Teens, Technology, and Literacy: Or, Why Bad Grammar Isn't Always Bad Linda W. Braun LIBRARIES UNLIMITED Teens, Technology, and Literacy TEENS, TECHNOLOGY, AND LITERACY Or, Why Bad Grammar Isn’t Always Bad Linda W. Braun Foreword by Pam Berger Library of Congress Cataloging-in-Publication Data Braun, Linda W. Teens, technology, and literacy, or, Why bad grammar isn’t always bad / Linda W. Braun; foreword by Pam Berger. p. cm. Includes bibliographical references and index. ISBN 1–59158–368–3 (alk. paper) 1. Computers and literacy—United States. 2. Literacy—Social aspects—United States. 3. Technological literacy—United States. 4. Technology and youth—United States. 5. Teenagers—Social networks—United States. I. Title. II. Title: Why bad grammar isn’t always bad. LC149.5.B73 2007 373.133'4—dc22 2006031714 British Library Cataloguing in Publication Data is available. Copyright © 2007 by Linda W. Braun All rights reserved. No portion of this book may be reproduced, by any process or technique, without the express written consent of the publisher. Library of Congress Catalog Card Number: 2006031714 ISBN: 1–59158–368–3 First published in 2007 Libraries Unlimited, 88 Post Road West, Westport, CT 06881 A Member of the Greenwood Publishing Group, Inc. www.lu.com Printed in the United States of America Th e paper used in this book complies with the Permanent Paper Standard issued by the National Information Standards Organization (Z39.48–1984). 10 9 8 7 6 5 4 3 2 1 Once more for Robert and Lucy, who kept their humor as I wrote, obsessed, and asked for advice Contents List of Figures xi Foreword xiii Introduction xv I. DEFINING LITERACY 1 1 What Is Literacy Really? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3 AS imple Defi nition 3 A Brief History of Literacy 5 Literacy as a Skill 6 Literacy as School Knowledge 6 Literacy as a Social and School Construct 7 WhereA re We Now? 8 More Aspects of Literacy 8 Literacy and Identity 9 II. LITERACY IN TECHNOLOGY ENVIRONMENTS 11 2 Th e World of Messaging . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Th e How and Why of Language Conventions in Real-Time Virtual Environments 14 IM 14 Text Messaging 17 Supporting IM and Texting Literacies in Libraries and Classrooms 19 viii Contents IM Literacies in the Library and Classroom 19 Texting Literacies in the Library and Classroom 22 Advancement,N ot Decline 23 3 Out Th ere for the World: Blogs, Wikis, Podcasts . . . . . . . . . . . .25 TeenB loggers 27 Public Blogging 27 Blogger Identity 30 Saying Something Meaningful 31 Reading in a Blogger’s World 33 Reading the Audience 33 Blog Integration 34 Wikis 35 Wiki Pros and Cons 36 Writing History 37 Beyond Wikipedia 37 Teens and Wikis 37 Wiki Literacies 39 HearA ll About It—Podcasting 39 Podcasting and Identity 40 Worldwide Listenership 41 Th e Listening Experience 42 Th e Creating Experience 43 Listener Attention 43 Musical Life 44 Puttingt he Pieces Together 45 4 Making Connections with Tagging . . . . . . . . . . . . . . . . . . . . . . . . 47 A Keyword by Any Other Name 47 Beyond the Blog 49 Outo f the Chaos 52 InformationL iteracy Can’t Be Ignored 53 Comparing Technologies 54 Making Meaning 55 Considering Tag Clouds 55 When,W here, Why 56 5 Reading and Writing in a Gamer’s World . . . . . . . . . . . . . . . . . . 57 It’sA ll Th ere 58 Good Learning from Good Games 59 Makingt he Sell 62 No Game Play is Entirely Passive 62 Contents ix Gamers Do Not Play (or Live) in a Vacuum 63 Th e Gamer’s World is Not an Entirely Evil World 63 Focuso n Literacy 63 Workshop Gaming 65 Go Beyond Availability 65 Fado r Not 66 III. LIBRARIES AND CLASSROOMS AS VIRTUAL COMMUNITIES 69 6 Technology + Literacy = Social Networking . . . . . . . . . . . . . . . . 71 Defi ning Community 71 MySpace 73 Th e Library and School Build Teen Social Networks 74 My Own Café 75 Friendster 76 Hennepin County Library Catalog 77 Th e Perfect Library or Classroom Social Network 78 Building Social Networks at Your Library or in Your Classroom 79 Talking Points 79 NoD ust 82 7 A World of Ideas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Integrating Instant and Text Messaging—Round-Up, Chapter 2 83 Integrating Blogs, Wikis, and Podcasts—Round-Up, Chapter 3 84 IntegratingT agging—Round-Up, Chapter 4 86 IntegratingG aming—Round-Up, Chapter 5 87 SocialN etworking—Round-Up, Chapter 6 88 Makingi t Work 89 Appendix A—Web-Based Content Creation Tools 91 Appendix B—Finding and Catching Blogs and Podcasts 93 Appendix C—All About Technology 97 References 99 Index 103
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