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The Simple Book of Not-So-Simple Puzzles PDF

114 Pages·2008·2.76 MB·English
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The Simple Book of Not-So-Simple Puzzles The Simple Book of Not-So-Simple Puzzles Serhiy Grabarchuk Peter Grabarchuk Serhiy Grabarchuk, Jr. A K Peters Natick, Massachusetts Editorial, Sales, and Customer Service Offi ce A K Peters, Ltd. 5 Commonwealth Road, Suite 2C Natick, MA 01760 www.akpeters.com Copyright © 2008 by A K Peters, Ltd. All rights reserved. No part of the material protected by this copyright notice may be reproduced or utilized in any form, electronic or mechani- cal, including photocopying, recording, or by any information storage and retrieval system, without written permission from the copyright owner. Library of Congress Cataloging-in-Publication Data Grabarchuk, Serhiy. Th e simple book of not-so-simple puzzles / Serhiy Grabarchuk, Peter Grabarchuk Serhiy Grabarchuk, Jr. p. cm. ISBN 978-1-56881-418-6 (alk. paper) 1. Puzzles. I. Grabarchuk, Peter. II. Grabarchuk, Serhiy, Jr. III. Title. GV1493.G73 2008 793.73--dc22 2007049397 Printed in the United States of America 12 11 10 09 08 10 9 8 7 6 5 4 3 2 1 Contents Preface vii Puzzles 1 Introduction to Puzzles 3 Quadro Block 6 Pentatriangles 17 Five Buttons 6 Th e Drop 17 Twenty-Four-Seven 7 Triangle & Two Matchsticks 18 Out of the Y 7 Easy L-Packing 18 Broken Square 8 Golden Budget 19 Why Tee Tee 8 Th e Shape-Color Connection 19 Elliptic Proportions 9 Separate the Shapes 20 Netting 9 S-Days and T-Days 20 In the Right Triangle 10 Th e Puzzling Cross 21 Checkered Challenge 58 10 Round-Up 21 Two Unicursal Bricks 11 Th e Square-Triangle Couple 22 Profi les: Th e Solids 11 Th e Die Stack 22 Th e Wrench Dividing 12 T-Unicursal 23 In the Same Plane 12 Th e Square Quest 23 Th e Triangle Quest 13 Signs & Symbols 24 A Smooth Way through the Maze 13 1-2-3 Transforming Puzzle 24 Elastic Trios 14 Th e Viewpoint 25 Th e Tube Colors 14 Play with an Erasure 25 Th e Air Bubble Challenge 15 Trapezoid Contours 26 Th ree Fragments 15 Add a Row 26 An Odd Field 16 Th e M-Shaped Count 27 Finding the Solution 16 No Magic 27 v What Dice It Matter? 28 Triangles & Digits 44 Hexa Diff ering 28 Coin Invert 44 Th e Heart of the Match 29 Th e Legendary Town 45 DigitCount 29 Cubism 45 Th e Book Staircase 30 Th e Matchstick Needle 46 Two Diff erent Triangles 30 Shore Connecting 46 Inside the Grid 31 Cube Diff ering 47 Drop & Match 31 Th e Right-Angle Framework 47 Mag2netic 32 Th e VHS Tricky Packing 48 Th e Antique Ring 32 Coin Triangle Th eorem 48 Th e Factory Block Puzzle 33 Guess the Phone Number 49 Puzzle Card 33 Magnetic Tetrahedron 49 Coin Upside-Down 34 Tetrapaving 50 Th e Puzzle Infi nity 34 Th e Yawl 50 Th e Caravel 35 Stairs in the Pyramid 51 Twin Cubism 35 Cubius 51 Th ree L’s to a T 36 Penta Duo 52 Equal Perimeters 36 Th e Jigsaw Square Fusion 52 What’s Th ere in the Square? 37 Brick Knights’ Swap 53 G-Knights Exchange 37 Solid Chain 53 Rectangle Diff ering 38 Th e Tomahawk 54 Four More Triangles 38 Delta Cube Score 54 Th e Four Snakes Puzzle 39 Around the Table 55 Black or White in Cube 39 Th e Th ree I’s 55 Pentomino Switch 40 Butterfl y Diff ering 56 Th e Ancient Pyramid Puzzle 40 NumCount 56 Broken Watch 41 Four Matches & Nautilus 57 Coins Apart 41 Mag3netic 57 Th e Deer Puzzle 42 Coin Upside-Down 2 58 Cheap Victory 42 Th e Blue Tetrahedron Puzzle 58 Down the Street or... Finding the Where Is the Solution? 59 House 43 Christmas Tree 59 97 Question 5 43 Solutions Introduction to Solutions 63 Solutions to Individual Puzzles 64 vi Preface Th is book derives from Puzzle Miniatures, Volumes 1–3, three small books published by Serhiy Grabarchuk Puzzles in 1998, 2003, and 2005, respectively. We call “puzzle miniatures” tricky challenges that are simple looking, but have not-so-simple solutions. Th e book presents more than 100 such “mini-puzzles” of diff er- ent kinds: assembling, mathematical, logical, visual, spatial, number, word, dissection, dividing, dot-connecting, matchstick, coin, and some other kinds of challenges and brainteasers. To learn more about the book and its puzzles, you can visit our respective websites: Serhiy Grabarchuk (www.ageofpuzzles.com), Peter Grabarchuk (www.peterpuzzle.com), and Serhiy Grabarchuk, Jr. (www.unipuzzle.com). While creating and designing the puzzles for this book, we re- ceived a great amount of support from the other members of our big puzzle family, which includes also Tanya Grabarchuk, Helen Homa, Kate Grabarchuk, and our Ma and Granny, Galina. All puzzles were selected to make puzzling with them as interesting and pleasant as possible. Our hope is that the puzzles gathered in this collection will bring many fun moments to everybody who tackles them. Happy puzzling! vii Puzzles Introduction to Puzzles Puzzles in this collection for the most part are presented in quite a straightforward and clear way and include detailed drawings and de- scriptions. For some types of puzzles there are certain general rules that should be observed, unless otherwise stated. Difficulty Levels Puzzles in this collection have a wide range of diffi culty levels and include a mix of easy, moderate, and diffi cult challenges. Th ere are no reliable criteria to determine diffi culty levels of puzzles precisely and universally. Moreover, it depends greatly on the solver’s skills and preferences which puzzle will turn out to be easy, moderate, or hard. So, puzzles of diff erent diffi culty levels are distributed evenly throughout the book based on our evaluations. Grids and Patterns Many puzzles in the book have illustrations with grids and/or pat- terns within (or around) puzzle shapes in order to show exact pro- portions for your convenience. Dividing Puzzles Th ese are challenges in which you have to dissect or divide some shapes with lines or with the help of matchsticks, elastic bands, or diff erent transparent frames. When you are asked to divide a shape into some number of parts of the same area, this means that the areas of the parts are equal, 3 although their shapes are not necessarily the same. Remember that every shape’s area must be fully used when you solve the puzzle. In dissection puzzles where the shapes are divided and then re- arranged into other shapes, pieces can be rotated but not turned over or overlapped. When you are asked to divide a shape into some number of con- gruent pieces, the outlines of the resulting pieces must be exactly the same. Congruent pieces may be mirror images of each other. If you are asked to fi nd diff erent pieces, this means that no two pieces can have the same size and shape. (Note that congruent pieces are not diff erent. ) Matchstick Puzzles Th ese puzzles use matchsticks, but you can use toothpicks, pencils, or any other stick-like things of equal length. Matchsticks in all such puzzles are line segments of length 1, unless another length is speci- fi ed. Generally, matchsticks must be placed so that each end touches another matchstick. Th ere are some exceptions—puzzles in which the matchsticks are allowed to have loose ends, ends that do not touch another matchstick. Such exceptions are clearly noted. Matchsticks must not overlap each other, unless it is stated in the instructions. You are not allowed to break or bend matchsticks. Coin Puzzles Lighter and darker circles always represent diff erent sides of coins; lighter circles are “heads-up” coins, while darker ones are “tails-up” coins. You can use other circular pieces instead of coins as long as you can identify the head and tail. For sliding-coin puzzles, the coins should slide over the table or within a board without lifting or jumping over other coins, unless otherwise stated. In most coin puzzles a move is legal only if the moved coin touches at least two other coins in its fi nal position. Th is “double-touch” rule is required since it ensures an exact position of the moved coin(s) in its new place. Th ree types of coin moves will be performed in coin puzzles in this book: single-coin moves, pair-coin (including “horizontal-pair”) moves, and trio-coin moves. •To perform a single-coin move, you move one coin at a time so that in its new position it touches at least two other 4 coins from the unmoved group, except the case when this coin (marked as @) makes a straight line triad, like O@O. •To perform a pair-coin move, choose any two adjacent coins, and move them orthogonally (up or down, left or right, without rotation) so that in the new position either both moved coins touch at least one unmoved coin or one of the moved coins touches two unmoved coins. •To perform a trio-coin move, choose any three adjacent coins that form a small equilateral triangle, and move them orthogonally so that in the new position either at least two of the moved coins touch at least one unmoved coin or one of the moved coins touches two unmoved coins. When start and goal positions for coin puzzles are shown in spe- cial double diagrams, their shapes and patterns must look and be ori- ented exactly as shown in the corresponding diagrams, unless oth- erwise allowed in the instructions to a particular puzzle. Note that the goal position will not necessarily be in the same place as the start position was. Counting Puzzles In these challenges you will be asked to count all possible shapes hid- den in some structure or fi nd the maximal number of fi gures that can be assembled from some sets of shapes or contours. All such puzzles will require very careful observation and systematic counting. Th e trickiest of these puzzles are challenges with diff ering or nonequal distances. Th ey are presented with special boards and push-pins that you should place in the boards’ holes. As far as we know, the fi rst puzzle of this type was described by Japanese puzzle guru Nob Yo- shigahara. 5

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