ZoRA möLLER (ANARCHIST SAboTEUR) APTITUDES COG COO INT REF SAV SOM WIL Base 15 20 15 20 15 15 10 Morph Bonus 10 5 5 5 5 Modifiers 10 Total 15 30 15 35 20 20 15 STATS MOX TT LUC IR WT DUR DR INIT SPD 3 6 30 60 9 45 68 100 1 SKILLS Morph Apt BAse Bonus Modifiers totAl Climbing SOM 50 5 30 85 Deception SAV 45 5 50 Demolitions COG 60 60 Disguise INT 35 35 Fray REF 70 5 10 85 Free Fall REF 30 5 10 45 Freerunning SOM 50 5 55 Hardware: Electronics COG 35 35 Impersonation SAV 40 5 45 Infiltration COO 70 10 20 100 Interests: Anarchist Saboteur Cells COG 60 60 Interests: Hypercorps COG 60 60 Interests: Hypercorp Politics COG 55 55 Interests: Inner System Social Issues COG 55 55 Interests: Scum Black Markets COG 40 40 Interfacing COG 25 25 Kinesics SAV 35 5 40 Kinetic Weapons COO 50 10 60 Language: English INT 65 65 Background: Original Space Colonist Language: Native German INT 85 85 Faction: Anarchist Palming COO 50 10 60 Sex: Female Perception INT 35 20 55 Gender Identity: Female Persuasion SAV 25 5 30 Pilot: Aircraft REF 40 5 10 55 Ghost Morph Ghost morphs are designed for stealth and combat infiltration. Profession: Security Procedures COG 55 55 Their genetic profile encourages speed, agility and reflexes, Research COG 50 50 and their minds are modified for patience and problem-solving. Unarmed Combat SOM 55 5 60 REP Starting Credit: 4,000 n Zora is best described as a saboteur. corruption unveiled that her target was @-rep: 60 Implants: Basic BioMods, She spends much of her time infiltrat- actually infected by the TITANs-spread c-rep: 40 Basic Mesh Inserts, ing hypercorp society, organizing dis- exsurgent virus. She’s onboard the Scum g-rep: 30 Cortical Stack, Adrenal sent and engaging in direct action barge in order to acquire supplies for her i-rep: 20 Boost (+10 REF, can ignore intended to expose or hinder authori- cell’s next mission. 1 wound when activated), tarian social practices. Zora considers Roleplaying Tips: Zora is a serious and EQUIPMENT Chameleon Skin (+20 herself a libertarian socialist, but is not determined radical, with a keen sense of Armor: Smart Skin Armor [3/2] n Infiltration), Enhanced content to spend her time in autonomist fairness, justice and social responsibility. Primary Weapon: Vision (+20 to visual habitats. She feels a responsibility to She doesn’t tolerate people who abuse Medium Kinetic Railgun Perception Tests), Grip bring about the downfall of repressive their authority very well. She can be a bit Pistol (SA/BF/FA, AP –5, Pads (+30 Climbing) n capitalist structures. She was recruited dry and humorless at times, especially DV 2d10 + 4, ammo 12) Gear: None n into Firewall several years ago, when when politics or social inequalities are in with 100 shots regular an operation to expose a gerontocrat’s the way. ammo n “The corps don’t listen to reason and they’re immune to public pressure. The only way to get them to listen is to make it worth their while—by raising the costs of business as usual if they don’t.” Firewall provides Zora with a neotenic morph in Scene 3. ZoRA möLLER (ANARCHIST SAboTEUR) APTITUDES COG COO INT REF SAV SOM WIL Base 15 20 15 20 15 15 10 Morph Bonus 5 5 5 5 Modifiers 10 Total 15 25 20 35 15 20 10 STATS MOX TT LUC IR WT DUR DR INIT SPD 3 4 20 40 6 30 45 110 2 SKILLS Morph Apt BAse Bonus Modifiers totAl Climbing SOM 50 5 55 Deception SAV 45 45 Demolitions COG 60 60 Disguise INT 35 5 40 Fray REF 70 5 10 85 Free Fall REF 30 5 10 45 Freerunning SOM 50 5 55 Hardware: Electronics COG 35 35 Impersonation SAV 40 40 Infiltration COO 70 5 75 Interests: Anarchist Saboteur Cells COG 60 60 Interests: Hypercorps COG 60 60 Interests: Hypercorp Politics COG 55 55 Interests: Inner System Social Issues COG 55 55 Interests: Scum Black Markets COG 40 40 Interfacing COG 25 25 Background: Original Space Colonist Kinesics SAV 35 35 Faction: Anarchist Sex: Male Kinetic Weapons COO 50 5 55 Gender Identity: Female Language: English INT 65 5 70 Language: Native German INT 85 5 90 Neotenic Morph Palming COO 50 5 55 Neotenics are transhumans modified to retain a child-like Perception INT 35 5 10 50 form. They are smaller, more agile, inquisitive and less Persuasion SAV 25 25 resource-depleting, making them ideal for habitat living Pilot: Aircraft REF 40 5 10 55 and spacecraft. This particular morph has been customized and comes with a Reflex Booster implant. Neotenic morphs Profession: Security Procedures COG 55 55 are stigmatized in some circles, as some people find them Research COG 50 50 distasteful, especially when employed in media or sex work Unarmed Combat SOM 55 5 60 capacities. Neotenics count as a small target and so are –10 to hit in combat. Zora is best described as a saboteur. corruption unveiled that her target was She spends much of her time infiltrat- actually infected by the TITANs-spread REP ing hypercorp society, organizing dis- exsurgent virus. She’s onboard the Scum @-rep: 60 sent and engaging in direct action barge in order to acquire supplies for her c-rep: 40 intended to expose or hinder authori- cell’s next mission. g-rep: 30 Starting Credit: 4,000 (minus tarian social practices. Zora considers Roleplaying Tips: Zora is a serious and i-rep: 20 any spent in Scenes 1 herself a libertarian socialist, but is not determined radical, with a keen sense of and 2) n content to spend her time in autonomist fairness, justice and social responsibility. EQUIPMENT Implants: Basic BioMods, habitats. She feels a responsibility to She doesn’t tolerate people who abuse Armor: Light Vacsuit [5/5] n Basic Mesh Inserts, Cortical bring about the downfall of repressive their authority very well. She can be a bit Primary Weapon: Medium Stack, Reflex Boost (+10 capitalist structures. She was recruited dry and humorless at times, especially Kinetic Railgun Pistol REF, +1 Speed) n into Firewall several years ago, when when politics or social inequalities are in (SA/BF/FA, AP –5, Gear: Specs (+10 visual an operation to expose a gerontocrat’s the way. DV 2d10 + 4, ammo 12) n Perception Tests) n “This area is under hypercorp protection? I feel safer already.” aNarcHist tecHie aPtitudes COG COO INT REF SAV SOM WIL Base 15 20 15 10 15 15 15 Morph Bonus 5 5 5 Total 20 25 15 10 15 20 15 stats MOX TT LUC IR WT DUR DR INIT SPD 4 6 30 60 7 35 53 50 1 skiLLs Morph Apt BAse Bonus totAl Academics: Engineering COG 60 5 65 Academics: Nanotechnology COG 70 5 75 Academics: Physics COG 60 5 65 Art: Sculpture INT 55 55 Free Fall REF 60 60 Hardware: Aerospace COG 45 5 50 Hardware: Armorer COG 55 5 60 Hardware: Electronics COG 60 5 65 Hardware: Robotics COG 60 5 65 Infosec COG 40 5 45 Interests: Martian Beers COG 45 5 50 Interests: Robot Models COG 45 5 50 Interests: VR Games COG 55 5 60 Interfacing COG 50 5 55 Language: Native English INT 85 85 Language: Mandarin INT 60 60 Networking: Autonomists SAV 70 70 Networking: Firewall SAV 35 35 Networking: Scientists SAV 35 35 Perception INT 55 55 Pilot: Aircraft REF 45 45 Pilot: Spacecraft REF 30 30 Profession: Habitat Systems COG 60 5 65 Profession: Spacecraft Systems COG 60 5 65 Programming (Nanofabrication) COG 60 (70) 5 65 (75) Background: Original Space Colonist Scrounging INT 45 45 Faction: Anarchist Spray Weapons COO 40 5 45 Morph: Bouncer Motivations: +Anarchism +Open Source +Tech-Hacking TRAITS Ego: Oblivious n Implants: Access Jacks, Basic Morph: Limber (Level 1) n Biomods, Basic Mesh Inserts, You’re an old school hacker—the for open source technology that Cortical Stack, Electrical kind that likes to take technologi- anyone can use or modify as they REP Sense, Grip Pads, Oxygen cal toys, dismantle them, modify see fit and you support decen- @-rep: 60 Reserve, Prehensile Feet, them, rebuild them, and then use tralized models of peer collab- i-rep: 40 Wrist-Mounted Tools n them in ways the designers never oration—nothing pisses you off r-rep: 50 Gear: 2 Automechs, Backup imagined. When you’re not too more than restrictive proprietary Insurance (1 month), Engineer busy building crazy robotic sculp- tech with which you or others EQUIPMENT Nanoswarm, Fabber, Fixer tures for art performance pur- can’t meddle. You take a hands-on Armor: Crash Suit [4/6] n Nanoswarm, Muse, Vacsuit poses, your skills are in demand approach to most problems, but Primary Weapon: Freezer (Light Smartfabric, 5/5) n because you can fix almost any- you become so engrossed in your (100 shots) n thing, improve it, or even build projects that you tend to be oblivi- Starting Credit: 200 n it from scratch. You advocate ous to the world around you. n “Don't worry, it works; these things run themselves anyway. “I’ve got a bad feeling about this. These tools are very similar to the ones we I voided the warranty, but anything loaded with DRM like that is broken to start with.” recovered from the ruins on that binary system exoplanet last year.” arGONaut xeNOarcHeOLOGist aPtitudes COG COO INT REF SAV SOM WIL Base 20 15 20 15 10 15 15 Morph Bonus 5 5 5 5 Total 25 15 25 15 15 20 15 stats MOX TT LUC IR WT DUR DR INIT SPD 3 6 30 60 7 35 53 70 (80) 1 skiLLs Morph Apt BAse Bonus totAl Academics: Astrobiology COG 60 5 65 Academics: Chemistry COG 40 5 45 Academics: Engineering COG 50 5 55 Academics: Geology COG 55 5 60 Academics: Physics COG 50 5 55 Academics: Xenoarcheology COG 70 5 75 Art: Architecture INT 45 5 50 Beam Weapons COO 35 35 Climbing SOM 35 5 40 Demolitions COG 45 5 50 Fray REF 45 45 Free Fall REF 25 25 Interests: Alien Relics COG 45 5 50 Interests: Pandora Gates COG 55 5 60 Interfacing COG 20 5 25 Investigation INT 65 5 70 (80) Kinesics SAV 30 5 35 Language: Native French INT 90 5 95 Language: English INT 40 5 45 Networking: Autonomists SAV 30 5 35 Networking: Firewall SAV 30 5 35 Networking: Hypercorps SAV 30 5 35 Background: Original Space Colonist Faction: Argonaut Networking: Scientists SAV 50 5 55 Morph: Exalt Perception INT 40 5 45 (55) Motivations: +Exploration +Research (Alien Civilizations) Pilot: Aircraft REF 35 35 +Techno-Progressivism Pilot: Groundcraft REF 50 50 TRAITS EQUIPMENT Profession: Excavation COG 50 5 55 Ego: Enemy (Rival Xenoarche- Armor: Vacsuit (Standard ologist), Mental Disorder Smartfabric) [7/7] n Profession: Forensics COG 55 5 60 (Impulse Control), Mental Primary Weapon: Stunner n Profession: Surveying COG 40 5 45 Disorder (Insomnia), Morphing Starting Credit: 4,250 n Protocol SAV 40 5 45 Disorder, Psi (Level 2) n Implants: Basic Biomods, Basic Research COG 55 5 60 Mesh Inserts, Cortical Stack, Sense INT 60 5 65 SLEIGHTS Echo Location, Medichines, Psi-Chi: Ambience Sense, Grok, Mnemonic Augmentation n You are convinced that something treasure hunter, and scientist, Pattern Recognition n Gear: Backup Insurance strange is going on in the galaxy. you have the skills and training to Psi-Gamma: Omni Awareness, (1 month), Cleaner Despite the Factors and signs of decode the evidence and artifacts Static, Thought Browse n Nanoswarm, Disassembler dead alien civilizations like the left behind by unknown entities Nanoswarm, Electronic Rope, Iktomi, the sheer mathematical and life forms. You are a valued REP Forensics Kit, Klar (1 dose), odds insist that there should be expert for gatecrashing expedi- @-rep: 40 Mobile Lab, Muse, more life in the galaxy. So where tions, but you avoid working for c-rep: 40 Servitor Bot, Shelter Dome, is it? Your goal is to find out, and in hypercorps because you believe, e-rep: 20 Smart Dust, Specimen pursuit of this you study the relics like other argonauts, that any dis- i-rep: 40 Container, Specs, Utilitool n left behind on various exoplanets. coveries made should be available r-rep: 60 Equal parts conspiracy theorist, to all. n “I’ve got a bad feeling about this. These tools are very similar to the ones we recovered from the ruins on that binary system exoplanet last year.” BarsOOmiaN freeLaNce JOurNaList aPtitudes COG COO INT REF SAV SOM WIL Base 15 10 20 10 20 15 15 Morph Bonus 5 5 Total 15 10 20 15 20 20 15 stats MOX TT LUC IR WT DUR DR INIT SPD 5 6 30 60 8 40 80 60 (70) 1 skiLLs Morph Apt BAse Bonus totAl Academics: Memetics COG 55 55 Academics: Political Science COG 35 35 Academics: Psychology COG 45 45 Art: Performance INT 60 60 Art: Writing INT 50 50 Deception SAV 50 50 Fray REF 40 5 45 Freerunning SOM 45 5 50 Gunnery INT 45 45 Hardware: Robotics COG 55 55 Infiltration COO 35 35 Infosec COG 40 40 Interests: Inner System Rumors COG 55 55 Interests: Martian Politics COG 55 55 Interests: Post-Fall History COG 45 45 Interfacing COG 40 40 Intimidation SAV 20 20 Investigation INT 60 60 Kinesics SAV 60 60 Language: Native Mandarin INT 90 90 Language: English INT 40 40 Language: Hindi INT 40 40 Background: Martian Faction: Barsoomian Networking: Autonomists SAV 50 50 Morph: Synth Networking: Criminal SAV 40 40 Motivations: -Censorship +Martian Liberation +Sousveillance Networking: Hypercorps SAV 50 50 Networking: Media SAV 60 60 Perception INT 50 50 TRAITS Starting Credit: 1,450 n Persuasion SAV 50 50 Ego: Minor Addiction (Narcoal- Enhancements: Access Jacks, gorithms), Modified Behavior Basic Mesh Inserts, Cortical Pilot: Aircraft REF 50 5 55 (Boosted Stalking Tendencies) n Stack, Cyberbrain, Enhanced Pilot: Groundcraft REF 20 5 25 Morph: Social Stigma (Clanking Hearing, Enhanced Smell, Profession: Social Engineering COG 50 50 Masses), Uncanny Valley n Enhanced Vision, Lidar, Protocol SAV 40 40 Mnemonic Augmentation, Research COG 55 55 REP Radar, T-Ray Emitter n Spray Weapons COO 30 30 @-rep: 40 Gear: Backup Insurance Unarmed Combat SOM 45 5 50 c-rep: 40 (1 month), Covert Ops Tool, e-rep: 20 Facial/Image Recognition Thanks to the mesh, lifelogging, XP, and the cyberdemocratic facade. You make i-rep: 40 Software, Gnat Bots (3), ubiquitous surveillance, journalism is a a sport out of bypassing the hypercorp r-rep: 60 Linkstate Narcoalgorithm, crowdsourced industry—everyone is a content filters and initiating subver- Microbugs (5), Muse, reporter. Hard work, skill, and attitude sive memes. Equal parts investigator, can still earn you a name and recogni- paparazzi, adventurer, and activist, you EQUIPMENT Radio Booster, Repair Spray, tion, however. Your committment to old embrace a gonzo journalist style that Armor: Synth Shell [2/2] n Saucer Bot, Speck Bots (2), school investigative journalism and borders on entertainment. You prefer Primary Weapon: Shredder Smart Dust, Tracking Software, raking the muck that the power brokers synths because they are innocuous and (100 shots) n Trike Exoskeleton n and influence peddlers wallow in has employ numerous drones and electronic helped expose the puppet strings behind spies to obtain the real story. n “What? No, I’m not recording. Anything you have to say about the Hellas massacre is strictly between you and me.” BriNker GeNeHacker aPtitudes COG COO INT REF SAV SOM WIL Base 20 15 15 15 15 10 20 Morph Bonus 10 5 5 5 Total 30 20 20 15 15 10 25 stats MOX TT LUC IR WT DUR DR INIT SPD 3 8 (10) 40 (50) 80 (100) 7 35 53 60 (70) 1 skiLLs Morph Apt BAse Bonus totAl Academics: Biology COG 70 10 80 Academics: Genetics COG 70 10 80 Academics: Nanotechnology COG 60 10 70 Art: Bodysculpting INT 45 5 50 Beam Weapons COO 45 5 50 Deception SAV 30 30 Fray REF 40 40 Free Fall REF 55 55 Hardware: Aerospace COG 40 10 50 Interests: Black Market Drugs COG 40 10 50 Interests: Genetics Research COG 60 10 70 Interests: Morph Designs COG 55 10 65 Interfacing COG 20 10 30 Kinesics SAV 40 10 40 Language: Native Arabic INT 85 5 90 Language: English INT 40 5 45 Medicine: General Practice COG 55 10 65 Medicine: Gene Therapy COG 65 10 75 Medicine: Nanomedicine COG 60 10 70 Medicine: Trauma Surgery COG 50 10 60 Networking: Autonomists SAV 35 35 Networking: Criminal SAV 45 45 Networking: Scientists SAV 55 55 Perception INT 45 5 50 Pilot: Spacecraft REF 25 25 Profession: Lab Technician COG 50 10 60 Background: Isolate Profession: Medical Care COG 55 10 65 Faction: Brinker Programming COG 60 10 70 Morph: Menton Psychosurgery INT 55 5 60 Motivations: +Artistic Expression (Morph Design) +Morphological Freedom +Research (Neogenetics) Research COG 45 10 55 Scrounging INT 50 5 55 TRAITS Starting Credit: 1,900 n Ego: Black Mark (Lunars, Implants: Access Jacks, Basic Some might consider you a mad There are some who find your work Level 1), Patron (Gerontocrat), Biomods, Basic Mesh Inserts, scientist, but they simply lack intriguing or valuable, of course, Psi Defense n Circadian Regulation, Corti- the vision and moral flexibility to and so you have acquired influen- cal Stack, Eidetic Memory, understand the meaning of your tial backers. In truth, you are an REP Ghostrider Module, Hyper- work. You are not just a scientist— expert when it comes to designing @-rep: 30 Linguist, Math Boost, Medi- you are an artist, dedicated to and manipulating biomorphs, and c-rep: 20 chines, Multi-Tasking n defining the shapes and abilities so your services are sometimes in g-rep: 30 Gear: Backup Insurance of transhumans as they transition demand when it comes to explain- r-rep: 60 (1 month), Dr. Bot, Drive to the posthuman. Because your ing unusual and exotic transfor- work is sometimes controversial, mations. Your patrons, of course, (5 doses), Ego Bridge, Fabber, you prefer the brinker lifestyle, sometimes call on your expertise EQUIPMENT Frequency (2 doses), working in isolation where you are from time to time in exchange for Armor: Armor Clothing [3/4] n Guardian Angel Bot, Muse, not restricted by laws or customs. bankrolling your work. n Primary Weapon: Stunner n Nanobandages n “What? No, I’m not recording. “It’s alive! It’s alive! Wait—no—well, it was alive. Let’s try that again.” Anything you have to say about the Hellas massacre is strictly between you and me.” AHmIR SEKTIoUI (bRINKER SECURITY SPECIALIST) APTITUDES COG COO INT REF SAV SOM WIL Base 15 15 15 15 15 15 15 Morph Bonus 5 5 5 Modifiers Total 15 20 15 20 15 20 15 STATS MOX TT LUC IR WT DUR DR INIT SPD 4 6 30 60 7 35 53 70 1 SKILLS Morph Apt BAse Bonus Modifiers totAl Academics: Astronomy COG 40 40 Academics: Engineering COG 35 35 Art: Writing INT 30 30 Beam Weapons COO 45 5 50 Blades SOM 40 5 45 Climbing SOM 40 5 30 75 Demolitions COG 35 35 Disguise INT 35 35 Fray REF 50 5 55 Free Fall REF 60 5 65 Freerunning SOM 40 5 45 Hardware: Aerospace COG 50 50 Hardware: Robotics COG 50 50 Bouncer Morph Infiltration COO 25 5 30 Bouncers are humans genetically adapted for zero-G and micro- Interests: Brinker Groups COG 60 60 gravity environments. Their legs are more limber, and their feet Interests: can grasp as well as their hands. COG 40 40 Esoteric Muslim Traditions Limber: Bouncers are especially flexible and supple, and so re- Interests: Habitat Infrastructure COG 50 50 ceive a +10 modifier on any test involving contortion or flexibility, such as escaping from bonds or squeezing through small spaces. Interests: Outer System Habitats COG 50 50 Interests: Scum Black Markets COG 45 45 EQUIPMENT Starting Credit: 4,000 n Interfacing COG 25 25 Armor: Body Armor [10/10] n Implants: Basic BioMods, Kinesics SAV 45 45 Primary Weapon: Medium Basic Mesh Inserts, Cortical Kinetic Weapons COO 50 5 55 Kinetic Pistol (SA/BF/FA, Stack, Grip Pads (+30 Language: Native Arabic INT 85 85 AP –2, DV 2d10 + 2 ammo Climbing), Oxygen Reserve, 12) with 100 shots regular Prehensile Feet n Language: English INT 35 35 ammo n Gear: None n Language: Spanish INT 30 30 Medicine: First Aid COG 45 45 Ahmir was one of the millions who took a job as a near-inden- Navigation INT 55 55 tured servant in space before the Fall in order to escape crushing poverty on Earth. He has now spent almost two decades work- Perception INT 50 50 ing various manual labor and menial jobs around the system. Persuasion SAV 30 30 Most recently, he has been hiring himself out as a bodyguard or Pilot: Spacecraft REF 50 5 55 as ship security for traders and others traveling to and from the Profession: COG 60 60 far fringes of the solar system. He became involved with Firewall Security Procedures several years back when an associate hired him on as an extra Protocol SAV 30 30 gun on a Firewall-sponsored mission to eradicate an Exhuman Research COG 35 35 faction outpost in the Kuiper Belt. Ahmir is aboard the Scum Scrounging INT 45 45 barge looking for new employment. Roleplaying Tips: Ahmir is generally quiet and keeps to himself, Unarmed Combat SOM 60 5 65 having spent much time on long journeys and in the isolation of deep space. He is honestly friendly and sociable with others, Background: Original Space Colonist REP however, greeting any new friends with a large grin and going Faction: Brinker @-rep: 40 out of his way even for complete strangers. Ahmir is a bit of an Sex: Neuter c-rep: 40 ascetic and his current morph is neuter-sex, as he considers Gender Identity: Male i-rep: 20 sexual urges a distraction. “Please put down the weapon, I do not wish to hurt you.” Firewall provides Ahmir with an arachnoid morph in Scene 3, to provide the team with some additional muscle and firepower. AHmIR SEKTIoUI (bRINKER SECURITY SPECIALIST) APTITUDES COG COO INT REF SAV SOM WIL Base 15 15 15 15 15 15 15 Morph Bonus 5 10 Modifiers 10 Total 15 20 15 25 15 25 15 STATS MOX TT LUC IR WT DUR DR INIT SPD 4 6 30 60 8 40 80 80 2 SKILLS Morph Apt BAse Bonus Modifiers totAl Academics: Astronomy COG 40 40 Academics: Engineering COG 35 35 Art: Writing INT 30 30 Beam Weapons COO 45 5 50 Blades SOM 40 10 55 Climbing SOM 40 10 50 Demolitions COG 35 35 Disguise INT 35 35 Fray REF 50 10 60 Free Fall REF 60 10 70 Freerunning SOM 40 10 20 75 Hardware: Aerospace COG 50 50 Hardware: Robotics COG 50 50 Infiltration COO 25 5 30 Interests: Brinker Groups COG 60 60 Interests: Esoteric Muslim Traditions COG 40 40 Interests: Habitat Infrastructure COG 50 50 Interests: Outer System Habitats COG 50 50 Background: Original Space Colonist REP Interests: Scum Black Markets COG 45 45 Faction: Brinker @-rep: 40 Interfacing COG 25 25 Sex: Bot c-rep: 40 Kinesics SAV 45 45 Gender Identity: Male i-rep: 20 Kinetic Weapons COO 50 5 55 Language: Native Arabic INT 85 85 Arachnoid Morph Language: English INT 35 35 Arachnoid robotic shells are 1 meter in length, segmented into two parts, Language: Spanish INT 30 30 with a smaller head like a spider or termite. They feature four pairs of Medicine: First Aid COG 45 45 1.5-meter-long retractable arms/legs, capable of rotating around the axis of the body, with built-in hydraulics for propelling the bot with small leaps. The Navigation INT 55 55 manipulator claws on each arm/leg can be switched out with extending Perception INT 50 20 70 mini-wheels for high-speed skating movement. A smaller pair of manipula- Persuasion SAV 30 30 tor arms near the head allows for closer handling and tool use. Pilot: Spacecraft REF 50 10 60 Profession: Security Procedures COG 60 60 EQUIPMENT Legs), Lidar, Pain Filter Protocol SAV 30 30 Armor: Arachnoid Armor [8/8] n (ignore wound modifiers, Research COG 35 35 Primary Weapon: Kinetic SMG but they suffer –30 on any Scrounging INT 45 45 (SA/BF/FA, AP –2, DV 2d10 + tactile-based Perception Unarmed Combat SOM 60 10 70 3, ammo 20) with 100 shots Tests and will not even notice regular ammo n they have been damaged Ahmir was one of the millions who took a job to eradicate an Exhuman faction outpost in the Secondary Weapon: unless they succeed in a as a near-indentured servant in space before Kuiper Belt. Ahmir is aboard the Scum barge Plasma Rifle (SS, AP –8, DV Perception Test), Pneumatic the Fall in order to escape crushing poverty on looking for new employment. 3d10 + 12, ammo 10) n Limbs (can leap 2 meters up, Earth. He has now spent almost two decades Roleplaying Tips: Ahmir is generally quiet Starting Credit: 4,000 (minus any +20 Freerunning Tests, +1d10 working various manual labor and menial jobs and keeps to himself, having spent much time around the system. Most recently, he has on long journeys and in the isolation of deep spent in Scene 1 or 2) n DV when used in Unarmed been hiring himself out as a bodyguard or as space. He is honestly friendly and sociable Enhancements: Basic Mesh Combat), Radar, Reflex Boost ship security for traders and others traveling with others, however, greeting any new friends Inserts, Cortical Stack, (+10 REF, +1 Speed) n to and from the far fringes of the solar system. with a large grin and going out of his way even Cyberbrain, Enhanced Vision Gear: Nanobandage He became involved with Firewall several for complete strangers. Ahmir is a bit of an (+20 to visual Perception (heal 1 wound and 1d10 DUR years back when an associate hired him on as ascetic and his current morph is neuter-sex, as Tests), Extra Limbs (6 Arms/ in 1 hour) n an extra gun on a Firewall-sponsored mission he considers sexual urges a distraction. “Take cover, this is going to heat things up.” GAVIN GLADWELL (CRImINAL CoN ARTIST) APTITUDES COG COO INT REF SAV SOM WIL Base 15 15 15 10 20 10 20 Morph Bonus 5 5 10 Modifiers Total 15 20 20 10 30 10 20 STATS MOX TT LUC IR WT DUR DR INIT SPD 7 8 40 80 7 35 53 60 1 SKILLS Morph Apt BAse Bonus Modifiers totAl Academics: Psychology COG 30 30 Art: Performance INT 35 5 40 Beam Weapons COO 30 5 35 Deception SAV 75 10 (20) 85 (105) Disguise INT 40 5 45 Fray REF 40 40 Free Fall REF 20 20 Impersonation SAV 55 10 65 Infiltration COO 40 5 45 Interests: Black Markets COG 50 50 Interests: Hypercorp Culture COG 50 50 Interests: Hypercorp Glitterati COG 50 50 Interfacing COG 25 25 Intimidation SAV 30 10 (20) 40 (60) Kinesics SAV 65 10 (20) 75 (95) Language: Native English INT 85 5 90 Language: Arabic INT 30 5 35 Language: Cantonese INT 50 5 55 Language: French INT 35 5 40 Background: Fall Evacuee Language: Russian INT 30 5 35 Faction: Criminal Palming COO 30 5 35 Sex: Male Perception INT 50 5 55 Gender Identity: Male Persuasion SAV 60 10 (20) 70 (90) Pilot: Groundcraft REF 30 30 Sylph Morph Profession: Con Schemes COG 60 60 Sylph morphs are tailor-made for media icons, elite social- ites, XP stars, models and narcissists. Sylph gene sequences Profession: Smuggler Tricks COG 60 60 are specifically designed for distinctive good looks. Ethereal Protocol SAV 70 10 (20) 80 (100) and elfin features are common, with slim and lithe bodies. Research COG 25 25 Striking Looks: The character receives a +10 modifier on Scrounging INT 50 5 55 social skill tests where the sylph’s beauty is an influencing Unarmed Combat SOM 30 30 factor. This is only applicable against other biomorphs (but not uplifts). Gavin was an adolescent when the Fall struck, the major details erased from his memory, but leaving him an orphaned refugee. Since then, he is still plagued by nightmares and a bit of REP target must make WIL Test he has grown up and thrived on the fringes of mental instability. @-rep: 30 or immediately flee) n the Planetary Consortium’s hypercorp-based Roleplaying Tips: Gavin is smooth enough to c-rep: 50 Starting Credit: 1,500 n society, making do however he could—which sell water to a fish. In fact, he’s so good at often meant selling himself and/or breaking talking people into things that he’s developed f-rep: 30 Implants: Basic BioMods, the law. His quick wit and sly tongue opened an amazing ability to talk himself into things g-rep: 60 Basic Mesh Inserts, up some opportunities, and so Gavin has that are not always in his best interest (like i-rep: 30 Clean Metabolism, worked with minor criminal syndicates and working for Firewall). Though he projects a Cortical Stack, Enhanced independently as a grifter, scammer and petty confident façade, Gavin occasionally cracks EQUIPMENT Pheromones (+10 to in- crook. Gavin was inducted into Firewall when under pressure. Armor: Armor Clothing [4/4] n person social skill tests he was unfortunate enough to be the victim of Special Trait: Paranoid Schizophrenia Primary Weapon: Agonizer with other biomorphs) n some sort of outbreak on a minor Lunar out- Disorder—Gavin sometimes hears voices and Pistol (SA, inflicts pain, Gear: None n post. The incident was so jarring that Gavin becomes extremely (and unreasonably) para- intentionally went to great lengths to have noid, especially in situations of high stress. “The corps don’t listen to reason and they’re immune to public pressure. “You? You couldn’t negotiate your way out of a paper bag. Let me do the talking.” The only way to get them to listen is to make it worth their while—by raising the costs of business as usual if they don’t.” Firewall provides Gavin with a ruster morph in Scene 3. Firewall provides Zora with a neotenic morph in Scene 3. GAVIN GLADWELL (CRImINAL CoN ARTIST) APTITUDES COG COO INT REF SAV SOM WIL Base 15 15 15 10 20 10 20 Morph Bonus 5 5 Modifiers Total 15 20 20 10 20 10 20 STATS MOX TT LUC IR WT DUR DR INIT SPD 7 8 40 80 7 35 53 60 1 SKILLS Morph Apt BAse Bonus Modifiers totAl Academics: Psychology COG 30 30 Art: Performance INT 35 5 40 Beam Weapons COO 30 5 35 Deception SAV 75 75 Disguise INT 40 5 45 Fray REF 40 40 Free Fall REF 20 20 Impersonation SAV 55 55 Infiltration COO 40 5 45 Interests: Black Markets COG 50 50 Interests: Hypercorp Culture COG 50 50 Interests: Hypercorp Glitterati COG 50 50 Interfacing COG 25 25 Intimidation SAV 30 30 Kinesics SAV 65 65 Language: Native English INT 85 5 90 Language: Arabic INT 30 5 35 Language: Cantonese INT 50 5 55 Language: French INT 35 5 40 Language: Russian INT 30 5 35 Palming COO 30 5 35 Background: Fall Evacuee Perception INT 50 5 10 65 Faction: Criminal Persuasion SAV 60 60 Sex: Male Gender Identity: Male Pilot: Groundcraft REF 30 30 Profession: Con Schemes COG 60 60 Ruster Morph Profession: Smuggler Tricks COG 60 60 Adapted for survival with minimum gear in the partially Protocol SAV 70 70 terraformed Martian environment, these transgenic morphs Research COG 25 25 feature insulated skin for more effective thermoregulation Scrounging INT 50 5 55 and respiratory system improvements to require less oxygen Unarmed Combat SOM 30 30 and filter carbon dioxide, among other mods. Gavin was an adolescent when the Fall struck, the major details erased from his memory, but REP leaving him an orphaned refugee. Since then, he is still plagued by nightmares and a bit of @-rep: 30 he has grown up and thrived on the fringes of mental instability. c-rep: 50 the Planetary Consortium’s hypercorp-based Roleplaying Tips: Gavin is smooth enough to f-rep: 30 Starting Credit: 1,500 society, making do however he could—which sell water to a fish. In fact, he’s so good at g-rep: 60 (minus any spent in often meant selling himself and/or breaking talking people into things that he’s developed i-rep: 30 Scenes 1 and 2) n the law. His quick wit and sly tongue opened an amazing ability to talk himself into things Implants: Basic BioMods, up some opportunities, and so Gavin has that are not always in his best interest (like EQUIPMENT Basic Mesh Inserts, worked with minor criminal syndicates and working for Firewall). Though he projects a Armor: Body Armor [10/10] n Cortical Stack, Enhanced independently as a grifter, scammer and petty confident façade, Gavin occasionally cracks crook. Gavin was inducted into Firewall when under pressure. Primary Weapon: Agonizer Respiration, Temperature he was unfortunate enough to be the victim of Special Trait: Paranoid Schizophrenia Pistol (SA, inflicts pain, Tolerance n some sort of outbreak on a minor Lunar out- Disorder—Gavin sometimes hears voices and target must make WIL Test Gear: Specs (+10 visual post. The incident was so jarring that Gavin becomes extremely (and unreasonably) para- or immediately flee) n Perception Tests) n intentionally went to great lengths to have noid, especially in situations of high stress. “How about we put down the weapons and discuss this reasonably?” “This area is under hypercorp protection? I feel safer already.”
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