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The Impulse Society: America in the Age of Instant Gratification PDF

253 Pages·2014·1.64 MB·English
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To Lynn, Molly, Mathew, and Annie—my old neighborhood. Contents Introduction Part One Chapter 1 Chapter 2 Chapter 3 Chapter 4 Part Two Chapter 5 Chapter 6 Chapter 7 Chapter 8 Part Three Chapter 9 Acknowledgments Bibliography Notes Footnotes A Note on the Author By the Same Author Introduction A half hour east of Seattle, not far from the headquarters of Microsoft, Amazon, and other pillars of the digital age, a winding country road brings a visitor to reSTART, the nation’s first rehab for technology addicts and a window onto the wider world to come. Most of the patients here are trying to quit Internet gaming, which they once played so obsessively that careers, relationships, and prospects for happiness were in shambles. For the outsider, the addiction can be incomprehensible. But as you hear the patients’ stories, the appeal comes into focus. In a living room overlooking a sward of lawn, twenty-nine-year-old Brett Walker talks about his time in World of Warcraft, a popular online role-playing game where participants become warriors in a steampunk medieval world. For four years, even as his real life collapsed, Walker enjoyed a near-perfect online existence, with virtually unlimited power and status akin to that of a Mafia boss crossed with a rock star. “I could do whatever I wanted, go where I wanted,” Walker tells me with a mixture of pride and self-mockery. “The world was my oyster.” Walker appreciates the irony here. His endless hours as an online superhero left him physically weak, financially destitute, and so socially isolated he could barely hold a face-to-face conversation. There may also have been deeper effects. Studies suggest that heavy online gaming actually alters brain structures involved in decision making and self-control, much as drug and alcohol use does. Emotional development can be delayed or derailed, leaving the player with a sense of self that is incomplete, fragile, and socially disengaged—more id than superego. Or as Hilarie Cash, reSTART cofounder and an expert in online addiction, told me, “We end up being controlled by our impulses.” Which, for gaming addicts, means being even more susceptible to the complex charms of the online world. Gaming companies want to keep players playing as long as possible—the more you play, the more likely you’ll upgrade to the next version. To this end, game designers have created sophisticated data feedback systems that tie players to an upgrade treadmill. As players move through these virtual worlds, the data they generate is captured and used to make subsequent game iterations even more “immersive.” (World of Warcraft, for instance, releases periodic upgrades, or “patches,” with new weapons and skills that players must have to retain their godlike status.) As a result, players play more, and generate still more data, which leads to even more immersive iterations, and so on. The result is a perpetual-motion machine, driven by companies’ hunger for revenues, but also by players’ insatiable appetite for self- expression. Until the day he quit, Walker never once declined the chance to “level up,” but instead consumed each new increment of power as soon as it was offered—even as it sapped his power in real life. On the surface, the tale of someone like Brett Walker may not seem relevant to those of us who don’t spend our days waging virtual war. But the truth is that these digital narratives center on a dilemma that every citizen in postindustrial society will eventually confront: namely, how to cope with a socioeconomic system that is almost too good at giving us what we want. I don’t just mean the way smartphones and search engines and Netflix and Amazon now anticipate our preferences. I mean how the entire edifice of the consumer economy has reoriented itself around our personal agendas, self-images, and inner fantasies. In North America and the United Kingdom, and to lesser degrees in Europe and Japan, it is now completely normal to demand a personally customized life. We fine-tune our moods with pharmaceuticals and classic rock. Craft our meals around our allergies and ideologies. Customize our bodies with cross training, with ink and metal, with surgery and wearable technologies. We can choose a vehicle to express our hipness or hostility. We can move to a neighborhood that matches our social values, find a news outlet that mirrors our politics, create a social network that “likes” everything we say or post. With each transaction and upgrade, each choice and click, life moves closer to us, and the world becomes our world. And yet . . . one needn’t be a gaming addict to recognize that the world we’re so busily refashioning in our own image has some serious problems. Certainly, our march from one level of gratification to the next has cost us—most recently in a real estate-and-credit binge that nearly sunk the global economy. But the problem here isn’t simply one of overindulgence. Even as the economy slowly recovers, many of us still feel out of balance and unsteady—as if our quest for constant, seamless self-expression has become so advanced and pervasive that it is undermining the essential structures of everyday life. In everything from eating and socializing to marriage and parenting to politics, the norms and expectations of our self-centered culture are making it steadily harder to behave in civic, social ways. We struggle to make, or keep, long-term commitments. We find it harder to engage with, or even tolerate, people or ideas that don’t relate directly and immediately to us. Empathy weakens, and with it, our faith in the idea, essential to a working democracy, that we have anything in common. Our unease isn’t new, exactly. Some forty years ago, social critics such as Daniel Bell, Christopher Lasch, and Tom Wolfe warned that our growing self- absorption was steamrollering the idealism and aspirations of the postwar era. The “logic of individualism,” argued Lasch in his 1978 polemic, The Culture of Narcissism, had transformed daily life into a brutal social competition, a Hobbesian “war of all against all,” that was sapping our days of meaning or joy. Today, one could argue that the pessimists weren’t pessimistic enough. They couldn’t have imagined how self-absorption and full-blown narcissism would become so inseparable from mainstream culture. Nor would they have guessed the degree to which the selfish reflexes of the individual would become the reflexes of an entire society. Government, the media, academia, and especially business—the very institutions that once helped to temper the individual pursuit of quick, self-serving rewards are themselves increasingly engaged in the same pursuit. In sector after sector, at scales small and large, we are becoming a society that wants it now, regardless of the consequences. We are becoming an Impulse Society. What we’re describing here goes beyond a wayward consumer culture. Under our escalating drive for quick “returns,” our whole socioeconomic system is turning on itself. Our traditions of collective action and personal commitment are fraying. Our economy struggles to generate the kind of long-term, broadly based prosperity it once provided—and worse, now seems locked in an intensifying cycle of overshoot and collapse. Most alarmingly, our political institutions, which not so long ago could mobilize resources and people to make real progress, now shy away from complex, long-term challenges such as education reform or resource depletion—or the financial reforms needed to prevent the next meltdown. Consider this one fact: the worst recession in three- quarters of a century should have served as a society-wide reset, a chance to rethink a socioeconomic model based on automatic upgrades and short-term gains. Instead, we’ve continued to focus our economic energies, entrepreneurial talents, and innovation on getting the biggest returns in the shortest time possible. Worse, we’ve done so despite the fact that, thanks to our failing economic model, more and more of us can no longer afford to keep up with the treadmill of ever-faster gratification—a frustration not unconnected to the strains of angry populism now paralyzing our politics. How did we get to this point? How did entire societies that once celebrated their prudence, unity, and concern for the future become so impulsive, self- centered, and shortsighted? And how will these changes play out for us, as people and as a people, in the years and decades ahead? These questions are at the heart of The Impulse Society. On one level, this is a deeply personal story. Like many first-worlders, I’ve spent much of my life in a not-always-successful effort to cope with an economic system that routinely mistakes want for need. For that reason, a lot of my initial research focused on the almost comic mismatch between an individual adapted for scarcity and an economic system wired for abundance. But the real story here wasn’t merely about mischievous marketers or gullible consumers; it was about a much larger historic shift in the essential and complicated relationship between the individual and our entire socioeconomic system. It’s clear, for example, that the selfishness of today’s culture wasn’t nearly so apparent in the postwar period —and it’s fair to argue that our rising self-centeredness stems, at least in part, from the weakening of institutions, such as religion and family, that once tempered self-absorption. But there is a more strictly economic narrative here as well. It’s hardly coincidental that the famous selflessness of the postwar era began to crumble with the economic upheavals of the 1970s. I mean the recessions, which made us more self-preserving and insecure—but also the successes: the explosion of new economic ideas and technologies that enabled the economy to, in effect, satisfy our desires more rapidly and efficiently and personally—so much so that we often have difficulty knowing where we stop and the market begins. In other words, what we’re experiencing now isn’t simply the normal retrenchment that follows an economic downturn; rather, we are in the midst of an invasion—the end stages in an accelerating drive by the marketplace to break down all barriers between itself and us. Simply put, the marketplace and the self, our economy and our psychology, are merging in ways we’ve never before experienced. If we could step back a century, before the rise of the consumer economy, we would be struck not only by the lack of affluence and technology, but also by the distance between ourselves and our economy, the separation of our economic and emotional lives. It isn’t that people were any less wrapped up in economic activities. The difference, rather, lay in where, psychically speaking, the majority of that activity took place. A century ago, most economic activity occurred in our outer lives—that is, in the physical world of production. We made things: we farmed, crafted, cobbled, nailed, baked, brined, brewed. We created tangible goods and services whose value was reasonably objective and quantifiable, determined not only by the marketplace but by the measurable needs and requirements of our physical, outer lives. Today the situation is almost reversed. Although our economy is vastly larger, most economic activity (70 percent in the United States) centers on consumption. Much of that consumption is discretionary and is thus driven not by need, but by the intangible criteria of our inner worlds: our aspirations and hopes, our identities and secret cravings, our anxieties and our boredom. And as these inner worlds have come to play a larger role in the economy—and more particularly, as company profits have come to depend on our ephemeral (but conveniently endless) appetites—the entire marketplace has become more attuned to the mechanics of the self. Bit by bit, product by product, the marketplace has drawn closer to the self. Some would even argue that, since the computer revolution of the 1970s, the consumer marketplace has effectively moved inside the self, and is now inseparable from not only our desires and decisions, but also our very identities. In the usual telling, this merger of market and self was a hostile takeover—as if we’d all still be in the idyll of a producer economy were it not for decades of marketing and Mad Men manipulation. But the merger of market and self was always on the horizon. Once the consumer became the center of economic activity and corporate profitability, the die was cast. The market would, inexorably and naturally, reorient its vast structures and processes around the self, because only the bottomless appetites of the self could contain all the output of a maturing industrial capitalist economy, which can never stop growing. And just as inevitably, the self would welcome the market’s advances, because without that relentless output, our inner lives wouldn’t have access to all these fantastic, endlessly shifting and diverting powers of self-expression. It was the original win-win. We can argue about the ultimate desirability of this merger—about the morality and sustainability of it, and whether another sort of relationship between the market and the self might be preferable or even possible. But the merger itself was destiny. Today the self-centeredness of our socioeconomic system is so complete and normalized that it has redefined the meaning of progress. It shapes our expectations, controls how we measure success and failure. It guides the allocation of resources and talent and, especially, determines how we exploit our massive capacity for innovation: it is surely telling that the company with the most market value and brand recognition, Apple, has achieved that success by positioning itself at the very center of the me-centered economy. And none of these trends shows any signs of slowing. To the contrary, without a serious course correction, the entire merger will only accelerate as new technologies let the market gratify ever-more esoteric appetites on a nearly continuous basis. Market and self are becoming one. But is this such a bad thing? Surely, if we were to bring someone from the 1890s, or even the 1970s, to the present moment, he would struggle to see the crisis in a socioeconomic system that wants nothing more than to please. In fact, there is no shortage of experts today who suggest that the proper response to all this efficient gratification is to relax and enjoy it. Not only is a society shaped by our impulses the very manifestation of freedom; but an economy shaped by our desires is the best possible economy precisely because it is desire-shaped. As Adam Smith argued more than two centuries ago, when individuals freely pursue their own self-interests—presumably, even their most trivial desires—the aggregate effect is an economy that most efficiently and naturally delivers the most benefits to the greatest majority. (In Smith’s famous phrasing, by pursuing our own self-interests, it’s as if we “are led by an invisible hand to promote an end that was no part of [our] intention.”) And the truth is our self-centered economy delivers a lot of benefits. It generates a lot of wealth, a lot of innovation, and, perhaps most important, a lot of individual adaptability, which you and I can use to shape our lives, our feelings, and our very identities. For these unprecedented powers of self-creation, shouldn’t we be willing to tolerate periodic meltdowns, partisan politics, and a selfish, narcissistic culture? Perhaps not. An economy reoriented to give us what we want, it turns out, isn’t the best for delivering what we need. The more efficient we have gotten at gratifying immediate individual desire, the worse we have become at meeting other, longer-term social necessities. Yes, our economy generates scads of wealth, but it is no longer the steady, broadly distributed wealth that once lifted all social classes. Yes, our economy cranks out a parade of astonishing personal goods (from smartphones to financial “instruments” to miraculous medical treatments), but it no longer produces enough of the public goods (roads and

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It's something most of us have sensed for years--the rise of a world defined only by "mine" and "now." A world where business shamelessly seeks the fastest reward, regardless of the long-term social consequences; where political leaders reflexively choose short-term fixes over broad, sustainable soc
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Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.