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Steampunk! An Anthology of Fantasticall PDF

445 Pages·2011·4.92 MB·English
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This is a work of fiction. Names, characters, places, and incidents are either products of the authors' imaginations or, if real, are used fictitiously. Compilation and introduction copyright © 2011 by Kelly Link and Gavin J. Grant "Some Fortunate Future Day" copyright © 2011 by Cassandra Clare "The Last Ride of the Glory Girls" copyright © 2011 by Libba Bray "Clockwork Fagin" copyright © 2011 by Cory Doctorow "Seven Days Beset by Demons" copyright © 2011 by Shawn Cheng "Hand in Glove" copyright © 2011 by Ysabeau S. Wilce "The Ghost of Cwmlech Manor" copyright © 2011 by Delia Sherman "Gethsemane" copyright © 2011 by Elizabeth Knox "The Summer People" copyright © 2011 by Kelly Link "Peace in Our Time" copyright © 2011 by Garth Nix "Nowhere Fast" copyright © 2011 by Christopher Rowe "Finishing School" copyright © 2011 by Kathleen Jennings "Steam Girl" copyright © 2011 by Dylan Horrocks "Everything Amiable and Obliging" copyright © 2011 by Holly Black "The Oracle Engine" copyright © 2011 by M. T. Anderson All rights reserved. No part of this book may be reproduced, transmitted, or stored in an information retrieval system in any form or by any means, graphic, electronic, or mechanical, including photocopying, taping, and recording, without prior written permission from the publisher. First edition 2011 by Library of Congress Cataloging-in-Publication Data 11 12 13 14 15 16 TK 10 9 8 7 6 5 4 3 2 1 Printed in TK, TK, U.S.A. This book was typeset in Golden Cockerel. Candlewick Press 99 Dover Street Somerville, Massachusetts 02144 visit us at www.candlewick.com Orphans use the puppet of a dead man to take control of their lives. A girl confronts the Grand Technomancer, Most Mighty Mechanician and Highest of the High Artificier Adepts. Another girl, who might be from another universe, stuns everyone when she pulls out her handmade Reality Gun. Welcome to fourteen steampunk visions of the past, the future, and the not quite today. Depending on whom you believe, steampunk has been exploding into the world for the last hundred years (thank you, Monsieur Jules Verne) or maybe the last twenty-five (when the term was first used by K. W. Jeter in a letter to Locus magazine). We have had fabulous fun working with this baker's dozen of authors, investigating some of the more fascinating nooks and crannies of the genre. You'll find the requisite number of gaslit alleys, intrepid urchins, steam-powered machines, and technologies that never were. Those are the basic accoutrements that no self-respecting steampunk anthology could be without, but as we assembled the book (filing down this story here, finding the right solder to put these two ideas together there), we discovered that steampunk has gone far beyond these markers. The two Philips (Reeve and Pullman, respectively) brought moving cities and armored polar bears. Alan Moore and Kevin O'Neill's The League of Extraordinary Gentlemen brought nineteenth-century London to a halt. Cherie Priest introduced zombies (Boneshaker), Gail Carriger introduced vampires (Soulless), and Jeff and Ann VanderMeer brought it all together in Steampunk and Steampunk II. Makers and artists have taken the romance and adventure of steampunk and remixed, reinvented, and remade the genre from whole cloth — and, yes, brass widgets. We've spent hours wandering through the online galleries on Etsy and Flickr, marveling at the clockwork insects, corsets, art, hats, gloves, canes, modded computers, and even a steampunk house (want!), and we love the DIY craftiness that keeps inspiring more decadent and more useful machines and toys. The continuing reinterpretation of the steampunk idea made us ask the writers for stories that explored and expanded their own ideas of what steampunk could be. So we have a book of mad inventors, child mechanics, mysterious murderers, revolutionary motorists, steampunk fairies, and monopoly-breaking schoolgirls, whose stories are set in Canada, New Zealand, Wales, ancient Rome, future Australia, alternate California, and even the postapocalypse — everywhere except Victorian London. Kelly Link and Gavin J. Grant

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