Gaslight A Victorian Era Fantasy Campaign Setting for Savage Worlds Marc Gacy Stephen Miller Jonathan M. Thompson Page 1 Gaslight: A Victorian Era Fantasy Role Playing Game Copyright © 2009 Jonathan M. Thompson. Gaslight is published by Battlefield Press, Inc., 494 Springhill Church Road, Ringgold, Louisiana 71068. All rights reserved. Errata and other feedback can be sent to [email protected]. Attention: The bearer of this PDF has the permission of the publisher and the copyright owners to have one (1) copy printed for personal use via any commercial printer. If you are a clerk in a copy- print center and you are reading this notice, please do not treat with our customers or yours as if they were a criminal — print this file. We are allowing it and you should also. Savage Worlds Licensing: This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product. Authors: Marc Gacy, Stephen J. Miller and Jonathan M. Thompson Additional Materials: Herbert George Wells, Jules Verne, Arthur C. Doyle, Stephen J. Miller, Mary Shelly, Bram Stoker, H. Rider, Christopher Helton, Lisa Harjtes, Clay Weeks, Carey Weeks, Adam R. Thompson, Terrence David Thompson, Clay Weeks, Carey Weeks, Tracey Castanas, Philip Baccus, Christopher Helton, Corey Lerbs, Jessica Lerbs, Michael Anderson, Arlen Wood, Angelique Montag, Richard A. Shepardson, Jeff Neppl, Don Scurlock, Paul W. Regge, Jodi Napiorkowski, Walter Napiorkowski, Katrina Radcliff, Tad Kelson Editing Team: Lisa Clevenger, Tad Kelson, Mitch Williams Cover Art: Charles Raymond Macauley - from "Dr Jekyll & Mr. Hyde", layout by Marc Gacy Interior Art: WikiMedia Commons Layout Design: Marc Gacy Playtesters: The Local Group (Jonathan M. Thompson, Adam R. Thompson, Terrence David Thompson, Clay Weeks, Carey Weeks, Tracey Castanas, Philip Baccus), The BPI-Gaslight Group (Mitch Williams, Christopher Helton, Lisa Clevenger, Tad Kelson, Mitch Williams), The Colorado Irregulars (Tynan Gacy, Luca Gacy, Nicola Gacy, Liam Nock, Dylan Nock, Ethan Nock), The Curmudgeons of London (Angelique Montag, Richard A. Shepardson, Jeff Neppl, Don Scurlock, Walter Napiorkowski, Jodi Napiorkowski, Katrina Radcliff, Paul Regge), the Baltimore Misfits (Jessica Lerbs, Corey Lerbs, Mark Duffy, Arlen Wood, Mike Anderson, Ken Zimmerman, Grant Spencer), and all the others in Minnesota. Page 2 Dedications From Stephen: To my friends and family who put up with odd questions and trivia during the writing of this book. A most special dedication to my sister, Tina. You always made sure I did my best, now I will have to struggle alone to keep doing that. You will be missed. From Jonathan: To everyone that has put up with me over the years that this book was being developed. This includes my mom (Marilyn DeLeon) who started me out with a love of history and put up with my gaming since 1980, and my son Terrence who without my life would be much different. From Marc: To Sonja who encouraged me to get back into gaming after such silly diversions as college and grad school, to the kids who now need no encouragement to game (success!) and to all in my Sunday night group for years of fun. Image by Russ Sutler http://www.stutler.cc/other/misc/baker_street.html under the terms of the GNU Free Documentation License Page 3 Prospice Fear death? -- to feel the fog in my throat, The mist in my face, When the snows begin, and the blasts denote I am nearing the place, The power of the night, the press of the storm, The post of the foe; Where he stands, the Arch Fear in a visible form, Yet the strong man must go: For the journey is done and the summit attained, And the barriers fall. Tho' a battle's to fight ere the guerdon be gained, The reward of it all. I was ever a fighter, so -- one fight more, The best and the last! I would hate that death bandaged my eyes, and forebore, And bade me creep past. No! let me taste the whole of it, fare like my peers The heroes of old, Bear the brunt, in a minute pay glad life's arrears Of pain, darkness and cold. For sudden the worst turns the best to the brave, The black minute's at end, And the elements' rage, the friend-voices that rave, Shall dwindle, shall blend, Shall change, shall become first a peace out of pain, Then a light, then thy breast, O thou soul of my soul! I shall clasp thee again, And with God be the rest. Robert Browning (1861) Page 4 Table of Contents Prospice .............................................................. 4 Terror by Gaslight ............................................. 7 The World of Gaslight ........................................ 7 The Victorian Era ....................................... 7 Terminology ............................................... 8 Victorian Themes ....................................... 8 Victorian Religion and Magic ................ 11 Important Organizations and Secret Societies. 12 MI 7 ............................................................ 12 Culto de Ostras Azules ........................... 13 Hermetic Order of the Golden Dawn ... 14 The Invisible College ............................... 15 Knights of the Round Table .................... 16 Pinkerton Detective Agency ................... 18 Red Headed League ................................ 19 Scotland Yard ........................................... 20 Van Helsing Institute............................... 21 Colorful Characters ........................................ 23 Concepts ........................................................... 23 Making Heroes ................................................. 25 1) Race.............................................................. 25 2) Traits ........................................................... 25 Attributes .................................................. 25 Skills .......................................................... 25 Secondary Statistics ................................. 25 3) Edges and Hindrances ................................. 25 4) Gear ............................................................. 25 5) Background .................................................. 26 Races ................................................................ 26 Beast Men ........................................................ 26 Humans ........................................................... 28 Vampires .......................................................... 29 Werewolf .......................................................... 31 Wildlings ......................................................... 33 Edges and Hindrances ..................................... 34 Changes to Core Rules ............................ 34 Background Edges ................................... 35 Combat Edges .......................................... 36 Professional Edges ................................... 36 Page 5 Arcane Edges ............................................ 37 Survival Gear ............................................ 48 Weird Edges .............................................. 38 Lifestyle ............................................................ 49 Hindrances ................................................ 40 Entertainment ........................................... 49 Gaslight Edges List........................................... 41 Meals .......................................................... 49 Worldly Goods ................................................. 42 Societal Services ............................................... 49 Purchasing Equipment ..................................... 42 Medical Services ....................................... 49 The Wealth Check ............................................. 42 Rules of Order ................................................. 50 Character Creation ................................... 42 Wealth .............................................................. 50 Character Creation and Wealth Level ... 42 Social Class ...................................................... 50 Modifying Wealth Rolls/Persuasion .... 42 Languages ........................................................ 51 Purchasing Multiple Items ...................... 43 Language Groups .................................... 51 Adjusting Costs and Amounts ............... 43 Beyond the Veil ................................................ 52 Reselling Goods ........................................ 43 Shape Change by Race ............................ 52 Weapon Types .................................................. 43 Gaslight Powers List ........................................ 53 Silver Weapons ......................................... 43 The Sun Never Sets ........................................ 54 Armor ............................................................... 43 Gazetteer .......................................................... 54 Melee Weapons ................................................. 44 England and Europe ................................ 54 Ranged Weapons .............................................. 45 North America ......................................... 58 Goods and Services ........................................... 46 South and Central America .................... 60 General Equipment........................................... 46 Africa ......................................................... 62 Ammunition ............................................. 48 Asia ............................................................ 63 Clothing ..................................................... 48 Timeline: 1859-1901 ........................................ 68 Professional Equipment .......................... 48 1888 Calendar .................................................. 77 Medical Equipment .................................. 48 Page 6 Terror by Gaslight The Victorian Era The World of Gaslight The term “Victorian” immediately conjures Gaslight is a fictional world where technology up images of men in top hats and women in meets sorcery. Gaslight is a Victorian Fantasy bustles taking a hansom through the foggy, gas game. It has all the trappings of your standard lit, cobblestone streets of London. While this is Sword and Sorcery game mixed with the certainly a part of it, the truth is that Great elements from the classic literature of the Britain’s presence was felt throughout the period. In this game you won’t find Elves, world during the Gaslight period. She Dwarves, Halflings, competed with other etc. instead you will European (and native) find Vampires, Beast powers over control of Men, and Wildlings. Africa and Asia. She inspired Japan to This book comprises westernize its society the “Player’s Guide” to and armies. Across the Gaslight, with more Atlantic, the former detail for Gamemasters British colonies were to be released in also making their subsequent products. power known In Gaslight the throughout the world. characters are most While the entire world likely to work for an may not have been organization such as controlled by Great the fictional MI-7, Britain during this dedicated to time, it certainly felt maintaining order her influence. worldwide by making The Gaslight period sure that evil doesn’t is best known to prevail. MI-7 is known Americans as the age to exist only in rumor of the Old West, when and legends, even gunfighters fought for those in the very top of justice against evil government don’t cattle barons, corrupt know it exists. landowners, and scalp-hungry Indians. Page 7 It is seen as a simpler time, but it was anything Victorian Themes but simple. Driven by the industrial revolution, steam engines roared across the There are common themes that run through Great Plains, the deserts, and even the Rocky the literature of the period. GMs can Mountains. One could travel from New York incorporate these themes into their Victorian to San Francisco without ever leaving the Age campaigns in order to enhance historical “modern” comforts offered by locomotive immersion. These themes are intertwined with travel. The latest fashions could be shipped the genres that are discussed in the next from London and Paris to Boston, New York, section. New Orleans, and beyond. Vicarious Adventures In short, while most campaigns will probably Victorian readers hungered for stories that be set in London or, more generally, the British would take them to exotic (usually Asian) Empire, Gaslight campaigns can take place places, such as Bangkok, Bombay, Calcutta, anywhere in the world throughout the 1870s, Hong Kong, and Shanghai. While the 1880s and 1890s, combining Western steamship and the Suez Canal dramatically cut influences with local culture. travel times around the world, many people couldn’t afford to take long journeys to other Terminology lands. Travel novels filled that need, allowing Throughout this game, the term “Western” readers to explore exotic places and cultures refers to North American and European through the senses of the characters. Western cultures, especially those influenced by Great households that could afford it imported Britain, France, and Germany, while “Eastern” carpets, furniture, clothes, and foodstuffs from refers to Asian cultures. Victorians often used the exotic East. the terms “occidental” and “oriental” to mean While a travel novel in and of itself would “west” and “east” respectively, but this author hardly make a good adventure, GMs should has chosen to use the more familiar terms. The keep in mind that the journey is often as author realizes that the use of “western” and important as the destination when designing “eastern” is inaccurate and controversial, but it exploratory adventures, especially in provides convenient shorthand as well as comfortable trains and ships. Around the displays the British mindset of the Victorian World in Eighty Days (1872) is a prime Age. example of fusing the travel and adventure The authors have also chosen to refer to the themes. In addition, the lost world genre is a descendants of pre-Columbian Americans as combination of the travel novel and historical “Native Americans” rather than “Indians.” romance. These lost worlds were peppered While “Indian” is the term used throughout with liberal borrowings from real world exotic the Victorian Age, a distinction was desired or historical cultures, such as Romans, pirates, between peoples of the Indian subcontinent and Crusaders. and the Americas. It should be noted that Another important theme in the Victorian Americans of European descent usually mean Age is westernization. Westernization is “Native American” when they say “Indian,” essentially a polite way of saying “abandoning while British subjects tend to use the term to your native cultures and beliefs and replacing mean anyone from South Asia or Southeast them with ours, primarily for our economic Asia (although the term is increasingly limited benefit.” While westernization does include to the subcontinent). In this work “Indian” the spreading of Christianity to the rest of the refers exclusively to the peoples of the Indian world, the term goes much further. The British, subcontinent. with varying degrees of success, transported their civil service model to other cultures. Page 8 Railroads, telegraphs, and other machines Two concepts to keep in mind when using found their way to India, China, and Japan. society are politeness and scandal. Politeness Combat tactics changed forever as the rifle extends beyond etiquette; there are simply replaced the spear and bow and the machine things that a member of society will not do. gun tore through charging armies. Some Open displays of emotion were not permitted leaders, such as the Emperor of Japan, saw in polite society. Men, especially heads of westernization as a necessity in order to households, will keep from discussing compete with imperial cultures. business or delivering troubling news to women. A common practice is for the head of Westernization also included political the family to read a newspaper and then relate dominance. Many early trade agreements appropriate news to his wife and daughters. A turned into imperial influence and eventually gentleman or his wife would never be seen conquest. The two competing models were doing manual labor, that’s what servants are imperialism and colonialism. Imperialism left for. And although the coin had long since left native cultures largely intact, with local rulers circulation, the guinea was used to quote that swore fealty to the ruling country. The prices for art, horses, land, and professional ruling country would only interfere when it fees. was convenient, providing oversight and modernizing the nation (to the Victorian mind, “modernization” and “westernization” were the same thing). Colonialism, on the other hand, was direct rule by the ruling country, often displacing local populations with its own people. Colonialism was a more popular option in places where the natives were loosely organized and resources were easy to acquire. Society Society plays a large role in Victorian England. Officially, British society is divided into two classes, noble and commoner. Each is represented by a House in Parliament. Scandal is the one thing that a member of Industry and trade, however, made some society must avoid. Having a mistress, for commoners very rich, and although they could example, is not nearly as bad as society finding never be nobles (which is a birthright), they out about it. Many marital partners will quietly shared little in common with the rest of their accept that their partner has a paramour as class. Victorian society, therefore, understood long as they are discreet. This extends to other that British society was in fact made up of vices as well, especially overindulgence. It is three classes. The British middle class apes the also scandalous for the upper class to engage upper class in ritual and some middle class in business (patronage is a different matter). gentlemen are actually wealthier than some of their “betters.” Faced with dwindling finances, Other nations have their own class systems. many upper class bachelors take middle class In America, for example, land ownership has or foreign wives to acquire wealth. Society created a de facto elite even though “all men discourages such cross-pollination, of course, are created equal.” Former slaves and other and each class has its own constantly shifting Americans of African descent also tend to be rules of etiquette and manner. Classes are treated as a lower class. In Russia, the encouraged to keep to themselves, interacting peasantry resented the noble landowners, with each other only when necessary. especially those that had formerly been serfs (emancipation occurred only a decade prior to Page 9