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DOCUMENT RESUME AA 001 015 ED 064 536 APEX (Air Pollution Exercise) Volume 7: TITLE Industrialist's Manual No. 2, People's Pulp Plant. Environmental Protection Agency, Research Triangle INSTITUTION Park, N. C. Office of Manpower Development. [71] PUB DATE 97p. NOTE MF-$0.65 HC-$3.29 EDRS PRICE Air Pollution Control; Computer Assisted Instruction; DEsCRIPTORS *Environmental Education; *Industry; Management Games; *Pollution; Public Relations; Role Playing; *Simulation; *Urban Environment ABSTRACT The Industrialist's Manual No. 2, People's Pulp Plant (Air is part of a set of 21 manuals (AA 001 009-001 029) used in APEX Pollution Exercise), a computerized college and professional level "real world" game simulation of a community with urban and rural problems, industrial activities, and air pollution difficulties. The first two sections, which are the same in each of the student manuals (volumes 1 to 19), contain general information about the APEX interaction simulation and a glossary of reference terms. The remaining sections contain the following: industrialist's role description; annotated industrialist's worksheet; a sample industrialist's worksheet; background information for industrialist's role; an annotated printout for cycle one; and a map of the 29 APEX analysis areas. The manual is identical to the other industrialist's manuals, except for the last two sections. The game simulation in procedure and required computer facilities are further described resumes for AA 001 009 and 001 010. mq r- : , . --; . '' °' f-/:th r;-X ' a . t.; N5i; .4. ; , . ..:.;11 , fe!' c 'A X,. , .1. . V.Por . . . 14. e r 'I "I r6Te- nb, , , f,1 1".1. ;- "...". . Y'71.; ; . , - - - -YtT'A.12. - ' ' .; f;,,F71,' :14 (41-4V! - , 4.t. a '151. ksMiL, -5,-"*, A .$ " Pr:RialWwy41 -,..--Tn-:'4' 'aW2/1.74'.74,.! 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''t V IV1 - - I I" t Al " I V V V SI V fS' APEX VOLUME 7 INDUSTRIALIST'S MANUAL No. 2 PEOPLE'S PULP PLANT professional persons This course is designed for control. The course in the field of air pollution for the trainees manual has been prepared specifically be included in the attending the course, and should not generally available. reading lists of periodicals as CONDUCTED BY The Office of Manpower Developnent's Institute for Air Pollution Training 00 Cfre ENVIRONMENTAL PROTECTION AGENCY Office of Air Programs Office of Manpower Development Institute for Alr Pollution Training Research Triangle Park North Carolina 27711 APEXPVOLUME INDUSTRIALIST No.2 People's Pulp Plant CONTENTS SECTION A General Information V Institute for Air Pollution Training VII Acknowledgement IX APEX Simulation Exercises SECTION ONE Introduction to APEX 1-1 1-3 General Interaction Diagram APEX Functional Interactions - Simulations 1-5 APEX Functional Interactions - Roles 1-7 SECTION TWO Glossary and Reference Terms 2-1 SECTION THREE Industrialist's Role Description 3-1 SECTION FOUR Annotated Industrialist's Worksheet 4-1 SECTION FIVE 5-1 Sample Industrialist's Worksheet SECTION SEVEN Background Information for 7-1 Industrialist's Role SECTION EIGHT 8-1 Annotated Printout for Cycle 1 SECTION NINE 9-1 Areas Map of 29 APEX Analysis IV SIMULATION IN THE APEX GAME LIST OF MANUALS USED Manual Game Director's Volume 1: Manual Computer Operator's Volume 2: Manual Control Officer's Air Pollution Volume 3: Manual City Politician's Volume 4: Manual County Politician's Volume 5: Company No. 1, Shear Power Industrialist's Manual: Volume 6: Plant No. 2, People's Pulp Industrialist's Manual: Volume 7: Foundry No. 3, Rusty's Iron Industrialist's Manual: Volume 8: Rendering Plant No. 5, Caesar's Industrialist's Manual: Volume 9: Rhodes Cement Co. No. 6, Dusty Industrialist's Manual: Volume 10: No. 1 Developer's Manual: Volume 11: No. 2 Developer's Manual: Volume 12: No. 3 Developer's Manual: Volume 13: No. 4 Developer's Manual: Volume 14: No. 5 Developer's Manual: Volume 15: No. 6 Developer's Manual: Volume 16: No. 7 Developer's Manual: Volume 17: Manual City Planner's Volume 18: Manual County Planner's Volume 19: Reference Materials Volume 20: Legislation Air ?ollution Control Legal Refgrences: Volume 21: Section 1-1 Introduction to - APEX gaming-simulations of an urban APEX is one of, if not the most complex designed to supplement standard teach- area in use today. Although it was tool. It is a communi- ing methods, APEX is far more than an educational providing both the language cation channel of a new kind -- capable of between persons and groups with and the forum for information transfer different different educational and cultural backgrounds as well as prespectives on urban life. (1) a computerized APEX is composed of two essential components simulation models (2) linked system made up of a aeries of well-integrated series of interactive roles. The to a "gamed" environment encompassing a in several sectors of computerized system predicts the changes that occur participants in the urban life in response to the decisions made by the "gamed" envir- environment, decisions made by persons outside If gamed" simulated in the computer), and onment (other actors whose behavior is the computer). external pressures on the city (also simulated in of elite decision The comity of APEX is run year 1.3y year by a set of their and extraordinary functions makers performing both themundane is condensed in office in the "gamed" environment. Each cycle or year during which the decision makers time to a three to eight hour session of the formulate their yearly policy. The decisions that emerge out used "competitive-cooperative" environment of the gaming-simulation are simulation. The change in the status as pciming inputs to the computer and returned to the of the ufban area is calculated by the computer of action. Includ- decision makers as the primary input to the next cycle selected social ed in the change picture generated by the computer are key areas and indicators measuring the magnitudes of change in assorted point of local public opinion. a newspaper serving as the focal include The key decision makers acting in the gamed environment air pollution politicians and planners from a central city and a county, an and industrialists control officer from the county, and land developers respons!ble for the admini- from the private sector. The politicians are for the formulation and stration of their respective jurisdictions and status of their implementation of various programs to upgrade the social politicians and represent constituents. The planners serve as aides to the community. The air pollu- the major long range coordinating force in the of cleaning and monitoring tion control officer is charged with the task and industrialists the air mass above APEX county. The land developers business concerns have the responsibility of running their particular that each decision within the confines of the county. It is expected and/Or compete with maker will find it to his advantage to coordinate strategies. The APEX General other players in his efforts to promote his ) indicates possible link- Interaction Diagram included here (see page players and the simulation. ages among players and between understanding the dynamics In general, people have great difficulty Gaming-simulation offers of a complex system through traditional means. and discuss the struc- participants the opportunity to study, work with, 1-2 ture of such a system and to experiment with intervention strategies de- signed to change that structure. When used as a teaching device, the strength of a gaming-simulation such as APEX lies in the opportunity afforded participants for involvemnt in the system. When compared with the passive observation of the system offered by traditional methods, this approach has had great success. In theory, complex gaming-simulation of the APEX variety is more than a training device or communications facilitator. If the models were more sophisticated the data base more accurate and more complete, a com- plex gaming-simulation would be a policy testing device for use by prac- ticing urban politicians, planners, APCO's and administrators. Conditional predictions (predictions based on the partictuar policies and/or decisions submitted to the model) of the ramifications of various decisions can be generated through the use of a complex gaming-simulation -- predictions that may forewarn the model user of unforeseen reactions to policy at several levels of the urban hierarchy ranging from that of the highest level. The gamed environment is similar to that found in a typical midwest- ern industrialized town. (In fact, the prototype city is Lansing, Michigan). It has a population approaching 220,000 including several of minority groups sharing racial or ethnic ties. There is a relatively dense central city in the heart of the county, an adjacent suburb and two outlying townships. Most of the industry is located in the central city (as are the minority groups). Major firms include a large auto plant and the state government offices. The suburb houses a major university. The townships are largely agricultural, although urbanizing settlements are dotting the landscapes. There is a major river running through the city serving as the primary drainage system for the county. The climate of APEX is temperate, with summer temperatures averaging about 70 degrees and winter temperatures averaging near 25 degrees. Prevailing winds are westerly, swinging to the southwest in summer and northwest in winter. For the purposes of the gaming exercise, APEX county is divided into 29 analysis areas (see the attached map, Section 9). Population, employ- ment and land use will be allocated to the areas and are categorized by types established especially for APEX. These types are described in the glossary included in this manual (Section 2) a glossary designed to aid participants in learning the terminology of urban and environmental management as well as that of the gaming exercise. FOR ADDITIONAL INFORMATION: Address inquiries to Chief, Institute for Air Pollution Training Environmental Protection Agency Research Triangle Park, North Carolina 27711 s s n e o s c s i e s n s n l u i e t e c o s s d u e i a s i s l o e - l d a f f i i c M n c i e d r y n e i t l n t s o e r d n n a e u R u o u s c d n l s o i f ' t d i n t n e o a f C s e f I i i i l O t i t m u l i u a v m a i l i l t l r o c G o i t S r s A P t t u f n y d o r e i n C K A l l o i o s r r s . t e t s n e n n u o i o t o s i C v c i s s l i i o t s i n n c c n s s r t o o a e s t e e s o n i i i d y r i u t t i l s t e l t o u a u t a i u s s n t v n i l c l s i y s O r l l ' l r u i n r l o o t i t t t o i e l s n c a s o n C a P p n p c u a u l o C u i P P o r i d d r f o r i r t : l f t i A i i s s i n a n t O u C A A A n u n u I i I l r y o o l l d t l o t s o i i n n s t p u p u i I u c d l o l r e y r l o r n o i i C D t A e A r n I P t c n u i r f o o o f i O A C C m i M A s s a R s M n a y r G i i t c A n i t u i l A o o C P I D e s a e B c N n l t e a e u i k t O r e l t r f s g a n d u t d M n i s e I d u s a e g T n s t B u d d s s e I r s n s r i u e e u d g l e s C : a a n s B s t h s e n e s I p a L i m a s n t r i t s u h o o r t l I t a t i o a a a o c n n n s r A t l l l e i w i a s t h i M r e u s u t e a f t i v c e o c n p i i c v o m m d l b l e e o p s o t x e a R a a r r n r e l D i l r i i O p G E P R a F U e C i E S A t I d c o n s r i t e t l o E y n e i u l C t e 1 o v s i s C 1 C e ' P r s T e 0 e D s I s 1 p n p U N e o o o t l i l d e a s e i n v v v I c e i e a e r D D P L d L A R E N E G X s s s r r ' E e e n e s s c p a p n r l n e a o o o i P c e n r l l i e t e s i u n y t n v i i v l a c l t A e f e o e i n e l C C P D D P d I FUNCTIONAL INTERACTIONS SIMULATIONS

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Park, N. C. Office of Manpower Development. industrialist's worksheet; background information for industrialist's resumes for AA 001 009 and 001 010. mq 1.8. 3. 3.33 .8 .55. 2 8. 35. 1. 5.6. 178 1. 1.25. 1 2. 83. I. 2 4 .41. 1. 2.5. 1 0. 1 0. 1.6 .. and 30%, 1412. Household type V -- 40% will
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