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3D Game Engine Design. A Practical Approach to Real-Time Computer Graphics PDF

586 Pages·2000·69.566 MB·English
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Preview 3D Game Engine Design. A Practical Approach to Real-Time Computer Graphics

Description:
3D Game Engine Design is the first book to go beyond basic descriptions of algorithms and accurately demonstrate the complex engineering process required to design and build a real-time graphics engine to support physical realism. Faster algorithms will always win out over faster processors and assembly-language optimization techniques. Implementing those algorithms, however, can be a challenge for even experienced programmers.
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Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.