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3Dtotal.com Ltd. Digital Art Masters. Volume 4 PDF

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3dtotal.com ltd AMSTERDAM • BOSTON (cid:129) HEIDELBERG (cid:129) LONDON (cid:129) NEW YORK (cid:129) OXFORD PARIS (cid:129) SAN DIEGO (cid:129) SAN FRANCISCO (cid:129) SINGAPORE (cid:129) SYDNEY (cid:129) TOKYO Focal Press is an imprint of Elsevier Focal Press is an imprint of Elsevier Linacre House, Jordan Hill, Oxford OX2 8DP, UK 30 Corporate Drive, Suite 400, Burlington, MA 01803, USA First published 2009 Copyright © 2009, 3DTotal.com Ltd. Published by Elsevier Ltd. All rights reserved The right of 3DTotal.com Ltd to be identifi ed as the author of this work has been asserted in accordance with the Copyright, Designs and Patents Act 1988 No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means electronic, mechanical, photocopying, recording or otherwise without the prior written permission of the publisher Permissions may be sought directly from Elsevier’s Science & Technology Rights Department in Oxford, UK: phone (+44) (0) 1865 843830; fax (+44) (0) 1865 853333; email: [email protected]. Alternatively visit the Science & Technology Books website at www.elsevierdirect.com/rights for further information Notice No responsibility is assumed by the publisher for any injury and/or damage to persons or property as a matter of products liability, negligence or otherwise, or from any use or operation of any methods, products, instructions or ideas contained in the material herein British Library Cataloguing in Publication Data Digital Art Masters. Volume 4. 1. Digital Art. I. 3DTotal.com (Firm) 776’ .0922-dc22 Library of CongressControl Number: 2009901729 ISBN: 978-0-240-52170-1 For information on all Focal Press publications visit our website at www.focalpress.com Printed and bound in China 09 10 11 12 13 11 10 9 8 7 6 5 4 3 2 1 Open Green © Andrius Balciunas Contents Andrée Wallin 10 84 Bruno Melo de Souza Andrei Kashkin 16 88 Daarken Cesar Martinez Alvaro 22 96 Jelmer Boskma Gerhard Mozsi 28 102 Loïc e338 Zimmermann Hao Ai Qiang 34 110 Maciej Kuciara Marek Denko 40 116 Marc Brunet Piotr Luziński 46 122 Nicholas Miles Sarel Theron 54 126 Nykolai Aleksander Thibaut Milville 58 132 Sebastien Haure Titus Lunter 64 138 Tomáš Müller Tomáš Král 68 142 Viktor Titov Viktor Fretyán 74 148 Alexey Kashpersky Andrius Balciunas 78 152 Blaz Porenta Contents Kekai Kotaki 158 222 Rudolf Herczog Marek Okoń 164 228 Stefan Morrell Roberto F • Castro 170 234 Andrew Hickinbottom Ryohei Hase 176 240 Denis C. Feliz Sōnke Maeter 180 244 Fabricio Moraes Andrzej Sykut 186 250 Gregory Callahan Bradford Rigney 192 254 Iker Cortázar Craig Sellars 196 258 Jonathan Simard Daniel Lieske 202 262 Martin Carlsson Eduardo Peña 206 266 Michal Kwolek James Paick 212 272 Till Nowak Leonid Kozienko 218 278 Weiye Yin Digital Art Masters : VOLUME 4 Compiled by the 3DTotal Team Introduction Tom Greenway Lynette Clee Chris Perrins Richard Tilbury The Digital Art Masters series was born from a realization that there was missing from the market something that showcased not only high quality gallery images, but also shared the thought processes and creation techniques behind such stunning imagery. Since Volume 1 we have seen a huge growth in the popularity of this series, which has been demonstrated not only in the sales of the books, but also in the support from the CG community and contributing artists. We had over a staggering 1100 art submissions for this fourth volume in the series – we that the artists give to us are priceless, and I never fail to be moved could have very easily created a book at least fi ve times the size of the by the sheer warmth of the CG community; the way in which groups one you are holding right now with images all of the quality that you will of artists from all corners of the globe will come together to create see as you make your way through the following pages. something beautiful, such as this fourth volume in our DAM series. This year in fact we again boast artists from Africa, Asia, Australia/Oceania, These books are collaborations; they are the product of many months Europe, North America and South America, making this volume yet of labor and many nights and weekends spent, not in the sun, but at a another diverse collection of talents from, quite literally, all around the computer desk behind a glowing screen. Each volume of the DAM series world. is an emotional rollercoaster – from the very moment that I email artists to confi rm receipt of their submissions, to the judging process with the The CG community is buzzing greater than ever with the most wonderful 3DTotal team and our guest judges, through the ups and downs of the artwork ever being created, making our task in the judging process as content creation to the fi nal moments before sending the book to print. painful as it possibly could be when having to make a decision to take I would love to be able to measure the amount of energy that goes into one image over another. As this year’s guest judges found, the task is one of our volumes – not only from the 3DTotal team but the physical not an enviable one, but at the same time you could not help but be and mental energy that each artist devotes and contributes. The hours overwhelmed and feel honored by the sight of an entire room literally fi lled wall to wall with the most gorgeous collection of work you could hope to see in one place at one time. Just fi fty of those images are here today in this collection, making this just a tiny taste of what the CG community has to offer. The articles that you’ll fi nd as you move through the book have been created by artists, for artists. We are the mere compilers of the stunning artwork and write-ups you’re about to see and read, and we produce these books to give the artists within these pages the exposure and merit that they deserve, for they are each in their own right a Master of their digital art. And it is on this note that I’d like to thank each and every contributor to this volume of the DAM series: the artists, the translators, the guest judges, the friends and families who have supported the artists through their late nights and weekends at their computers, as well as the publishers who have made Volume 4 possible. Finally, we thank you, the reader, for investing in the DAM series; we hope you’ll thoroughly enjoy this latest offering and that it may lead to the creation of your very own digital art masterpiece. Lynette Clee Capsula © Eduardo Peña Content Manager, 3DTotal Every effort has been made to locate copyright holders of materials included in this book in order to obtain their permission to publish them. If you need to contact us, please email: [email protected], or write to: 3DTotal.com Ltd, 1 Shaw Street, 3rd Floor, Worcester, WR1 3QQ, United Kingdom viii Foreword I remember it like it was yesterday: my fi rst year at university, I had no idea about my future, and then I stumbled across the mind-blowing works of an illustrator whilst shuffl ing through the pages of an art magazine. From that very moment, I realized what I wanted to do with my future. The images adorning the pages of the magazine changed the fl ow of my life; my passion for digital art had © Emrah ELMASLI started to develop. I discovered that the possibilities and things that could be achieved were almost endless – and without any further thinking, I leapt into the “endless” world of digital art ... Afterfi rst deciding to be an illustrator, I would never have guessed that one day someone would spread countless numbers of awesome artworks in front of me and ask me to choose the very best of them. So when the 3DTotal staff asked me to help them out with the judging process of this fourth volume of the Digital Art Masters series, I was really honored, but at the same time I had the nagging feeling that I was about to get myself into a really tough situation … When the judging day fi nally arrived, we laid out all of the prints on the ground, and I realized that I was right about my initial concerns – we were choosing the best of the best! As an artist, it’s not diffi cult © Emrah ELMASLI © Emrah ELMASLI for me to draw or to paint, but it soon turned out that it was pretty tough for me to choose from the awesome The book you’re holding right now is the fruit of many tough moments, plenty of sweat, artworks that have been created by so many freakishly battles of indecision and many, many cups of coffee. talented artists – all who share the same passion as me. The world of digital art is so endless that it’s very hard not to get lost in it. Someone who is just beginning needs to fi gure out what to do fi rst, but the internet has almost turned into a tutorial garbage dump. So at this point, the Digital Art Masters series takes its place on the shelf of “must have” classic art books for artists and art enthusiasts alike. This fourth volume of the series is a particular reference to where digital art has come to today. I’m pretty sure that most people who gaze at the pages of this book will have similar feelings to mine when I fi rst looked at that art magazine many years back. Perhaps there will even be some confused students, curious art lovers and even potential artists who haven’t yet discovered their talents but will somehow obtain this book, and whilst looking through the images and articles they will unconsciously be opening a fresh page in a new chapter of their lives. I congratulate the 3DTotal team and Focal Press for getting this book together and for supporting the world of digital art. Through these efforts, many new artists will reveal and push the limits of digital art. So, if your coffee is ready, prepare yourself to turn the fi rst page of this new visual adventure. Emrah Elmasli © Emrah ELMASLI http://www.emrahelmasli.com | [email protected] ix

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