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244 Pages·2012·1.78 MB·English
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Calculus Late Transcendentals This work is licensed under the Creative Commons Attribution-NonCommercial- ShareAlike License. To view a copy of this license, visit http://creativecommons.org/licenses/by- nc-sa/3.0/ or send a letter to Creative Commons, 543 Howard Street, 5th Floor, San Francisco, California, 94105, USA. If you distribute this work or a derivative, include the history of the document. This text was initially written by David Guichard. The single vari- able material in chapters 1–9 is a modification and expansion of notes written by Neal Koblitz at the University of Washington, who gener- ously gave permission to use, modify, and distribute his work. New material has been added, and old material has been modified, so some portions now bear little resemblance to the original. The book includes some exercises and examples from Elementary Calculus: An Approach Using Infinitesimals, by H. Jerome Keisler, available at http://www.math.wisc.edu/~keisler/calc.html under a Creative Commons license. In addition, the chapter on differential equations and the section on numerical integration are largely derived from the corresponding portions of Keisler’s book. Albert Schueller, Barry Balof, and Mike Wills have contributed additional material. This copy of the text was compiled from source at 11:59 on 9/27/2012. I will be glad to receive corrections and suggestions for improvement at For Kathleen, without whose encouragement this book would not have been written. Introduction The emphasis in this course is on problems—doing calcula- tions and story problems. To master problem solving one needs a tremendous amount of practice doing problems. The more problems you do the better you will be at doing them, as patterns will start to emerge in both the prob- lems and in successful approaches to them. You will learn fastest and best if you devote some time to doing problems every day. Typically the most difficult problems are story prob- lems, since they require some effort before you can begin calculating. Here are some pointers for doing story prob- lems: 1. Carefully read each problem twice before writing anything. 2. Assign letters to quantities that are described only in words; draw a diagram if appropriate. 3. Decide which letters are constants and which are variables. A letter stands for a constant if its value remains the same throughout the problem. 4. Using mathematical notation, write down what you know and then write down what you want to find. 5. Decide what category of problem it is (this might be obvious if the problem comes at the end of a particular chapter, but will not necessarily be so obvious if it comes on an exam covering several chapters). 6. Double check each step as you go along; don’t wait until the end to check your work. 7. Use common sense; if an answer is out of the range of practical possibilities, then check your work to see where you went wrong. Suggestions for Using This Text 1. Read the example problems carefully, filling in any steps that are left out (ask someone for help if you can’t follow the solution to a worked example). 2. Later use the worked examples to study by cover- ing the solutions, and seeing if you can solve the problems on your own. 3. Most exercises have answers in Appendix A; the a v a i l a b i l i t y o f a n a n s w⇒e ”r iast mt ha er k e d b y “ e n d o f t h e e x e r c i s e . I n t h e p d f v e r s i o n o f t h e f u l l t e x t , c l i c k i n g o n t h e a r r o w w i l l t a k e y o u t o t h e a n - s w e r . T h e a n s w e r s s h o u l d b e u s e d o n l y a s a fi n a l c h e c k o n y o u r w o r k , n o t a s a c r u t c h . K e e p i n m i n d t h a t s o m e t i m e s a n a n s w e r c o u l d b e e x p r e s s e d i n v a r i o u s w a y s t h a t a r e a l g e b r a i c a l l y e q u i v a l e n t , s o d o n ’ t a s s u m e t h a t y o u r a n s w e r i s w r o n g j u s t b e - c a u s e i t d o e s n ’ t h a v e e x a c t l y t h e s a m e f o r m a s t h e a n s w e r i n t h e b a c k . 4 .A f e w fi g u r e s i n t h e b o o k a r e m a r k e d w i t h “ ( A P ) ” a t t h e e n d o f t h e c a p t i o n . C l i c k i n g o n t h i s s h o u l d o p e n a r e l a t e d i n t e r a c t i v e a p p l e t o r S a g e w o r k - s h e e t i n y o u r w e b b r o w s e r . O c c a s i o n a l l y a n o t h e r l i n k w i l l d o t h e s a m te hti hs i en xg a, ml ipkl e . ( N o t e t o u s e r s o f a p r i n t e d t e x t : t h e w o r d s “ t h i s e x a m p l e ” i n t h e p d f fi l e a r e b l u e , a n d a r e a l i n k t o a S a g e w o r k s h e e t . ) 1 Analytic Geometry Much of the mathematics in this chapter will be review for you. However, the examples will be oriented toward applications and so will take some thought. In the (x, y) coordinate system we normally write the x-axis horizontally, with positive numbers to the right of the origin, and the y-axis vertically, with positive numbers above the origin. That is, unless stated otherwise, we take “rightward” to be the positive x-direction and “upward” to be the positive y-direction. In a purely mathematical situation, we normally choose the same scale for the x- and y-axes. For example, the line joining the origin to the ◦ point (a, a) makes an angle of 45 with the x-axis (and also with the y-axis). In applications, often letters other than x and y are used, and often different scales are chosen in the horizontal and vertical directions. For example, suppose you drop something from a window, and you want to study how its height above the ground changes from second to second. It is natural to let the letter t denote the time (the number of seconds since the object was released) and to let the letter h denote the height. For each t (say, at one-second intervals) you have a corresponding height h. This information can be tabulated, and then plotted on the (t, h) coordinate plane, as shown in figure 1.1. We use the word “quadrant” for each of the four re- gions into which the plane is divided by the axes: the first quadrant is where points have both coordinates positive, or the “northeast” portion of the plot, and the second, third, and fourth quadrants are counted off counterclock- wise, so the second quadrant is the northwest, the third is the southwest, and the fourth is the southeast. Suppose we have two points A and B in the (x, y)- plane. We often want to know the change in x-coordinate (also called the “horizontal distance”) in going from A to B. This is often written ∆x, where the meaning of ∆ (a capital delta in the Greek alphabet) is “change in”. (Thus, ∆x can be read as “change in x” although it usually is read as “delta x”. The point is that ∆x denotes a single number, and should not be interpreted as “delta times x”.) For example, if A = (2, 1 ) a nBd = (3, 3 ) ,∆x = 3−2 = 1 . S i m i l a r l y , t h e “ cyh”ains gweriint∆tye.nI n o u r e x a m p l e , ∆y = 3 − 1 = 2 , t hffeerdenice between the y-coordinates of the two points. It is the vertical distance you have to move in going from A to B. The general formulas for the change in x and the change in y between a point (x1, y1) a n d a p o i nxt2,(y2) a r e : ∆x = x2 − x1, ∆y = y2 − y1.

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