ebook img

To Infinity and Beyond!: The Story of Pixar Animation Studios PDF

482 Pages·2007·61.17 MB·English
Save to my drive
Quick download
Download
Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.

Preview To Infinity and Beyond!: The Story of Pixar Animation Studios

Woody and Buzz. Rendered character pose. Copyright © 2007 by Disney Enterprises, Inc./Pixar Animation Studios. All rights reserved. No part of this book may be reproduced in any form without written permission from the publisher. ISBN-13: 978-0-8118-5012-4 (hc) ISBN-13: 978-1-45214765-9 (epub, mobi) Designed by Tolleson Design Chronicle Books LLC 680 Second Street San Francisco, California 94107 www.chroniclebooks.com Cover: Buzz Lightyear. Rendered character pose. Credits: Page 28, Brent Schlender, “Pixar’s Magic Man,” Fortune, May 2006. Page 48, Steve Jobs, excerpt from interview by Daniel Morrow, Smithsonian Instituion Oral and Video Histories, April 20, 1995. Pages 48-49, Steve Jobs, excerpt from commencement address, Stanford University, June 12, 2005. Mr. and Mrs. Potato Head are registered trademarks of Hasbro, Inc. Used with permission. © Hasbro, Inc. All rights reserved. © POOF-Slinky, LLC. Materials and characters from the movie Cars. Copyright ©2007 Disney/Pixar. Disney/Pixar elements ©Disney/Pixar, not including underlying vehicles owned by third parties; and, if applicable: Volkswagen trademarks, design patents and copyrights are used with the approval of the owner Volkswagen AG. Chevrolet Impala is a trademark of General Motors. Hudson Hornet is a trademark of Chrysler LLC. FIAT is a trademark of FIAT S.p.A. Mercury is a trademark of Ford Motor Company. Porsche is a trademark of Porsche. Jeep© and the Jeep© grille design are registered trademarks of Chrysler LLC. Sarge’s rank insignia design used with the approval of the U.S. Army. Plymouth Superbird is a trademark of Chrysler LLC. Petty marks used by permission of Petty Marketing LLC. Background inspired by the Cadillac Ranch by Ant Farm (Lord, Michels and Marquez) © 1974. Contents Foreword 6 Introduction 8 Chapter 1: Ed 12 University of Utah 13 New York Tech 17 Lucasfilm 19 The Lucasfilm Computer Division 21 Chapter 2: John 28 CalArts 30 Disney 34 Tron 37 Lucasfilm 41 André & Wally B 42 How to Start a Business 46 Chapter 3: Steve 48 Reed 48 Apple 49 Putting a Deal Together 50 Pixar 52 Chapter 4: Pixar’s Early Days 56 CAPS 56 Luxo Jr. 59 Dark Days 62 Commercials 64 The Fork in the Road 68 Moving Toward a Feature 68 Spotlight: Sound 72 Spotlight: The Early Short Films 74 Red’s Dream 74 Tin Toy 74 Knick Knack 76 Chapter 5: Toy Story 80 Building the Team 82 Story 84 Voices 86 Jumping Hoops 87 Black Day 89 Putting Themselves into the Film 91 Production 92 Lee 96 Animation 97 The Top of the Mountain 99 The Home Stretch 102 Toys 103 Debut 104 Spotlight: Music 106 Chapter 6: Building a Studio 108 The IPO 109 Looking Ahead 111 Directors 111 Chapter 7: A Bug’s Life 116 An Epic of Miniature Proportions 118 The View from the Bug-Cam 124 Hyper-Real Life 125 Growing Pains 129 Antz 131 Wrapping Bugs 134 Following Through 137 Spotlight: “Geri’s Game” 138 Chapter 8: Toy Story 2 142 Between Toy Heaven and Toy Hell 142 Trying to Do Two Things at Once 145 Stopping the Train 146 “Toy Story was us” 149 Go, Go, Go, Go 154 The Aftermath 156 Pixar’s Defining Moment 158 Spotlight: Pixar University 162 Chapter 9: Pixar at Home 164 San Rafael 164 Point Richmond 166 “Steve’s Movie” 168 Emeryville 169 The Love Lounge 171 At Home 172 Spotlight: Voices 174 Chapter 10: Monsters, Inc. 178 The Self-Effacing Showman 178 What Makes a Monster? 181 Balancing Multiple Movies 186 “A Lot of Pressure for Any Artist” 188 Rolling Up Your Sleeves 195 “Can CG Be Cuddly?” 196 “Where Does What We’re Doing Fit into the World Right Now?” 198 Spotlight: “For the Birds” 200 Chapter 11: Finding Nemo 204 Acting on Paper 204 Finding Nemo 212 Becoming a Director 213 Inventing an Ocean 218 Beta Testing the Studio 224 Spotlight: RenderMan 226 Chapter 12: The Incredibles 230 Both Tortoise and Hare 230 Art Imitates Life 236 From Hand-Drawn to CG 237 Flooring the Rolls-Royce 239 Inventing a Parachute On the Way Out of the Plane 245 Pixar to Bird: Merry Christmas 249 Spotlight: “Boundin’ ” 252 Chapter 13: Cars 256 The Journey Is the Reward 258 Drawings that Live 261 McQ 263 Creating the World of Cars 266 History at a Glance 268 “Two-and-a-Half Jobs” 272 Joe 275 Spotlight: “One Man Band” 278 Chapter 14: Pixar Joins with Disney 282 Disney 283 Sequels 284 Changes 285 Company Meeting 286 Something Different 287 Protecting Pixar 290 Protecting Change 292 Conclusion 294 The Whole Is Greater Than the Parts 294 The Best Idea Wins 295 Making Movies to Be Proud Of 296 Every Day Is the Beginning 297 Academy of Motion Picture Arts and Sciences Awards 299 Acknowledgments 300 Index 301 Author Biographies 304 Foreword As we look back at Pixar’s first twenty years, we are amazed by how this company has grown. It’s a great gift to be able to support yourself doing work that you love, and all of us have been honored to see our characters and stories find a place in the world outside our studio. The people who go to see our movies are trusting us with something very important—their time and their imagination. So in order to respect that trust, we have to keep changing; we have to challenge ourselves and try to surprise our audiences with something new every time. The thing about doing something new, of course, is that you never know what’s going to happen as a result. But that’s never stopped anyone at the studio, and that spirit of adventure is the thing that makes us most proud to be part of the Pixar community. It’s been our privilege to work with the great people whose dedication, incredible range of talents, and uncompromising standards have made this studio what it is. They have surprised and inspired us every day for over twenty years. —John Lasseter, Steve Jobs, and Ed Catmull

Description:
In 1986, gifted animator John Lasseter, technology guru Ed Catmull, and visionary Steve Jobs founded Pixar Animation Studios. Their goal: create a computer animated feature, despite predictions that it could never be done. An unprecedented catalog of blockbuster films later, the studio is honoring i
See more

The list of books you might like

Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.