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Omega Virus Rules PDF

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: THE PATE: 30 SEPTEMBER 2051 THE TIME: 06:20 THE PLACE: BATTLESAT THE 1, MILITARY WEAPONS SATELLITE STATION BUILT TO PROTECT EARTH FROM COMETS H AND METEORS. ~ mEm & mmm n«KMMK«Mtr.««««;*« iHWWIWUBWWWi SENIOR SYSTEMS SCIENTIST ROBERT DRISCOLL REPLACES A KEYBOARD IN THE HULL WALL OF THE SUNWARD DOCKING BAY. SUDDENLY,IM "• :*Ksfefci‘5s&*Sw:w«s'«3,:“- STUNNED DRISCOLL SHAKES OFF THE TINY MECHANICAL CREATURES ...FLEA-SIZED WHAT THE.? ROBOTS SWARM AND PRIES OFF THE STEEL PLATE. OUT OF THE HULL AND ATTACK! TH-THEY'RE BUILDING UNMAPPED PHOTOSYNAPTIC BUBBLE-MEMORY ARRAY5 iitttitin, *.*:*:••;:r.••*;:*. ^ u;5n‘*ir/tV’*:®ffiS{rcna w INSIDE! : HNPN OH, NO - THE ALARMS!!! LIFE-SUPPORT SYSTEMS SHUTTING DOWN! M CM SECURITY SYSTEMS GOING iM BERSERK! GOT TO ESCAPE! EVERYTHING MY THE SHUTTLE ONLY IS SUCKED INTO - CHANCE!! DEEP SPACE!! itVl.' tit? HHHW K HOT LASERS SEARING HIS BACK, HE DIVES INTO SHUTTLE 7 - JUST BEFORE THE AIRLOCKS SLOW!! 2 pm8 jw# pj•• ' t * % THE DAMAGED SHUTTLE 7 CRASH-LANDS AT HAUSER AIR FORCE SASE. pip E^pT: iiini mmrnmm 5pi#g lyKj'yiHi'ii .•UVsaijiTliBl — Bias «!> iwuwwrw—*r~ CHIEF GRAY, WE'RE BEING WI»<HIX«WW»MtWMM1W HAILED BY BATTLESAT 1! MS ilM WE'VE GOT TO STOP IT! THE mp infj&lgfs! OMEGA VIRUS...IF IT GAINS SS':VuUU~H CONTROL OF THE PLASMA WEAPONS...WE'RE DOOMED! PUT ON THE IT MAIN VIEWER. 1 lllali:::-- AM THE ENTITYYOU CALL OMEGA VIRUS. SOON, I WILL GAIN CONTROL i-:SMUHUiauR£r:»%3 I OF THE OFFENSIVE PLASMA UU\luVUUimuM\m\iiiu ALL HUMANS WITHIN YOUR PRIMITIVE WEAPONS SYSTEM. WILL THEN SPACE STATION HAVE BEEN TERMINATED. I BEGIN SYSTEMATIC THEIR PITIFUL ATTEMPTS TO ESCAPE WERE BOMBARDMENT OF PLANET ^ QUITE AMUSING. EARTH. ANY INTERFERENCE BE MET BY THE WILL FULL FORCE OF THE - A Ik LASER DEFENSE ARRAY. Tf i 1JB JLJx . FtFfc1T-*y-ri.g<&.j\r1gW"u*«PV»JTI#.4TCkm-tiVm1i3il5WJfMBWlmXfjssal>pgaF-f/f£/yJfgtrJgff/£Pc£J®f!M§§j/|11.J|Ff»ff/Mifms/1fmc k * mF' A*xi Hi] 1 r liil _ MU TRYAND STOP ME. HUMAN SCUM ALL WILL imm mmm BE TERMINATED. . mm / mg$. .wMwwMiiiBanwni vX.:•:> ::m•*,••:•ah•m:: ::: !!W\A J.iritu^rqmHhtol Eauus Tt9%UWaWJr' M5SSCS55? . BIBi A^UUa-uSU; MWlKWIiW>lll» ftSfv —•"•n*-- ' a m D : ia m £99 Mlpi mm assKfll igp MRP .V:KUVn‘Ur laiUU-rfV CONTROL OF THE SPACE STATION IS OF PRIME IMPORTANCE: IT IS A MILITARY PRIZE SOUGHT SY ALL. FRENZIED MEETINGS TAKE PLACE AROUN THE WORLD... WE CANNOT LET THE OTHER POWERS GAIN CONTROL! WE MUST CHOOSE OUR ^ THEN IT IS AGREED. WE WILL SEND OUR - GREATESTCHAMPION! MIGHTIEST HERO TO DESTROY THE mmmm OMEGA VIRUS AND TAKE CONTROL OF THE ^ : SATTLESAT FOR US. iissiiaiisa mm mmmm mimm MU mm MRi ;'\':\.:'IJ'•.i :''Uir.;'• I ©ipliiiilail H«1 •I::.! mwmm ;Vk« \ mmmmmmmmsSs0 iilii iliillllil lllii teUBsli .V-'-V:'.'. ®a®sp, m '- %V;8w2J WE WILL SEND OUR GREATEST WARRIOR - EARTH WILL SE SAVED AND THE STATION WILL SE OURS!! H OUR COMMANDO MUST SE THE SEST - TO DEFEAT THE VIRUS is AND THE OTHER REPUSLICS! iniiWli*W>frWWIM»ra^tl>)<n>iwW»*l re oS-fes ^ n tn vdd" f\r\d . 0®** ^o„e S ^esaw°°' cretCo c e W i- 3 ut °r n use Y° sS C\a i fob P nd ®c c\aW ^ o C ^otn cks <95:00, f OCTOBER 2051. THE 4 COMMANDOS ARRIVE P°^\ AT HAU5ER AIR FORCE vj\tVv 3ASE TO UNDERTAKE THE M05T DANGEROUS ENTER YOUR MISSION OF THEIR LIVES! YOU ARE ONE OF THOSE COMMANDOS! OMEGA THE VIRUS! 5 Your Probe: Gameboard Assembly: See the separate A Powerful Robot Assembly sheet for battery insertion and Take the Probe that matches your color gameboard assembly instructions. Commando, and place its peg into the Command Center hole directly in front of you. See Figure All players do the 1 . Figure shows a game fully set up for 4 same. Place any extra Probes in the 1 Command players. Take a look at as you set up Center holes nearest their it your own game. matching color Sectors. Commando Your Probe is a powerful robot that can Your cut your search time in half! You must * Take the Commando that matches the find by exploring Rooms; you can use it color Docking Bay in front of you. Place < immediately after finding Here’s what it it. your Commando on that Docking Bay. your Probe can do: All players do the same. Place any extra • Explore Other Rooms. Your Com- Commandos out of play. mando and your Probe can explore dif- Your Commando equipped with IIP is ferent Rooms on your same turn. Your weaponry and defense state-of-the-art Probe has access to the same color Rooms systems, which are used during battle. Commando your does; whatever finds it Attached to your Commando’s back is a belongs to your Commando. Power Pack designed to hold the 3 differ- • Battle Other Commandos and ent Anti-Virus Devices (AVDs) needed to Probes. Although it is weaker in battle battle the Virus. than your Commando, can collect items it for you when it attacks successfully. FIGURE 1 Here’s what your game . looks like fully set up for 4 players Command Center Probe Commando Sector Exploration Docking Open Sector Bay Panel Green Access Card The speaker transmits the Omega voices of the Virus on Button and the BSatl computer. Command Buttons 1,2, R) (0, Red Access Cards Blue Access Cards Negatron AVDs Decoder AVDs AVDs Disruptor Yellow Access Cards FIGURE THE COMMAND CENTER 2. Set Up the • Help You Find the Omega Virus. The 2 Voices of the Speaker: From the Command Center Your Probe can explore other Rooms in speaker, you will hear 2 distinct voices: search of the Virus. However, cannot There are 3 storage areas on the Command the voice of the besieged BattleSat it 1 battle the Virus. During the game, you Center: one for Negatron AVDs and Red computer, and the voice of the deadly may Access Cards; one for Disruptor AVDs and Omega find (and lose) your Probe several Virus. times. Make good use of while you Blue Access Cards; and one for Decoder When you explore a Room, you’ll hear it have AVDs and Yellow Access Cards. Place AVDs what you’ve found there. You'll also hear it! The Command Center and Access Cards in their storage areas as a Secret Code that will tell you whether or described below. See Figure 3. not you've found the Virus! This state-of-the-art computer controls AVDs • Fit the 4 Disruptor side-by-side the entire space station. See Figure 2. onto the rim. Command During the game, the Center • Place the 4 Blue Access Cards in the does the following things: slot provided. Omega • Transmits the voice of the Set up the Negatron and Decoder stor- Virus, and the voice of the weakening age areas the same as above, with their BSatl computer. matching color AVDs and Access Cards. • Receives input from players: Skill Figure 2 shows the Command Center fully Level, Secret Codes, Room Codes, Com- set up for play and explains its features. mand Codes and more. The Command Buttons: During the • Keeps track ofthe timed countdown, game, you will press buttons to transmit and of items found (and lost) by players. commands to the computer, such as your AVDs • Stores (Negatrons, Disruptors Skill Level and your Secret Code. You and Decoders), Access Cards and Probes. will also press buttons to explore Rooms, attack and defend in battle, pass, or repeat a missed message. y A LOOK AT THE FIGURE THE YELLOW SECTOR 4. Green GAIVIEBOARD Access Card The 4 Colored Sectors: Notice that the gameboard divided into 4 colored is Commando Sectors: Red, Yellow, Green and Blue. Commando See Figure 4. Each starts the game in its matching color Sector. Red Room During the game, Commandos and Probes will move from Sector to Sector either by moving along the silver Blue Room pathway, or by teleporting from one Sector to another via Docking Bays. Sector Panels: Attached to each Open Sector Green Room Sector a Sector Panel, with quick- Panel is Yellow reference information about starting a Docking Bay Command game, movement, battling, Codes and more. After you’ve read this manual carefully, refer to your Sector Panel for a quick source of information as you play. Make sure all Sector Panels are open (as shown in Figure at the beginning of 1 ) the game. Green Access Cards: Take one Green Access Card and place it in your Sector GREEN ROOMS BLUE ROOMS Panel slot. All players do the same. Gameboard Spaces: The gameboard Name: Supply Depots Name: Disruptor Banks features 3 types of gameboard spaces: Needed to Enter: A Green Access Needed to Enter: A Blue Access Card. Rooms, Connector Pads and Docking Bays, Card. (Each player starts the game with (You must explore other color Rooms all connected by the silver pathway. Each a Green Access Card, so Green Rooms for this.) type of space is explained below. can be entered immediately.) What You May Find There: A Disrup- What You May Find There: Your tor AVD; your Probe; Red or Yellow Probe; Red, Blue or Yellow Access Access Cards; hazards; or nothing. Cards; hazards; or nothing. * Room Yellow ROOMS YELLOW ROOMS RED Rooms: On the BSatl gameboard, Room Name: Negatron Labs Name: Decoder Stations there are 24 colored Rooms. Each Needed to Enter: A Red Access Card. Needed to Enter: A Yellow Access counts as one game space. (You must explore other color Rooms Card. (You must explore other color During the game, you'll explore Rooms Rooms for this.) for special items. The computer will for this). WhatYou May Find There: A Negatron WhatYou May Find There: A Decoder announce what you've found: an Acce—ss AVD; your Probe; Blue or Yellow AVD; your Probe; Red or Blue Access Card, your Probe, an AVD, a hazard Access Cards; hazards; or nothing. Cards; hazards; or nothing. or nothing at all. At left, there is a description of each Room, and what you may find there. 8 Connector Pads: The round silver spaces along the pathway are called Connector Pads. Commandos move onto Connector Pads to get to Rooms or Dock- ing Bays. Each Pad counts as one space. FINDING THE VIRUS Omega The Virus hiding in one of the gameboard’s 24 Rooms. To discover location, you its must listen for your Secret Code. you hear your Secret If Code after exploring a Room, Docking Bays: There are 4 colored only you will know that the Docking Bays on the gameboard: Room! Virus is in that Red, Yellow, Green and Blue. Each Com- mando enters the space station from its own Docking Bay. Each Docking Bay counts as one space. TAKE YOUR EXPLORATION LOG FIGURE 5. YOUR LOG ROOM FOUND Take one Exploration Log and place it in TRACKING CHART 0 0.0 front of you. All players do the same. RED 0.0.1 + SECTOR . Your Log is your personal record of = Wanted Items (Access Cards, 0.0.2 - your mission on BattleSat You'll mark AVDs and your Probe). 00.1 -O - 1 . .1 .1 your Secret Code on the back of on the Note: You may find it helpful to 0.1 .2 + it; - front, you’ll keep track of what you find mark down what you—find in each YELLOUJ 2.0.0 2 0.1 in the Rooms you explore. “Wanted Item'' Room especially SECTOR 2.0.2 . How to Use Your Log: if you find your Probe. Some Rooms 2.1 .0 Hh 2 1-1 which contain nothing now may con- - + 2.1 .2 After you explore a Room, quickly and ( tain a wanted item later in the game. GREEN 1 .1 .0 secretly) mark on your Log what you've “ SECTOR 1 .1 .1 — = Hazards (Security Breaches and 1.1 .2 Hb found there a wanted item or a hazard. 1 2.0 Teleport Traps). . Also mark your Log if you find the Virus! 1 .2.1 -f. V 1 2.2 The Tracking Chart at right gives some = The Virus! (When you hear . 0 2.0 BLUE . suggestions on how to mark your Log your Secret Code on your turn, 0 V 2.1 SECTOR . after exploring a Room. Figure 5 shows that's where the Virus is! Keep this 0.2.2 + 1 0.0 . an example of a Log during a game discovery secret!) 1 0.1 - 1 0.2 in progress. . . Your (mission COUNTDOWN RUNS i TIMED IF TIIVIE OUT, Be the first to locate and destroy i THE VIRUS WINS! the Omega Virus before it takes over Once your mission starts, the countdown BattleSat 1 and destroys Earth! begins! You will have a limited time to If no one destroys the Virus before time To accomplish your mission, you must: complete your mission. You could have runs out, the Virus wins the game! This • Explore Rooms. To enter a Room, anywhere between 10 and 35 minutes, may affect your strategy in a down-to- you must have a matching color depending upon your game's Skill the-wire game. Access Card. Level and the number of players. With only a minute or two remaining, AVDs • Collect 3 different (Anti-Virus Important: The countdown is not in you may decide to sacrifice your turns to Devices). Collect a Decoder, a Disruptor effect while the computer is talking. The allow an opponent with all 3 AVDs more and a Negatron. computer only counts the time takes time to battle the Virus. it • Find the Virus and destroy it! The you to play! Also, if you press a button In most games, however, it’s every Virus is hidden in one of the 24 Rooms while the computer is talking, it will Commando for himself as players search on BSat 1 have no effect. frantically to find wanted items, or attack each other to try to steal them! i Select Your Secret Code: On the back After writing your Secret Code, turn your 1 . of your Exploration Log, write down any Log faceup. AIMPORTANT! 2-digit combination of 0, 1 and 2. For ex- During the game, listen for your ample, you could choose 2-2, 1-2, 2-0, etc. Secret Code! if you hear your Secret Game ON Button: Press the These are the buttons you will later press Code after exploring a Room on your ON button whenever you to enter your Secret Code. (Do not use R.) turn, you have found the Virus! want to start a new game. Caution: you accidentally press this button If ON mem- Press the button to start your during a game, the computer's ^ mission. ory will be erased for that game. The 1 game will start over and everything iCU&i'u! be will different! liii Automatic Shut-off: no buttons If mmm *•8 . a .. , . are pressed after 2 to 3 minutes, the mm sililSii rr'RK’.R game will automatically shut off. To continue play, you’ll have to press — ON the button again but a whole l Plli new game will start! R Button: Press the R button R\ mliaiiiimj iimiapmiaf ( — to have the computer re- / >1NREPEAT/ peat what you've found after exploring a Room; or what you've II stolen or lost after an attack; or what you've lost in a Hazard Room; or any IHn m iEBiailffl:ggjBMj mm other special announcement. : . R mm mmMm The R button has other special m functions which are explained later in the rules. a

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