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Promoting Language and STEAM as Human Rights in Education: Science, Technology, Engineering, Arts and Mathematics PDF

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Zehlia Babaci-Wilhite    Editor Promoting Language and STEAM as Human Rights in Education Science, Technology, Engineering, Arts and Mathematics Promoting Language and STEAM as Human Rights in Education Zehlia Babaci-Wilhite Editor Promoting Language and STEAM as Human Rights in Education Science, Technology, Engineering, Arts and Mathematics 123 Editor ZehliaBabaci-Wilhite University of California Berkeley Berkeley, CA, USA and SanJose State University SanJose, USA ISBN978-981-13-2879-4 ISBN978-981-13-2880-0 (eBook) https://doi.org/10.1007/978-981-13-2880-0 LibraryofCongressControlNumber:2018957646 ©SpringerNatureSingaporePteLtd.2019 Thisworkissubjecttocopyright.AllrightsarereservedbythePublisher,whetherthewholeorpart of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission orinformationstorageandretrieval,electronicadaptation,computersoftware,orbysimilarordissimilar methodologynowknownorhereafterdeveloped. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publicationdoesnotimply,evenintheabsenceofaspecificstatement,thatsuchnamesareexemptfrom therelevantprotectivelawsandregulationsandthereforefreeforgeneraluse. The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authorsortheeditorsgiveawarranty,expressorimplied,withrespecttothematerialcontainedhereinor for any errors or omissions that may have been made. The publisher remains neutral with regard to jurisdictionalclaimsinpublishedmapsandinstitutionalaffiliations. ThisSpringerimprintispublishedbytheregisteredcompanySpringerNatureSingaporePteLtd. Theregisteredcompanyaddressis:152BeachRoad,#21-01/04GatewayEast,Singapore189721, Singapore This book is dedicated to the memory of Hamama Babaci, who has been a significant person in social justice and valued education of the vulnerable in the world. Foreword I: Education, Knowledge and Empowerment A child speaks the language of her culture at home. They know a lot about their own bodies, the names of the different parts, and their connections. They already knowaboutfood,chewing,digestion,andtheseparationofnutrientsandwaste,the nutrients absorbed in the body and the waste expelled. If they come from farming communities,theywillhaveknownalotaboutplantsandanimals.Theysee,hear, smell, touch, and name what’s around them, and react accordingly. They probably have created songs, stories or even drawn pictures of what is around them. Most important, they have a library of names to describe all this. Language names the world around us and stores the knowledge of the names and the named. WheninschooltheyencounterEnglishoranylanguageofeducationthatisnot the mother tongue, they suddenly hear terms like anatomy, physiology, the digestive system, and suddenly, what was an integral part of their experience, sounds splendidly mental and strange. It is the same with other experiences. From the very beginnings of their life journey, children learn that they can reach an object a little distant from them by using a stick,or if somethinghigher, they draga chair andstand on it. They make things to help them reach other things. They make imitation cars, airplanes, and they have names for what they do and the things that help them do it. Then,theygotoschool,andinalanguagedivorcedfromtheonetheyhadused tonamewhattheymake,theyareconfrontedwithwordslikeScience,Technology, Engineering, and Mathematics. For instance, every child will have known how to count, add, divide, because they have often fought with their siblings over equal share ofgifts. Toresolve theconflict, theycount,they puttheminlittle piles,they take away some, and add some. They may even make marks on paper or on the ground to represent the various piles. In some games, they may mark the territory, and they resolve disputes about distance by measuring. But when they go to school, they are confronted with Mathematical terms like, Multiplications, Division, Geometry, and Algebra. Instead of adding to what they alreadyknowintheirownlanguage,learningbecomesaprocessofalienatingthem from what they already experienced and named. vii viii ForewordI:Education,KnowledgeandEmpowerment Knowledge is a continuous adding to and revising what we already know to generate new knowledge that opens new possibilities. Such knowledge empowers. But for most kids who have to abandon their mother tongue to learn in another language, knowledge may confront them as a hostile force. Education should mean knowledge as empowerment not alienation. Adding a language to what one already knows is empowerment. Being made to abandon a language that one already knows in order to acquire a new one is alienation. The practical necessity of a common language of communication should never mean the excommunication of all the other languages. This is the challenge of education in science, technology, engineering, and Math, and all knowledge, in multilingual situations, and this book, help us think about that challenge. Irvine, USA Ngũgĩ wa Thiong’o University of California Irvine Foreword II: Creativity and Social Justices in STEAM Teaching and Learning Environments Focusing on creativity and social justice in all phases of teaching and learning should not be viewed as an addition but as a necessary component. This book, Promoting Human Rights in Education through STEAM, emphasizes the inter- disciplinary nature of teaching and learning, based on the collaboration of researchersandpractitioners sothatcreativityandsocialjusticefocusedpracticeis supportedandnurtured.Thus,apriorityisteachingallstudentsbymovingfromthe currently popular STEM (Science, Technology, Engineering, and Mathematics) construction, to a STEAM (Science, Technology, Engineering, Arts, and Mathematics) environment that presents a solid base to integrate all disciplines where education is precedent (Zimmerman, 2014) and fields of study keep their integrity.Theintegrativeabilities oftheartspositionthemtoplayanessentialrole in linking all subjects that are fundamental in diverse learning environments and include creativity and social justice emphases (Efland, 1990; Gibson & Larson, 2007; Zimmerman, 2012). Research and practice related to the everyday lives of students need to be highlighted. It is important therefore to educate all students to use their imagina- tionstosolveproblemsusingSTEAMskillsthatincludeartsactivitiesusingvisual, aural,verbal,andsomaticthinking,tofacilitatedevelopmentoftheircreativityand imaginations with just and fair relationships locally and in the world outside their familiareducationenvironments(Zimmerman,2009,2010).Animportantgoalisto promote interactions among many fields of study as to how pedagogy might be adapted through trans-disciplinary disciplines (Bastos & Zimmerman, 2015). Contemporary STEAM educators and researchers need to consider how creativity research and practice can promote social justice in an age of collaboration and use of new technologies and social media as aids in a process of preparing today’s learners for universal citizenship using contemporary technologies to reinterpret traditional forms, break boundaries, and use innovative types of social communi- cation. New digital technological environments, through modes of mass media communication, provide contexts where textural, aural, linguistic, spatial, and ix x ForewordII:CreativityandSocialJusticesinSTEAMTeaching… visual resources can be presented through images, audios, video games, crowd sourcing, social networks, and collaborative scholarship. This view supports teaching and learning as socially constructed when students learn by participating cooperatively and collaboratively, using new technological advances, and inter- acting with one another across local, national, and international boundaries in cyberspace (Shin, 2010; Tillander, 2011). Research and practice, using STEAM initiatives, therefore need to be recon- sidered with emphasis on development of cultural identity, technology, social media communication, good citizenship, and consideration of complex realities of the economic sector. Teaching and learning, through the intersection of these factors, is shown to have power to transform our networked, interconnected world tobededicatedtobuildingtolerance,equality,andequity.Acommunityofpractice then results in which civic responsibility plays an important role and creativity is viewed as providing valuable in-process experiences in which everyone has rights toexpressionwithemphasisonincreasinglyequitablerelationshipsamongculture, people, and economic activity (Bastos & Zimmerman, 2015). With a society- centred approach to education, that focuses on how knowledge about the world outside and beyond students’ own personal experiences are presented, processes and products of culture then can be studied in a variety of contexts where social, political,religious,economic,cultural,sexual,age-based,andracialorientationsare taken into consideration. With current emphasis in the USA on standardized pedagogical outcomes, the necessity for injecting STEAM initiatives through inventiveness and fair and just relationships between students and society is evident. All educators also should consider developing educational interventions for their students, based on research and practice, that fosters creative thinking and equity, justice, and, equality to ensurethattheirstudentshaveaccesstomethodsofreadingideologicalcontentthat is presented to them through traditional contemporary forms of communication (Duncum, 2007). Although extrinsic goals may play an important role in how creativity impacts education, intrinsic goals also perform a significant function in which the arts can make important contributions to new STEAM initiatives. With anintrinsicfocus,students’ownfeelingsofaccomplishmentmeetingtheirownsets ofoutcomescanbebroughttolightascontrastedwithextrinsicvalidation,suchas meetingstateSTEMstandards,wheretheirworkisalignedwithevaluationcriteria initiated by others. Through intrinsic, transformational experiences students are encouragedtobecomeengagedintheirownlearningprocesses,settheirowngoals, andtakerisksinbeingcreativeandinnovative.Generatingasupportiveeducational environment where creativity and social equity prevails involves emphasizing student meaning-making as a prolonged engagement with a problem; encouraging being playful without constraints when working with materials; supporting risk taking by experimenting with materials and ideas without fear of sanctions against incorrect solutions, errors, or mistakes; and promoting deep involvement, passion, and imagination (Zimmerman, 2005). The time is opportune now to embrace ForewordII:CreativityandSocialJusticesinSTEAMTeaching… xi creativity and social justice as important aspects of teaching and learning, so let’s get some STEAM, and forge ahead to build integrated and equitable educational environments for all students. Bloomington, USA Enid Zimmerman Indiana University Bloomington References Bastos,F.,&Zimmerman,E.(Eds.).(2015).Connectingcreativityresearchandpracticeinart education: Foundations, pedagogies, and contemporary issues. Reston, VA: National Art EducationAssociation. Duncum,P.(2007).Ninereasonsforthecontinuinguseofanaestheticdiscourseinarteducation. ArtEducation,60(2),46–51. Efland,A.D.(1990).Ahistoryofarteducation:Intellectualandsocialcurrentsinteachingthe visualarts.NewYork:TeachersCollegePress. Gibson, M. A., & Larson, M. A. (2007). Visual arts and academic achievement. Journal for LearningThroughtheArts,3(1),2–32. Shin,R.(2010).Takingdigitalcreativitytotheartclassroom:Mysteryswapbox.ArtEducation, 63(2),38–42. Tillander,M.(2011).Creativity,technology,art,andpedagogicalpractices.ArtEducation,64(1), 40–46. Zimmerman,E.(2005).Shouldcreativitybeavisualartsorphan?InJ.Baer&J.Kaufman(Eds.), Facesofthemuse:Howpeoplethink,work,andactcreativelyindiversedomains(pp.59–79). ThousandOaks,CA:LawrenceErlbaum. Zimmerman, E. (2009). Reconceptualizing the role of creativity in art education theory and practice(50thanniversaryissue).StudiesinArtEducation,50(4),382–399. Zimmerman, E. (2010). Creativity and art education: A personal journey in four acts (2010-LowenfeldLecture).ArtEducation,63(5),84–92. Zimmerman, E. (2014). Building places and spaces for creativity in a STEAM framework. Ubiquity,1(1),138–148.

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