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TRAGICOMEDY IN THE ENDGAME INSTRUCTIVE MISTAKES OF THE MASTERS BY MARK DVORETSKY Foreword by Karsten Müller 2011 Russell Enterprises, Inc. Milford, CT USA Tragicomedy in the Endgame Instructive Mistakes of the Master by Mark Dvoretsky ISBN: 978-1-936490-04-2 © Copyright 2011 Mark Dvoretsky All Rights Reserved No part of this book may be used, reproduced, stored in a retrieval system or transmitted in any manner or form whatsoever or by any means, electronic, electrostatic, magnetic tape, photocopying, recording or otherwise, without the express written permission from the publisher except in the case of brief quotations embodied in critical articles or reviews. Published by: Russell Enterprises, Inc. P.O. Box 3131 Milford, CT 06460 USA http://www.russell-enterprises.com [email protected] Cover design by Janel Lowrance Printed in the United States of America TABLE OF CONTENTS Signs & Symbols ................................................................................................................................................................................................ 4 Foreword ............................................................................................................................................................................................................. 5 Introduction ........................................................................................................................................................................................................ 6 Chapter 1 .............................................................................................................................................................................................................. 7 “Swimming” in Theory .............................................................................................................................................................................. 7 Rook and Pawn (in the opponent’s half of the board) versus Rook ....................................................................................... 7 Rook and Pawn (in its own half of the board) versus Rook .................................................................................................... 17 Rook and Rook’s Pawn versus Rook: a- and h-pawns ............................................................................................................... 22 f- and h-pawns ........................................................................................................................................................................................... 27 Lasker’s Idea ............................................................................................................................................................................................... 40 An Extra Pawn on the Flank ................................................................................................................................................................. 44 Rook against Pawns ................................................................................................................................................................................. 55 Chapter 2 ........................................................................................................................................................................................................... 77 The King in the Endgame ...................................................................................................................................................................... 77 Activity of the King ................................................................................................................................................................................... 77 Selecting the Path for the King ............................................................................................................................................................ 80 Shouldering ................................................................................................................................................................................................. 85 Cutting Off the King ................................................................................................................................................................................. 88 Chapter 3 ......................................................................................................................................................................................................... 102 The Strength of Pawns ......................................................................................................................................................................... 102 Zugzwang Chapter 4 ......................................................................................................................................................................................................... 122 ................................................................................................................................................................................................... 122 Chapter 5 ......................................................................................................................................................................................................... 129 In Search of Salvation ........................................................................................................................................................................... 129 Chapter 6 ......................................................................................................................................................................................................... 147 Tactics ......................................................................................................................................................................................................... 147 Chapter 7 ......................................................................................................................................................................................................... 164 Piece Play – Maneuvers and Exchanges ........................................................................................................................................ 164 Chapter 8 ......................................................................................................................................................................................................... 182 Technique .................................................................................................................................................................................................. 182 Chapter 9 ......................................................................................................................................................................................................... 208 Premature End to the Struggle ......................................................................................................................................................... 208 Conclusion ...................................................................................................................................................................................................... 225 Index of Players ............................................................................................................................................................................................ 232 SIGNS & SYMBOLS ! a good move ‼⁇ a brilliant or hard-to-find move ? a weak move, a mistake ⁉ a blunder ⁈ a move worth considering □ a doubtful move the only move = the position is equal ⩲ White’s position is somewhat better ± White has the advantage +– White has a won position ⩱ Black’s position is somewhat better ∓ Black has the advantage –+ Black has a won position ∞ the position in unclear =∞ with compensation for the material zugzwang # mate ⨀ m match wm world championship match zt zonal tournament izt interzonal tournament ct candidates tournament cm candidates match ch championship ch(1) first league championship wch world championship ech European championship f finals sf semi-finals qf quarter-finals ol Olympiad tt team competition jr junior or youth competition sim simultaneous exhibition W? A position that may be used as a solving exercise, White to move B? A position that may be used a solving exercise, Black to move (D) See the next diagram FOREWORD Nowadays, many players neglect studying the endgame and focus mainly on opening preparation. I think that this approach is flawed, as time invested in studying the endgame will repay high dividends. The point is that not only will your technique improve – you will have the psychological advantage of looking forward to reaching and enjoying an endgame – but your overall understanding of the game of chess itself will improve, as in the last phase of the game, the real potential of every single piece may be seen much more clearly than in a complicated middlegame position. So the real question is, in my opinion, how to navigate the expansEinved goacmeaen M oaf neunadlgames, and how to learn the important positions, methods and principles which can act as lighthouses to guide you. The main approach is certainly to pick up a reference work like Dvoretsky’s excellent and study it thoroughly. Of course, without having studied the principles of endings, even strong players may find themselves adrift at sea, searching for the correct way to weather the storms. In fact this book is based on the well-known maxim that one can benefit from one’s mistakes. And that also definitely applies to the mistakes made by others, as this books so aptly demonstrates. Mark Dvoretsky is ideally qualified for this project because of his vast experience in this area and his large collection of excellent examples which have been tested with some of his exceptionally strong students. In this book, he deals mostly with rook endgames as they occur most frequently; many valuable half-points can be saved by being familiar with certain positions and methods in these endings. But an insight into the essence of the errors regarding theoretical aspects of the endgame is of course not all this work has to offer. Dvoretsky also looks at principles such as prophylaxis, whose importance can hardly be overestimated, or the question of the when and how to exchange – especially simplification into a pawn endgame – where many blunders often occur. To get maximum benefit from this book, I advise you to just look at the diagrams first, contemplating the possible strategy and moves. Only read on when you have reached a conclusion about which move you would play and why. Then not only your understanding of the important final phase of the royal game will improve but so will your overall results as well. Grandmaster Dr. Karsten Müller Hamburg October 2010 5 DvoretskIyN’s ETndRgaOmeD MUanCuaTl ION Many chessplayers have read (“DEM”). My new book will help them recall important theoretical positions and technical methods, as well as study several sections on endgame theory in depth (for example, rook and bishop versus rook, or rook endings with f- and h-pawns). It compels one to think about the reasons for endgame errors that everyone – from ordinary amateurs to prominent grandmasters – has made, with a view of avoiding similar mistakes. For those who are not familiar with DEM, the present volume will serve as an introduction to the fascinating world of endgames and, possibly, prompt them to take up the systematic study of endgame theory. I am firmly convinced – contrary to popular opinion – that such an undertaking is much more effective than endless reworking and memorization of opening material. And, as a result, there will be a significant increase in rating and improved tournament results. I have called those instances in which serious endgame errors occurred “tragicomedies” – sad for the chessplayers themselves, but amusing for spectators. As was noted in DEM, in which a “tragicomedy” section finished many chapters, such episodes will serve as an excellent warning against ignoring elementary theory. Moreover, they become etched into one’s memory, thereby contributing to a better understanding of those endgame concepts. In every tournament, and in fact in virtually every round, there are more and more new examples of instructive endgame errors. If desired, a multi-volume encyclopedia could be released on this theme. Several authors, for example Leonid Verkhovsky or Adrian Mikhalchishin, would specialize in these endings. I have not tried to familiarize the reader with fresh examples, although the book does contain a number of them – on the contrary, I have gladly made use of fragments which have been previously published. Neither the quantity nor newness of the material to be studied is that important. The level of comprehension that the reader acquires from the lessons in this book is much more critical. Therefore many insufficiently significant examples from my collection were not included in the book. MLeatn muael note other self-imposed restrictions. Inasmuch as the book is basically an introduction (or, on the other hand, a supplement) to DEM, to avoid repetition, I have chosen not to include examples from the . Preference was give to examples from practice by very strong, or at least rather well-known chessplayers. With rare exceptions, fragments from games with rapid time controls or blitz games were not used, as chessplayers are capable of a lot of nonsense when their flag is hanging, and it is senseless to include it in the ideological base. However nowadays it is almost always necessary to play endings in severe time trouble. The principle reason for this is the radical change in the time controls as well as elimination of adjournments. This is further aggravated by FIDE’s pernicious policy of having games played at as quick a pace as possible, which inevitably leads to superficiality and poorly reasoned decisions. This in turn results in the diminution of chess as an art, depriving the games played of both ideological and aesthetic value. But I should also note that under such difficult conditions, a good working knowledge and understanding of endings becomes especially important. In fact, in endgames played in time trouble, it will be possible to regularly outplay less experienced opponents. The following material should be studied by actively trying to solve, on your own, the problems posed in these positions. Next to many diagrams appearing at a critical move you will find a question mark, indicating that it may be used as an exercise. The majority of exercises are elementary, but some will pose quite a challenge. Mark Dvoretsky Moscow November 2010 6 CHAPTER 1 “SWIMMING” IN THEORY this theory. As far as theory is concerned, I only An analysis of the possible causes of endgame understand the core knowledge necessary for the mistakes must naturally begin with a weak grasp skilled, practical chessplayer. My overall of theory. And this is not only because of what objective when writing DEM was to identify and can be seen from a great number of tragicomic as best as possible offer a precise explanation of episodes from chess praxis. The parsing (for this core theory. experienced players – repetition) of some of the most important theoretical positions and ideas In the majority of the different endgames, the will be useful in other parts of the book and it will amount of theoretical knowledge necessary for be necessary to refer to them repeatedly. the practical player is not great. However, this is not so with rook endings. Here it is necessary to At times, all the information about endgame master more information than all of the other theory seems to be stored in innumerable parts combined. It is also the most important and endgame encyclopaedias and reference books. No difficult section and that is where we will one – including the authors of these kinds of therefore begin. books – can possibly know or remember all of ROOK AND PAWN (IN THE OPPONENT’S HALF OF THE BOARD) VERSUS ROOK “The long and short side.” 1. Svidler – Pelletier A center pawn divides the board into two unequal parts: one Biel 2001 part contains four files, the other three. If the weaker side’s king does not manage to get in front of the pawn, then it should try to get on the short side, so as to be able to check from the long side with the rook. The pursuit of the enemy king by a rook is effective when, between the rook and pawn, there are at least three open lines (files, as in this case, or ranks). If there is less distance, the king will approach the rook without straying too far from its pawn, maintaining the possibility of defending it if necessary. Let’s take a look how these principles are applied (and alas, frequently not applied) in practice. The black king is positioned where it should be, on the short side. However, if it were to be cut off along the g-file (51.Rf7-g8‼), the fact that it is on the short side would not matter: White would advance his king and pawn without any difficulty. But those kinds of moves are usually are made only by some especially sharp blitz players. In a normal game, the black king inevitably gets to g6 (or g7). That is why it is important to prevent the only effective defensive plan, checking from the long side. With this in mind, the rook must take the a-file (the black rook will be too close to the king and pawn on the b-file). 7 51.Ra7! Rf2+ 52.Ke6 Kg6 53.Ra8!, etc., would have won. We will become more familiar with this kind of position in the analysis of the next example 51.Kf6⁇ ⁇ × Peter Svidler chose (also wrong is 51.e6 51...Rf2+ 52.Ke7 Ra2! Rf2+ 52.Ke5 R f7 53.ef Kg7 54.Ke6 Kf8=) The black rook has taken up the long side and the position is now drawn. 53.Rf1 Kg6! (not allowing the king to be cut off 54.Rd1 Ra7+ 55.Rd7 Ra8 by 54.Rg1 – now Black is ready to start with the 56.Rc7 Kg7 57.e6 Kg6 58.Kd6 Ra6+ 59.Kd7 checks from the side) Ra8 An important theoretical position has arisen, one which is well worth noting. I reproduce my Draw. comments from DEM. The black rook is only two files from the pawn and this situation provides White made the same kind of mistake as in the White with real chances for success. previous ending. 2. Bolland – Euwe However, the immediate 76.Ra1? (with the threat of 77.Rg1+) does not work: 76...Rb7+ 77.Kd8 Rb8+ 78.Kc7 Rb2 (threatening 79...Kf8 or Weston 1924 79...Kf6) 80.Rf1 Ra2! 81.e7 Ra7+ with a draw, since the rook has managed to check from the long side as needed. To win, his opponent must be on move. In fact, on 76...Rc8, 77.Ra1 decides matters; on 76...Rb1, the white rook occupies the important a8-square; bad is 76...Kg8 77.Kf6 Rf8+78.Rf7. There remains only 76...Kg6, but that move, as we shall see, worsens Black’s position. 76.Kd6+! But not 76.Kd7? Kf6⨀ 77.e7 Kf7=. 72.Kd7⁇ Ra3 73.Rc2 76...Kf6 77.Kd7⨀ Kg7 (77...Rb1 78.e7; 77...Kg6 (Black is able to save himself Ra5 74.e6 Ra7+ 75.Rc7 Ra8! 76.Rc1 Ra7+ 78.Ra1) 78.Ke7!⨀ inasmuch as his rook is on the long side) 77.Kd8 Kf6 78.e7 Ra8+ White has reached his goal by triangulation. Draw. 78...Kg6 Seizing the important a-file with the rook would have decided matters. On 78...Rb1, 79.Ra8! Rb7+ (79...Rb2 80.Ke8 Rh2 81.Ra7+ Kf6 82.e7 Rh8+ 83.Kd7) 80.Kd6 Rb6+ 72.Ra2! Rb3 73.Ra7+ Kg6 (73...Kf8 74.Ra8+ Kg7 (80...Kf6 81.Rf8+ Kg7 82.e7) 81.Kd7 Rb7+ 82.Kc6 75.e6+–) 74.Ke7! (premature is 74.e6? in view of Re7 83.Kd6 Rb7 84.e7 decides. 74...Kf6! 75.Rf7+ Kg6 76.Rf8 Rb6+ 77.Kd7 Rb7+ 78.Kc6 Ra7=, and the black rook occupies the 79.Ra1! Rb7+ 80.Kd8 long side.) 74...Rb8 (74...Rh3 75.Ra6+ and 76.e6) 75.e6 Kg7 Also good is 80.Kd6. 8 The rook moves 80...Rb8+ great French chessplayer François-André Philidor along the sixth rank may be employed: 52...Rh6!. If 80...Kf6 instead, the route to victory is until White plays f5-f6, instructive: 81.e7! Rb8+ (81... R×e7 82.Rf1+) after which it drops back to the first rank and 82.Kc7 Re8 83.Kd6! Rb8 84.Rf1+ Kg7 85.Kc7 Ra8 starts checking from the rear. The king will not be 86.Ra1!+–. able to be protected from them on f6. 81.Kc7 Rb2 In practice, the weaker side often does not manage to take the sixth rank in a timely manner. placing the rook behind the passed pawn Then another defensive method is necessary: . With the king on e6, 52...Rf2! draws easily: 53.Kf6 Kg8! (the king of course goes to the short side) 54.Ra8+ Kh7. The basic idea behind the defense is shown after 55.Ke6 Kg7! – and thanks to the rook’s position on f1, the pawn cannot advance and the moves must be repeated: 56.Ra7+ Kf8 57.Kf6 Kg8! 58.Ra8+ Kh7, etc. If White plays 55.Rf8, preparing 56.Ke7, then the rook goes to the long side, 55...Ra1 with an obvious draw. 52...Re2+? 82.Re1! The Hungarian chessplayer playing Black is not familiar with the established method of defense. The point! With the king on g7, Black would reply However, the position still remains drawn. 53.Kf6 82...Kf8, but now the pawn cannot be stopped. 82...Rc2+ 83.Kd7 Rd2+ 84.Ke8 Ra2 85.e7+– “Philidor’s Position” – Two Methods of Defense . This discussion is about those situations in which there is a white pawn on the fifth rank. 3. F. Portisch – Biro Zalakaros 1996 Necessary was 53...Kg8! 54.Ra8+ Kh7 55.Kf7 Rb2!. There are three free files between the b-file, from which the black rook will operate, and the white pawn, and this distance is sufficient. With a center pawn (e.g., if the kings and pawn were moved one file to the left) Black would lose, as we saw in the analysis of the previous example. 53...Re8? With the white king on e5, a defensive system demonstrated back in the 18th century by the 9

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