b u i l t f o r s u c c e s s the story of The NFL s a r a g i l b e r t Thank you for purchasing this Creative eBook! Creative eBooks strive to meet the mobile needs and technological preferences of 21st- century learners and educators by turning the outstanding printed material produced by Creative Education into interactive electronic content. A Creative eBook enables a user to: 1. Engage and collaborate with other readers by adding notes, inserting graphics, or highlighting key words and passages. 2. Quickly search through a book’s contents and instantly access glossary term definitions. 3. Further explore the subject by linking directly to Web addresses contained in the text. 4. Easily browse text and photographs by clicking on the outside corners of pages to “turn” them. Your Creative eBook will be best viewed in the latest version of Adobe Reader. This free program, compatible with both Macintosh and Windows systems, may be down- loaded at www.adobe.com. 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Box 227, Mankato, Minnesota 56002 Creative Education is an imprint of The Creative Company www.thecreativecompany.us design by zeno design production by christine vanderbeek art direction by rita marshall Printed by Corporate Graphics in the United States of America Photographs by Alamy (INTERFOTO), Corbis (Bettmann), Getty Images (ABC Photo Archives/ABC, Scott Boehm, Tom Dahlin, Hulton Archive, Kidwiler Collection/Diamond Images, Lambert, Kirby Lee, Al Messerschmidt, New York Times Co., NY Daily News Archive, Tony Triolo/Sports Illustrated, Jeff Zelevansky), Shutterstock (Mark Cinotti) Copyright © 2012 Creative Education International copyright reserved in all countries. No part of this book may be reproduced in any form without written permission from the publisher. NFL® and the products discussed in this book are either trademarks or registered trademarks of the National Football League. Trademarks associated with products of other companies mentioned are the trademarks of their respective owners. This is not an official publication of the National Football League, and the views set out herein are solely those of the author. library of congress cataloging-in-publication data for the hardcover edition Gilbert, Sara. The story of the NFL / by Sara Gilbert. p. cm. — (Built for success) Includes bibliographical references and index. Summary: A look at the origins, leaders, growth, and manage- ment of the NFL, the professional football league that was formed in 1920 and today governs 32 teams throughout the United States. ISBN 978-1-60818-063-9 (hardcover) ISBN 978-1-56660-033-0 (eBook) 1. National Football League—History—Juvenile literature. 2. Football—United States—History—Juvenile literature. I. Title. GV955.5.N35G55 2011 796.332'64—dc22 2010031224 CPSIA: 110310 P01382 First edition 9 8 7 6 5 4 3 2 1 c r e a t i v e e d u c a t i o n b u i l t f o r s u c c e s s the story of The NFL S A R A G I L B E R T t h e s t o r y o f t h e n f l P layers for the Green Bay Packers and the Kansas City Chiefs were nervous on January 15, 1967. Vince Lombardi, the Packers’ coach, trem- bled during a pregame television interview, and some Chiefs players were throwing up as they waited to run onto the field of the Los Angeles Memorial Coliseum. The two teams were play- ing in the first-ever Super Bowl (then known as the World Championship Game), a showdown between the best teams in the National Football League (NFL) and the rival American Football League (AFL). The NFL’s Packers won 35–10, a triumph that earned each Green Bay player a $15,000 check; even the defeated Chiefs play- ers of the AFL each took home $7,500. But the NFL received the best payoff: The annual Super Bowl soon became the most anticipated sport- ing event in the United States. b u i l t f o r s u c c e s s chapter one Only a Game P rofessional football began in the U.S. in 1892, when the Allegheny Athletic Association in Allegheny, Pennsylvania, paid one of the play- ers on its regional football club for a game. After that, amateur teams in towns on the East Coast and across the Midwest also began to pay their players. 6 Because there was no governing body to set and enforce rules for professional e g a football, players jumped from team to team in search of the best salary. College p players even joined such teams while they were still in school. s s e The lack of rules created not only confusion but also unfair advantages for c c u wealthier team owners. So in the summer of 1920, representatives from four teams s r convened in the showroom of a car dealership in Canton, Ohio. Jim Thorpe, a for- o f mer Olympic gold medalist in track and field who had gone on to star with profes- t l i u sional baseball and football teams and was now a member of the Canton Bulldogs, b wanted to discuss the formation of a league to govern the far-flung teams. By mid-September, 14 teams from 4 states—including the Bulldogs, the Rochester (New York) Jeffersons, the Racine (Chicago, Illinois) Cardinals, and the Muncie (Indiana) Flyers—had agreed to participate in the new league, which would be called the American Professional Football Association (APFA). None of the charter t h e s t o r y o f t h e n f l A renowned American Indian athlete, Jim Thorpe played for the Canton Bulldogs for six seasons t h e n f l only a game members actually paid the $100 fee that all had agreed would lend credibility 8 to the APFA, though. Nevertheless, the teams were allowed to schedule their e g a p own games (including many against non-APFA teams), while the league estab- lished the rules that would govern games, teams, and their players. s s e By 1921, APFA membership stood at 22 teams, including the recently admit- c c u ted Green Bay Packers. That year, the league named mechanic and Columbus s r o Panhandles owner Joseph Carr as president. He soon moved the league’s head- f t quarters from Canton to Columbus, Ohio. Then he drafted a constitution to l i u define territorial rights, set rules about when and why players could change b teams, and establish league standings so that a clear champion from among the league’s growing number of teams could be named at the end of each sea- son. A year later, on June 24, 1922, the APFA changed its name to the National Football League, with Carr remaining as its president. But the league was far from nationally recognized. Meager crowds attended most games, often leaving the teams—which were each responsible for their own expenses—struggling to break even. Then, in 1925, the Chicago Bears brought in college star Harold “Red” Grange, who had gained national recogni- tion as a halfback at the University of Illinois. The contract he signed with the Bears brought recognition to the NFL, too. On Thanksgiving, he helped draw a record 36,600 fans to a scoreless game between the Bears and their crosstown rivals, the Chicago (formerly Racine) Cardinals. Grange drew fans everywhere the Bears played, including in New York, where Giants owner Wellington Mara was greatly relieved when 73,000 fans bought tickets to a Giants–Bears game, padding his team’s bank account enough to keep it afloat. That infusion of funds came just in time for the Giants. In 1927, Carr an- nounced that the NFL would eliminate the 10 least financially stable franchises. A year later, two more teams disbanded. In 1933, the number of teams in the league stood at 10: the Bears (originally the Decatur Staleys), Cardinals, Giants, and Packers, along with the Boston Redskins (who would move to Washington t h e s t o r y o f t h e n f l