better to fight for a beggar's bowl He turned to face west. A house or something burned sullenly there, ignored by the inhabitants of Downwind, the worst part of the whole place. Downwind . And that, he told himself, is a place and a name you promised never to CADE 15 have anything to do with again But of course he knew promises meant nothing m hell . . If Sanctuary could be called the place of his birth, it was Downwind that had created him There he had lived between the age of six and sixteen There he had learned about the world, the real world, the truth behind all the lies that men blind themselves with He had learned about fear, fear in his poor brother's eyes, who had always tried to protect his younger sibling, even though it was Cade who was the real protector He learned of despair, as the money became scarcer and the food rarer, and their mother did anything, anything, so that she could keep her little family together He remembered her tears when she heard he'd joined the gang, she was dead by the time he became their warlord His time with the Demons taught him the most valuable lesson of Sanctuary He learned about blood, and death Cade was so talented then, talented in the harsh passion of the violent The street brought out the blood in all its miserable inhabitants, but some like Cade were born for blood and shed it and lost it with equal calm He called it the waterfall, though he was eighteen before he ever saw a real one. It was the moment when you either let go and hit until you fell or you were pulled off and fear never entered into it at all That was the

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