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Screen Media: Analysing Film and Television PDF

412 Pages·2009·3.63 MB·English
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screen media This page intentionally left blank screen media ANALYSING FILM AND TELEVISION Jane Stadler with Kelly McWilliam First published in 2009 Copyright © Jane Stadler and Kelly McWilliam 2009 All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording or by any information storage and retrieval system, without prior permission in writing from the publisher. Th e Australian Copyright Act 1968 (the Act) allows a maximum of one chapter or 10 per cent of this book, whichever is the greater, to be photocopied by any educational institution for its educational purposes provided that the educational institution (or body that administers it) has given a remuneration notice to Copyright Agency Limited (CAL) under the Act. Allen & Unwin 83 Alexander Street Crows Nest NSW 2065 Australia Phone: (61 2) 8425 0100 Fax: (61 2) 9906 2218 Email: [email protected] Web: www.allenandunwin.com National Library of Australia Cataloguing-in-Publication entry: Stadler, Jane Screen media: analysing fi lm and television /Jane Stadler; Kelly McWilliam. 978 1 74175 448 3 (pbk.) Includes index. Motion pictures and television. Motion pictures and television–Social aspects. Motion pictures. Motion pictures–Social aspects. Television. Television–Social aspects. McWilliam, Kelly. 791.4 Text design by Kirby Stalgis Set by Midland Typesetters, Australia. Printed by CMO Image Printing, Singapore 10 9 8 7 6 5 4 3 2 1 Contents Acknowledgments ix Introduction: Thinking on both sides of the screen xi Digital technology and convergence xiii Organisation of the book xvi Outline of the book xvii 1 By design: Art direction and mise en scène construction 1 Mise en scène 2 Costume 7 Setting 10 Action 17 Lighting 23 Camera position, framing and composition 26 Conclusion 28 Key skills 28 2 Cinematography: Writing in light and movement 31 Camera position 34 Camera movement 43 Lenses and focal properties 47 Conclusion 61 Key skills 62 v SCREEN MEDIA 3 Soundscapes: The invisible magic of sound 65 Distinctions between film and television sound 66 Ambience 71 Music 71 Dialogue 75 Sound effects 80 Conclusion 89 Key skills 90 4 At the edge of the cut: Editing from continuity to montage 93 The role of the editor 93 Editing for multiple camera shoots 97 Television editing 99 Editing and narrative structure 101 Point of view 102 Continuity editing 103 Montage-style editing 114 Sound transitions 117 Editing action sequences 119 Conclusion 121 Key skills 123 5 P lotting and planning: Storytelling and reviewing techniques 125 Synopses and scene breakdowns 126 Treatments 130 Scripts 132 Shooting scripts and storyboards 139 Film reviewing 146 Conclusion 151 Key skills 152 6 Screen narratives: Traditions and trends 155 Contemporary film narratives 155 Classical narration 157 Story and plot 160 Structuralism 161 Complex narrative structures 168 Television and narrative structure 172 Digital game narratives 179 Narrative convergence 180 Conclusion 182 Key skills 183 vi CONTENTS 7 Reality and realism: Seeing is believing 185 Realism and codes of representation in film and television 187 Documentary 190 Mockumentary film and television 196 Realist film movements 197 Reality television 205 The ethics of style and the spectacle of the real 210 Conclusion 213 Key skills 213 8 Genre: ‘Something new based on something familiar’ by Kelly McWilliam 217 What is ‘genre’? 218 Differences in medium: Genre in film and television 228 Key approaches to studying genre 230 Applying genre analysis: Grey’s Anatomy 239 Conclusion 242 Key skills 243 9 Star struck: Fandom and the discourse of celebrity by Kelly McWilliam 245 History 247 What are ‘stars’ and ‘celebrities’? 249 Audiences, identification and fandom 256 Key approaches to studying stars and celebrity 261 Conclusion 268 Key skills 271 10 Skating the edge: Cult media and the (inter)active audience 273 Approaches to cult media: Texts, audiences, industry 275 Cult film 277 Cult television 279 Theories of spectatorship 286 Audience research 290 Technological developments 295 Industry and institutions 296 Conclusion 299 Key skills 300 vii SCREEN MEDIA 11 The crowded screen: Transcultural influences and new directions in visual culture 303 Hybridity: Theorising generic combination and transformation 304 Characterisation, ideology, and social change 307 Postfeminism and action cinema heroines 310 Postmodern characteristics of screen culture 316 Globalisation and screen culture 325 New directions in screen culture 330 Conclusion 331 Key skills 332 Glossary 333 Bibliography 354 Film credits 365 Game credits 370 Television credits 370 Index 375 viii Acknowledgments Th e inspiration for this book came from my time at the University of Cape Town in South Africa from 2002 to 2005, particularly from designing the Analysing Film and Television curriculum and working with students in the Screen Production programme. I dedicate my contribution to the book to my students, to my own teachers, and to the fabulous colleagues with whom I collaborated at UCT in the Centre for Film and Media Studies and the Centre for Educational Tech- nology. Warmest thanks go to my co-author, Kelly McWilliam, for her friendship and collegiality as well as her wonderful ability to synthesise complex ideas and express them in a concise and accessible manner in her contribution to the book as a whole, and especially in the chapters on celebrity and genre for which she was primarily responsible. Jane Stadler I dedicate my contribution to Jane, with whom it has always been such a pleasure to work; to my Queensland University of Technol- ogy colleagues, but especially John Hartley, Brad Haseman and Paul Makeham, for their esteemed support and guidance; and to Sheona Thomson, who loves screen media almost as much as I do. Kelly McWilliam We would like to acknowledge the input of a number of people who have helped at various stages of the publication. First and foremost, ix SCREEN MEDIA we owe a debt of gratitude to Amanda Third who generously contrib- uted to the development of ideas from an early stage, and whose excellent feedback on drafts of the mise en scène, sound, editing and realism chapters is deeply appreciated. We are also grateful for the expert advice and suggestions given by Lisa Bode, who read and commented on the editing and realism chapters and assisted in developing the cult media chapter; to Meg Rickards and Emma van der Vliet, who helped enormously with the storytelling and realism chapters respectively; to Melanie Rodriga, who was kind enough to give detailed input on a draft of the cinematography chapter; and to Becky Abbott who made valuable suggestions about the introduc- tion and the manuscript as a whole. Meg Rickards, Emma van der Vliet, Melanie Rodriga and Becky Abbott all work in the film and television industries as well as in academia, so their experience in production has been extremely important in informing the integra- tion of theory and praxis in the text. In addition, we are thankful for the insightful feedback by anonymous readers of the manuscript; for the sage advice of our colleagues Graeme Turner, Frances Bonner, Gillian Whitlock and John Hartley; for Angie Knaggs’ assistance with copyright permissions; for Matt Campora’s insights into multiform narrative; and for Rowena Grant Frost’s suggestion of the GI Joe image and references to The Virgin Spring. We express sincere thanks for the expertise of our editor Lauren Finger and our publisher Elizabeth Weiss at Allen & Unwin, who have overseen the entire project and offered helpful input and guidance. The research for this book was undertaken with the assistance of a University of Queensland research grant in 2007. Jane Stadler and Kelly McWilliam Brisbane, December 2007 x

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Presenting a manner of thinking “on both sides of the screen,” this review offers screen enthusiasts the analytical and theoretical vocabulary required to articulate responses to film and television. It provides guidelines for developing the skills to understand and analyze how and why a screen
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