The Angst of Youth in Contemporary Art Practice Author Rees, Julie Published 2012 Journal Title International Journal of the Humanities Copyright Statement © The Author(s) 2012. The attached file is reproduced here in accordance with the copyright policy of the publisher. For information about this journal please refer to the journal’s website or contact the author. Downloaded from http://hdl.handle.net/10072/46235 Link to published version https://cgscholar.com/bookstore/works/international-journal-of-the-humanities-vol-9- issue-4-2012?category_id=cgrn Griffith Research Online https://research-repository.griffith.edu.au T h e I The International Journal of the Humanities n t e provides a space for dialogue and publication of new knowledge r n which builds on the past traditions of the humanities whilst a t i setting a renewed agenda for their future. 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At a time when the it i e dominant rationalisms are running a course that often seem s draw humanity towards less than satisfactory ends, this journal V o reopens the question of the human—for highly pragmatic lu m as well as redemptory reasons. e Volume 9, Issue 4 X , The journal is relevant for academics across the whole range N u m of humanities disciplines, research students, educators—school, b e university and further education —anyone with an interest in, r X , and concern for the humanities. 2 0 1 0 The International Journal of the Humanities The Angst of Youth in Contemporary Art Practice is peer-reviewed, supported by rigorous processes of criterion- referenced article ranking and qualitative commentary, ensuring Julie Rees that only intellectual work of the greatest substance and highest significance is published. www.Humanities-Journal.com www.Humanities-Journal.com THE INTERNATIONAL JOURNAL OF THE HUMANITIES http://www.Humanities-Journal.com First published in 2012 in Champaign, Illinois, USA by Common Ground Publishing LLC www.CommonGroundPublishing.com ISSN: 1447-9508 © 2012 (individual papers), the author(s) © 2012 (selection and editorial matter) Common Ground All rights reserved. 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Typeset in Common Ground Markup Language using CGPublisher multichannel typesetting system http://www.commongroundpublishing.com/software/ The Angst of Youth in Contemporary Art Practice Julie Rees, Griffith University, Queensland, Australia Abstract:Theresurgenceofthetheme‘teenageangst’hasbecomeincreasinglypopularamongcon- temporaryartists,universallydepictingaspectsofalienation,loneliness,depressionandevenunrequited love.ThispaperwillarguethatJapanesemangaandanimehasbecomeamajorinfluencingfactor in both Western and Eastern contemporary art practice as it bridges the gap between reality and fantasy. Arguably, this interface underlines how popular cultural imagery of the East, particularly Japan,hasimpacteduponbothEasternandWesternartistsworldwide.MasamiTokuarguesthatJa- panese manga allies’ youth’s identity construction with popular culture by creating an underlying narrativebasedontheinterplaybetweenfictionalcharactersfantasisingabouttheiraspirationsand desires,andechoingadolescentsocialritesofpassage.Mypaperwillreferenceandcriticallyanalyse theworkofAmericanartistCharlieWhite,ChineseartistsCaoFeiandChenKe,andJapaneseartist AyaTakano.Itwillshowhow,byadoptingandreinterpretingthisdistinctiveJapaneseaesthetic,the artistscreatearealitythatfunctionsasameansofescapefromsocio-economicrestraintswhile,at thesametime,exploringotheradultnarrativesintheirwork.Itwillhighlighthowchildlikepictorial qualitiesprovideanavenuefordarkeradulttropestobeinvestigatedinaformatmoreeasilyaccepted bysociety. Keywords:ContemporaryArtPractice,TheInfluenceofJapaneseMangaandAnime,YouthCulture, RealityandFantasy Introduction T HIS PAPERWILLdiscussthevisualinfluenceof Japanesemangaand animein contemporaryEasternandWesternartpractices.Itwillexaminevisualartpractices whoseworksreflectadolescentsocialritesofpassageexpressingaspectsoffantasy, alienation, and social outcasts. Originally, Japanese manga emerged initially after the Pacific War (WWII), and escalated primarily after 1960. This material was a form of cheap entertainment for an impoverished war-weary Japan. The development of manga duringthistimeabsorbedtheimpactofUScomicswithwell-knowntitlessuchasPopeye andMickeyMouse,andaccordingtolecturerinJournalism,MediaandCommunications, CraigNorris(2009),“thesecomicshadasignificantimpactonthestyleofmangacreated forchildrenatthetimeandwhatmangaweseetoday”(2009,p241).Inherbook,Samurai fromOuterSpace:UnderstandingJapaneseAnimation(1996),AntoniaLevipointsoutthat mangahasmultiplegenresbutingeneral,mangaandanimestoriestypicallyquotethefol- lowingfeatures:ahightechlook,fantasyworlds,humandrama,complexcharacters,inner development and growth, sexy supernatural, and powerful female characters (Levi 1996, p.20).Interestingly,eventhoughtheinspirationofmangaemergedoutof1960sAmerican popularculture,especiallyUScomics,thisinfluencehasrecentlybeenreversed;itisnow mangaandanime’saestheticsenthusingtheWest.AccordingtoLevi(1996). TheInternationalJournaloftheHumanities Volume9,Issue4,2012,http://www.Humanities-Journal.com,ISSN1447-9508 ©CommonGround,JulieRees,AllRightsReserved,Permissions: [email protected] THEINTERNATIONALJOURNALOFTHEHUMANITIES Underground Western comics particularly American, are explicit about their debt to manga.Itwasinthe1990’sthatcartoonistsreallybegantocreatecomicbooksfeaturing Japanese themes, characters, and incorporating elements of manga in the drawings. (Levi1996,p138) NowitisnotjustthecartoonindustryadoptingthisEasternstyle,asvisualartistsaround theworldhaveembracedthisartisticgenreaswell. Japanesemangaandanimehavebecomeamajorinfluencingfactor,inbothWesternand Easterncontemporaryartpractices,astheyhavecreatedanewvisualgenre,whichbridges thegapbetweenrealityandfantasy.Arguably,thisinterfaceunderlineshowpopularcultural imageryoftheEast,particularlyJapan,hasimpacteduponWesternartistsworldwide.Ac- cordingtoNorris,JapanesemangacanbelooselydefinedasJapanesecomicbooks,while animeencompassesthebreadthofJapaneseanimation(2009,p236).Americanacademic, Professor Masami Toku, argues that Japanese manga “allies youth’s identity construction with popular culture by creating an underlying narrative based on the interplay between fictionalcharactersfantasisingabouttheiraspirationsanddesires,echoingadolescentsocial ritesofpassage”(2001,pp11-17).Theappropriationofthispowerfulmediumhasallowed contemporary art practitioners to reinterpret this visual style within a global context by combiningtheirownheritageandtheirownnarrativewithdistinctiveJapaneseaesthetics. Thispaperwillreinforcethesignificanceofthisgenreasanappropriatemediumtocom- municate fantasy -driven adolescent ideals from an adult perspective. Child psychologist, DavidElkind(1998),arguesthatyoungpeoplecontrastanidealworldwiththeuglyrealities oftheexperiencedworldinwhichtheylive(1998,p33).Ibelievethattheartist’spictorial expressionhastheabilitytocapturethisparadoxandtoinducetheaudience’ssenseofnos- talgia,stirringchildhoodmemories.InhisbookAllGrownupandnoPlacetogo(1998), Elkindhighlightstheconstructionofamatureidentityisformulatedthroughthesurroundings inwhichadolescentslive,whichincludetheinfluenceofpopularculture.Theculturalthe- orists,SusanNapier,MioBryceandJasonDavis,allarguethatpopularmangaandanime themescancontributetotheconstructionofadolescenceidentitiesthroughnarrativeandthe representationsofrealityandthedream.Theimpactisevidentintheworkofartistsinthe AsiaPacificregionandtheUnitedStates,amongstothers. The Influenceof Japanese Manga and Anime This“cute”graphicstylethathasevolved,hasallowedinternationalartpractitionerstotake illustrativeelementsoforiginalmangaandmorphtheirownmeansofexpressionintoanew contemporarystyleofart.Itmakesthisnewlyformedgenreaperfectmatchtonarratead- olescentdreams,fantasies,andexperiences.Thiscanbeseenintheworkofmanycontem- porary global artists, in particular, the American artist Charlie White, Chinese artists Cao FeiandChenKe,andJapaneseartistAyaTakano.JeffFleming,aseniorcurator,explains thattheJapanesearerenownedfor“mimickingtheirvisionofanothertimeandplace,fab- ricating a synthetic reprieve from daily routines; it is their fantasy world” (2001, p15). Seemingly, this might explainwhy art practitionersfind this style an appropriatemedium tocommunicateadolescentideasandsubjectmatter,asmanga-inspiredsimilesareableto move between the real and the unreal, constructing and deconstructing a unique fantasy world.AccordingtoMioBryceandJasonDavis,mangaandanimeareavisualcraftedex- 10 JULIEREES perience which reflects the fluid and hybrid complexity of contemporary society through richnarratives(2009,p1).Flemingsuggeststhat,byadoptingthisdistinctiveJapaneseaes- thetic,thisformatpermitsarealitythatfunctionsasanopportunitytoescapefromcontem- porarysocialcircumstancesbutatthesametimeallowsathoroughexplorationintodelicate socialandeconomicconditions,andotheradultnarrativesintheirwork.Hesuggeststhat, perhaps,thechildlikepictorialqualitiesprovideanavenueforthedarkeradulttalestotran- spireinaformatmoreeasilyacceptedbysociety. DrawingaparallelbetweenFleming’sanalogyandtheworkofCharlieWhite,Whitere- vealsaslightlydarkundertoneofhumanityinhiswork.CritiquingAmericanculture,White drawsonbothWesternandEasterninfluences.Thenotionsofentertainment,play,escapism, andfuturistictechnologyfound inmangaandanimeareevidentinWhite’s work. Under- standingJoshuaisaseriesofphotographsofacreaturethatismeanttorepresentontological insecurity.Heinjectsthischaracterintosocialsituationsexperiencingdifferenthumanrela- tionships.White’smethodologyemphasizesthediscomfortofthoseinteractions,successfully juxtaposingrealitywithfiction.Alargescalelight-jetphotographicprint,TheCocktailParty (2000)(Seefig.1)whichispartofthisseries,showcasesafabricatedpartyscenefeaturing White’scharacterJoshua.TheimagepresentsJoshua’sawkwardattemptstocommunicate withawoman.ItcouldbereadthatJoshua’scommunicationisametaphorforasocialoutcast or misfit in society. In their essay, ‘Behavioural Scientists ‘John Cacioppo and Louise Hawkley argue that “people can be a social outcast in their own minds even while living amongstothers”(2005,p5),thisishighlightedinWhite’sworkcapturingtheuncomfortable momentattheparty.Whitelurestheviewerinbyidentifyingwiththisfriendlybutrepulsive charactercreatingasenseofnostalgia,perhapstriggeringforgottenchildhoodmemoriesof awkwardsocialinteractionsandotherextremeanxietiesexperiencedduringadolescenceor eveninadulthood. 11 THEINTERNATIONALJOURNALOFTHEHUMANITIES Fig.1:CharlieWhite,TheCocktailParty,2000,LighthetChromomericPrintMountedon Plexiglass,36x60inches(Fleming,J&Murakami,T2001, MyReality:ContemporaryArtandtheCultureofJapaneseAnimation,IndependentCurators International,NewYork) ChineseArtistCaoFeialsoplaceshercharactersinsocialsituationsbuthighlightstheact ofyouthfulroleplaying.WhileFeiusesmulti-mediatechniques,hermainmethodologyis basedonthecombinationofvideoandphotography,similartoWhite.Throughtheinterplay ofrealityandfantasy,Feiexperimentswiththemeansbywhichtoexpressyouthfulanxieties. Thecontextofherworkfocusesonthefateoftheindividualandfusesitwithadeepconcern for China’s social reality (Noe 2008, p49). Fei uses the neutral urban environment as a backdropinherwork,blurringthelinebetweenrealspaceandconstructedspace,particularly in her video and photography series, the Cosplayers (2004). Her work is humorous, yet piercing, she critiques China’s turbulent urbanisation which was “spurred on by Deng Xiaoping’s late-1970s economic reforms” (Grieves 2009, p6). The work, Un-Cosplayers (2004)(seefig.2),iscomposedofshadowingadolescentsdressedinmanga-inspiredfantasy characterswhoprowlaroundGuangzhouChina,pretendingtofightmockbattles.Onone hand,theimagessuggestself-mademythsofrole-playingandadventureandthenalternat- ively,thesamecharactersarerepresentedagaininaverydifferentguiseathomeinafamily- friendlyenvironment(seefig.3). 12 JULIEREES Fig.2:CaoFei,Un-Cosplayers-HouseBreaker,2006,100x100cm((Grieves,H2009,Cao FeiUtopia,InstituteofModernArt,SouthBrisbane) Fig.3:CaoFei,YanMyatHome,2004,ChromogenicPrint30x40Inches(Grieves,H2009, CaoFeiUtopia,InstituteofModernArt,SouthBrisbane) 13 THEINTERNATIONALJOURNALOFTHEHUMANITIES Thisgapin-betweenorthejuxtapositionbetweentherealisticcityscapesandthefantastic havens is where Fei has created a wonderful paradoxical tension. According to English CuratorKarenSmith,“CaoFeiinvestigatesagenerationdisenfranchisedbyreality,cocooning themselvesinfantasiestobetterdealwithandadapttotheirmonotonousdailylives”(Smith 2007,p1).ForAmericanphilosopherandpsychologistJohnDewey(1934)humanbeings arenotsubjectsorisolatedindividualswhohavetobuildbridgestogoover...;humanbeings are...continuallytiedtotheirenvironment,organicallyrelatedtoit,changingitevenasit changes them. Human beings are fundamentally attached to what surrounds them (1934, p45).Inlightofthis,Feidrawsonherownsurroundings,eventhoughherworkisdeeply politicalandbasedonChineseculture. EventhoughtheinfluencesofJapanesemangaandanimeinbothFeiandWhite’swork areapplieddifferently,theuseofphotographyistheircommondenominator.Feiusesitto capturetheindividuals’actofrole-playinginthegame,whethershedisplaysthemockbattle scenes,ortheyoungpeoplereturninghome.Similarly,White’stechniqueisalsocentredon theindividualcharacter. Bothartistsusethesemethodsto exaggeratetheinnerturmoilof thefictionalcharacters.Fei’sbackdropissetwithinarealurbanenvironmentallowingthe figurestoexploretheiralteregowithinacityscape;whereWhite’sworkconstructsasocial environment.Fei’sworkemploysnumerouscharacterstocommunicatetheimportanceof herthemefocusedonthecontrastbetweenadolescentidentitieswithinthecontextofpeers andfamilyandwithinaspecificsocialcontext,commentingonpopularcultureandtheim- pliedneedforadolescentstoindulgeinafantasticalworldthatisquicklychanging.According toChineseauthorofAvatarsandAntiheros,ClaudiaAlbertini(2008),notesthatFei“explores anddocumentsnewsocialrealitiesofdailylife,byfocusingonadolescentindifferencesand the adolescent sense of alienation” (2008, p20). Her narratives oscillate between illusion and reality, and rationality and absurdity. Similarly, arts writer Pedro Alonza states that ‘tensionsexistsincapturingthedualitiesandextremesofhumannature’(2008,p142). LikeWhite,ChenKealsousesasingularfiguretodisplaytheextremitiesofadolescent anxieties. Chen’s work creates whimsical dreamscapes with minimalistic gestures. Her melancholyfiguresarticulateherownmemoriesofchildhoodoflonelinessanddespondency. AccordingtoAlbertini,Chenbelievesthathercharactersaresomewhatsad,isolated,and powerlessandconfidesthat‘thisishowshefeltattimesduringherteenageyears...”(2008, p14).Shedemonstratesthisbyplacinghercharacterinisolation,encapsulatingthefeelings oflonelinesswhichcanbeseeninherworkPlayGround(2010)(seefig.4)wherethechild isplacedonherown,playingonanindoorchair.Thehandatthebottomoftheimageseems tosymbolisethepresenceofanadult,suggestingthatthegirlisatthemercyofparentalac- tions. 14 JULIEREES Fig.4:ChenKe,PlayGround,2010,OilonCanvas,200cmDiameter(Arthag,n.d,image, Viewedon16November2010,<http://arthag.yprepad.com/a./ 6aoil571160e4a970c01348745a8ab970c-pi>) Whereas, White and Fei uses photography to stage adolescent anxieties, Ke draws on a combination of techniques, which include painting, installation, and sculpture to generate increased experimentation in her work. Primarily, Chen’s work does not focus on society ortheurbanenvironmentbutismoreconcernedwithherprivateemotionalworld.Chen’s stylereflectsaninfluencefrombothJapaneseandWesternpopcultureimports.Hermixing ofcontemporaryimagerywithpainterlyskillsharesasimilarapproachtothewellknown contemporaryJapaneseartistYoshitomoNara.ChenbelievesthatthecartooncultureofJapan is a kind of escapism for the contemporary individual in a modern society where rapid changeshaveboughtaboutasenseofemotionalemptiness.Inaddition,LiXu,anartswriter, arguesthat“itisnotjustcartoonsandpopculturethatinfluenceChenKe’sfantasticalvisions ofchildhoodbutEuropeanfolklore,VictoriannovelsandChinesemythology”(2008,p147). Arguably,thiscombinationofmulti-culturalinfluencesmakesChen’sartworkmoreengaging inauniversalsense,byaddingmulti-leveledandmulti-culturalaccesspointsinherwork. In methodological terms, she uses modeling paste, oil paints, fabrics, canvas, and even constructs three-dimensional pieces at times. She expresses her inner worlds on various surfaces,usingherdistinctivepopularcultureimagesashercentralmeansofcommunication. In aesthetic terms, Japanese artist, Aya Takano also shares a similarity with Japanese mangainherwork.Takano’sworkismotivatedbyhervividimaginationandexpressesher everyday musings by referencing alternate states of reality through the exploration of the 15
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