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X-Men Sourcebook - "Children of the Atom" - Angelfire PDF

103 Pages·2003·4.51 MB·English
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Preview X-Men Sourcebook - "Children of the Atom" - Angelfire

CONTENTS Section 1: Background............................... 1 Gladiators...............................................45 Section 2: Mutant Teams........................... 4 Alliance of Evil .......................................47 X-Men...................................... 4 Mutant Force .........................................49 X-Factor ..................................13 Section 3: Miscellaneous Mutants ........................51 New Mutants ..........................17 Section 4: Very Important People (VIP) .................62 Hellfire Club.............................21 Villains ..................................................62 Hellions .................................27 Supporting Characters............................69 Brotherhood of Evil Mutants ... 30 Aliens.....................................................72 Freedom Force........................32 Section 5: The Mutant Menace ................................79 Fallen Angels...........................36 Section 6: Locations and Items................................83 Morlocks..................................39 Section 7: Dreamchild ...........................................88 Soviet Super-Soldiers ............43 Maps......................................................96 C redits: Dinosaur, Diamond Lil, Electronic Mass Tarbaby, Tarot, Taskmaster, Tattletale, Converter, Empath, Equilibrius, Erg, Willie Tessa, Thunderbird, Time Bomb. Designed by Colossal Kim Eastland Evans, Jr., Amahl Farouk, Fenris, Firestar, Timeshadow, Tower, Toad, Larry Trask, Edited by Scintilatin' Steve Winter Flashback, Alexander Flynn, Forge, Unus, Ursa Major, Vanguard, Vanisher, Graphic Design by Dennis Kauth Forge's Neutralizer, Forge's Scanner, Vertigo, Villain Agents, Viper, Waldo. Maps by David "Diesel" LaForce Frenzy, Sharon Friedlander, Gaza, Warlock, Whirlwind, White Bishop, White Cover Art by Arthur Adams Gladiator, Gremlin, Gypsy Moth, Peter Queen, White Rook, Wolfsbane, Inside Illustrations by Jeff Butler and the Henry Gyrich, Havok, Healer, Hepzibah, Wolverine, X-Factor Plane, X-Men Marvel Bullpen Cameron Hodges, Horns, Stevie Hunter, Mansion, Yashido Mariko, and the Typography by Betty Elmore Iceman, Image Inducer, Ivich, Jetstream, distinctive likenesses thereof are Thanks to Terry Cavanaugh, Bill Harris, Juggernaut, Karma, Knights of Hellfire trademarks of the Marvel Comics Group and all the Marvel Bullpen for their Armor, Lady Deathstrike, Leech, Legion, © Copyright 1986 Marvel Comics Group, a cooperation and assistance. Lexi, Lifter, Link, Living Monolith, Miss division of Cadence Industries X-tra Special Thanks to Jaunty Jeff Grubb Locke, Lockheed the Dragon, Longshot, Corporation. All rights reserved. Printed in and to the staff of the Official Handbook to Lorelei, Lucy, Lupo, Moira MacTaggert, the U.S.A. Game Design © Copyright 1986 the Marvel Universe (both editions), who Arthur Maddicks, Madrox, Magik, Magma, TSR Inc. All rights reserved. provided much of the original information Magneto, Magus, Mandrill, Marvel Girl, that this product is based upon, and This book is protected under the copyright Masque, Mastermind, Max, Mesmero, Harold Johnson, for additional research. laws of the United States of America. Any Mimic, Mind Probe, Mindtap Mechanism, reproduction or other unauthorized use of Mirage, Moonboy, Mutant Power MARVEL SUPER HEROES, MARVEL the material or artwork contained herein is Intensifier, Mystique, Nekra, Lilandra SUPER VILLAINS, MARVEL ADVANCED prohibited without the express written Neramani, Neutronic Tangier Glove, SUPER HEROES, MARVEL UNIVERSE, consent of TSR Inc. and the Marvel Nightcrawler, Nimrod, Mike Nowlan, Acanti, Acid Bomb, Angel, El Aguila, Comics Group. Distributed to the book Northstar, Peeper, Persona Exchange Amphibius, Angel. Ape, Apocalypse, trade in the United States by Random Module, Phoenix, Piper, Plague, Polaris, Arcade, Ariel, Aurora, Avalanche, House Inc. and in Canada by Random Poltergeist, Professor Xavier, Proteus, Banshee, Barbarus, Beast, Beautiful House of Canada, Ltd. Distributed to the Psi-ld Weapon, Psi-Scream Device, Dreamer, Binary. Black Bishop, Black toy and hobby trade by regional Psionic Headband, Psyche, Pyro, King, Black Queen, Black Rook, Black distributors. Quicksilver, Judith Rassendyll, Raza, Tom, Blackbird, Blob, Body Shop, Restraints, Rogue, Michael Rossi, The names of characters used herein are Brainchild, Brightwind, Brood, Burner, Roulette, Sabertooth, Sauron, Scarlet fictitious and do not refer to any persons Joseph "Licorice" Calhoun, Caliban, Witch, Amanda Sefton, Sentinels, living or dead. Any descriptions including Callisto, Cannonball, Catseye, Cerebro, Shadowcat, Shi'ar Royal Elite Imperial similarities to persons living or dead are Mr. Chambers, Changeling, Chance, Lila Guard, Shocker, Sidri, Sikorski, Silver merely coincidental. All Marvel Cheney, Ch'od, Rusty Collins, Colossus, Samurai, Siryn, Skids, Slitherer, Candy characters, and the distinctive likenesses Valerie Cooper, Peter Corbeau, Corsair, Southern, Spider-Woman, Spiral, thereof are trademarks of the Marvel Thomas Corsi, Cybernetic Agents, Starjammers, Stinger, Storm, Sunder, Comics Group. CDyaczlozplse,r ,C Dypehaetr,h bDiarndg,e Dr eRsotoimny, ,D Darekvstial r, Sunfire, Sunspot, S'ym, Tangle Web, Jan 1988 Ch ildren of the Atom is the first guidebook star-faring aliens—visited Earth over a million alike"). Racism has long been a problem in designed for use with the MARVEL SUPER years ago and performed gene-altering mankind's history. Mutant racism seems HEROES Advanced Game. It contains full experiments in an effort to evolve different justified to many people due to villains such as descriptions of almost every notable mutant in races. It was at this time that dormant genetic Magneto and his Brotherhood of Evil Mutants. the Marvel Universe, plus many of the mutations were introduced into mankind's Overall, humans view mutants as unknown, non-mutant villains, characters, items, and gene pool, but it was not until recently that different, and sometimes very, very limitations that affect the mutants' lives. It acts these mutations became evident. The current dangerous. The fact that mutants sometimes not only as a complete collection of Marvel increase of radiation in the Earth's refer to themselves as homo sapiens superior, mutants, but also provides suggestions and an environment is chiefly responsible for these the next step in the evolution of mankind, does adventure for introducing mutant characters mutations. The radiation increase can be not help calm those fears. into the game. To play a mutant, player individually triggered (like a lab test that character or otherwise, requires a basic bombards a character with radiation) or is MARVEL SUPER understanding of the status of mutants in the result from the many atmospheric nuclear Marvel Universe. The following information tests in the past. HEROES Advanced has been gleaned from many Marvel sources, These mutations take different forms. Some Mutants including the Official Handbook of the Marvel mutants, like Nightcrawler, have obvious Universe (both editions) and Marvel Age. physical mutations. Other mutants, like Professor Xavier, have physical differences in Each of the characters featured in this book What is a Mutant? their brains that give them added mental is described in terms of his statistics and powers, but physically they appear human. abilities. The details are divided into the Technically, a mutant is a plant or animal following categories: with inheritable characteristics that differ from Why Don't Other Character's public name tUhnoisvee rosfe i tms uptaarnetn itss .a T bheeinregf owreh oa wMaasr vbeolr n with Super-powered CGheanreatcicte arn'sd r eoault lnoaomk tey p(ief known) a physical or mental characteristic not Characters Suffer Abilities possessed by either of its parents. This does Variable abilities not mean that every character who mutates is Hysterical Known powers and items a mutant. The Fantastic Four, Hulk, and Special tricks and power stunts Smpuitdaeter-dM: athna wt iesr, eth aell cbhoarrna chtuemr wana sa nexdp loasteerd to Prejudice? TCaolenntatsc ts a mutagenic agent which allowed the This is a common misconception. Some Running the character character to acquire a different physical or super powered characters and teams have mental characteristic than normally possessed had plenty of problems in the past. At first, the A Character's public name is the name by by humans. True mutants are born with this Fantastic Four were thought to be freaks, which the character is known to the public. genetic difference, and it must be a genetic especially the Thing, and the military was sent Many characters (such as the X-Men) use difference that is not possessed by the child's after them. Spider-Man constantly gets these 'hero names' to conceal their identities roasted by the Daily Bugle as a monster. and thereby protect their friends and loved Which leads us to another question... Whenever a character has a special ability ones, while various criminals and that others do not have, there is bound to be world-conquerors (such as the Hellfire Club) What Causes jealousy and fear (usually of the unknown), use a 'criminal name' to instill fear in their which is a good reason for secret identities. victims (like Juggernaut). Mutations? The difference with mutants is that they are A Character's real name is his given name, seen as a separate race and people can easily the name that the character goes by when not The Celestials—massively powerful, stereotype them ("all those dirty muties are battling or committing crimes. For instance, 1 S hadowcat's real name is Kitty Pryde. Some have special tricks or power stunts, if a Judge against them), and a few important locations characters, like Magneto, are secretive about or player notices a character using a certain that have affected the lives of mutants. Each their real names. maneuver again and again in the Marvel one of these sections offers a wealth of Genetic and outlook states whether the comics, then he may want to introduce it to the background and developmental material that character is a mutant, human, or other race character's abilities through the use of a can be used for campaigns and character (alien, etc.). and whether his outlook is special trick or power stunt listing (caution development by Judges and players alike. villainous or heroic. If the character is neither a should be taken not to introduce too abrupt a criminal nor a hero, then another term may be change in the character's tactics at once). The Mini-Adventure used: trainee for a mutant just learning to Talents are learned skills that the character control his powers, neutral for a mutant who always has, even when his power is nullified. The final section of this booklet is a mini- does not wish to take sides, and so on. In the Talents also include weapon proficiencies, adventure designed for use with mutant Very Important People section, the person's martial arts proficiencies, and multiple characters. The foes and events are outlined, occupation will often be listed (for example, languages. Some characters' talents are so but it is not an adventure designed for specific human government agent). II the character is well developed that the talents are as important heroes. Any characters may be used in this believed to be dead, "deceased" will also be as the character's powers. adventure, even player-generated heroes. We added to this line. Deceased mutants are Contacts are those people the character recommend they be mutants, though, to help Included in this booklet to make it (he most knows and can rely on. The contacts are maintain the flavor of the scenarios. This mini- complete collection of Marvel mutants yet always friendly, will help the character, and can adventure uses the City Map included with the compiled. expect the character to help them if they are in MARVEL SUPER HEROES Advanced Game. Abilities and variable abilities are as trouble. A character who has contact with the The mini-adventure (and the whole of this described in the MARVEL SUPER HEROES Fantastic Four has a much better possibility of book) cannot be properly used without the Advanced Game. Some characters have two getting them to assist him than a character advanced set of rules. The detachable map or more sets of ability scores because the who has no contact with them. Sometimes a located In the back of this booklet is for use as nature of their powers alters their abilities (like personal contact is listed, like a girlfriend or the Danger Room, as described under the Colossus's increased Strength, Endurance, teacher, who might be used to persuade the Items and Locations section, and the mini- and Health when armored). The normal character to do something he normally would adventure. abilities and variable abilities of the character not do (Arcade once Kidnapped many of the X- appear first, any altered statistics usually Men's close friends and relatives so he could A Note on Updating appear in parentheses after the normal ones. coerce the X-Men into protecting him from The abilities and variable abilities have been Doctor Doom). Characters altered in this booklet to reflect any character Running the character gives a brief growth or changes in (he Marvel Universe description of the character's personality so TSR Inc. works closely with Marvel so that since statistics were last published by TSR. players can property run them during game the characters represented are as up-to-date Known powers and known items are the play. as possible. However, the Marvel Universe special abilities and unusual gear of the The order in which mutants appear in this evolves constantly and a character may character in question. Because similar powers booklet depends on a number of points: change within a short period of time. The only often operate differently when used by way a Judge or player can keep up with the a) teams of mutants appear before free agent different heroes, each character's powers are current Marvel Universe is to read the Marvel mutants; detailed in his entry. Sometimes a power comics and alter characters or adventures b) a mutant appears with the team in which he description simply refers to the power of accordingly. is a current member or, II he Is a member of another character listed in this booklet; this is two different teams at the same time, in the to prevent duplications wherever possible and How to Use team that is the most popular; provide more space for more character descriptions. Items that a character uses c) characters are listed in alphabetical order This Book within each section. For easy reference, the constantly (like Magneto's metal mesh Table of Contents on the Inside front cover costume, the Silver Samurai's katana, and so The information presented in this book can lists the teams and free agent locations, forth) are listed under the powers section for be used as given (to run a character or while the Index on page 11 lists the ease of reference. Limitations are also adventure) or it can be altered by the Judge to locations sometimes listed after the powers and Items. fit his specific likes and needs. A player who of individual characters. Limitations are important considerations when generates a new character in the MARVEL dealing with a character and represent Additional SUPER HEROES Advanced Game and has a psychological problems, conditions which power similar to an existing character can use affect the character's power, and so on. Information these statistics as a reference point A special trick or a power stunt is So sit back, relax, and keep looking over sometimes added to the character. Special There are additional sections listed after the your shoulder for sentinels. You are about to tricks are tactics and maneuvers often used by mutant character rosters. These include the enter a world inhabited by children of the the character that are uniquely his, but require Mutant Menace section detailing the present atom. no special FEAT roll or Karma use. They are government's policies toward mutants (such not used constantly, but they are a specialty of as Project Wideawake and the use of the character. A power stunt is a tactic Sentinels) and a possible future timeline where requiring an additional FEAT roll or karma use America Is ruled by Sentinels who hunt for a stunt, like a fastball special (see mutants and subversives; a Very Important Colossus, Rogue, or Wolverine). Any special People section covering those villains, non- trick or power stunt that has already been super powered individuals, and aliens that explained in the MARVEL SUPER HEROES constantly affect the lives of some or all of the Advanced Game rules is simply listed by title; others include a definition. Not all characters mutants; and a Locations and items section covering many important devices used by some of the characters listed (or that are used 2 Acanti ..................................….………………71 Frenzy ......................….….…………………..47 Polaris ........................……………………9. Agents ........................……….………………..67 Friedlander, Sharon .……...................………69 Poltergeist ........................…………………46. Aguila, el ........................…….………………..50 Gaza ........................…......…………………..66 Professor X ........................……………………9. Amphibus ........................……………………..66 Gladiator ..................…….……………………73 Proteus ........................……………………58 Angel ........................…….......………………..14 Gremlin ..................…....……………………..44 Pyro ........................……………………..34 Annalee ........................…...…………………..39 Gypsy Moth ........................…………………55 Quicksilver ........................…………………31,58 Ape ........................………….........…………..40 Gyrich, Peter Henry ...…....................………69 Rassendyll, Judith ........................……………70 Apocalypse ........................…......……………47 Havok ........................……...…………………..6 Rocker, Max ........................………………46 Arcade ........................…………....…………..62 Healer ........................….…...………………..41 Rogue ........................……………………..10,34 Ariel ........................………………........……..36 Heartbreak Hotel .........…...............…………46 Rossi, Michael ........................………………70 Aurora ........................…………….…………..51 Hodge, Cameron ..............……......…………69 Roulette ........................……………………..29 Avalanche ........................……….……………32 Horns ........................…....….………………..45 Sabertooth ........................…………………….58 Axe ........................………………..…………..45 Hunter, Stevie .........................…..…..………69 Sauron ........................……………………..65 Banshee ........................………………………..5 Iceman ........................……………...………..15 Savage Land Mutates ........................…66 Barbarus ........................………….…………..66 Imperial Guard ...............………..……………73 Scarlet Witch ........................………………31,59 Beast ........................………………………….14 Ivich ........................…………..….....………..45 Sefton, Amanda ........................…………70 Beautiful Dreamer ........................………...…40 Jetstream ..........……..........…………….……28 Sentinels ........................…………………….77 Binary ........................………………………....75 Juggernaut ...............….......…………………63 Shadowcat ........................……………………10 Black Bishop ......................………………...…24 Karma ...................…….……………………..18 Shi’ar ........................……………………..72 Black King ......................……………………...24 Lady Deathstrike ........…….............…………64 Shocker ........................……………………..49 Black Queen ......................…………………...24 Leech .........................…....…………………..41 Sidri ........................……………………..74 Black Rook ........................……………………25 Legion .........................……...………………..55 Silver Samurai ........................……………60 Black Tom ........................……………….……51 Lexi ........................….…….......……………..46 Siryn ........................……………………..37 Blob ........................…….…………………30, 32 Lifter ........................……….....….…………..49 Skids ........................……………………..16 Brainchild .......................……………………...66 Link ........................…………...….....………..46 Slither ........................…………………….. 49 Brood ........................……………………...…..71 Living Monolith ...................….....……………64 Southern, Candy ........................…………… 70 Burner ........................…………………….…..49 Lockheed the Dragon ..........……...........……69 Spider-Woman ........................……………… 34 Calhoun, Joseph ........................…………..…51 Lorelei ........................…………………….30,66 Spiral ........................…………………….. 35 Caliban ........................………………………..40 Lupo ........................………….....….………..66 Starjammers ........................………………… 75 Callisto .......................…………………….…..40 Mac Taggert, Moira ..................…......………69 Stinger ........................…………………….. 48 Cannonball ........................……………………18 Maddicks, Arthur ........................……………16 Storm ........................…………………….. 11 Catseye ........................…………………...…..28 Madrox ........................……………………….36 Sub-commanders ........................………… 67 Chance ........................………………………..36 Magik ........................……………...…..……..19 Sunder ........................…………………….. 42 Changeling ........................……….……………5 Magma ........................……………...………..19 Sunfire ........................…………………….. 12 Cheney, Lila ........................……………….…52 Magneto ........................……………………6,30 Sunspot ........................…………………….. 20 Collins, Rusty ....................…...………………16 Magus ........................………………....……..65 Tar Baby ........................…………………….. 42 Colossus ........................…….……..…………..6 Mandrill ........................………………..……..56 Tarot ........................…………………….. 29 Commanders ......................…………………..67 Marvel Girl ........................…………...………15 Taskmaster ........................………………… 60 Cooper, Dr. Valerie ..............……...........……68 Masque ........................……………..………..41 Tattletale ........................……………………..60 Corbeau, Peter ........................……….………69 Mastermind ........................……….…………30 Tessa ........................……………………..26 Corsair ......................…...……………………..76 Mesmero ........................…………………….56 Thunderbird (original) ........................………12 Corsi, Thomas ...............….......………………69 Mimic ........................……………….………….7 Thunderbird (current) ........................………29 Cybernetic Agents ..........….............…………67 Mirage ........................……….……………….20 Time Bomb ........................…………………38 Cyclops ........................……...………………..14 Miss Locke ....................…..………….………63 Timeshadow ........................…………………48 Cypher ........................………….……………..18 Moon-boy ........................……………………37 Toad ........................……………………..31 Danger Room ...................…....………………85 Morlocks ......................……………………….39 Tower ........................……………………..48 Darkstar ........................……..………………..43 Mr. Chambers ..................……………………63 Trask, Larry ........................…………………61 Dazzler ......................…...…………………….52 Mystique ....................…...……………………33 Unus ........................……………………..31 Deathbird ......................……………………….72 Nekra ...................……....…………………….56 Ursa Major ........................…………………44. Destiny ........................…...…………………...33 Neramani, Lilandra .........…………………….74 Vanguard ........................……………………..44 Devil Dinosaur …………………………………37 Nightcrawler ........................………..…………7 Vanisher ........................……………………..38 Diamond Lil .....................…..…………………52 Nimrod ........................……………...………..81 Vertigo ........................……………………..66 Empath ........................………......…...………28 Northstar ........................……………………..57 Viper ........................……………………..66 Equilibrius ......................………...…....………66 Nowlan, Michael ........................….…………47 Warlock ........................…………………….21,38 Erg ........................………………..……..........41 Nuklo ........................…………….....………..57 Whirlwind ........................……………………..61 Evans, Willie Jr. ........................……...………53 Operatives ........................………...…………67 White Bishop ........................…………………25 Fenris........................…………………………..63 Peeper ........................……………..………..49 White Queen ........................…………………26 Firestar........................………………….……..53 Phoenix ........................………….…..………..8 White Rook ........................……………………26 Flashback ........................……………….……53 Piper ........................…………………......…..41 Wolfsbane ........................……………………..22 Flynn, Alexander ......................………………46 Piper (mutate) ........................……….....…….6 Wolverine ........................……………………..12 Forge ........................……………….……..…..54 Plague ........................…………………....….42 Yasshida, Mariko ........................……………70 3 The second X-Men team was created by has prompted some factions of the government The X-Men is a team of mutant heroes founded, Professor Xavier when all of the first team to establish mutant-control organizations (such funded, and guided by Professor Charles Xavier, (except Cyclops) disappeared. Banshee, as Project: Wideawake) to attack and confine who is a mutant himself. It was Xavier's original Colossus, Nightcrawler, Storm, Sunfire, mutants. intent to train young mutants to become super Thunderbird, and Wolverine saved the first Meanwhile the X-Men have continued to heroes and fight those mutants who used their team. Shortly thereafter, Angel, Beast, Iceman, grow and change their roster Soon after the powers for evil ends. This philosophy has evolved Marvel Girl, and Sunfire all went their separate demise of Phoenix, Kitty Pryde joined the team over the years to include combating all forms of ways, effectively leaving only one X-Men team, as Sprite (later she switched her hero title to evil, not just evil mutants. Under the guise of his led by Cyclops. Ariel, then Shadowcat), Rogue, originally a exclusive "School for Gifted Youngsters", Xavier This team suffered many fosses over the member of the second Brotherhood of Evil gathered and trained his first group of youngsters— course of their first adventures: Thunderbird Mutants, came to Professor Xavier to gain his Angel, Beast, Cyclops. Iceman, and Marvel Girl— died on the team's first mission, Marvel Girl help in controlling her powers and stayed to join and dubbed them the X-Men (the "X" originally returned to the group only to die in a space the X-Men. Storm had her mutant powers standing for "extra powers"). accident (and then seem to be reborn as the stripped away by a device wielded by During this same period criminal mutants Phoenix). Banshee lost his powers in a members of Project Wideawake. She left the began appearing, some organized in teams desperate struggle to save Japan. Phoenix X-Men shortly after this, took some time to such as the Brotherhood of Evil Mutants. The perished when she recognized what a threat clear her head, then returned to regain her Intent of the X-Men soon evolved and included her increasing powers were becoming to the position as team leader. From a dark alternate showing the world that all mutants were not universe and destroyed herself before she lost Earth future Rachel Summers fled an America evil and should not be feared. This was control. ruled by sentinels, where being a mutant was a Professor Xavier's dream and is still a main As the X-Men changed so did their foes. The capital crime. Recently she became the new focus of the team today. original Brotherhood of Evil Mutants gave way to Phoenix, a controllable version of what was Over the years the X-Men have undergone a second Brotherhood of Evil Mutants (who once believed to be her mother's last many membership changes. At one time it have recently become the Freedom Force). The reincarnation. appeared that Professor Xavier had died and Hellfire Club became a new threat to the X- Professor Xavier eventually reduced his role the team drifted apart, but they were soon Men. A powerful force in society and politics, it as the X-Men coordinator and spent more time reunited by the threat of the sentinels and the is ruled by a secret group called the Inner as the mentor and teacher of the New Mutants, emergence of Havok, Cyclops' brother. When Circle, comprised mainly of mutants devoted to a much younger team of mutants (see the New the truth of Professor Xavier's 'death' was world dominion. Deep beneath the sewers of Mutants entry). revealed (see the Changeling's entry) and he New York City live the Morlocks, a kingdom of Amazing changes have reshaped the X- reappeared, the X-Men were back in business. mutant outcasts that have frequently battled Men's lives. Professor Xavier (referred to by his Havok then joined the team, along with Polaris. and aided the X-Men. The ever-increasing fear teams as Professor X) regained the use of his of the "mutant menace" legs and was able to join his students in 4 their exploits. The appearance of the star- Mutants, Professor Xavier, Magneto, Lilandra, MacTaggert, his sweetheart, Siryn, his spanning empire of the Shi'ar, the alien evil and the Starjammers. daughter, most of the members of X-Factor, race of the Brood, and the swashbuckling and Madrox the Multiple Man, who lived on spacefarers known as the Starjammers have BANSHEE Muir Island for a time. Sean still maintains led the X-Men into cosmic conflict numerous Sean Cassidy some law enforcement contacts with Interpol. times. Cyclops left the X-Men when he Mutant hero, retired RUNNING BANSHEE: Banshee worked for began to question his own ability to lead and F 20 Ex Health = 70 Interpol for years before realizing his mutant his place in a world of heroes. Angel and the A 10 Gd powers and joining the X-Men. In a battle to Beast briefly rejoined the X-Men, then left S 10 Gd Karma = 30 save Japan, Banshee seriously damaged his again. Jean Grey reappeared and it was E 30 Rm vocal chords. His voice returned but he had discovered that the Phoenix entity everyone R 10 Gd Resources = Ex (20) lost his mutant powers. He has since retired thought was Jean was not the former Marvel I 10 Gd with his love, Moira MacTaggert, and his own Girl, but an alien life form who used her P 10 Gd Popularity = 5 long-lost daughter, Theresa, who has sound- thought patterns and appearance to create a related powers similar to those of her father. new physical existence. KNOWN POWERS They all live on Muir Island in Ireland. His Professor X's sudden departure with his Sonic Generation: Sean's powers were cousin is Black Tom Cassidy, the mutant love Lilandra, Empress of the Shi'ar Galaxy, variations on the sonic effects produced by villain. Even though he and Black Tom have when he was at death's door, and the filling his voice. His sonic scream could cause up an enemy relationship, Black Tom did send of his position by their former enemy, to Unearthly damage to non-living matter, Sean's daughter to him when her identity Magneto has shaken up the X-Men shattering all but the mightiest substances. was discovered. considerably. The professor chose Magneto Sean's sonic scream could be used in one of Sean is friendly, honest, and open in his as his successor and it is taking some time two ways against live opponents, either to relationship with people. It is obvious in both for the teams to accept him. As a result of cause up to Monstrous damage to a single his attitudes and actions that he loves life. many factors, not the least of which was target, or to cause up to Incredible damage He is the perfect light-hearted Irishman. Magneto, the original X-Men members have to all characters either in the area where he severed most of their ties with the X-Men and is screaming or along his flight route if he is CHANGELING have established their own organization X- flying. For both attacks all victims must (Real Name Unrevealed) Factor. make an Endurance FEAT roll vs Good Mutant hero (deceased) The most recent transition for the X-Men intensity Stunning or fall unconscious for 1- came about after vicious combat with first 10 rounds. Sean is unaffected by his own F 6 Ty Health = 24 the Hellfire club and then Nimrod. Rogue power. A 6 Ty was seriously injured. Nightcrawler was S 6 Ty Karma = 18 injured and stripped of his powers, though Flight: Banshee could fly using his sonic E 6 Ty how, and for how long, no one knows. scream (Air Speed Poor). He guided his R 6 Ty Resources = Pr (4) Rachel Summers, the Phoenix (one of the flight by means of two glider-like membranes I 6 Ty newer members of the team), had a fight built into his costume. The level of sonics he P 6 Ty Popularity = 0 used to fly was not damaging, but he could with Wolverine and left the X-Men. With the also use his attack scream at the same time. KNOWN POWERS. team at its lowest strength in years, new members were needed. Havok was called Sean cannot hear anything above his sonic Disguise: Changeling could alter his up from reserve duty, Longshot, the alien scream and his Intuition drops to Poor when appearance at will (and in one round) to resistance fighter and enemy of Spiral, flying. resemble anyone he desired. The only joined the team How these new members Power Stunts: Banshee could use his requirements were that the character be of will change the X-Men, and whether any sonics to hypnotize a captive at an Amazing human height and that Changeling had additional members will be recruited, level of effectiveness, by controlling the pitch studied the character for at least one round remains to be seen. and tone of his voice (Range 1 area). He before changing. Not only would the Though often feared and hated by those could navigate in darkness by using his Changeling look like the character, but sound they are sworn to protect, hunted by sonic scream as a form of sonar; the and walk like him and have the same numerous villains and agencies, and despite vibrations bounce off solid substances but gestures... a perfect doppelganger, except all of the setbacks and personal conflicts are not impeded by illusions and holographs Changeling could not duplicate powers or over the years, the X-Men are still the (Detection Monstrous). He could also talents. premier mutant hero team in the Marvel waver his voice and disrupt scanners Temporary Powers: When impersonating Universe and continue to be guided by without destroying them with Amazing skill. Professor X, Changeling had minor Professor X's dreams and code of honor. Special Tricks: When Banshee had his telepathic abilities given to him by Xavier. General Information mutant power his favorite attack mode was He could cast Excellent mental bolts at an to fly over the opposition releasing his opponent, and cast his thoughts to others damaging sonic scream at them as he flew. with Excellent proficiency. Costumes: All X-Men costumes are made of unstable molecules, a Remarkable In this form he could not only attack CONTACTS: None opponents, but could also keep moving at strength material that does not provide body such a speed as to have an Attack & Dodge RUNNING CHANGELING: Very little is armor. These suits are insulated, providing at + 1 CS to Agility. known of this sad and lonely mutant. He was team members with Good protection from an early villain of the original X-Men team cold and heat. Each costume is equipped TALENTS: Sean's background with Interpol and always seemed to be isolated from the with a radio comm-link that can gave him many talents that he has world. He developed a terminal disease and communicate with the other X-Men at a maintained. His Agility when using a sought out Professor Xavier, offering his range of up to one mile. handgun is Excellent. His Reason in the use services for the little time he had left to try to Talents: All X-Men have the Resist of electronic and mechanical items is make up for the criminal life he had led. Domination talent and know martial arts Excellent. And he knows both martial arts Professor Xavier saw Type D. type A and B. Sean speaks both English Contacts: All current X-Men have and Irish fluently. contacts with their teammates, past X-Men, the New CONTACTS: Sean has contacts with Moira 5 t he perfect opportunity to go underground once were in love. Peter is a citizen of the MAGNETO while working on a secret project. Changeling U.S.S.R., attending school here by special Magnus (may be a pseudonym) assumed the professor's identity for a short permission arranged by Professor Xavier. Mutant hero (former mutant criminal) time, until he was killed by a sub-human known as Grotesk. So perfect was his RUNNING COLOSSUS: Colossus is a quiet F 10 Gd Health = 125 performance that it was thought the Professor and stalwart hero. He loves and misses his A 30 Rm was dead and the team disbanded. In the end homeland, but realizes that his role as an S 10 Gd Karma = 100 he was the least conspicuous, but one of the X-Man is the most important aspect of his life. E 75 Mn noblest, X-Men. Colossus's function as an X-Man is to often be R 40 In Resources = In (40) the shield of the team, or the sledgehammer. I 10 Gd COLOSSUS This constantly places him in great jeopardy, P 50 Am Popularity = -10 but he accepts the risks without hesitation. Piotr (Peter) Nikolaievitch Rasputin KNOWN POWERS: Mutant hero HAVOK Magnetic Control: Magneto can mentally F 10 Gd Health = 60(145) Alexander Summers manipulate iron and iron-based substances A 10 Gd Mutant hero, geophysicist (including steel and its various alloys) with SER 22600 EETyxx ((7550 MAmn)) KRaersmoau r=ce 3s2 = Pr(4) FAS 22600 EETyxx HKeaarmltha == 7360 Umexnapecloahdrintehe lymry p oinos wto menree. tHraole uc ncoadnn sb tayru smcsteesmn, tabanlle df o crocme,p lex I 6 Ty E 30 Rm manipulate ferrous objects at any range. P 20 Ex Popularity = 10 R 10 Gd Resources = Ty (6) When he attacks a target by throwing or KNOWN POWERS: I 10 Gd magnetically wielding a metal object his P 10 Gd Popularity = 10 normal Agility is used to strike while the Body Transformation: Peter has the ability to damage caused equals the rank of power transform himself into Colossus, converting KNOWN POWERS: Magneto used to propel it (up to Unearthly or his entire body to an armored form. His Plasma Blasts: Alex can absorb cosmic the Material Strength, whichever is lower). For metallic form grants Colossus Amazing body energy and release it as waves of energy that the purpose of the game, Magneto's powers armor, Monstrous resistance to heat and cold, heat the air in their path enough to turn it to cannot penetrate other characters' force Remarkable resistance to radiation and plasma (a super-heated state of matter fields. electricity, and Excellent resistance to acid. Peter's metabolism alters when he changes consisting of charged sub-atomic particles). Special Tricks and Power Stunts: Magneto to Colossus, becoming so efficient that he has This force can be unleashed either in all destroys machinery by projecting his magnetic little need for breathing (he has survived in directions (up to one area away) causing up to power inside the item, then expanding it suffocating conditions for up to five days and Amazing damage, or in one direction (usually outward until the machine explodes. He can even last up to 10 rounds in a complete channeled by his arms) at a range of three usually takes care of living opponents by vacuum). His Strength, Endurance, and Health areas and up to Monstrous damage. All those either wrapping metal around them to bind rise to the levels in parentheses when he is caught in Havok's blast must make an them or by flying them up in the air, either Ctraonlossfesurrse.d L boesstwees eonf Ethned tuwraon fcoerm asre. Any Eblnadsut roarn bcee sFtuEnAnTe dro flol vr s1.- 1th0e r ionutenndssi.t y of the ainwtoa yth fero amir ,t hthee bna letttletin (glik teh einmto g ao .l ake) or high damage suffered in his normal state is carried The channeling of his power is physically Another favorite use of Magneto's magnetic over to his armored form, any damage beyond and mentally exhausting for Havok. If he uses power is to create a force field. The strength of 85 points that he suffers in his armored state his power over the Amazing level he takes the force field depends on how large it is. If it is carried over to his normal form. However, if Excellent damage and must make a yellow contains only him, it has Unearthly strength; if Colossus has at least 60 points of Health Endurance FEAT roll or be unable to use his it covers the entire area he occupies, it has remaining when he changes form, he will have power for 1-10 hours thereafter. Otherwise, Monstrous strength; and for each additional 60 Health points as Peter. Havok is immune to his own power's heat. area he expands it, the field becomes one If knocked unconscious, Colossus Whether he is immune to other heat attacks is rank weaker. In all cases, the strength of the immediately returns to his normal form. ucannknnoowt dno. Hleasvso tkh'asn p Eowxceer lilse nsto d garmeaatg teh awt ithhe I t. feienledr gpyro atettactcsk sa.g Maiennstta ml aetntataclk, sp dheysflieccatle, da nd Physically Developed: One of the reasons that TALENTS: Alex's Reason is Remarkable in include attempted possessions of Magneto's Peter can easily change into Colossus and the field of geophysics, the science that deals mind. back again is because he is physically well conditioned. His lungs are so strong that he with weather, winds, tides, etc., and their effect Flight: By manipulating the normal magnetic cfoarnm h woiltdh ohuist bnereeadt ho ff oarn 1 E4n rdouurnadnsc ein F hEuAmTa rno ll. ohna st hthee E Laertahd. eLriskhei ph itsa lfeantht.e r and brother, Alex fRieeldm oafr kaa pbllea nAeirt, SMpaegende. tHoe c acann f lyw iwdeithn this CONTACTS: Havok is particularly close to his flight field to include others. For every Power Stunts: Colossus performs the fastball brother Cyclops of the X-Factor; his father, additional character he adds to his flight, his special frequently, and has been known to Corsair of the Starjammers; and Polaris, who speed drops by one area per round. Magneto employ the Shockwave attack. is the love of his life. can cause other people to fly against their will and control their flight path, if they are wearing TALENTS: Peter has learned Martial Arts type RUNNING HAVOK: Havok was a reserve some ferrous metal. A and B since joining the X-Men. He has member of the X-Men, and was called back to dabbled as an artist and could be considered active duty after a tremendous battle with the Energy Control: Magneto controls additional to have a Typical talent in that field. He can Hellfire Club and Nimrod left the X-Men forms of energy: heat, light, electricity, speak both English and Russian fluently. understrength. Despite his awesome power, ultraviolet, gamma radiation, X-rays, radio CONTACTS: Peter is closest to his sister, Alex has an average personality and is waves, and even gravitons. They are all found Illyana (Magik of the New Mutants). His well-liked. within the electromagnetic spectrum, but their friendship with Kitty Pryde is deep and they mfroamni phuisla ntioornm isa la m caogmnpelteicte clyo nsetrpoal.r Hatee cpaonw er 6 intensify and focus these forces to cause fugitive from the law in many countries). Hulk, absorbed a lethal dose of gamma Amazing damage to anything within 20 areas Recently, though, Magneto has had a radiation, and died. or Monstrous damage to something or change of heart. Maybe he is mellowing with someone he touches. age, or possibly he now realizes that one of NIGHTCRAWLER the reasons mankind hates mutants more than Kurt Wagner Magnetic Detection: Since Magneto can ever before is because he gave criminal Mutant hero detect disruptions along the magnetic lines of reasons for those who had open minds to force, he can automatically detect someone F 20 Ex Health = 106 hate, or maybe Professor Xavier's plea for him teleporting within an adjacent area of himself A 50 Am to take over the X-Men and guide the New and not be surprised by such an attack. He S 6 Ty Karma = 50 Mutants forced him to alter his views. can also detect an invisible person moving in E 30 Rm Whatever the reason, Magneto has recently an adjacent area, if he can concentrate R 10 Gd Resources = Pr (4) made a serious attempt to peacefully coexist (without being attacked) and succeeds with a I 20 Ex yellow Psyche FEAT roll. with humankind and to curb his powers in P 20 Ex Popularity = 5 battle so the results are less lethal. Now, Telepathy: Magneto has Good control of some under the guise of Michael Xavier, Charles's KNOWN POWERS: telepathic abilities. Like Professor Xavier, he cousin, Magneto acts as the mentor and can communicate with his students and teacher of the New Mutants and coordinator of Teleportation: Nightcrawler can move project his image in their mind, but he cannot the X-Men. instantaneously from point to point. This read their minds or telepathically communicate Magneto has two children, the Scarlet Witch movement is always accompanied by a over long distances. His natural telepathic and Quicksilver, but they are not even close foul-smelling cloud of sulfurous smoke and a abilities are affected by an electromagnetic enough to be considered contacts. The others "bamfing" noise. His limits are 2 miles telepathy-dampening field that he spread he has worked with in the past, like the east/west, 3 miles north/south, and 2 miles about Earth in his days as a villain. He has members of the original Brotherhood of Evil vertically. Kurt can teleport within these limits admitted that he cannot lift the field. Mutants, are neither friends nor enemies to safely, but if approaching his maximum range him. he must make an Endurance FEAT roll. Failure Astral Projection: It is known that, in the past, indicates disorientation or loss of Magneto has astrally projected with Typical consciousness for 1-10 rounds. Nightcrawler MIMIC power control. The reason that he no longer always arrives from a teleport with the same uses this ability is unknown but it may have to Calvin Rankin velocity he had when he initiated it. do with the aforementioned dampening field Non-mutant hero (deceased) Kurt has been practicing teleporting other that left him psionically weakened or inhibits F 6 Ty Health = 24 people with him. The effect on someone who this power. A 6 Ty has never teleported with him before is Costume: Magneto's costume is made of finely S 6 Ty Karma = 18 extreme nausea, disorientation, and other meshed metal that provides Excellent E 6 Ty ailments that leave the uninitiated helpless for protection from physical attacks. R 6 Ty Resources = Pr (4) the first two rounds following the teleport. I 6 Ty Even when Kurt teleports others who are TALENTS: Magneto has Amazing Reason in P 6 Ty Popularity = 15 initiated (he can teleport up to two matters of genetic manipulation and normal-sized people or one Colossus-sized engineering. He has mutated humans in the KNOWN POWERS: person per round) there is still a stress effect past in order to provide them with super on both his passengers and him for two Mimicry: Mimic had the power to duplicate all powers. He has Incredible Reason in the fields rounds following: all abilities and powers suffer of the natural abilities, powers, and talents of of electronics, robotics, engineering, and a -2 CS for two rounds. He can also teleport anybody who was in the same area with him. computers. He possesses the Leadership with part of a machine or non-organic Artificial or mechanical abilities could not be talent. It is not known how many languages creature's body, effectively breaking or mimicked. Rankin could not control his power; Magneto speaks, but he spent his childhood in crippling it. he copied everything, even if he did not want Europe so it is safe to say he can speak at Kurt usually teleports by line-of-sight or to a to. Once he mimicked a character, he kept least one Germanic or Serbian language well known location, not blindly into unknown fluently. those powers and abilities until he moved at locations, since teleporting into a solid object least a mile away. Then the powers and would cause severe trauma and possibly CONTACTS: Except for a few of the current abilities vanished. Unlike Rogue, he did not death. If this does happen, make a red New Mutants or X-Men, and Professor X, no absorb a character's powers. The original Endurance FEAT roll. Success indicates he one else trusts Magneto enough to be character retained all of his powers and considered a contact. abilities, Mimic simply duplicated them in managed to teleport away, but loses 100 Health points. Failure means his Health is himself. Mimic always got the highest ability or RUNNING MAGNETO: Magneto is an power rank from all the people in the area. reduced to 0, and Endurance is checked again extraordinarily complex person. He has always to see if death occurs. He can also teleport been devoted to the protection and CONTACTS: None. into an area another person "sees" for him if preservation of mutantkind. For the longest there is a mind-link between them. RUNNING MIMIC: Mimic was extremely proud time Magneto, who suffered through the Kurt can perform a second action in the of his ability and of the fact that he was still a concentration camps of the Third Reich, same round that he teleports if he makes a human (the only human to have ever belonged sought to protect mutantkind by dominating successful Endurance FEAT roll. to the X-Men). He received his power in a lab the non-mutant human majority. He was the X-Men's first foe and the first major evil mutant accident and used it for criminal activities until Power Stunts: Though Kurt is not too strong, known to the world. Ruthless would be an apt he met the X-Men. He joined them for a short he can often make up for that in a physical phrase to describe him in those days. time, but never fit in and left soon thereafter. attack by speed. If Kurt starts out a round in Because of his crimes, he is wanted worldwide Always a loner, Calvin was vain, a braggart, the same area as an opponent and does as a criminal (though a world court has found and could be a general pain in the neck. nothing else but attack during the round, he him "not responsible" he Is still considered a Eventually he lost all control over his power, can "bamf" and strike continuously at the and it threatened to drain energy from people character during that round. This gives Kurt all over the world. He was hunted down by the 7 the equivalent of four attacks per round while KNOWN POWERS: KNOWN POWERS: letting him Dodge an attack at the same time. The Phoenix Force: The alien who took over Telekinesis: Rachel has the Monstrous rank He can only perform this maneuver once every four rounds. Jean Grey's identity for a while could tap into a ability to move objects with her mind, much manifestation of the primal psychic force of the like her mother, Jean Grey. Rachel can lift Prehensile Tail: Nightcrawler can support his Earth dimension called the Phoenix Force. It has objects weighing up to 400 pounds without own weight by his tail, and can use it as a third been hypothesized that the "alien" could have having to make a Psyche FEAT roll, with her hand as well with his normal Amazing Agility. been an actual manifestation of the force itself, maximum lifting capacity being around 800 for when it exercised its power in full (over the pounds. Her telekinesis is so subtle that she Indigo Fur: Nightcrawler's blue-black fur Amazing power level), a huge phoenix-shaped can arrange the molecules of her specially allows him to blend into deep shadow. If he is aura surrounded it. Whatever the origin of the constructed unstable molecule costume to any staying absolutely still while in deep shadows, alien, the Phoenix character had her abilities type of apparel she desires. he cannot be seen except with the use of increased without an upper limit, for all intents infravision or some other enhanced scanning Telekinetic Shield: Rachel can use her and purposes, when she wished it. device. If Kurt is attacking or otherwise moving telekinesis to provide a shield of Amazing Manifestations of this force included rearranging in the dark, anyone looking for him or trying to protection against physical attacks. This shield matter and energy at will, creating space warps, hit him suffers a -2 CS. Kurt treats his can be expanded to cover the entire area she Intuition as Incredible when attacking by flying (Air Speed: Incredible in Earth's occupies. surprise from darkness. atmosphere, Monstrous in space), and draining energy from any number of different sources to Force Bolts: Rachel can project bolts of Wall-Crawling: Kurt's unusual hands and feet replenish her Health. The only limitation to her telekinetic force from her mind. These strike allow him to adhere to most surfaces and let power was her own imagination and moral through body armor and force fields (unless him crawl along walls and ceilings at three restrictions. Fortunately, the mental and the armor or field specifically lists their areas per round. He does this with Amazing emotional patterns of Jean Grey were very moral protection from mental attack). She attacks ability, but cannot adhere to extremely slippery and the entity never had a chance to irretrievably with Amazing ability, and her opponents must or frictionless surfaces. lose control. The alien reacted to Jean's make Endurance FEAT rolls vs. Amazing emotions as opposed to her intellect. intensity or fall unconscious for 1-10 rounds. TALENTS: Kurt is a skilled acrobat and Making the FEAT roll means no damage is aerialist. He is a master fencer, receiving a +1 Mental Powers: The Phoenix also had all the taken. Her range is three areas. CS when fighting with a sword, and knows mutant mental powers she formerly had as martial arts Type C. Kurt's Reason is Excellent Marvel Girl (telekinesis, deflection, telepathy, Mental Screen: Rachel can protect herself when it comes to electronics and mechanical and mental bolts), but their use was from mental attacks with Amazing ability. repair and he is proficient at first aid. He sometimes mistaken as manifestations of the Telepathy: Rachel can detect thoughts and speaks English and German fluently and was phoenix force. The level of all of these mental mind-taught Russian by Professor Xavier. abilities was Class 3000. feelings in others at the Amazing level. She suffers no Karma loss for prying into other CONTACTS: The contacts Kurt currently has CONTACTS: This character had all the people's minds, since this is a standard tactic are the two ladies who have captured his contacts that Jean Grey would normally have in her own timeline. heart, his childhood sweetheart, Amanda (all the members of what is now X-Factor, Mutant Detection: Rachel is extremely Sefton, who is a magic wielder, and Judith Professor Xavier, Polaris, and Havok). Rassendyll, Queen of Ruritania. sensitive to the mental wavelengths of fellow RUNNING THE ORIGINAL PHOENIX: It must mutants. She can detect another mutant up to RUNNING NIGHTCRAWLER: Nightcrawler's be remembered that though this was an a mile away with Amazing proficiency. flippant, clownish attitude serves to conceal all-powerful alien entity, it was held in check by The Phoenix Force: Recently, Rachel has the feelings of a sensitive, concerned, and Jean's personality most of the time. been able to tap into the same Phoenix force deeply religious young man. Most people are Eventually, partially because she was that the original Phoenix used. Because of her afraid of him at first because he resembles a perverted by Mastermind's influence in the mental disciplines Rachel seems to have demon, but he has developed a tremendous Hellfire Club, she reverted to the dark side of better control over the force. Her upper limit in personality to compensate for his appearance her personality and became the Dark Phoenix using the force is Monstrous rank. (For the and people soon like him and start calling him "fuzzy-elf" or just "elf." Aside from Kitty Pryde In this form she caused a supernova in the exact nature of the Phoenix Force see the he is the most beloved of X-Men. D'Bari system to recharge her energy reserve original Phoenix character description.) Nightcrawler was seriously injured in a and destroyed 6 billion alien lives. After that it TALENTS: Rachel has the acrobatic talent, battle with Nimrod and stripped of his powers. was thought that she reverted back to normal, and knows martial arts types C and E. This loss may be temporary or permanent. His but she soon felt her control slipping back into current whereabouts is unknown. the Dark Phoenix and, activating an ancient CONTACTS: Because of Rachel's Kree weapon system, destroyed her physical background, her behavior is often times erratic PHOENIX (original) form rather than unloose the power of Dark and many of the X-Men find her increasingly Alien entity who had assumed the personality Phoenix again. undependable. She actually has no contacts in of Jean Grey (alien now deceased), hero this timeline. PHOENIX (Current) AFS 343000 RIRnmm HKeaalrtmh a= =2 0300 30 RMauctahnetl hSeurmo mers RcmoUumtNaeNnstI sNfr Ghoam Tv Hea Ebn eiCgeUhntR mmRauErridNsehTr efPudHt uoOrre Ep wNlahIcXee:r deR ianc hel E 100 Un F 10 Gd Health = 70 concentration camps and sentinels rule North R 10 Gd Resources = Cl3000 A 10 Gd America. Though she knew most of the X-Men (3000) S 10 Gd Karma = 115 and other powerful mutants in that timeline, I 20 Ex E 40 In and was the daughter of Scott and Jean P 3000 Cl3000 Popularity = 50 to -100 R 10 Gd Resources = Pr(4) Summers (Cyclops and Marvel Girl), they are I 30 Rm not necessarily acquainted with her in this P 75 Mn Popularity = 12 one. Because she was used by the authorities 8

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Magneto, Magus, Mandrill, Marvel Girl,. Masque individually triggered (like a lab test that bombards a Deep beneath the sewers of. New York City live the
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