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Nerd Journalism: How Data and Digital Technology Transformed News Graphics PDF

272 Pages·2017·36.7 MB·English
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NERD journalism How Data and Digital Technology Transformed News Graphics Doctoral thesis submitted by Alberto Cairo Touriño to the Doctoral Programme in the Information and Knowledge Society Universitat Oberta de Catalunya Dr Jordi Sánchez Navarro Dr Lluis Pastor Pérez Dr Ramón Salaverría IMPORTANT NOTE: THIS IS THE LATEST DRAFT OF THE DISSERTATION. UPDATED ON JUNE 5, 2017 Many corrections and edits remain to be done Computers don’t make a bad reporter into a good reporter. What they do is make a good reporter better. —Elliot Jaspin Te greatest value of a picture is when it forces us to notice what we never expected to see —John W. Tukey Numbers have an important story to tell. Tey rely on you to give them a clear and convincing voice. —Stephen Few 4 Nerd Journalism INDEX INTRODUCTION: A DINOSAUR IN THE MATRIX 7 • About this project 8 •Te explorers 12 • Journalism frst 13 • Questions and hypotheses 17 CHAPTER 1: THEORETICAL FRAMEWORK (1): DEFINITIONS 21 • Te craf 21 • Te products of the craf 23 • Departments and people 31 CHAPTER 2: THEORETICAL FRAMEWORK (2): HISTORY 35 • Early pioneers in the news 35 • Te rise of data charts and maps 39 • Te pictorial turn 45 • USA Today is born 50 • Te frst computer age in news graphics 63 • Te backlash against “chartoons” 68 • Te conferences 72 • Te second computer age: interactives 77 • Te third computer age: geek takeover 84 CHAPTER 3: HYPOTHESES AND METHODOLOGY 91 • Justification of interest 91 • Questions and hypotheses 92 • Ethnographic observations 93 • Grounded theory 98 • Interviews 103 • Coding and theory 109 • Malofej analysis 111 Nerd Journalism 5 CHAPTER 4: RESULTS. HOW GRAPHICS JOURNALISTS THINK 113 • It’s just journalism —but data changes everything 117 • Professional backgrounds 129 • Passion, learning, and collaboration 141 • Tool creators and pioneers 155 • Service vs. autonomy 171 • Infographics will be everything, everything will be infographics 185 • Attention to audiences 192 • Summary 205 CHAPTER 5: MALOFIEJ ANALYSIS 211 • Malofej winners 212 • Te rise of the data-driven graphics 218 • Regional diferences 224 CHAPTER 6: CONCLUSIONS AND FUTURE RESEARCH 233 • Data and visual journalism 235 • From service to autonomy 238 • Pioneers and innovators 239 • Changes in form and roles 242 • Paying attention at attention 248 • Further exploration 250 SOURCES 255 Nerd Journalism 7 INTRODUCTION A DINOSAUR IN THE MATRIX It is a most disturbing experience to walk into a modern newsroom and feel like a creature of a forgotten past. In the Summer of 2014, I spent more than a month at ProPublica1 observing how its News Applications team designs news graphics, from static infographics to interactive visualizations. I felt that I needed a refresher afer teaching at the University of Miami for a couple of years. I began my career as a news graph- ics journalist back in 1997. I have worked in news organizations in three coun- tries, I’ve published three books about the craf (Cairo 2008, 2012, 2016,) and been part of most of the international conferences related to it, like the Malofej International Infographics Summit and Awards2 and the Society for News De- sign Annual Workshop,3 besides teaching how to design news graphics in many countries. I thought I knew quite a bit about journalistic graphics. I was delusional. — 1 ProPublica (www.propublica.org) is a nonproft investigative journalism organization based in Manhattan, New York. ProPublica’s News Applications team is in charge of data, visualization, and infographics projects. Its members call themselves “the nerds,” and their collective blog is the Nerd Blog: https://www.propublica.org/nerds Tis was the main inspiration for the title of this study. 2 Te Malofej International Infographics Summit takes place in the School of Communication of the University of Navarra (Pamplona, Spain) every March since 1992: http://www.malofejgraphics. com/ 3 Te Society for News Design is the largest trade association of graphic designers in journalism 8 Nerd Journalism None of the endeavors listed above prepared me for what I witnessed. Te craf of news graphics has changed much in just a handful of years, and in fun- damental ways. At ProPublica, I saw a department that embodied most of the transformations I later explored for this study consulting with dozens of pro- fessionals at several news organizations, and analyzing two decades of Malofej Infographics Awards. Te central role of data and code, the increasing autonomy and infuence of visual journalists in award-winning newsrooms, the rise of a new generation of tech-savvy news graphics creators, are the most noticeable changes. I had hunches of some these changes before, during my tenure at Época mag- azine, a Brazilian weekly outlet where I was director of infographics between 2010 and 2012. I was trained as a journalist and as a print designer in the late 90s. I transitioned to online and multimedia journalism in the early 2000s, when working at El Mundo online, in Spain, using of-the-shelf sofware tools like Ado- be Flash. Years later, the team that I led in Brazil still used Flash (Figure I1), but also designed animations and interactive visualizations with HTML, CSS, JavaScript, ofen based on connections between graphics and databases. Because of this, I had to hire professionals with backgrounds much diferent than mine, folks who were versed in coding and web development, not just in drawing, visu- al design, or classic 2D and 3D animation. ABOUT THIS PROJECT Te present study intends to explore the turmoil that news graphics as a form of doing journalism and as a professional endeavor has experienced in the past decade and a half. News graphics in the 90s and early 2000s used to equate to illustration-driven explanations, sometimes supplemented by small and straight- forward statistical graphs and data maps. Tat’s what I learned to do in the early stages of my career. Today, according to the fndings of this study, the balance has shifed to presentations that rely mainly on the visual display of data, both quan- titative and qualitative, as we’ll soon see. Illustration-driven explanation graphics have ofen become a secondary consideration. Te style of news graphics has changed profoundly. Newsroom dynamics are also diferent. In the past, news graphics used to be made mainly by visual designers and artists who took “orders” from report- ers and editors. Not anymore. Today, individuals and departments who produce news graphics, at least at elite publications, are content creators. Tey are autono- mous. Tey generate their projects, or they partner up at equal footing with other Nerd Journalism 9 Figure I1: http://tinyurl.com/3pphgcc departments to gather information, process it, and then deliver it to the public. As a consequence, many professionals who do news graphics for a living nowa- days see themselves primarily as journalists, and only secondarily as designers, artists, or programmers. Moreover, news graphics creators in many cases don’t even work in “graphics” departments. In some places, like ProPublica or NPR Online, the teams are called “visuals,” “news applications,” or “interactive journalism.” To highlight the fact that news graphics —explanation infographics, interactive data visualizations, etc.— are just one of the multiple ways to convey information to their audiences. A specifc professional group doesn’t own news graphics as a craf. It may well be in the process of becoming a language, skill, and a resource that can be embraced by anybody, very much like writing. In some newsrooms, any reporter or editor, not just the members of specialized teams, can put together basic charts and data maps thanks to tools developed for internal use, not by IT departments —as it used to be the case in the past,— but by visual journalists within the news- 01 Nerd Journalism Figure I2: http://www.nytimes.com/projects/2012/snow-fall/ Figure I3: http://tinyurl.com/pke94a2

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