Description:Book 6 of the Psychic Awakening Series
When the Great Rift tore open across the galaxy, the Orks saw it as a
conduit to even greater conflicts and battles. Ghazghkull’s Great
Waaagh! rapidly grew in size and strength with each fresh conquest as
the greenskins instinctively mustered for war. The Grand Warlord’s
hordes were further swollen as the visions of Ork Weirdboyz compelled
their warbands to join the Great Waaagh from light years away.
Meanwhile, the Rune Priests of the Space Wolves received visions of
their own, foretelling the unification of the greenskin race. Determined
to intercede before such an eventuality could befall the Imperium,
Logan Grimnar took decisive action, sending his Great Companies across
the Sea of Stars in a bid to defeat the Orks before they became
unstoppable and finally rid the galaxy of the threat Ghazghkull posed.
In the sixth instalment of the Psychic Awakening, you’ll read how the
Space Wolves engaged the Orks wherever they could be found – and what
happened when Ragnar Blackmane tracked Ghazghkull to his base of
operations on Krongar. Meanwhile, a vast set of rules expansions enhance
your armies of Space Wolves and Orks with name generators, updated
datasheets and much more besides.
Inside this 80-page book, you'll find:
- Riveting background that reveals the sheer magnitude of the gathering Ork threat
- Missions that allow you to recreate some of the most pivotal battles that took place when Wolf met Beast
- Expanded army rules for the Space Wolves – including the deadly new Primaris version of Ragnar Blackmane
- Expanded army rules for the Orks – including the new datasheet for
Ghazghkull Thraka (who is not just back, but more powerful than ever!)
and his plucky grot banner bearer, Makari.