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The Sims 2: Nightlife (Prima Official Game Guide) PDF

225 Pages·2005·16.338 MB·English
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™ ™ The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and other countries. Primagames.com is a registered trademark of Random House, Inc., registered in the United States. Prima Games is a division of Random House, Inc. © 2005 Electronic Arts Inc. Electronic Arts, EA, the EA Logo, and The Sims are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All rights reserved. All other trademarks are the property of their respective owners. EA™is an Electronic Arts™brand. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system without written permission from Electronic Arts Inc. Product Manager: Jill Hinckley Editor: Alaina Yee Please be advised that the ESRB Ratings icons, "EC", "E", “E10+”, "T", "M", "AO", and "RP" are trademarks owned by the Entertainment Software Association, and may only be used with their permission and authority. For information regarding whether a product has been rated by the ESRB, please visit www.esrb.org. For permission to use the Ratings icons, please contact the ESA at esrblicenseinfo.com. Important: Prima Games has made every effort to determine that the information contained in this book is accurate. However, the publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the material in this book; nor does the publisher assume liability for damages, either incidental or consequential, that may result from using the information in this book. The publisher cannot provide information regarding game play, hints and strategies, or problems with hardware or software. Questions should be directed to the support numbers provided by the game and device manufacturers in their documentation. Some game tricks require precise timing and may require repeated attempts before the desired result is achieved. ISBN: 0-7615-5145-X Library of Congress Catalog Card Number: 2005904206 2 CHAPTER1 What's New in The Sims™2 Nightlife. . . . . 4 CHAPTER2 Downtown and Sundry New Features. . . . 6 CHAPTER3 New Aspirations . . . . . . . . . . . . . . . . . . . . . 13 CHAPTER4 Attraction and Chemistry. . . . . . . . . . . . . . 18 CHAPTER5 Going Out: Dates, Groups, and Outings. . 31 CHAPTER6 New Objects . . . . . . . . . . . . . . . . . . . . . . . . 62 CHAPTER7 New Socials . . . . . . . . . . . . . . . . . . . . . . . . 86 CHAPTER8 New NPCs. . . . . . . . . . . . . . . . . . . . . . . . . . 102 CHAPTER9 New Relationships: Furious, Rivals, and Contacts. . . . . . . . . . . . . . . . . 108 CHAPTER10 The Life Vampiric. . . . . . . . . . . . . . . . . . . . 114 CHAPTER11 Build Mode Additions. . . . . . . . . . . . . . . . 119 CHAPTER12 Downtown. . . . . . . . . . . . . . . . . . . . . . . . . 126 CHAPTER13 Cheats. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 BONUS MATERIAL FROM The Sims™ 2 CHAPTER14 Jobs by Career Level . . . . . . . . . . . . . . . . . 136 CHAPTER15 Social Interaction Directory . . . . . . . . . . 148 CHAPTER16 Objects. . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 3 ™ Chapter 1 Here are but a few of the new features and additions: ◆New Attraction system allows Sims to build relationships faster with other Sims who suit their particular taste. ◆A new Chemistry Simology panel displays your Sim's Turn Ons ™ and Turn Off and offers a Chemistry sort for the Relationship panel that shows only Sims to whom your Sim is attracted. ◆Sims can go on dates with individual Sims to quickly build They say nighttime is the right time, that the romance and earn romantic rewards. night belongs to lovers, that the night is magic. ◆Sims can invite several Sims out on the town or to their home Now, for your Sims, it's all those things and more. with one phone call, thanks to the new group system. Groups Heck, it doesn't even have to be nighttime for stick together and have fun en masse. some nightlife with the happenin' expansion that is The Sims 2 Nightlife. ◆Groups can gather for a good time at your Sim's house or on a Community Lot just for fun or on a scored "outing" that earns Sims have always loved to go out on the town, your Sim valuable rewards. but they've never been able to hang for real with more than one other Sim from their own ◆A new restaurant system offers realistic dining experiences. household. Plus, even when your Sim and his pal ◆Sims can own cars to travel to and from work or school or to arrived at their destination, the companion would Community Lots. No more waiting for cabs and living at the go about her own business without much regard mercy of the carpool. to the "Sim what brung her." ◆Sims' lives can be pointed in new directions with the With The Sims 2 Nightlife, Sims can go out in Pleasure Aspiration. And, if they're unlucky enough to misuse cohesive groups either casually or on scored a certain object, they could end up with a decidedly odd and group outings or romantic one-on-one dates that awkward new Aspiration. Let's just say, we hope you really can gain your Sim a myriad of benefits. Sims also like grilled cheese. exhibit attraction to Sims who are their "type," ◆Sims can become creatures of the night thanks to the arrival making the courtship game more challenging and of the Grand Vampires in Downtown Community Lots. Being a interesting than ever. Combine these two new Vamp limits your daylight activities but offers major benefits major elements with new Aspirations, objects, after nightfall. social interaction, NPCs, and relationships, and you'll see a whole new world emerge from your ◆New places for public WooHoo include your Sims' very own cars Sims' neighborhoods. and the barely private photo booths. So take your Sims downtown or let them ◆No misdeed goes unpunished now that Sims can harbor grudges. enjoy their new powers in their own burgs. Either Certain affronts will render a Sim "furious" and uninterested in way, many new adventures and mysteries await dealing with the offending Sim for a time. them in the neon glow of the night. ◆Almost any object can be placed in your Sims' expanded personal inventories. Want your Sim to pocket a tree? Go right ahead. 4 Chapter 1 ™ ◆Sims can interact with several new NPCs: the Gypsy Matchmaker, ◆New Build mode features include non-rectangular pools, 1/2 the restaurant Host and Server, the Grand Vampires, the Diva, walls, several new very big and very small lot sizes, a terrain Mr. Big, and the Slob, as well as the eternally disapproving Mrs. smoothing tool, garages and driveways, eyedropper-enabled Crumplebottom. fences, and (via a handy cheat) modifiable roof pitch. ◆Graves can now be moved from the place of their demise to ◆The Lots and Houses Bin has been changed so Community Lots or even other family lots (though the ghosts may that unoccupied houses not be happy about the latter). pulled from it remain in ◆Nearby neighboring houses are visible from every lot. You can the bin to be placed again and again if even switch to a house next door or go directly to the you desire. Community Lot across the street without going to the Neighborhood view. ◆Choosing a Community Lot is now easier thanks to a revamped destination selection tool. ◆New objects for your home or Community Lots can turn any ◆Your custom lot into a nightclub, restaurant, or any happenin' hang out you neighborhoods can be can imagine. surfaced with two new ◆A new Aspiration reward object can change your Sim's terrain types: dirt and Aspiration, Turn Off, or Turn Ons. Use it at the wrong time, concrete. however, and you could get a Sim with an unseemly desire for ◆The downtown neigh- grilled cheese sandwiches. borhood is a destination ◆New diversions include karaoke machines, bowling alleys, and for all the Sims of your card tables. base neighborhoods. ◆Cover your Sims' floors with a bevy of new rugs. You can even start new households or move ◆Seating options expand with modular sectional sofas and curved old ones right in the kitchen islands. heart of the electri- ◆New socials allow for effective outings and dates and for finding fying downtown. the Sims to whom your Sim is most attracted. Discover new When you've sampled nested socials to do while slow dancing, sitting in restaurant everything the first booths, and dining. downtown has to ◆Discover other Sims' wants, fears, interests, zodiac sign, skills, offer, try your job, wealth, Turn Ons, and Turn Offs with an array of new hand at building Ask socials. your own. ◆The outfit-planning interface has been revamped to be easier to use. ◆Your Sims can now cook Crepes Suzette in their very own kitchens. Plus, several new dishes await the culinarily adven- turous in restaurants. 5 ™ Chapter 2 Downtown neighborhoods (or "nightlife destina- tions") exist as offshoots of your game's base neighborhoods (Pleasantview, Strangetown, etc.). In other words, any single version of a downtown neighborhood you play is tied exclusivelyto one of your base neighborhoods and has no connection to other base neighborhoods. Downtown can be a scary place, but it can also be To clear up any confusion, the new kind viscerally exciting—a place that bursts with of neighborhood introduced in The Sims 2 energy, opportunity, and promise. Sure you might Nightlifeis called a "downtown" or a end up with pale skin, fangs, and a taste for Sim- "nightlife destination." biting, but isn't a good smustle worth the risk? The Maxis-designed nightlife destination that This chapter provides an overview of how this ships with your expansion pack is likewise named new kind of neighborhood functions and how it "Downtown." This can lead to some confusion, so this guide alters life for your Sims old and new. Next, it will refer to nightlife destinations generically as details several of this expansion pack's extremely "downtowns" (with a lowercase "d") and the important but more compact changes and Downtown nightlife destination specifically with a additions, including the fully enabled personal capital "D." inventory, new lot navigation tools, and a new way to rid your lot of ghosts. Once a downtown is associated, the full Downtown Chooser appears listing any The Structure of associated downtowns and a button for Downtown creating new downtowns of your own design. The first time you open one of your base Sims from other base neighborhoods, neighborhoods or therefore, don't exist in a downtown even if the press the Downtown same downtown is also associated with other base Chooser button in the neighborhoods. In other words, downtowns exist in upper left corner, you sort of an urban parallel universe. For example, if can associate an both Pleasantview and Strangetown are associated existing downtown or with the Maxis-designed nightlife destination create a new one. "Downtown," the Smith family will never be seen wandering the lots of Pleasantview's Downtown and the Caliente sisters won't be caught dead (or even undead) in the Strangetown's Downtown. 6 Chapter 2 ◆Sims can live in downtown neighborhoods just as they can in base neighborhoods. Click on a downtown and you'll see its ◆Downtowns share Lots and Houses and Sim Bins with their base preview pane. neighborhood, allowing families to move from one to the other and maintain their relationships. ◆Sims who are met in a downtown neighborhood can be invited over, added to a group, or called for a date or outing by a Sim who resides in the base neighborhood (and vice versa). ◆Teen Sims residing in a downtown neighborhood are eligible to attend This is why you must begin the life of any college at any of the base neighborhood's associated universities (if downtown by associating your base neighborhood you have the The Sims 2 Universityexpansion pack installed, that is). with it. The Sims 2 Nightlifecomes complete with one very densely featured downtown and the ability to create any others you wish. Special downtown NPCs such as the Grand Vampire appear Once you add custom only in downtown downtowns, they Community Lots. appear alongside any existing downtowns. There are, however, some differences you should be aware of: ◆The Grand Vampires, the Diva, Mr. Big, and the Slobs (see Chapter 8) appear automatically only in downtown neighborhood Base and Downtown Community Lots. Once met, they can be invited, called, or dated just like any other townie. Neighborhoods: ◆The generic townies that populate downtown neighborhoods ("downtownies") have more money, better jobs, and higher skills. How Do They Relate? ◆In Neighborhood view, downtown neighborhoods are always shown at nighttime (unless, of course, you press the Day/Night toggle button). Functionally, base and downtown neighborhoods aren't all that different. It's always nighttime downtown. Well, that's Though they mostly function the same, not true, but it looks the Maxis-designed downtown that came that way in the with your expansion pack ("Downtown") Neighborhood view. is very different from the base neighborhoods in terms of design and the number and features of its Community Lots. 7 ™ If the neighboring lot is Though the Grand Vampires appear only a Community Lot, the randomly downtown, vampirism can Sim(s) you're currently spread to your base neighborhood. If a playing can travel base neighborhood resident invites a downtown directly to the lot vampire to a party or on a visit, outing, or date, your Sim or (if you've already had one of your Sims bitten) without having to any other Sims present with whom the vampire has select the Community built relationship will be ripe for the biting. These Lot from the list. new vamps can increase their numbers by biting other base neighborhood Sims (and so on but only up to a point). For more on vampires, see Chapter 10. If a neighboring lot is unoccupied, you can't switch to it. Those lots around your Sim's house aren't just Neighboring Lots for decoration, you know. You can, in fact, navigate directly to any visible lot (without having No longer is your Sim's lot an island in a sea of to exit to the Neighborhood view) by clicking on nothingness. With the The Sims 2 Nightlife the destination. If the lot is residential, you can expansion pack, everything beyond your Sim's lot choose to switch to playing that lot. If it's is not only visible but also interactive. commercial, the currently selected Sim can drive or summon a cab automatically (or go to their Want to switch to a personal car) and head directly to it. nearby household? No need to exit to the Neighborhood view; You can turn off this feature by just click on any house switching off Clickable Neighbors in the visible from your Game Options menu. Sim's lot and you'll have the option to play it instead. Moveable Graves From any lot, you can now see neighboring residential and Community Lots, streets, and In the past, when a Sim died, his or her final landmarks. Is your Sim's house right next to the resting place was the lot on which he or she power lines? Well, now you can see them from expired. As long as that tombstone or urn within the lot. How far you can see and in what remained on the lot, the deceased's spirit could kind of detail depends on your computer wander the lot at night, haunt it, and scare hardware, so play with the settings in the Game residents and visitors. The survivors could either Options menu under "Lot View Options." simply suffer these manifestations or unceremo- niously sell the memorial marker. 8 Chapter 2 With The Sims 2 Nightlife, there's another The marker disappears option: move the tombstone/urn to another lot. in a puff of smoke and Markers can be moved to any Community Lot in the the grave's owner base neighborhood, any downtown neighborhood, waves so long. or college town. They can also be moved to any residential lot but there are some serious logistical requirements and pitfalls to this strategy. Moving Graves to Community Lot The deceased makes a brief appearance to wave good-bye, then the ghost and the marker are spirited away to their new resting place. To make this change To move a grave, permanent, you mustsave the lot. If you depart click on the marker without saving, the grave will return to its place. (tombstone or urn), select Move This Grave, When you next visit the selected Community and choose its new Lot, the marker has been placed there in a resting place. random location near the public phone. After nightfall, the dead Sim's ghost may be seen wandering, though it should be a relatively benign haunter. To situate it more precisely, click on the tombstone and place it in your inventory. Of course, you can't access your inventory on a Community Lot, so replace the grave by clicking on an open bit of ground and selecting Put Grave Here. Normally, a ghost would be angry (and, thus, a To move a grave to a Community Lot, more aggressive haunter) if there were no family click on the grave and select Move members living on the same lot as his grave. A ghost This Grave (or Move All Graves if on a Community Lot harbors no such grudge. you want to move all the markers on the lot at once). The new standard lot navigation window Ghosts angry for reasons having nothing appears permitting you to to do with their old households or families, however, may still be angry select any Community Lot in ghosts when moved to a Community Lot. Sims who died the base neighborhood or of hunger, for example, become angry if there's an any associated downtowns empty refrigerator (or none at all) on the lot. If the or college towns. Community Lot lacks available food, starved ghosts haunt at a more intense level. 9

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