TRADITIONAL MONSTER IMAGERY IN MANGA, ANIME AND JAPANESE CINEMA MM22443388 -- PPAAPPPP TTEEXXTT..iinndddd ii 1133//0099//22001100 0088::2266 MM22443388 -- PPAAPPPP TTEEXXTT..iinndddd iiii 1133//0099//22001100 0088::2266 Traditional Monster Imagery in Manga, Anime and Japanese Cinema by Zília Papp HOSEI UNIVERSITY MM22443388 -- PPAAPPPP TTEEXXTT..iinndddd iiiiii 1133//0099//22001100 0088::2266 TRADITIONAL MONSTER IMAGERY IN MANGA, ANIME AND JAPANESE CINEMA By Zília Papp First published 2011 by GLOBAL ORIENTAL PO Box 219 Folkestone Kent CT20 2WP UK www.globaloriental.co.uk Global Oriental is an imprint of Koninklijke Brill NV, Leiden, The Netherlands. Koninklijke Brill NV incorporates the imprints BRILL, Global Oriental Hotei Publishing, IDC Publishers, Martinus Nijhoff Publishers, and VSP. © Zília Papp 2011 ISBN 978-1-906876-52-4 All rights reserved. No part of this publication may be reproduced or transmitted in any form or by any electronic, mechanical or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without prior permission in writing from the publishers. British Library Cataloguing in Publication Data A CIP catalogue entry for this book is available from the British Library Publication of this book was supported by the Hosei University Academic Book Publication Award. Set in Plantin 10 on 11.5 point by Servis Filmsetting, Cheshire Printed and bound in England by CPI Antony Rowe Ltd., Chippenham, Wilts MM22443388 -- PPAAPPPP TTEEXXTT..iinndddd iivv 1133//0099//22001100 0088::2266 For my family MM22443388 -- PPAAPPPP TTEEXXTT..iinndddd vv 1133//0099//22001100 0088::2266 MM22443388 -- PPAAPPPP TTEEXXTT..iinndddd vvii 1133//0099//22001100 0088::2266 Contents ∞ Acknowledgements viii List of Figures xi List of Tables xxiii 1 Introduction: Context and Contemporary Scene 1 2 Geisha and Robot 8 How About Monsters? 17 Manga in the Museum 18 3 New Vienna School Approach 22 Case Study – Ubume 28 4 Yo¯kai Art from Prehistory to Modernity 38 Mountain Yo¯kai 42 Water Yo¯kai 44 Yo¯kai of the Village and the Home 46 Art and the Supernatural in the Jomon Period ((cid:10646)(cid:6757)(cid:6892)(cid:3046), cca. 13,000 – 300 BCE) 48 Heian Period ((cid:5561)(cid:5107)(cid:6892)(cid:3046), 794 CE – 1185 CE) 55 Muromachi Period ((cid:5130)(cid:9195)(cid:6892)(cid:3046), 1333 CE – 1573 CE) 63 Edo Period ((cid:7908)(cid:6238)(cid:6892)(cid:3046), 1603 CE – 1868 CE) 68 Meiji Period ((cid:6850)(cid:7966)(cid:6892)(cid:3046), 1868 – 1912) 78 Post- war Monsters – Mizuki Shigeru, Professor of Monsters 93 5 Multitude of Monsters in Multimedia 107 Animals and Plants 107 Water Monsters 107 Mountain Monsters 127 Utensils and Natural Phenomena 134 Human Monstrosities 145 6 Yo¯kai in Cinema, 1968 – 2008 161 Great Yo¯kai Wars, 1966 – 2005 161 Kitaro on Film, 2007 173 MM22443388 -- PPAAPPPP TTEEXXTT..iinndddd vviiii 1133//0099//22001100 0088::2266 viii TRADITIONAL MONSTER IMAGERY Dororo, 2007 175 Lurking in the Shadows: The Artists Responsible for the Visual World of Yo¯kai in Japanese Contemporary Cinema 180 From Ghostbusters to Yo¯kai Monsters – Etsuko Egawa, Special Make-u p Effects and Modelling Artist 180 Monster Fashion – Hibino Kodue, Costume Design Artist 186 Monsters in Kimono – Chiyoda Keisuke, Costume Design Artist 190 Monsters of Game Arcades – Inoue Junya, Game Designer and Computer Graphics Artist 193 Monster Amusement Park - Inagaki Hisao, Art Director and Set Design Artist 200 7 Monster Landscapes 207 Harakiri and Bloodshed in the Countryside: Ekin, the Vagabond Painter 215 Bibliography 226 Glossary of Terms 234 Glossary of Persons 237 Index 239 MM22443388 -- PPAAPPPP TTEEXXTT..iinndddd vviiiiii 1133//0099//22001100 0088::2266 Acknowledgements ∞ For the publication of this book, I would like to convey my gratitude for the won- derful work of my publishers Paul Norbury and David Blakeley, without whose support and help this volume could not have been produced. I would also like to thank Dr Kawanabe Kusumi, director of the Kawanabe Kyo¯sai Memorial Museum; my honorary doctorate supervisor Professor John Clark, Director of the Australian Centre for Asian Art and Archeology, The University of Sydney; Timothy Clark, Head of Japanese Section, The British Museum; my research supervisor Professor Sakai Shigekazu at the Graduate School of Global Information and Telecommunication Studies, Waseda University; animator and creative artist Rachel Walls as well as animation director Jankovics Marcell, DLA, Hungarian Academy of Fine Arts, Director of Pannónia Filmstudió 1996-2007 and the curatorial staff of the Fukuoka Asian Art Museum for their kind help and guidance I received during my work. ZÍLIA PAPP Budapest Summer 2010 NOTE ON TRANSLITERATION AND ROMANIZATION For Japanese words the Hepburn transliteration system is employed. Exceptions to the rule are familiar place names that are commonly written without the macrons indicating long vowels (e.g. Tokyo rather than To¯kyo¯). Similarly, because of the extensive use of Japanese words throughout the text, the usual convention of itali- cizing Japanese those words that have not yet entered the English language has not been followed. for presentational reasons As regards names, the Japanese convention of putting family names fi rst has been followed throughout. MM22443388 -- PPAAPPPP TTEEXXTT..iinndddd iixx 1133//0099//22001100 0088::2266
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