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Non-Cooperative Game Theory PDF

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Monographs in Mathematical Economics 1 Takako Fujiwara-Greve Non-Cooperative Game Theory Monographs in Mathematical Economics Volume 1 Editor-in-chief Toru Maruyama, Tokyo, Japan Series editors Shigeo Kusuoka, Tokyo, Japan Jean-Michel Grandmont, Malakoff, France R. Tyrrell Rockafellar, Seattle, USA More information about this series at http://www.springer.com/series/13278 Takako Fujiwara-Greve Non-Cooperative Game Theory 123 Takako Fujiwara-Greve Department ofEconomics KeioUniversity Minato-ku,Tokyo Japan ISSN 2364-8279 ISSN 2364-8287 (electronic) Monographsin Mathematical Economics ISBN978-4-431-55644-2 ISBN978-4-431-55645-9 (eBook) DOI 10.1007/978-4-431-55645-9 LibraryofCongressControlNumber:2015939677 SpringerTokyoHeidelbergNewYorkDordrechtLondon ©SpringerJapan2015 Thisworkissubjecttocopyright.AllrightsarereservedbythePublisher,whetherthewholeorpart of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission orinformationstorageandretrieval,electronicadaptation,computersoftware,orbysimilarordissimilar methodologynowknownorhereafterdeveloped. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publicationdoesnotimply,evenintheabsenceofaspecificstatement,thatsuchnamesareexemptfrom therelevantprotectivelawsandregulationsandthereforefreeforgeneraluse. The publisher, the authors and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authorsortheeditorsgiveawarranty,expressorimplied,withrespecttothematerialcontainedhereinor foranyerrorsoromissionsthatmayhavebeenmade. Printedonacid-freepaper SpringerJapanKKispartofSpringerScience+BusinessMedia (www.springer.com) To Henrich, Jan, and Ryo Preface This book is based on my Japanese book Hikyouryoku Game Riron (Non- Cooperative Game Theory), published in 2011 by Chisen-Shokan, with some modifications for international readers. Both books grew out of my lecture notes used for teaching at Keio University, Waseda University, and the Norwegian Business School (BI) over more than a decade. Like my lectures, this book covers topics from basics to graduate-level ones. I also included many exercises that my students did in the class. I constructed the chapters according to solution concepts, which are ways to predict outcomes, or, in other words, are theories on their own. Game theory is a collectionofsuchtheories,andusersofgametheoryshouldchoose anappropriate solutionconceptforeachsituationtomakeagoodprediction.However,thereisno completeagreementofwhatsolutionconceptshouldbeusedforparticulargames, even among game theorists. For example, I advocate using sequential equilibrium for extensive form games with imperfect information, but some people might use perfect Bayesian equilibrium. Therefore, in this book, I do not make a corre- spondence between a class of games and a solution concept. Rather, I line up solution concepts and let the readers decide which one to apply when they face a game to analyze. Although I made every effort to avoid incorrect or misleading expressions, no bookisfreeoferrors.Evenmyownopinionmaychangeovertime.Therefore,Iset up a website for corrections and clarifications at http://web.econ.keio.ac.jp/staff/ takakofg/gamebook.html. (Pleasenotethat,inthelongrun,theURLmaychange.Thelifeofabookisusually longer than the life of a web page.) I also regret that I could not cover some important topics in non-cooperative game theory, such as epistemic game theory and learning models. For beginners, I recommend reading chapters and sections without a star and doing some exercises. Juniors and seniors at universities can read chapters and sections with a single star. For those who want to study game theory at a graduate level,chaptersandsectionswithtwostarsareuseful,andafterthat,readersshould go on to the research papers in the references. vii viii Preface I thank Toru Maruyama for coordinating with Springer Japan to publish this book.Twoanonymousrefereesprovidedvaluablecommentstoimprovethequality ofthebook.ManyJapanesepeoplewhohelpedmeinwritingtheJapaneseversion of this book are already acknowledged there, so here I list mainly non-Japanese individuals who helped me in my study and career. But first of all, I must thank Masahiro Okuno-Fujiwara, who wrote a recommendation letter that helped me get into the Stanford Graduate School of Business (GSB) Ph.D. program. Without his help, my whole career would not have developed like this. Now he is one of my most important co-authors as well. My teachers at Stanford GSB, in particular, David Kreps, John Roberts, Faruk Gul, and Robert Wilson, were helpful at many points of my study there. After GSB days, I am grateful to Ehud Kalai, Geir Asheim, Carsten Krabbe Nielsen, Christian Riis, Joel Watson, Nicholas Yannelis, MarcusBerliant,MichihiroKandori,AkihikoMatsui,andMasakiAoyagifortheir support.DaisukeOyama,whousedtheJapaneseversionofthebookinhiscourse, gave me comments that led to improvements of this book. I also thank Masayuki Yao, Hayato Shimura, and other students in my recent courses at Keio University whocheckedthedraftcarefully.AllisonKoriyamaproofreadtheentiremanuscript and corrected the language thoroughly. All remaining errors are mine. Finally, but of course not the least, I thank my husband and a co-author, Henrich R. Greve for his constant support from the first term of the Ph.D. course at GSB. Tokyo Takako Fujiwara-Greve March 2015 Contents 1 Games in Game Theory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1.1 Games in Game Theory. . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1.2 Non-cooperative and Cooperative Games. . . . . . . . . . . . . . . . 2 1.3 Components of a Game. . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 References. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Strategic Dominance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2.1 Prisoner’s Dilemma. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2.2 Strict Dominance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2.3 Common Knowledge of a Game. . . . . . . . . . . . . . . . . . . . . . 11 2.4 Iterative Elimination of Strictly Dominated Strategies . . . . . . . 11 2.5 Weak Dominance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 2.6 Maximin Criterion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 2.7 Matrix Representation of 3-Player Games . . . . . . . . . . . . . . . 18 Problems. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 References. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 3 Nash Equilibrium. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 3.1 Nash Equilibrium . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 3.2 Cournot Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 3.3 Bertrand Game. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 3.3.1 When Products Are Differentiated. . . . . . . . . . . . . . . 30 3.3.2 When Products Are Perfect Substitutes . . . . . . . . . . . 31 3.4 Location Choice Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 3.5 Strategic Dominance and Nash Equilibrium(cid:1) . . . . . . . . . . . . . 34 3.6 Existence of Nash Equilibrium and Mixed Strategies. . . . . . . . 36 3.7 Existence Theorem(cid:1)(cid:1). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 3.8 Rationalizability(cid:1)(cid:1). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Problems. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 References. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 ix x Contents 4 Backward Induction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 4.1 Extensive Form Games . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 4.2 Strategies in an Extensive-Form Game . . . . . . . . . . . . . . . . . 63 4.3 Backward Induction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 4.4 Chain Store Paradox . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 4.5 Stackelberg Game. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 4.6 Ultimatum Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 4.7 Alternating Offer Bargaining Game. . . . . . . . . . . . . . . . . . . . 76 4.8 Introduction of Nature. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 4.9 Common Knowledge of Rationality and Backward Induction(cid:1)(cid:1) . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Problems. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 References. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 5 Subgame Perfect Equilibrium . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 5.1 Subgame Perfect Equilibrium. . . . . . . . . . . . . . . . . . . . . . . . 91 5.2 Capacity Choice Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 5.3 Prisoner’s Dilemma of Neuroeconomics . . . . . . . . . . . . . . . . 95 5.4 Finitely Repeated Games. . . . . . . . . . . . . . . . . . . . . . . . . . . 97 5.5 Infinitely Repeated Games. . . . . . . . . . . . . . . . . . . . . . . . . . 102 5.6 Equilibrium Collusion. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 5.7 Perfect Folk Theorem(cid:1). . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 5.8 Repeated Games with Non-simultaneous Moves(cid:1) . . . . . . . . . . 119 5.9 Repeated Games with Overlapping Generations(cid:1). . . . . . . . . . . 123 Problems. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 References. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 6 Bayesian Nash Equilibrium. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 6.1 Formulation of Games with Incomplete Information . . . . . . . . 133 6.2 Bayesian Games. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 6.2.1 Ex-Ante Optimization . . . . . . . . . . . . . . . . . . . . . . . 138 6.2.2 Optimization by ‘Type’ Players . . . . . . . . . . . . . . . . 140 6.3 Cournot Game with Incomplete Information. . . . . . . . . . . . . . 140 6.4 Auctions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 6.5 Harsanyi’s Purification Theorem(cid:1) . . . . . . . . . . . . . . . . . . . . . 146 Problems. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 References. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 7 Perfect Bayesian Equilibrium . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 7.1 Extensive-Form Games with Incomplete Information. . . . . . . . 153 7.2 Signaling Games. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 7.3 Pooling and Separating Equilibrium . . . . . . . . . . . . . . . . . . . 160

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