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New Perspectives on Virtual and Augmented Reality: Finding New Ways to Teach in a Transformed Learning Environment PDF

323 Pages·2020·8.284 MB·English
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New Perspectives on Virtual and Augmented Reality New Perspectives on Virtual and Augmented Reality discusses the possibilities of using virtual and augmented reality in the role of innovative pedagogy, where there is an urgent need to find ways to teach and support learning in a transformed learning environment. Technology creates opportunities to learn differently and presents challenges for education. Virtual reality solutions can be exciting, create interest in learning, make learning more accessible and make learning faster. This book analyses the capabilities of virtual, augmented and mixed reality by providing ideas on how to make learning more effective, how existing VR/AR solutions can be used as learning tools and how a learning process can be structured. The virtual reality (VR) solutions can be used successfully for educational purposes as their use can contribute to the construction of knowledge and the development of metacognitive processes. They also con- tribute to inclusive education by providing access to knowledge that would not otherwise be available. This book will be of great interest to academics, researchers and post- graduate students in the field of educational technology. Linda Daniela is Professor, Chair of the Council for PhD Defense in Education, Dean of the Faculty of Education, Psychology and Art at the University of Latvia in Riga, Latvia. Perspectives on Education in the Digital Age Series Editors: David Kergel and Birte Heidkamp Theprocessofdigitalizationisleadingtoafundamentalsocialchangeaffectingall spheres of social life. In the pedagogical field, there is a need for re-structuring key concepts such as learning, teaching and education that consider socio- economicandculturalchanges. Perspectives on Education in the Digital Age explores the process of coming to terms with socio-economic and socio-cultural shifts arising from digitalization and discusses this process with reference to its effects on education. The series provides a forum for discussion of critical, integrative analyses of social trans- formationsinthedigitalage,drawnfromdifferentfieldssuchasthehumanities, social sciences and economics. The aim of the series is to analyse the implica- tions of cultural change on education in the digital age by bringing together interdisciplinarydialogueanddifferenttheoreticalapproaches. The Hidden Curriculum of Online Learning Understanding Social Justice through Critical Pedagogy Murat Oztok Communication and Learning in an Age of Digital Transformation Edited by David Kergel, Birte Heidkamp, Ronald Arnett and Susan Mancino Pedagogies of Digital Learning in Higher Education Edited by Linda Daniela Epistemological Approaches to Digital Learning in Educational Contexts Edited by Linda Daniela New Perspectives on Virtual and Augmented Reality Finding New Ways to Teach in a Transformed Learning Environment Edited by Linda Daniela New Perspectives on Virtual and Augmented Reality Finding New Ways to Teach in a Transformed Learning Environment Edited by Linda Daniela First published 2020 by Routledge 2 Park Square, Milton Park, Abingdon, OxonOX14 4RN and by Routledge 52 Vanderbilt Avenue, New York, NY 10017 RoutledgeisanimprintoftheTaylor&FrancisGroup,aninformabusiness ©2020selectionandeditorialmatter,LindaDaniela;individualchapters,the contributors The right of Linda Daniela to be identified as theauthorof the editorial material, and of the authorsfortheirindividual chapters, has been asserted inaccordance with sections77and 78 of the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may bereprinted or reproduced orutilised in any formor by any electronic, mechanical, or othermeans, nowknownor hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. Trademarknotice: Product or corporate names may be trademarks orregistered trademarks, and are used only for identificationand explanation without intent to infringe. British Library Cataloguing-in-PublicationData AcataloguerecordforthisbookisavailablefromtheBritishLibrary Library of Congress Cataloging-in-PublicationData A catalogrecord has beenrequested forthis book ISBN: 978-0-367-43211-9 (hbk) ISBN: 978-1-003-00187-4 (ebk) Typeset inBembo by Integra SoftwareServices Pvt. Ltd. Contents Listoffigures viii Listoftables xi Preface:Whydoweneednewwaystoteach?Virtualrealityperspective xiii LINDADANIELA Listofcontributors xvii PARTI Virtual reality in humanities and social sciences 1 1 Virtualrealitylearningexperienceevaluationtoolfor instructionaldesignersandeducators 3 LANAFRANČESKADREIMANE 2 Theeducationalperspectiveonvirtualrealityexperiencesof culturalheritage 22 LINDADANIELAANDYIPAERAIERKEN 3 Thepotentialsofvirtualrealityinentrepreneurshipeducation 38 MARKOOREL 4 MixedRealityappliedtheatreatuniversities 49 JOSHUAA.FISHER 5 Developmentofprofessionalskillsinhighereducation: Problem-basedlearningsupportedbyimmersiveworlds 64 E.FERNÁNDEZ-AHUMADA,J.MONTEJO-GÁMEZ, P.SÁNCHEZ-ZAMORA,M.BENLLOCH-GONZÁLEZ, L.ORTIZ-MEDINA,M.C.BEATOANDE.V.TAGUAS vi Contents 6 Virtualrealityandaugmentedrealityineducationalprograms 82 TOMASBLAZAUSKASANDDAINAGUDONIENE 7 AnexplorationoftheimpactofaugmentedandVirtual Realitywithincompulsoryeducation 95 OLIHOWSON PARTII Concepts of virtual reality 111 8 Transcendentlearningspaces 113 NEUSLORENZOGALÉSANDRAYGALLON 9 Enhancingtrustinvirtualrealitysystems 132 DAVIDESALANITRI,GLYNLAWSONANDBRIANWATERFIELD 10 Simulationdatavisualizationusingmixedrealitywith MicrosoftHoloLensTM 147 MICHAELSPITZER,MANFREDROSENBERGERANDMARTINEBNER 11 A+Ha!:Combiningtactileinteractionwithaugmentedreality totransformsecondaryandtertiarySTEMeducation 163 GREGORYQUINNANDFABIANSCHNEIDER 12 Theuseoffuzzyangularmodelsand3Dmodelsona constructionmethodassessmentonTheGreatWallofChina inJinshanlingasacasestudyofthehistoryandheritageofcivil engineeringineducation 182 JINRONGYANG,FABIANHADIPRIONOTANANDADRIANHADIPRIONOTAN PARTIII Virtual reality in sciences and medical education 201 13 VirtualRealityforteachingclinicalskillsinmedicaleducation 203 CHARLESHAND,RAPHAELOLAIYAANDMOHAMEDELMASRY 14 Virtualphotorealityforsafetyeducation 211 HAICHIENPHAM,ANH-TUANPHAM-HANGANDTHI-THANH-MAIPHAM Contents vii 15 EncouragingimmersionintheSoilSciencesthroughvirtual conferenceswhereideasaresharedamongavatarstoimprove theeducationalbackgroundofyoungscientists 224 E.V.TAGUAS,E.FERNÁNDEZ-AHUMADA,L.ORTIZ-MEDINA,S.CASTILLO-CARRIÓN, M.C.BEATO,P.ALARCÓNRAMÍREZ,J.J.MARTÍNEZMOLINA, C.PÉREZMARTÍNEZ,M.C.DELCAMPILLO,A.M.TARQUIS,J.MONTEJO-GÁMEZ ANDJ.E.GUERRERO-GINEL 16 Educationaltechnologiesintheareaofubiquitoushistorical computinginvirtualreality 240 GIUSEPPEABRAMI,ALEXANDERMEHLER,CHRISTIANSPIEKERMANN,ATTILA KETT,SIMONLÖÖCKANDLUKASSCHWARZ 17 Virtualandaugmentedrealityapplicationsforenvironmental scienceeducationandtraining 261 YUSUFSERMETANDIBRAHIMDEMIR 18 ViMeLa:Aninteractiveeducationalenvironmentforthe mechatronicslabinvirtualreality 276 TOOMASTIKK,RAINERICHAAMER,DOROTAKAMIŃSKA,ANNA FIRYCH-NOWACKA,SLAWOMIRWIAK,NAJMEHREZAEI,MARCINLEFIK, GRZEGORZZWOLIŃSKI,TOMASZSAPIŃSKI,GOGACVETKOVSKI,LIDIJA PETKOVSKA,PAOLODIBARBA,MARIAEVELINAMOGNASCHI,MIHAIL DIGALOVSKI,MAJACELESKAANDGHOLAMREZAANBARJAFARI Lessonslearntfromvirtualrealityineducation 287 LINDADANIELA Index 293 Figures 1.1 InstructionalstrategiesforVRadoptedfromKappand O’Driscoll(2010). 6 1.2 Frameworkoftheevaluationtool. 11 2.1 Resultsoftheevaluation. 27 5.1 Samplesofthematerialusedandtheresultworkofthe students:layout,measurementsandworkunitsoftheproject ofreplacementofthepipelineandrepresentationin thevirtualworldandworksoftechniciansandcompanies availableintheMoodleplatform. 73 6.1 MethodsforusingVRandARineducation. 85 6.2 AnexampleoftheeducationalgamebasedonVR. 88 6.3 MentalmethodoflearninghistorybasedonAR. 89 6.4 Awreckageoftheplanedepictedinagame. 90 6.5 Realhistoricalobjectstodraganddropinagame. 91 8.1 HybridinteractionsinVRandARinvolvehigher-level regionsofthesocio-cognitivelearningspace. 117 9.1 ExampleofacarmodeldisplayedintheJLRCAVE. 136 9.2 Scatter-dotplotoftheinteractionbetweenSUSandtrust. 139 9.3 Scatter-dotplotoftheinteractionbetweentechnology acceptanceandtrust. 140 9.4 Scatter-dotplotoftherelationshipbetweenITC-SOPIand trust. 141 10.1 Pinnedbrowserwindowabovethetestbed. 148 10.2 Learningapproaches. 150 10.3 TestbedCAD. 153 10.4 VRmodeofthetestbed. 154 10.5 VRmodeplacedabovethereal-worldtestbed. 155 10.6 ARmode. 156 10.7 Informationvisualizationwithmixedreality. 156 11.1 State-of-the-artreviewofteachingaidsforstructuralmechanics. 165 11.2 ‘Over-engineered’andpre-setkitsforindividuallearning objectives. 171 Figures ix 11.3 Thephysicalcomponentsofthesystemareassembledto represent(e.g.structural)systemsthatareremovablydocked intoabackpanel-cum-projectionsurface.Heretheuseris iterativelyexploringvariouswaystostabiliseaframe. 174 11.4 Aplethoraofcustomassembliescanbecreatedbytheuser facilitatingexplorativedesignandproblemsolving. 175 11.5 Akeyinnovationisthatthephysicalcomponentsclosely resembletheirschematicsymbolsusedinpedagogy. 175 11.6 Fourdifferentassembliesdisplayingfourdifferentlayersof augmentation. 176 11.7 Left:Theobjectbodiesasdefinedbythedigitaltwincorrelate withthephysicalcomponents.Right:thefiniteelement discretisationofthedigitaltwinisalsoreplicatedinthephysical components. 177 11.8 Thesystemfacilitatespedagogicallyscriptedlearningobjectives. 178 11.9 Thehand-heldwandensuressimpleanddeliberateinteraction withthephysicalcomponents;thisisaccuratelyreplicableinthe simulation.ThewandistrackedviaIRLED. 179 12.1 On-sitephotosoftheGreatWallinJinshanling. 186 12.2 Constructionsequenceofthetowers. 188 12.3 Fuzzyangularmodel. 191 12.4 VRwalkthroughofthetowersinUnity. 196 13.1 PRISMAflowdiagramshowingnumberofrecordsidentified, screenedanddeemedeligibleandthefinalnumberofpapers includedintheanalysis. 206 14.1 Researchmethodology. 213 14.2 VP-basedlearningframework. 214 14.3 Photorealityprototypeapplication. 214 14.4 ConstructionHazardInvestigation(CHI)andConstruction SafetyPerformance(CSP)modules. 215 14.5 VPprototypedevelopment. 216 14.6 Evaluationscheme. 218 14.7 Systemevaluation. 219 14.8 Learningmethodevaluation. 220 15.1 Stepstoprepareandinterpretimpactmeasurements(left)and questionsincludedinBlockB(right). 229 16.1 VAnnotatoR:Multimodalobjectscanbevisualized,positioned andlinkedwitheachotherinthevirtualenvironment. 246 16.2 VAnnotatoRusesadatabaseforrepresentingandmanaging multimodalinformationunits.Itcanuseexternaltoolsto extenditsfunctionality. 247 16.3 Processingofanexternalresource(URL)withinavirtual browser. 251

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