The Lady's Horsemen are riding out once more. Carrying death's scythe to where tormented souls linger.
But what awaits them in a world where divine magick has returned?
Pitch is recovered from the injuries he received in the Forest of Dean, and Silas won't soon forget the part he played in setting his guardian back on his feet.
The ankou and the daemon have been reunited in a most unexpected and intimate way, but barely have they caught their breath when a new threat arises.
A tortured spirit is frightening both the living and the dead along the roads of Devon.
But is this soul a monster that must be stopped, or another pawn in the necromancer's mysterious game?
With Azazel's magick re-emerging after hundreds of years, maleficium plagues the world once more. But who is wielding the forbidden arcane magick of the angels?
Do they work alone?
And why are they so intent on harassing the Lady's Horsemen?
Silas has never felt...